Commerci is a town beyond the portal of Tyrenum. It is accessed after a very long string of quests from Crimsonheart Castle and then Gollux. The Commerci voyages are accessible after completing a chain of quests in Commerci itself. The primary reward earned from the voyages are Commerci coins, called Denaros, as well as rare Sweetwater equipment and other treasures. There are 2 types of Commerci voyages:
1) Solo voyages, in which you sail in your own vessel to various destinations of your choice (within energy constraints), transporting various goods to earn Denaros.
2) Party voyages, which are held in a private channel, in which you fight monsters and bosses in a party of 3 and above, not dissimilar to solo voyages. The details of this are not in this discussion yet (WIP).
Commerci Voyage - The Voyage
The voyage itself is basically a movement- and jump-standardised map (that is, move speed and jump are always 100%) where monsters spawn in waves. A solo voyage requires the player to not deplete their death count, and complete the voyage in the required time (i.e. the voyage duration). Killing the monsters is entirely optional but it is most rewarding if you do, and as quickly as possible. A successful voyage will earn you Denaros based on the goods transported as well as how quickly you complete the voyage, treasures (e.g. Superior Item Crystal, dropped from bosses), profit (i.e. all the mesoes picked up), as well as any looted items (e.g. spell essences). You gain bonus EXP and looted items (that is, Combo and Multi Kills only, spell essences etc.) immediately, while monster EXP (and all bonuses tied immediately to it e.g. Elven Blessing, Zero Character Card, EXP buffs etc.), treasures and profit are gained cumulatively at the end of the voyage after speaking to the NPC, Maestra Flametta.
A failed voyage (from disconnecting or expending all your death counts) will incur no loss of Denaros, but you gain no treasures, profit, vessel EXP or monster EXP. However, you do earn bonus EXP and looted items from directly from the kill.
You need to have space in EQUIP and ETC to collect the respective treasures and Denaros from the NPC. Also, a reminder from SaptaZapta: You cannot drop items during the voyage. Keep some inventory space free if you're keen on collecting items, else you're screwed. (This does not apply to treasures, except the occasional odd non-sealed Cubic (Chaos) Blades, which are ETC items).
The voyage duration is split into the actual voyage duration -- the total time taken to kill all the monsters, and shortened voyage duration -- the time saved from the expected total voyage duration. If your actual voyage duration is half the total voyage duration, you will earn the full Denaro bonus, the amount which is dependent on the Region (vide infra). From the start of the voyage, the vessel will proceed for 3-5 seconds (counted in the actual voyage time) before monster waves appear, and this process repeats after the end of every monster wave. The actual voyage timer never stops, and the (cumulative) shortened voyage duration is calculated the moment the last monster of the monster wave is killed (affected by latency). Please note that the Endless Waves, which spawns monsters endlessly (vide infra), do not allow you to shorten the voyage duration.
Commerci Voyage - Your Vessel
Vessel Energy
Your vessel has a limited energy that allows you to embark on solo voyages. This energy replenishes everyday at midnight. You must have at least the required amount of energy needed for the destination before you are allowed to sail. For example, if you have 25 energy you may sail to Herb Town (requires 25 Energy) but you may not sail to Rein (requires 30 Energy).
The Cargo Skiff and Sailboat have 100 energy, and the Dreadnought has 120 energy. Please note that Energy is consumed upon starting a voyage, regardless of whether the voyages is successful or not. Interestingly, when you upgrade your vessel, your Energy resets!
Vessel EXP and Level
Your vessel can earn EXP and level up too! The more energy-expending the trip (i.e. the farther the trade destination), the more EXP you earn. To be precise, the Vessel EXP earned per trip is equivalent to the total voyage duration (in seconds). For example, the farthest destination, Lith Harbour, has a total voyage duration of 31 min 40 sec, so the total Vessel EXP gained is 1900 EXP. This Vessel EXP is awarded the moment the voyage is complete i.e. right at the end of the voyage before you leave your ship. Please note that failed voyages (e.g. due to disconnection) will not earn you any Vessel EXP.
Levelling up your vessel provides several benefits.
1) Your vessel skill(s) increase in damage, or hit more enemies
2) At level 10 of your vessel, you can upgrade your vessel to the next type, which gains more vessel skills and attack power
3) Your cargo space increases, from 2 (Cargo Skiff level 1 and 2 only), to 4, up to a maximum of 6 for the Dreadnought (level 1 onwards), thus allowing for more goods to be traded and earning more Denaros
The amount of EXP required to level your vessel increases as you progress. The exact amounts, as well as the upgrade cost in Denaros, are tabulated below:
Level
Cargo Skiff
Sailboat
Dreadnought
1
1800
28020
65020
2
4800
31650
67450
3
6676
35340
71740
4
9640
39090
76090
5
12780
42900
79167
6
14180
46770
83637
7
19803
50700
87167
8
21649
54690
90005
9
25595
58740
93221
10
-
-
-
Total
116923
387900
713497
Upgrade Cost
-
200 Denaros
500 Denaros
You can access your Vessel stats from the Equipment UI. Please note that, unlike normal character levelling, excess EXP from levelling will not carry over to the next level. For example, if you have 14000 EXP on your Cargo Skiff level 6, you only need 180 vessel EXP to level your Cargo Skiff to level 7. Going to Herb Town should have gained you 1000 EXP, but you will instead level up your Cargo Skiff to level 7 and start at 0/19803 i.e. you would have wasted 820 EXP.
Vessel Skills
The skills available are:
Fire Cannon
Description: Use this to fire cannons installed on the vessel. [+1 enemies hit per level]
Level 1: Max Enemies Hit: 2, Cooldown: 25 sec.
Level 10:: Max Enemies Hit: 11, Cooldown: 25 sec. Master Level: 10. [Deals ~3000-4000% damage]
Emboldening Horn Flute
Description: A horn flute roars in the distance and ATT increases. [+2 sec duration per level]
Level 1: Character’s ATT: +100, Duration: 12 sec, Cooldown: 60 sec. Master Level: 10.
Level 10: Character’s ATT: +100, Duration: 30 sec, Cooldown: 60 sec. Master Level: 10.
Magic Arrow Shower
Description: Magic arrows shower down from the sky like rain. [+1000 damage per level]
Level 1: Max Enemies Hit: 15, Damage: 21000, Cooldown: 45 sec. Master Level: 10.
Level 10: Max Enemies Hit: 15, Damage: 30000, Cooldown: 45 sec. Master Level: 10.
The Cargo Skiff only has Fire Cannon, while the Sailboat has Fire Cannon and Emboldening Horn Flute. The Dreadnought has all 3 skills.
Fire Cannon is a useful and fast large-damage skill for bossing, dealing somewhere around 3000-5000 % damage, and Emboldening Horn Flute is very valuable for bossing.
Commerci Voyages - The Details
Regions
There are 6 different Regions, each given access as you slowly progress as you complete a required amount of trades from the earlier Region, and (except for Luna) pay a sum of Denaros for a Trade Permit. You start off with Dolce only. It helps to note that completing 10 successful runs of Dolce from the start allows you to access Luna immediately the next day, and levels your Cargo Skiff to level 2. It is Nexon's way of providing baby steps.
The table below provides all the data for all Commerci Regions.
Region
Voyage Duration
Vessel EXP
Energy Consumed
EXP/Energy
Trading Conditions
Trade Permit Cost
Max. Bonus Denaros
Dolce
3 min
180
10
18
-
-
1
Luna
5 min
300
12
25
10 trades to Dolce
-
2
Rosa
7 min
420
15
28
15 trades to Luna
20
2
Herb Town
16 min 40 sec
1000
25
40
20 trades to Rosa
50
3
Rien Harbour
21 min 40 sec
1300
30
43.3
25 trades to Herb Town
80
3
Lith Harbour
31 min 40 sec
1900
40
47.5
15 trades to Lith Harbour
120
3
Unconfirmed data, for Rien and Lith Harbours only
At the moment, if your actual voyage duration is 50-60% of your total voyage duration, then you earn 1 less bonus Denaro. If your actual duration is more than 60% of the total duration, then you earn 2 less bonus Denaro.
Trade Goods
At the start, you get to trade Commerci Soap, a generic Trade Good which costs 5 Denaros each for a total of 10 Denaros for 2 Commerci Soap. Commerci Soap has a profit margin of 10% i.e. 0.5 Denaros per Soap, so transporting 2 Commerci Soap will provide you a guaranteed income of 1 Denaro. You will first lose 10 Denaros (not indicated on the chat log but actually physically removed if you check your inventory). Upon successfully completing your voyage in a reasonable amount of time you will earn 12 Denaros, 10 for the cost of the Commerci Soaps, 1 for the guaranteed income i.e. the marked profit, and 1 bonus Denaro for the shortened voyage. Please note that failed voyages also consume the traded goods.
As you progress, you get to trade more and more goods, each with their stipulated costs, quantity, profit margins and Regions. Some are restricted to their area only, while some are freely tradeable but have differing profit margins. Note that upon gaining access to Trade Goods from a farther Region, you may trade the item in a closer Region (assuming it is tradeable). The table below provides all the data for all the trade goods.
Item
Commerci Soap
Stylish Glasses
Black Pepper
Canned Fish
Organic Leather
Colonia Primo
Moneta Root
Tensile Net
Blood Pirate Scimitar
Cost
5 Denaros
10 Denaros
5 Denaros
5 Denaros
10 Denaros
10 Denaros
10 Denaros
10 Denaros
10 Denaros
Item Count
99
1
1
1
1
2
2
4
4
Profit Margin
0.1
10%/20%
10%/20%
10%/20%
0.1
0.1
0.1
0.1
0.1
Dolce
0.5
1
0.5
0.5
-
-
-
-
-
Luna
0.5
1
0.5
0.5
1
-
-
-
-
Rosa
0.5
1
0.5
0.5
-
1
-
-
-
Herb Town
0.5
2
1
0.5
-
-
1
-
-
Rien Harbour
0.5
1
0.5
0.5
-
-
-
1
-
Lith Harbour
0.5
1
0.5
1
-
-
-
-
1
You may also trade Personal Items, dropped from bosses as a rare reward, which give a large amount of Denaros at no starting Denaro cost.
Please note that to trade these goods, you must have a starting sum of Denaros, not unlike starting a business with a capital first. If you want to continue earning Denaros efficiently from solo voyages, you must keep at least 40 Denaros with you, and to earn any profit at all you must have at least 5 Denaros. Do not spend it all elsewhere.
Monsters
During your voyages, you will encounter various monster waves, either pirates, sirens, a mix of both, and various bosses. The monster waves are always the same between each voyage to the Region, but the order in which the waves spawn can vary. Monster waves have slightly varying spawn location, either at the front or the back of the vessel, but this does not apply to endless spawns or bosses. You can see what monsters you will encounter by hovering over the Regions in the Trade Map.
As mentioned, the endlessly spawning monster waves do not allow you to shorten the voyage duration, however they do allow the player to kill significant numbers of monsters, usually amounting to 50-60 if you can kill them in 1 hit. They spawn every 1 second or so (affected by latency), and always spawn 1 Captain Blood Pirate and 1 Siren together each time.
The bosses in the voyages have fixed stats, whereas most other monsters have levelled stats i.e. their attack and EXP will depend on your level. Unlike Extreme Monster Park, Evolution Word and Dimensional Invasion, there is no level cap to these monsters. The list of monsters and their details is given below.
List of Monsters and their Details
Captain Blood Pirate
Levelled stats. At level 200, has 4,650,000 HP and ~25,060 EXP
Regions: All
Siren
Levelled stats. At level 200, has 5,000,000 HP and ~26,940 EXP
Has an attack that has a chance to Blind the player.
Regions: All
Ocean Reef Runner
Levelled stats. Has 7,000,000 or 7,500,000 HP. At level 200, has ~37,600 EXP (slightly more if HP is higher)
Regions: All
Note: The higher HP spawns in Lith Harbour voyage only. Gives no loot or mesoes.
Coral Reef Runner
Levelled stats. Has 7,000,000 or 8,000,000 HP. At level 200, has ~43,060 EXP (slightly more if HP is higher)
Regions: All except Dolce
Note: The higher HP one spawns with Coral Crabs. Gives no loot or mesoes.
Coral Crab
Levelled stats (ATT only). Has 1,000,000 HP and no EXP
Regions: Rien Harbour and Lith Harbour only
Note: Spawns with the 8,000,000 HP Coral Reef Runner only.
Grosso Polpo V1
Level: 160
HP: 86,000,000
MP: 30,000
EXP: 3,603,400
ATT: 7,600
Magic ATT: 2,200
PDR/MDR: 40%
Regions: Rosa, Herb Town, Rien Harbour
Note: the monster's hit box encompasses most of the ship except for half the raised area towards the right of the ship.
Leviathan V1
Level: 160
HP: 1,048,000,000
MP: 45,000
EXP: 2,919,609
ATT: 7,600
Magic ATT: 2,200
PDR/MDR: 40%
Regions: Herb Town, Rien Harbour, Lith Harbour
Has a basic attack that Power Knockbacks players. Only Tepes (the NPC) and the small space behind him is not within range of this attack.
When player approaches too close (halfway between the mast and the plank, it can use an avoidable attack that causes columns of water to rise from the sea. This attack is a %HP attack and bypasses Magic Guard.
Grosso Polpo V2
Level: 160
HP: 1,304,000,000
MP: 52,500
EXP: 4,844,950
ATT: 12,400
Magic ATT: 8,400
PDR/MDR: 45%
Regions: Rien Harbour, Lith Harbour
If the player remains on the deck and not on the elevated planks, it will also use an ink-squirting attack that stuns the player for ~5 seconds.
Leviathan V2
Level: 160
HP: 1,880,000,000
MP: 60,000
EXP: 3,603,400
ATT: 13,400
Magic ATT: 5,800
PDR/MDR: 40%
Regions: Lith Harbour only
Has a basic attack that Power Knockbacks players. Only Tepes (the NPC) and the small space behind him is not within range of this attack.
When player approaches too close (halfway between the mast and the plank, it can use an avoidable attack that causes columns of water to rise from the sea. This attack is a %HP attack and bypasses Magic Guard.
Has a shout that appears to cause its attacks to occasionally Seal (unclear about the exact mechanics).
Note: Leviathan V2 is darker blue in colour, whereas Leviathan V1 is sky blue in colour.
The following spoilers also detail the monster waves that spawn in each Region, and the amount of time needed to kill each wave. Again note that the waves appear in random order.
Monster Waves by Region
Dolce
Monster wave
Duration
20 Captain Blood Pirates
50 seconds
15 Sirens
65 seconds
Ocean Reef Runner (7M HP)
45 seconds
Luna
Monster wave
Duration
20 Captain Blood Pirates
50 seconds
15 Sirens
65 seconds
Endless Wave
40 seconds
Ocean Reef Runner (7M HP)
50 seconds
Coral Reef Runner (7M HP)
80 seconds
Rosa
Monster wave
Duration
20 Captain Blood Pirates
50 seconds
15 Sirens
60 seconds
10 Captain Blood Pirates and 10 Sirens
50 seconds
Endless Wave
40 seconds
Ocean Reef Runner (7M HP)
50 seconds
Coral Reef Runner (7M HP)
80 seconds
Grosso Polpo V1
60 seconds
Herb Town
Monster wave
Duration
20 Captain Blood Pirates
50 seconds
20 Captain Blood Pirates
50 seconds
25 Captain Blood Pirates
70 seconds
10(?) Sirens
60 seconds
15 Sirens
60 seconds
15 Sirens
60 seconds
10 Captain Blood Pirates and 10 Sirens
50 seconds
Endless Wave
30 seconds
Endless Wave
35 seconds
Endless Wave
40 seconds
Ocean Reef Runner (7M HP)
50 seconds
Ocean Reef Runner (7M HP)
50 seconds
Ocean Reef Runner (7.5M HP)
70 seconds
Coral Reef Runner (7M HP)
80 seconds
Grosso Polpo V1
60 seconds
Leviathan V1
150 seconds
Rien Harbour
Monster wave
Duration
20 Captain Blood Pirates
50 seconds
25 Captain Blood Pirates
70 seconds
10 Sirens
60 seconds
15 Sirens
60 seconds
15 Sirens
60 seconds
15 Sirens
60 seconds
20 Sirens
80 seconds
10 Captain Blood Pirates and 10 Sirens
50 seconds
15 Captain Blood Pirates and 5 Sirens
60 seconds
Endless Wave
30 seconds
Endless Wave
30 seconds
Ocean Reef Runner (7M HP)
50 seconds
Coral Reef Runner (8M HP) and 20 Coral Crabs
90 seconds
Grosso Polpo V1
60 seconds
Leviathan V1
150 seconds
Grosso Polpo V2
180 seconds
Lith Harbour
Monster wave
Duration
20 Captain Blood Pirates
50 seconds
25 Captain Blood Pirates
70 seconds
25 Captain Blood Pirates
70 seconds
10 Sirens
60 seconds
15 Sirens
60 seconds
15 Sirens
60 seconds
20 Sirens
80 seconds
20 Sirens
80 seconds
20 Sirens
80 seconds
25 Sirens
70 seconds
Endless Wave
30 seconds
Endless Wave
30 seconds
Ocean Reef Runner (7.5M HP)
70 seconds
Ocean Reef Runner (7.5M HP)
70 seconds
Coral Reef Runner (8M HP) and 20 Coral Crabs
90 seconds
Leviathan V1
150 seconds
Grosso Polpo V2
180 seconds
Grosso Polpo V2
180 seconds
Leviathan V2
300 seconds
Commerci Voyages - Rewards
Below is a list of rewards that one may earn from a successful voyage. Remember to have some empty inventory spaces! Vessel EXP
- Awarded immediately right at the end of a successful voyage, before being transported back to the NPC. Amount depends on Region
Character EXP
- Includes base monster EXP, and bonuses from Zero Character Card, Elven Blessing, EXP events, EXP cards, EXP buffs, EXP potions, Pendant of the Spirit, Crusader Zeal Ring, and any other sources of EXP that directly affect EXP awarded by individual monsters (i.e. all the EXP sources that come immediately after the base monster EXP of that one monster, before the next monster's base EXP)
- Does not show up on the bottom right of your screen when monster is killed, and is instead awarded by NPC at the end of the voyage
- Does not include Multi Kill or Combo Kill bonuses (they do show up on the bottom right of your screen and are awarded immediately instead on killing the monsters).
- Generally speaking, it is a decent source of EXP, not unlike Dimensional Invasion, due to the large number of monsters killed in the short span of the (actual) voyage duration (or at least, for the earlier Regions)
Profit (i.e. mesoes)
- Dropped by all monsters (including Coral Crabs, except Ocean and Coral Reef Runners). Bosses drop larger amounts. Collect from NPC
Common items
- Spell Traces, Spell Essences (all types), Mana Essences
- Dropped from all non-boss monsters (except Ocean and Coral Reef Runners)
- Bosses occasionally drop the odd non-sealed Cubic (Chaos) Blades, which count as a common item although it is also a treasure
- Obtained on the spot, not from the NPC.
Treasures
- Sealed Cubic (Chaos) Blades (which are USE items that give one of the respective Cubic Blades when consumed)
- Cube Fragment
- Superior Item Crystal
- Sweetwater equipment (Hat, Overall, Glove, Shoe, Cape, Weapons)
- Transposition Anvils (50% success, used to transpose Level 140+ equipment to Sweetwater equipment)
- Personal Goods (e.g. Treasure Map, Iridescent Scale, which give a large amount of Denaro when traded irrespective of Region; takes up 1 Cargo Space and is consumed upon trade)
- Dropped from bosses only
- Awarded by the NPC at the end of the voyage
Commerci Voyages - Making Denaros
The tables below analyses the best ways to make Denaros from solo voyages, for Cargo Skiff (level 3+), Sailboat and Dreadnought.
Cargo Skiff and Sailboat Setups
Cargo Skiff and Sailboat
Region
Dolce
Luna
Rosa
Herb Town
Rien Harbour
Lith Harbour
Energy
10
12
15
25
30
40
Max. Bonus Denaros
1
2
2
3
3
3
Max. profit
3
5
5
8
7
7
Min. profit
3
4
4
5
5
6 (1 run)/5
Max. Profit/Energy
0.3
0.42
0.33
0.32
0.23
0.18
Min. Profit/Energy
0.3
0.33
0.27
0.2
0.17
0.15/0.13
The most profitable setups in this case, in increasing order of Vessel EXP earned, are:
Setup A - Fastest but no bosses and least monsters and EXP
Luna: Organic Leather x 1, Stylish Glasses x 1, Commerci Soap x 24 x Luna: Commerci Soap x 4
4 x Dolce: Commerci Soap x 4
Luna: Organic Leather x 1, Stylish Glasses x 1, Commerci Soap x 2
4 x Luna: Commerci Soap x 4
Rosa: Colonia Primo x 2, Commerci Soap x 2
Rosa: Commerci Soap x 4
Dolce: Commerci Soap x 4
Setup D - 3 bosses and most monster and EXP but slowest
Herb Town: Moneta Root x 2, Black Pepper x 1, Stylish Glasses x 1
Rosa: Colonia Primo x 2, Commerci Soap x 2
5 x Luna: Commerci Soap x 4
*Note: Organic Leather is irrelevant, and Stylish Glasses is prioritised for Herb Town
All of these setups constitute 100 Energy, and gives you 33 Denaros a day. Choose your setup based on your needs: whether you want to kill bosses, whether you can kill the bosses (or if you don't mind waiting it out), how much time you have on hand, and how much Vessel EXP and monster EXP you want.
Note that if you choose not to proceed beyond Luna, then you cannot trade the Stylish Glasses, and you can only earn 32 Denaros a day and you cannot use the third or fourth setups.
Dreadnought
Dreadnought
Region
Dolce
Luna
Rosa
Herb Town
Rien Harbour
Lith Harbour
Energy
10
12
15
25
30
40
Max. Bonus Denaros
1
2
2
3
3
3
Max. profit
4
6
6
9
8
9
Min. profit
4
5
5
6
6
6
Max. Profit/Energy
0.4
0.5
0.4
0.36
0.27
0.23
Min. Profit/Energy
0.4
0.42
0.33
0.24
0.2
0.15
The most profitable setup is clearly:
Luna: Organic Leather x 1, Stylish Glasses x 1, Commerci Soap x 4
11 x Luna: Commerci Soap x 6
Which constitutes 120 Energy, and gives you 51 Denaros a day, along with 3,600 Vessel EXP. No other setups can earn this much Denaros. However, you encounter no bosses this way.
Note that if you choose not to proceed beyond Luna, then you cannot trade the Stylish Glasses, and thus you can only earn up to 50 Denaros a day. This, however, would take an enormous amount of time for one to achieve the Dreadnought, at over 1680 days i.e. over 4.5 years, and approximately the same amount of time again to reach level 10 Dreadnought.
Commerci Voyages - Bossing Runs
Some players value the Treasures from the bosses more than Denaros, especially Sweewater equipment a reliable source of Cubic (Chaos) Blades. Others may want a reasonable balance of both. The following spoilers detail Voyage Setups that prioritise Bosses over Denaros, for Cargo Skiff and Sailboat.
Setup E - Easiest and 2nd most Denaros
Rosa: Colonia Primo x 2, Commerci Soap x 2
5 x Rosa: Commerci Soap x 4
Dolce: Commerci Soap x 4
Vessel EXP: 2,700 EXP
Denaros Earned: 28
Bosses: 6 x Grosso Polpo V1
Setup F - Mostly easy and the most Denaros
Herb Town: Moneta Root x 2, Black Pepper x 1, Stylish Glasses x 1
Rosa: Colonia Primo x 2, Commerci Soap x 2
4 x Rosa: Commerci Soap x 4
Vessel EXP: 3,100 EXP
Denaros Earned: 29
Bosses: 6 x Grosso Polpo V1
1 x Leviathan V1
Setup G - Both V1s only
Herb Town: Moneta Root x 2, Black Pepper x 1, Stylish Glasses x 1
3 x Herb Town: Commerci Soap x 4
Vessel EXP: 4,000 EXP
Denaros Earned: 23
Bosses: 4 x Grosso Polpo V1
4 x Leviathan V1
Setup H - Mix of easy and hard
Rien Harbour: Tensile Net x 4
Rien Harbour: Commerci Soap x 4
Herb Town: Moneta Root x 2, Black Pepper x 1, Stylish Glasses x 1
Rosa: Colonia Primo x 2, Commerci Soap x 2
Vessel EXP: 4,020 EXP
Denaros Earned: 25
Bosses: 4 x Grosso Polpo V1
3 x Leviathan V1
2 x Grosso Polpo V2
Setup J - Most Bosses (10) and most EXP but least Denaros -- Also used for Vessel powerlevelling
Lith Harbour: Blood Pirate Scimitar x 4
Rien Harbour: Tensile Net x 4
Rien Harbour: Commerci Soap x 4
Vessel EXP: 4,500 EXP
Denaros Earned: 19
Bosses: 2 x Grosso Polpo V1
3 x Leviathan V1
4 x Grosso Polpo V2
1 x Leviathan V2
Setup K - Most V2s and 2nd most EXP but least Denaros
Lith Harbour: Blood Pirate Scimitar x 4
Lith Harbour: Canned Fish x 1, Stylish Glasses x 1, Commerci Soap x 2
Rosa: Colonia Primo x 2, Commerci Soap x 2
Vessel EXP: 4,220 EXP
Denaros Earned: 18
Bosses: 1 x Grosso Polpo V1
2 x Leviathan V1
4 x Grosso Polpo V2
2 x Leviathan V2
Setup L - Good Denaros:Bosses Ratio (also 2nd most Denaros)
Rien Harbour: Tensile Net x 4
Herb Town: Moneta Root x 2, Black Pepper x 1, Stylish Glasses x 1
Rosa: Colonia Primo x 2, Commerci Soap x 2
2 x Rosa: Commerci Soap x 4
Vessel EXP: 3,560 EXP
Denaros Earned: 28
Bosses: 5 x Grosso Polpo V1
2 x Leviathan V1
1 x Grosso Polpo V2
Again, pick your choice of Setup based on your abilities and needs.
It should be noted that the best Boss:Energy Regions are Rein and Lith Harbours, so for Dreadnought bossing it is easier to figure out the Setups based on the most difficult boss you can kill. Thus, 4 Rien Harbour runs or 3 Lith Harbour runs both give 12 bosses, with Rien Harbour runs giving more Denaros. 8 Rosa runs would give 8 Grosso Polpo V1s (and the most Denaros here, at 41), and 3 Lith Harbour runs for 6 Grosso Polpo V2s (also for 3 Leviathan V2s, but the least Denaros, at 21). Unfortunately, there are at most 4 Leviathan V1s in a day, which could come from 4 Rien Harbour runs (most EXP), 4 Herb Town + 1 Rosa runs (most easy bosses), or 1 Rien Harbour + 3 Herb Town + 1 Rosa (more Denaros).
Commerci Voyages - Levelling up your Vessel
The best way to earn Vessel EXP and level up and upgrade the Vessel is clearly through trades to the farthest Regions, but this comes at a price of Denaros earned. The player must then consider his/her needs. The very long term benefit obviously demands acquiring the Dreadnought, but that would mean getting much fewer Denaros a day. The more immediate benefits from Luna are immediately accessible, and allow you to purchase a Sweetwater Accessory just slightly under every 8 days on average. With the Dreadnought, you can purchase a Sweetwater Accessory just slightly under every 5 days.
The most EXP-rewarding setup is 1 Lith Harbour run and 2 Rien Harbour runs for the Cargo Skiff and Sailboat (4500 Vessel EXP), and for the Dreadnought it is definitely 3 Lith Harbour runs (5700 Vessel EXP).
If the aim of the player is to acquire the Sailboat for the Emboldening Horn Flute skill for optimal bossing and is unconcern about Denaros, then there is no shortage of Denaros. The total cost of acquiring all the permits and upgrading the Vessel is 470 Denaros, but in the course of reaching acquiring Lith Harbour and reaching level 10 Cargo Skiff, one would have gained over 600 Denaros at the minimum. If, however, the aim is to achieve the most amount of Denaros for farming in the long run, then Dreadnought is the way to go.
Getting the Sailboat
The optimised levelling breakdown to a Sailboat is given below, requiring 34 days. There is basically very little or no leeway at all to purchase Sweetwater accessories.
34 days to get Sailboat in the Fastest Way
Day
Vessel Level
Trade Region
Energy Consumed
Energy Left
Vessel EXP Earned
EXP TNL
Denaros Earned
Total Denaros
Remarks
1
1
Dolce x 10
100
0
1800
0
20
20
Level 2, Luna open
2
2
Luna x 8
96
4
2400
2400
24
44
3
2
Luna x 8
96
4
2400
0
24
68
Level 3, Rosa open
-20
48
Rosa permit
4
3
Rosa x 6
90
10
2520
4156
25
73
4 Cargo space
3
Dolce
10
0
180
3976
3
76
5
3
Rosa x 6
90
10
2520
1456
25
101
3
Dolce
10
0
180
1276
3
104
6
3
Rosa x 3
45
55
1260
16
13
117
3
Dolce
10
45
180
0
3
120
Level 4
4
Rosa x 3
45
0
1260
8380
12
132
7
4
Rosa x 2
30
70
840
7540
9
141
Herb open
-50
91
Herb permit
4
Herb x 2
50
20
2000
5540
13
104
4
Rosa
15
5
420
5120
5
109
8
4
Herb x 4
100
0
4000
1120
23
132
9
4
Herb
25
75
1000
120
8
140
4
Dolce
10
65
180
0
3
143
Level 5
5
Herb x 2
50
15
2000
10780
10
153
5
Rosa
15
0
420
10360
5
158
10
5
Herb x 4
100
0
4000
6360
23
181
11
5
Herb x 4
100
0
4000
2360
23
204
12
5
Herb x 2
50
50
2000
360
13
217
5
Rosa
15
35
420
0
5
222
Level 6
6
Herb
25
10
1000
13180
5
227
6
Dolce
10
0
180
13000
3
230
13
6
Herb x 4
100
0
4000
9000
23
253
14
6
Herb
25
75
1000
8000
8
261
Rien Harbour open
-80
181
Rien Harbour permit
6
Rien x 2
60
15
2600
5400
12
193
6
Rosa
15
0
420
4980
5
198
15
6
Rien x 3
90
10
3900
1080
17
215
6
Dolce
10
0
180
900
3
218
16
6
Rien
30
70
1000
0
7
225
Level 7
7
Rien x 2
60
10
2600
17203
10
235
7
Dolce
10
0
180
17023
3
238
17
7
Rien x 3
90
10
3900
13123
17
255
7
Dolce
10
0
180
12943
3
258
18
7
Rien x 3
90
10
3900
9043
17
275
7
Dolce
10
0
180
8863
3
278
19
7
Rien
30
70
3900
4963
7
285
Lith Harbour open
-120
165
Lith Harbour permit
7
Rien
30
40
1300
20349
5
170
7
Lith
40
0
1900
18449
7
177
20
7
Lith + Rien x 2
100
0
4500
13949
19
196
21
7
Lith + Rien x 2
4500
9449
19
215
22
7
Lith + Rien x 2
4500
4949
19
234
23
7
Herb x 4
100
0
4000
949
23
257
Lith + Rien x 2 Combo less rewarding
24
7
Herb
25
75
1000
0
8
265
Level 8
8
Rosa
15
60
420
21229
5
270
8
Rien x 2
60
0
2600
18629
12
282
25
8
Lith + Rien x 2
100
0
4500
14129
19
301
26
8
Lith + Rien x 2
100
0
4500
9629
19
320
27
8
Lith + Rien x 2
100
0
4500
5129
19
339
28
8
Lith
40
60
1900
3229
7
346
Lith + Rien x 2 Combo less rewarding
8
Rien
30
30
1300
1929
7
353
8
Herb
25
5
1000
929
8
361
29
9
Herb
25
75
1000
0
8
369
Level 9
9
Lith
40
35
1900
23695
7
376
9
Rien
30
5
1300
22395
7
383
30
9
Lith + Rien x 2
100
0
4500
17895
19
402
31
9
Lith + Rien x 2
100
0
4500
13395
19
421
32
9
Lith + Rien x 2
100
0
4500
8895
19
440
33
9
Lith + Rien x 2
100
0
4500
4395
19
459
34
9
Lith + Rien x 2
100
0
4500
0
19
478
Level 10
10
-200
278
Upgrade to Sailboat
Getting the Dreadnought
The optimised levelling breakdown to a Dreadnought is given below, requiring 88 days (or 1 day less, because Vessel Energy resets when upgrading your Vessel), or a total of 122 days since day 1 (or less 1 day from Energy reset).
88 days to get Dreadnought in the Fastest Way
Day
Vessel Level
Trade Region
Vessel EXP Earned
EXP TNL
Denaros Earned
Total Denaros
Remarks
1
1
Lith + Rien x 2
4500
23520
19
294
2
1
Lith + Rien x 2
4500
19020
19
313
3
1
Lith + Rien x 2
4500
14520
19
332
4
1
Lith + Rien x 2
4500
10020
19
351
5
1
Lith + Rien x 2
4500
5520
19
370
6
1
Lith + Rien x 2
4500
1020
19
389
7
1
Rien
1300
0
19
408
Level 2
2
Lith + Rien
3200
28450
19
427
8
2
Lith + Rien x 2
4500
23950
19
446
9
2
Lith + Rien x 2
4500
19450
19
465
10
2
Lith + Rien x 2
4500
14950
19
484
11
2
Lith + Rien x 2
4500
10450
19
503
12
2
Lith + Rien x 2
4500
5950
19
522
13
2
Lith + Rien x 2
4500
1450
19
541
14
2
Rien
1300
150
7
548
3
Dolce
180
0
3
551
Level 3
3
Rien x 2
2600
32740
10
561
15
3
Lith + Rien x 2
4500
28240
19
580
16
3
Lith + Rien x 2
4500
23740
19
599
17
3
Lith + Rien x 2
4500
19240
19
618
18
3
Lith + Rien x 2
4500
14740
19
637
19
3
Lith + Rien x 2
4500
10240
19
656
20
3
Lith + Rien x 2
4500
5740
19
675
21
3
Lith + Rien x 2
4500
1240
19
694
22
4
Rien
1300
0
7
701
Level 4
4
Lith + Rien
3200
35890
12
713
23
4
Lith + Rien x 2
4500
31390
19
732
24
4
Lith + Rien x 2
4500
26890
19
751
25
4
Lith + Rien x 2
4500
22390
19
770
26
4
Lith + Rien x 2
4500
17890
19
789
27
4
Lith + Rien x 2
4500
13390
19
808
28
4
Lith + Rien x 2
4500
8890
19
827
29
4
Lith + Rien x 2
4500
4390
19
846
30
5
Lith + Rien x 2
4500
0
19
865
Level 5
31
5
Lith + Rien x 2
4500
38400
19
884
32
5
Lith + Rien x 2
4500
33900
19
903
33
5
Lith + Rien x 2
4500
29400
19
922
34
5
Lith + Rien x 2
4500
24900
19
941
35
5
Lith + Rien x 2
4500
20400
19
960
36
5
Lith + Rien x 2
4500
15900
19
979
37
5
Lith + Rien x 2
4500
11400
19
998
38
5
Lith + Rien x 2
4500
6900
19
1017
39
5
Lith + Rien x 2
4200
2700
19
1036
40
6
Rien x 2
2600
0
12
1048
Level 6
6
Lith
1900
44870
7
1055
41
6
Lith + Rien x 2
4500
40370
19
1074
42
6
Lith + Rien x 2
4500
35870
19
1093
43
6
Lith + Rien x 2
4500
31370
19
1112
44
6
Lith + Rien x 2
4500
26870
19
1131
45
6
Lith + Rien x 2
4500
22370
19
1150
46
6
Lith + Rien x 2
4500
17870
19
1169
47
6
Lith + Rien x 2
4500
13370
19
1188
48
6
Lith + Rien x 2
4500
8870
19
1207
49
6
Lith + Rien x 2
4500
4370
19
1226
50
7
Lith + Rien x 2
4500
0
19
1245
Level 7
51
7
Lith + Rien x 2
4500
46200
19
1264
52
7
Lith + Rien x 2
4500
41700
19
1283
53
7
Lith + Rien x 2
4500
37200
19
1302
54
7
Lith + Rien x 2
4500
32700
19
1321
55
7
Lith + Rien x 2
4500
28200
19
1340
56
7
Lith + Rien x 2
4500
23700
19
1359
57
7
Lith + Rien x 2
4500
19200
19
1378
58
7
Lith + Rien x 2
4500
14700
19
1397
59
7
Lith + Rien x 2
4500
10200
19
1416
60
7
Lith + Rien x 2
4500
5700
19
1435
61
7
Lith + Rien x 2
4500
1200
19
1454
62
8
Rien
1300
0
7
1461
Level 8
63
8
Lith + Rien
3200
51490
12
1473
64
8
Lith + Rien x 2
4500
46990
19
1492
65
8
Lith + Rien x 2
4500
42490
19
1511
66
8
Lith + Rien x 2
4500
37990
19
1530
67
8
Lith + Rien x 2
4500
33490
19
1549
68
8
Lith + Rien x 2
4500
28990
19
1568
69
8
Lith + Rien x 2
4500
24490
19
1587
70
8
Lith + Rien x 2
4500
19990
19
1606
71
8
Lith + Rien x 2
4500
15490
19
1625
72
8
Lith + Rien x 2
4500
10990
19
1644
73
8
Lith + Rien x 2
4500
6490
19
1663
74
8
Lith + Rien + Herb
4200
2290
22
1685
75
9
Rien + Herb
2300
0
15
1700
Level 9
9
Lith
1900
56840
7
1707
76
9
Lith + Rien x 2
4500
52340
19
1726
77
9
Lith + Rien x 2
4500
47840
19
1745
78
9
Lith + Rien x 2
4500
43340
19
1764
79
9
Lith + Rien x 2
4500
38840
19
1783
80
9
Lith + Rien x 2
4500
34340
19
1802
81
9
Lith + Rien x 2
4500
29840
19
1821
82
9
Lith + Rien x 2
4500
25340
19
1840
83
9
Lith + Rien x 2
4500
20840
19
1859
84
9
Lith + Rien x 2
4500
16340
19
1878
85
9
Lith + Rien x 2
4500
11840
19
1897
86
9
Lith + Rien x 2
4500
7340
19
1916
87
9
Lith + Rien x 2
4500
2840
19
1935
88
9
Rien x 2
2600
240
12
1947
Earns more Denaros/EXP
10
Lith
1300
0
7
1954
Level 10, end of day 88
10
-500
1454
Upgrade to Dreadnought
For the sake of comparison and a reality check, in the 115 days that you additionally require to obtain a Dreadnought, the "Luna rusher" (with Herb Town permit) would have obtained 3795 - (1454 - 91) = 2432 Denaros more than you. It would take you 2432/18 = 135.1 days to catch up and break even with the Luna rusher, for a grand total of 257 days.
Getting Level 10 Dreadnought
To finish off, we have the powerlevelling to level 10 Dreadnought table, requiring 127 days (or less 1 day from Energy reset), for a grand total of 249 days since Day 1 (247 from Energy resets).
127 days to get Level 10 Dreadnought in the Fastest Way
Day
Vessel Level
Trade Region
Vessel EXP Earned
EXP TNL
Denaros Earned
Total Denaros
Remarks
1
1
Lith x 3
5700
59320
21
1475
2
1
Lith x 3
5700
53620
21
1496
3
1
Lith x 3
5700
47920
21
1517
4
1
Lith x 3
5700
42220
21
1538
5
1
Lith x 3
5700
36520
21
1559
6
1
Lith x 3
5700
30820
21
1580
7
1
Lith x 3
5700
25120
21
1601
8
1
Lith x 3
5700
19420
21
1622
9
1
Lith x 3
5700
13720
21
1643
10
1
Lith x 3
5700
8020
21
1664
11
1
Lith x 3
5700
2320
21
1685
12
1
Rien x 2
2600
0
14
1699
Level 2
2
Rien x 2
2600
64850
12
1711
13
2
Lith x 3
5700
59150
21
1732
14
2
Lith x 3
5700
53450
21
1753
15
2
Lith x 3
5700
47750
21
1774
16
2
Lith x 3
5700
42050
21
1795
17
2
Lith x 3
5700
36350
21
1816
18
2
Lith x 3
5700
30650
21
1837
19
2
Lith x 3
5700
24950
21
1858
20
2
Lith x 3
5700
19250
21
1879
21
2
Lith x 3
5700
13550
21
1900
22
2
Lith x 3
5700
7850
21
1921
23
2
Lith x 3
5700
2150
21
1942
24
2
Lith + Rosa
2320
0
15
1957
Level 3
3
Lith + Herb
2900
68840
15
1972
25
3
Lith x 3
5700
63140
21
1993
26
3
Lith x 3
5700
57440
21
2014
27
3
Lith x 3
5700
51740
21
2035
28
3
Lith x 3
5700
46040
21
2056
29
3
Lith x 3
5700
40340
21
2077
30
3
Lith x 3
5700
34640
21
2098
31
3
Lith x 3
5700
28940
21
2119
32
3
Lith x 3
5700
23240
21
2140
33
3
Lith x 3
5700
17540
21
2161
34
3
Lith x 3
5700
11840
21
2182
35
3
Lith x 3
5700
6140
21
2203
36
3
Lith x 2 + Herb + Rosa
5220
920
21
2224
37
3
Herb
1000
0
9
2233
Level 4
4
Rosa
420
75670
6
2239
4
Lith x 2
3800
71870
15
2254
38
4
Lith x 3
5700
66170
21
2275
39
4
Lith x 3
5700
60470
21
2296
40
4
Lith x 3
5700
54770
21
2317
41
4
Lith x 3
5700
49070
21
2338
42
4
Lith x 3
5700
43370
21
2359
43
4
Lith x 3
5700
37670
21
2380
44
4
Lith x 3
5700
31970
21
2401
45
4
Lith x 3
5700
26270
21
2422
46
4
Lith x 3
5700
20570
21
2443
47
4
Lith x 3
5700
14870
21
2464
48
4
Lith x 3
5700
9170
21
2485
49
4
Lith x 3
5700
3470
21
2506
50
4
Lith x 2
3800
0
15
2521
Level 5
5
Lith
1900
77267
6
2527
51
5
Lith x 3
5700
71567
21
2548
52
5
Lith x 3
5700
65867
21
2569
53
5
Lith x 3
5700
60167
21
2590
54
5
Lith x 3
5700
54467
21
2611
55
5
Lith x 3
5700
48767
21
2632
56
5
Lith x 3
5700
43067
21
2653
57
5
Lith x 3
5700
37367
21
2674
58
5
Lith x 3
5700
31667
21
2695
59
5
Lith x 3
5700
25967
21
2716
60
5
Lith x 3
5700
20267
21
2737
61
5
Lith x 3
5700
14567
21
2758
62
5
Lith x 3
5700
8867
21
2779
63
5
Lith x 2 + Herb + Rosa
5220
3647
30
2809
64
5
Lith x 2
3800
0
15
2824
Level 6
6
Lith
1900
81737
6
2830
65
6
Lith x 3
5700
76037
15
2845
66
6
Lith x 3
5700
70337
21
2866
67
6
Lith x 3
5700
64637
21
2887
68
6
Lith x 3
5700
58937
21
2908
69
6
Lith x 3
5700
53237
21
2929
70
6
Lith x 3
5700
47537
21
2950
71
6
Lith x 3
5700
41837
21
2971
72
6
Lith x 3
5700
36137
21
2992
73
6
Lith x 3
5700
30437
21
3013
74
6
Lith x 3
5700
24737
21
3034
75
6
Lith x 3
5700
19037
21
3055
76
6
Lith x 3
5700
13337
21
3076
77
6
Lith x 3
5700
7637
21
3097
78
6
Lith x 2 + Rien + Dolce
5380
2257
27
3124
79
6
Lith + Rosa
2320
0
15
3139
Level 7
7
Lith + Herb
2900
84267
15
3154
80
7
Lith x 3
5700
78567
21
3175
81
7
Lith x 3
5700
72867
21
3196
82
7
Lith x 3
5700
67167
21
3217
83
7
Lith x 3
5700
61467
21
3238
84
7
Lith x 3
5700
55767
21
3259
85
7
Lith x 3
5700
50067
21
3280
86
7
Lith x 3
5700
44367
21
3301
87
7
Lith x 3
5700
38667
21
3322
88
7
Lith x 3
5700
32967
21
3343
89
7
Lith x 3
5700
27267
21
3364
90
7
Lith x 3
5700
21567
21
3385
91
7
Lith x 3
5700
15867
21
3406
92
7
Lith x 3
5700
10167
21
3427
93
7
Lith x 3
5700
4467
21
3448
94
7
Lith x 2 + Herb
4800
0
24
3472
Level 8
8
Rosa
420
89585
6
3478
95
8
Lith x 3
5700
83885
21
3499
96
8
Lith x 3
5700
78185
21
3520
97
8
Lith x 3
5700
72485
21
3541
98
8
Lith x 3
5700
66785
21
3562
99
8
Lith x 3
5700
61085
21
3583
100
8
Lith x 3
5700
55385
21
3604
101
8
Lith x 3
5700
49685
21
3625
102
8
Lith x 3
5700
43985
21
3646
103
8
Lith x 3
5700
38285
21
3667
104
8
Lith x 3
5700
32585
21
3688
105
8
Lith x 3
5700
26885
21
3709
106
8
Lith x 3
5700
21185
21
3730
107
8
Lith x 3
5700
15485
21
3751
108
8
Lith x 3
5700
9785
21
3772
109
8
Lith x 3
5700
4085
21
3793
110
8
Lith x 2 + Rosa
4220
0
21
3814
Level 9
9
Herb
1000
93221
9
3823
111
9
Lith x 3
5700
87521
21
3844
112
9
Lith x 3
5700
81821
21
3865
113
9
Lith x 3
5700
76121
21
3886
114
9
Lith x 3
5700
70421
21
3907
115
9
Lith x 3
5700
64721
21
3928
116
9
Lith x 3
5700
59021
21
3949
117
9
Lith x 3
5700
53321
21
3970
118
9
Lith x 3
5700
47621
21
3991
119
9
Lith x 3
5700
41921
21
4012
120
9
Lith x 3
5700
36221
21
4033
121
9
Lith x 3
5700
30521
21
4054
122
9
Lith x 3
5700
24821
21
4075
123
9
Lith x 3
5700
19121
21
4096
124
9
Lith x 3
5700
13421
21
4117
125
9
Lith x 3
5700
7721
21
4138
126
9
Lith x 3
5700
2021
21
4159
127
9
Lith + Dolce
2080
0
13
4172
Level 10 + 70 Energy not spent
You would gain 2718 Denaros at the end of this 127 days, which is 3772 Denaros less than a Dreadnought farmer. For the sake of comparision, a Dreadnought farmer (i.e. 10 Luna runs a day) would take about 1700 days to reach level 10 Dreadnought i.e. 4.66 years.
Credits:
Uni, for his wonderful blog post with the relevant data: http://uni-wz.com/blog-entry-2236.html
Many others e.g. SaptaZapta, who have given insight, data and other helpful information along the way.
I also acknowledge that DavidCrepe in BasilMarket has also created his Commerci Denaro guide earlier, which stands independent from mine.
Changelog:
140914: First version
150914: Added section on rewards. Slight reformatting to create the second section on The Voyage. Added Sapta's reminders. Some clarification on monster EXP awarded. Added 8 x Luna setup for Cargo Skiff and Sailboat.
170914: Reworked the Rewards list and Voyage Setups for the Making Denaros section, and added a Bossing section. Many thanks to @Xsimonsays;.
Hadriel
2014-09-14, 08:48 AM
SaptaZapta
Re: Commerci Solo Voyages
Very nice.
Major thing missing is the boss drops:
Rare drops:
- Sweetwater equipment: weapons and armor (as opposed to the accessories that can be purchased for denaro).
- Upgrade Anvil: a Use item that has a much higher chance of successfully Transposing other level 140+ equipment onto Sweetwater equipment, than doing it with denaro. I believe it's 50% vs. 3% but I don't have a source for that.
- trade valuables: these are items that go into your vessel's inventory (even though the chat log says they're in your Setup). They are then available to be added to your cargo at any time (but are of course used up once you do trade them). They take up one slot each, and earn a lot of denaro, regardless of voyage destination. The ones I know are: Treasure Map (30 denaro profit) and Iridescent Scale (50 denaro profit).
Common drops:
- Cubic Blade / Chaos Cubic Blade. Oddly enough, sometimes you get the ETC item and it goes directly into your inventory, and sometimes you get a Use item which is rewarded by the NPC after the voyage ends (and must be double-clicked in order to turn into the ETC item).
- Superior Item Crystal
- Cube Fragment
2014-09-14, 08:53 AM
hadriel
Re: Commerci Solo Voyages
I'll add those in later. I'm exhausted. I would be grateful for more information, particularly the trade valuables. Aren't those obtained from killing bosses?
I didn't know it dropped the unsealed Cubic Blades. If it shows up as a treasure then it should be obtained after talking to the NPC. Unless they screwed up entirely and only coded for EQUIP and USE and mesoes to enter your storage after the voyage.
Hadriel
2014-09-14, 09:01 AM
SaptaZapta
Re: Commerci Solo Voyages
Quote:
Originally Posted by hadriel
I'll add those in later. I'm exhausted. I would be grateful for more information, particularly the trade valuables. Aren't those obtained from killing bosses?
Yes, that is why I put them in the list of boss drops. (Go to sleep)
Quote:
Originally Posted by hadriel
I didn't know it dropped the unsealed Cubic Blades. If it shows up as a treasure then it should be obtained after talking to the NPC. Unless they screwed up entirely and only coded for EQUIP and USE and mesoes to enter your storage after the voyage.
When the unsealed Cubic Blades drop, they don't show up as treasure (notice in the middle of the screen) but as normal loot (fading scrolling messages on the bottom right).
Superior Item Crystals and Cube Fragments are Etc items that are rewarded after the voyage, so it's not that kind of a coding issue.
Also, something to mention is that you can't drop anything in the voyage map. So if you run out of space for normal monster drops, you're screwed.
Might also want to mention that the map severely limits your speed and jump, for no good reason.
2014-09-14, 10:12 AM
PirateIzzy
Re: Commerci Solo Voyages
It's Crimsonheart Castle, not Crimsonwood Keep.
2014-09-14, 12:46 PM
OrionTempest
Re: Commerci Solo Voyages
Also, a tip for at least Explorer Mages (Or maybe a bug);
When fighting either Leviathan, you can Jump + Downwards Teleport to go through the bottom of the ship and end up on the "ground" under the water. For some reason, they won't attack while you're down there, but you can still fight them as normal, allowing you to avoid the Super Knockback, Seal, and invincibility frames that might give some players trouble.
2014-09-14, 12:54 PM
CakesXD
Re: Commerci Solo Voyages
Party voyages are limited to parties of 3. No more, no less.
Great guide!
2014-09-14, 06:08 PM
OrionTempest
Re: Commerci Solo Voyages
Quote:
Originally Posted by CakesXD
Party voyages are limited to parties of 3. No more, no less.
Great guide!
In addition to this, Party Voyages are limited to 3 runs per day and do not detract from your ship's Energy.
2014-09-14, 06:52 PM
Alloy
Re: Commerci Solo Voyages
Remind people that party mode Doesn't require denaros, so in case they spent them all, and got the one time refund, they can still get denaros from there to start using them again. Or else people could think they're locked out in hobo mode forever.
2014-09-15, 01:45 AM
SaptaZapta
Re: Commerci Solo Voyages
Quote:
Originally Posted by hadriel
Note: It appears that you gain a set amount of character EXP for a successful voyage, regardless of duration. This was observed due to EXP not tallying from all the monsters killed, even after bonuses are considered. It is unclear if this is affected by the Region.
I'm not sure what you mean by this, but the character EXP gained definitely varies with the monsters killed.
Normally the variation is very slight, since the waves are fixed, and if you kill everything thrown at you the difference would be at most 2 mobs out of each endless wave. But I just experimented by letting a full endless wave run unmolested, and gained about 2.6m exp less than when I do kill ~60 of them. (That is EXP from Maestra Fiametta only).
If you meant an exp bonus, besides what you get for monster kills, then say so.
Also, as far as I know, you don't need to kill any monsters for the voyage to be successful. The only ways to fail are to run out of lives, or disconnect. If you just survive to the end (e.g., afk with auto-pot), you get your vessel EXP and your guaranteed denaro profit, but of course no drops, treasures, meso, bonus denaro, or character EXP (except for the bonus you just hypothesized?)
2014-09-15, 03:57 AM
hadriel
Re: Commerci Solo Voyages
Quote:
Originally Posted by SaptaZapta
I'm not sure what you mean by this, but the character EXP gained definitely varies with the monsters killed.
Normally the variation is very slight, since the waves are fixed, and if you kill everything thrown at you the difference would be at most 2 mobs out of each endless wave. But I just experimented by letting a full endless wave run unmolested, and gained about 2.6m exp less than when I do kill ~60 of them. (That is EXP from Maestra Fiametta only).
If you meant an exp bonus, besides what you get for monster kills, then say so.
Also, as far as I know, you don't need to kill any monsters for the voyage to be successful. The only ways to fail are to run out of lives, or disconnect. If you just survive to the end (e.g., afk with auto-pot), you get your vessel EXP and your guaranteed denaro profit, but of course no drops, treasures, meso, bonus denaro, or character EXP (except for the bonus you just hypothesized?)
Yes that is indeed what I'm hypothesising. There's a (linear) correlation to the monsters killed but I'm trying to find if the intercept is zero or non-zero. I'll test it with Dolce and Luna later tonight by killing nothing at all. I'm out now and my numbers aren't with me at the moment so I can't show you what I mean.
I'll include a changelog when I work on it later tonight.
Hadriel
edit: ok I realised that I used the wrong numbers for the EXP part, in that I forgot that Elven Blessing was 10% I didn't have Elven Blessing, but I had Zero Character Card. The numbers are now correct to <1% error. Thanks Sapta for prodding me on this. The EXP at the end of the trip IS indeed all the monster EXP, subject to Elven Blessing and Zero's card bonus. I'm not sure about EXP potions and buffs but I'm quite certain those go to the NPC too, and you only gain Multi and Combo Kill EXP bonuses on the spot. I think it works that way because the server holds back all individual monsters' EXP sources (e.g. Base, then bonus from potion, bonus from 2X, bonus from blah blah), whereas Multi and Combo Kills are awarded to you as THE final bonus from your attack, after ALL monsters' EXP sources have been dished out (see my other thread for this).
2014-09-15, 12:57 PM
hadriel
Re: Commerci Solo Voyages
I will add in the part about Party Voyages and reminders tomorrow. If there are more comments or what you'd like to see, please do put them here. Many thanks to you all, especially @SaptaZapta;!
Hadriel
2014-09-15, 01:55 PM
PirateIzzy
Re: Commerci Solo Voyages
It's Crimsonheart.
How did you get the HP/EXP values for the mobs at level 200?
2014-09-15, 08:53 PM
hadriel
Re: Commerci Solo Voyages
Quote:
Originally Posted by PirateIzzy
It's Crimsonheart.
How did you get the HP/EXP values for the mobs at level 200?
You can tell how tired I have been, that I can't even correct simple mistakes correctly =.=
Manually, through a 10-Combo Kill EXP bonus and <50 Multi Kill bonus. Now that I do know how the EXP works, I'm quite frustrated that I can't "de-level" to get the EXP by killing just one mob and getting the EXP from Maestra Flametta. It's just 3 Dolce runs and 1 Luna run, and maybe a Herb Town or one of the later Regions to check the higher HP Ocean Reef Runner.
Luminous is the class to do this checking because of Blinding Pillar. Won't burn pots continuously, plus MG and all. Paladin's fine too, but I'm nowhere near level 200 now on any other class.
Hadriel
2014-09-15, 08:57 PM
PirateIzzy
Re: Commerci Solo Voyages
Quote:
Originally Posted by hadriel
You can tell how tired I have been, that I can't even correct simple mistakes correctly =.=
Manually, through a 10-Combo Kill EXP bonus and <50 Multi Kill bonus. Now that I do know how the EXP works, I'm quite frustrated that I can't "de-level" to get the EXP by killing just one mob and getting the EXP from Maestra Flametta. It's just 3 Dolce runs and 1 Luna run, and maybe a Herb Town or one of the later Regions to check the higher HP Ocean Reef Runner.
Luminous is the class to do this checking because of Blinding Pillar. Won't burn pots continuously, plus MG and all. Paladin's fine too, but I'm nowhere near level 200 now on any other class.
Hadriel
For calculating exact HP, it's great if you have an Aran high level enough to use Combo Tempest. I've done that for DIPQ and it works wonders (only level 142 though, I got extremely lazy). I think Ender also works, too.
2014-09-15, 09:09 PM
hadriel
Re: Commerci Solo Voyages
Quote:
Originally Posted by PirateIzzy
For calculating exact HP, it's great if you have an Aran high level enough to use Combo Tempest. I've done that for DIPQ and it works wonders (only level 142 though, I got extremely lazy). I think Ender also works, too.
Absolute Kill.
Hadriel
2014-09-15, 09:24 PM
PirateIzzy
Re: Commerci Solo Voyages
Quote:
Originally Posted by hadriel
Absolute Kill.
Hadriel
I usually call skills by their GMS names, but either way, it's pretty convenient for finding out HP values.
2014-09-15, 10:42 PM
hadriel
Re: Commerci Solo Voyages
Quote:
Originally Posted by PirateIzzy
I usually call skills by their GMS names, but either way, it's pretty convenient for finding out HP values.
Oh drats I didn't see you mentioned Ender already. Damn sorry about that. Skimming about my WoT too much :\
Hadriel
2014-09-16, 12:34 AM
Xsimonsays
Re: Commerci Solo Voyages
I recommend a section for maximizing boss kills while minimizing Denero loss
This is the setup I use for mules:
Herb Town: Moneta Root x 2, Black Pepper x 1, Stylish Glasses x 1 = 8
Rosa: Colonia Primo x 2, Commerci Soap x 2 = 5
Rosa 4x: Commerci Soap x 4 = 4x4
Total: 29 deneros + 6 Grosso v1 + levi v1
This is 4 more grossos at the cost of 4 deneros compared to your best bosses:denero you have in that list
Also great guide very in depth
2014-09-16, 01:12 AM
hadriel
Re: Commerci Solo Voyages
Quote:
Originally Posted by Xsimonsays
I recommend a section for maximizing boss kills while minimizing Denero loss
This is the setup I use for mules:
Herb Town: Moneta Root x 2, Black Pepper x 1, Stylish Glasses x 1 = 8
Rosa: Colonia Primo x 2, Commerci Soap x 2 = 5
Rosa 4x: Commerci Soap x 4 = 4x4
Total: 29 deneros + 6 Grosso v1 + levi v1
This is 4 more grossos at the cost of 4 deneros compared to your best bosses:denero you have in that list
Also great guide very in depth
They were meant for making the most Denaros a day, and everything else is deprioritised. I'll add this in a bit later. I may want to rethink how to organise this part about voyage setups.
Hadriel
2014-09-17, 04:35 AM
hadriel
Re: Commerci Solo Voyages
I've now added a bossing section. If some of you could help fill me in on the itsy bitsy details for party voyages, particularly duration, regions, no. of bosses, rewards... what waves there are and how long they take (lolnojk dun bother about the last 2).
Hadriel
2014-09-20, 01:13 AM
SaptaZapta
Re: Commerci Solo Voyages
Has anyone else had the occasional Lith Harbor run energy not deducted?
Sometimes after I complete my 3 Lith runs for the day, I see that I still have 40 energy. At first, I thought my memory was faulty and I only did two runs, but looking at the trade goods I can see that I have indeed traded 18 items.
This happens once or twice a week (so, about 1 in 10 or 20 runs). I can't see any notice about it [being some kind of reward] in the chat, so I assume it's a glitch. No idea what triggers it, as I do everything the same every day.
2014-09-20, 01:32 AM
PirateIzzy
Re: Commerci Solo Voyages
Quote:
Originally Posted by SaptaZapta
Has anyone else had the occasional Lith Harbor run energy not deducted?
Sometimes after I complete my 3 Lith runs for the day, I see that I still have 40 energy. At first, I thought my memory was faulty and I only did two runs, but looking at the trade goods I can see that I have indeed traded 18 items.
This happens once or twice a week (so, about 1 in 10 or 20 runs). I can't see any notice about it [being some kind of reward] in the chat, so I assume it's a glitch. No idea what triggers it, as I do everything the same every day.
If you skip a day of voyages, the first run you complete the next day will not consume energy (from my experience).
2014-09-20, 03:17 AM
Chilly
Re: Commerci Solo Voyages
Quote:
Originally Posted by SaptaZapta
Has anyone else had the occasional Lith Harbor run energy not deducted?
This is a daily occurrence for me, only the first run, only Lith Harbor.
2014-10-16, 03:12 PM
FenixR
Re: Commerci Solo Voyages
Quote:
Originally Posted by Hadriel
Note that if you choose not to proceed beyond Luna, then you cannot trade the Stylish Glasses, and thus you can only earn up to 50 Denaros a day. This, however, would take an enormous amount of time for one to achieve the Dreadnought, at over 1680 days i.e. over 4.5 years, and approximately the same amount of time again to reach level 10 Dreadnought.
My brain derps hard at this phrase, what do you mean with these. Excuse my brain lack of will to understand.
Edit: Nvm, should have read the whole thing first :P.
Anyway whats the catch up time in the 34 days it takes to improve to sailboat? Or should i just forget the whole idea of upgrading it and keep the first boat if i want the most denaros in the shortest time?
Edit2: The Denaros per run in the bosses routes its profit or profit+inversion? Also including how many runs per day you can do in it would be good to help calculate what route you could pick.
2014-10-16, 04:38 PM
hadriel
Re: Commerci Solo Voyages
Quote:
Originally Posted by FenixR
My brain derps hard at this phrase, what do you mean with these. Excuse my brain lack of will to understand.
Edit: Nvm, should have read the whole thing first :P.
Anyway whats the catch up time in the 34 days it takes to improve to sailboat? Or should i just forget the whole idea of upgrading it and keep the first boat if i want the most denaros in the shortest time?
Edit2: The Denaros per run in the bosses routes its profit or profit+inversion? Also including how many runs per day you can do in it would be good to help calculate what route you could pick.
There is no catch up time if you merely improve to Sailboat, because you still only have 4 Cargo Spaces.
Inversion? It's net profit per day i.e. what you get from your trips. I did not include any party voyages, and cost of goods are irrelevant for solo voyages. You earn no bonus Denaros for merely defeating any boss.
The answer to your last part is already there on my post. Each setup is self-explanatory. You do all those trades in a setup, and in there it shows you what bosses you fight, Vessel EXP and total Denaros earned.
Hadriel
2014-11-13, 01:32 PM
Maigun
Re: Commerci Solo Voyages
Is it only the higher leveled Bosses (Rien + Lith Harbor voyages) that drops SW gear? Do the weaker version of Grosso Polpo (v1) drop any SW? Or are SW only obtainable through party voyages
2014-11-13, 01:37 PM
SaptaZapta
Re: Commerci Solo Voyages
All the bosses, including the weaker Grosso Polpo, can drop SW gear. Can't really tell whether it's a lower drop rate than the other bosses, they're all vanishingly small.
The party voyages drop them a lot more often.
2014-11-16, 05:02 AM
Krysti
Re: Commerci Solo Voyages
That's kind of an understatement! I've been doing daily Rosa voyages ever since last February I believe, never missing a day... and I've gotten... 3... just three SW equips. ಠ_ಠ
Oh, plus back in September I setup one of my mules to do daily Rosa voyages, so basically about double the usual that for the past two and a half months.
I think I got my Dreadnaught back around August or something like that... now presently at level four.
One thing to keep in mind is that if your range isn't very high it may not be the best idea to upgrade to the Dreadnaught, because it'll reset the one uber buff back down to level 1, so then it only lasts like 10 seconds and it'll take FOREVER to get it all the way back up, which could potentially limit your bossing options.
...but, on the flip side, when you get the Dreadnaught you can carry 6 items so you can make more Denaro.
Commerci voyages are one of the most important things in the game by the by, as far as generating epic tons of mesos... in fact they're potentially ~the~ biggest money maker in the game. Basically every time you clock at around 300 Denaro you should buy a SW tattoo or glasses for 250 Denaro, which can then be sold quite quickly in the FM for 300+ mill on average. Doing all Rosa runs (so you can also get some boss drops) only takes around 20 to 30 minutes and it you do it on mules as well you can start generating countless billions of mesos very fast.
Necro equip drops in the Evo Lab might generate a bit more, but that requires a maxed out equip inventory and lots of drop rate increasers in order to really outclass what you can get with Commerci runs.
...referring to regular players of course. If you're fully funded you can do CRA runs and potentially make more (although CRA equips have plummeted quite a bit in the past year).
2016-07-24, 05:12 PM
mattan
Re: Commerci Solo Voyages
isn't the fastest way to dreadnought 4xrien? that's 6000 instead of 4500
2016-07-24, 08:20 PM
hadriel
Re: Commerci Solo Voyages
The data has changed, but I'm unable to access MS so I cannot validate the changes. Take it that these are old data.
Hadriel
2016-07-26, 03:34 PM
Shion
Re: Commerci Solo Voyages
Anyone know how different is comerci from this guide to now? What are the differences? I think EMS is on the comerci you guys had at v173, anything changed the last 2 patchs? Thanks in advance!