You are the swords in the darkness. You are the watchers on the walls. You are the fires that burn against the cold, the lights that bring the dawn, the horns that wake the sleepers, the shields that guard the realms of men. You are the Night's Watch, and the wildlings have amassed an army lead by none other than Mance Rayder, the King-Beyond-the-Wall. This army is now upon you, and the Wall is officially under attack. Mance has sent a small team of elite chiefs to infiltrate the Watch and take it out from the inside, and you as the Watch must find and eliminate these intruders lest they open the gates and let the rest of the wildlings past the Wall. You are the realm's last hope, you of the Night's Watch. May the Seven guide you in your cause.
Rules
Is stealing rules against the rules?
1- All players have a role in the game and it is forbidden to reveal the content of your Role PM ipsis litteris in the game’s topic. Paraphrasing is fine, there’s no guarantee anyone will believe you though.
2- Do not reveal information of the game to people not participating on it, it may create problems if they come in and substitute another player mid-game.
3- The game will cycle between Day and Night until a faction wins the game. Days will last 48h, nights 24h.
4- The game will begin on Day 1, there will already be voting on that day.
5- All votes must be bolded. If you wish to remove your vote, remove the boldface from your previous vote and only then make a new one. If a Lynch voting ends in a draw, the player who achieved that amount of votes first will be lynched.
Ex. [Vote] xMasdoshniernTAx
6- Voting for No Lynch is an acceptable vote option during the Day and it will result in no player been lynched that Day. If it is wise or interesting to do so is up to the players.
Ex. [Vote] No Lynch
7- Be mindful when editing posts. Unless it's a really minor thing like spelling mistakes, always favor making a new post instead. DO NOT edit posts after the end of the Day.
8- Players are strictly forbidden to talk in private, unless their Role PM explicitly tells them they can.
9- If you are dead or not playing you can’t post on the game’s topic. Another topic will be made for discussion. Please don't post game information in the discussion thread.
10- The players’ Role PM will be revealed by me when they die.
11- If you have any questions about your Role PM, the game, or any other commentary or concern, send me a PM. Avoid talking on the game or discussion topics so as to avoid revealing sensitive information.
12- Do not impersonate other players or me, do not produce fake logs, do not take screenshots of the game, do not discuss in private with other players unless your role PM explicitly allows it.
13- If any players breaks any of these rules, he will receive punishment accordingly. In the worst case, he’ll be removed from the game and, possibly, future games by me.
14- If there’s any changes to the rules, you will be warned.
Post here for Day 0 to indicate that you have received your role PM. If you have any questions or you think I made any mistakes, feel free to PM me.
The Lichyard
Quote:
Originally Posted by TheBirds
You are Three-Finger Hobb, the main cook for the Night’s Watch. You can make some amazing stew, and once every odd-numbered night you may send me a PM containing [Give Stew to] Target to give them some stew. Your target will be so preoccupied with eating your delicious stew that they won’t do anything else for the rest of the night. If by some means you acquire an onion, you can make even more stew and give out stew every night. You win when all threats to the realm are eliminated.
Quote:
Originally Posted by Kyrastri
You are King Stannis “The Mannis” Baratheon, one of several kings fighting for the Iron Throne. You and your trusted Hand Ser Davos have just arrived from Eastwatch-by-the-Sea to save the Wall from the wildlings. If your Hand dies you will commit suicide out of grief but you can kill a person of your choosing upon your death. You may choose your target by sending me a PM containing [Revenge Kill] Target. This kill will happen next morning but will count as part of the previous day phase. You may NOT communicate with your Hand outside of the game thread. You win when all threats to the realm are eliminated.
Quote:
Originally Posted by Hypermug
You are Lord Davos Seaworth, the Onion Knight, Lord of the Rainwood, and Hand to King Stannis. You have just arrived with your king from Eastwatch-by-the-Sea to save the Wall from the wildlings. If your king dies then you will commit suicide out of grief for the king to whom you have dedicated your life. You can also use your experience as a smuggler to give one player an onion each night by sending me a PM containing [Give Onion to] Target. This action cannot be stopped. You may NOT communicate with your King outside of the game thread. You win when all threats to the realm are eliminated.
Quote:
Originally Posted by LuvDWayULie
You are Varamyr Sixskins, a powerful warg and a leader of the free folk. You ride into battle on the back of a snow bear, while also controlling three wolves and a shadowcat. You have recently acquired an eagle which you can use for scouting, and each night you may send me a PM containing [Scout] Target to determine if they performed any night actions. You win when all of the “kneelers” are dead and you can pass safely beyond the Wall.
You may safeclaim as Pyp.
Quote:
Originally Posted by Niernen
You are Mance Rayder, the King-Beyond-the-Wall. You are leading the free folk on an attack on the Wall because you know it’s their only hope of surviving through the winter before the Others arrive. You have great knowledge of the Night’s Watch having been a member before, and you will appear as a brother of the Night’s Watch when investigated. Additionally, you may assassinate one person each night by sending me a PM containing [Kill] Target. Should you die, one of your lieutenants will be able to perform the kill. You win when all of the “kneelers” are dead and you can pass safely beyond the Wall.
You may safeclaim as Othell Yarwyck.
Quote:
Originally Posted by VerrKol
You are Donal Noye, the one-armed blacksmith of Castle Black. You forged a new suit of armour and you can give it to another player. The armour prevents them from being killed once. You only have one suit of armour, and you cannot give it to yourself. To give the suit of armour send me a PM at night containing [Armour] Target. You win when all threats to the realm are eliminated.
Quote:
Originally Posted by MasPan
You are a White Walker, sometimes called an Other. After 8000 years you are finally taking back the land that was yours before the First Men and the Children of the Forest fought you off and put up that pesky Wall. Your speed and ice sword give you an incredible advantage in battle, and you cannot be killed by normal means. You can survive one attempt on your life each phase before the humans learn of your weaknesses and begin using dragonglass weapons. If you are discovered by the servants of the Red God they will expose your weakness immediately and your protection will be lost. You can fight back though, and once a night you may send me a PM containing [Resurrect] Target to bring a dead player back to life as a wight. You may only resurrect the same person once. Every three wights you raise increases the weight of your vote by one and you start the game with two wights under your control. If your vote counts for more than half of the votes on the day’s lynch, that lynch victim is immediately brought back as a wight. Your vote cannot count for more than three, and you cannot have the majority vote by yourself. You win if you are alive when the number of wights is greater than the number of living humans left in the game.
Quote:
Originally Posted by Salguod
You are Tormund Giantsbane, a chief of the free folk. You are loud and boisterous, but a fearsome fighter. You have many titles and stories to go with them, including Tall-talker, Horn-blower and Breaker of Ice, Husband to Bears, the Mead-king of Ruddy Hall, Speaker to Gods and Father of Hosts. Once in the game you may PM me with [Strong Kill] Target to kill someone regardless of any protection. This can be done in addition to the free folk’s normal kill. You win when all of the “kneelers” are dead and you can pass safely beyond the Wall.
You may safeclaim as Bowen Marsh.
Quote:
Originally Posted by ChaoticCJ
You are Eddison “Dolorous Edd” Tollett, a brother of the Night’s Watch. You have no special abilities (other than being the snarkiest person this side of Moat Cailin) but you can still defend the Wall with your voice and your vote. You win when all threats to the realm are eliminated.
Quote:
Originally Posted by y0y0y0y0shi0
You are Styr, the Magnar of Thenn. Your people consider you more of a god than a man, and you command absolute loyalty from them. Your technology and civilization is more advanced than the rest of the free folk, producing bronze weapons and armour rather than raiding for equipment, but there have been some strange rumours about the Thenns being cannibals? You have no idea where that started, because the only cannibals amongst the free folk are the Ice-River clans. You win when all of the “kneelers” are dead and you can pass safely beyond the Wall.
You may safeclaim as Satin.
2014-08-30, 08:57 PM
LuvDWayULie
Re: A Song of Ice and Mafia
Got my PM :)
2014-08-30, 08:57 PM
MasPan
Re: A Song of Ice and Mafia
Role confirm.:D
2014-08-30, 09:02 PM
Niernen
Re: A Song of Ice and Mafia Day 0
I'm sad that I don't know enough GoT lore and have forgotten half the names so I can't post flavor :f4:
good luck everyone! brb obsessively reading a GoT wiki
2014-08-31, 07:05 AM
Olsi
Re: A Song of Ice and Mafia Day 0
Got it
2014-08-31, 07:46 AM
Holypie
Re: A Song of Ice and Mafia Day 0
Just @y0y0y0y0shi0; now. Day 1 will end on Tuesday around 11 pm, but it might be a bit later since I'm pretty busy that day. Sorry for any inconvenience that causes.
2014-08-31, 07:58 AM
y0y0y0y0shi0
Re: A Song of Ice and Mafia Day 0
Woke up, I'm here, not gonna shed a tear, I was going to make this an ongoing rhyme but I'm bad at rhyming so okay bye
2014-08-31, 08:11 AM
Holypie
Re: A Song of Ice and Mafia Day 0
You wake up, dreading the grim task before you: to root out those who have infiltrated the Night's Watch at any cost. You stumble into the castle yard, and begin your deliberations. (yeah I'm not the best writer don't expect too much from this)
Day 1 will end at approximately 11 pm EST on Tuesday.