Two Island Mafia
Hello and welcome to Two Island Mafia, a themed mafia game.
After a large transatlantic cruise ship sank, the passengers are isolated in a two island cluster. However, it is suspected that the ship was actually sabotaged by a group of pirates meaning to steal the passenger’s luggage with all its valuable items.
Now what was meant to be vacation and relaxation has turned into a nightmare, you must eliminate the pirates before they eliminate you!
Special Rules
By the end of each Day, each player may send a PM to Shidoshi if they want to change islands at the end of the Day. If the player wants to stay on the same island it is not necessary to send a PM.
There are two Lynches per Day, one for each island. This can greatly accelerate the end of the game, be mindful of your choices.
Each island’s voting is independent, having its own majority and ending when it’s attained. However, all players post together in the same topic which will only close when both votings reach majority or the Day ends.
The players will start out half in each island, assigned randomly.
Any newcomers passing by that might be interested should look at this Quick Guide to Mafia.
Rules - updated 05:25am PST 01/05/2014
1- All players have a role in the game and it is forbidden to reveal the content of your Role PM ipsis litteris in the game’s topic. Paraphrasing is fine, there’s no guarantee anyone will believe you though.
2- Do not reveal information of the game to people not participating on it, it may create problems if they come in and substitute another player mid-game.
3- The game will cycle between Day and Night until a faction wins the game. Days will last 48h, Nights will last 24h.
4- The game will begin on Day 1, there will already be voting on that day.
5- All votes must be bolded. If you wish to remove your vote, remove the boldface from your previous vote and only then make a new one. If a Lynch voting ends in a draw, the player who achieved that amount of votes first will be lynched.
Ex. [Voto] Shidoshi
6- Voting for No Lynch is an acceptable vote option during the Day and it will result in no player been lynched that Day. If it is wise or interesting to do so is up to the players.
Ex. [Voto] No Lynch
7- Be mindful when editing posts. Unless it's a really minor thing like spelling mistakes, always favor making a new post instead. DO NOT edit posts after the end of the Day.
8- Players are strictly forbidden to talk in private, unless their Role PM explicitly tells them they can.
9- If you are dead or not playing you can’t post on the game’s topic. Another topic will be made for discussion.
10- The players’ Role PM will be revealed by me when they die.
11- If you have any questions about your Role PM, the game, or any other commentary or concern, send me a PM. Avoid talking on the game or discussion topics so as to avoid revealing sensitive information.
12- Do not impersonate other players or me, do not produce fake logs, do not take screenshots of the game, do not discuss in private with other players unless your role PM explicitly allows it.
13- If any players breaks any of these rules, he will receive punishment accordingly. In the worst case, he’ll be removed from the game and, possibly, future games by me.
14- If there’s any changes to the rules, you will be warned.
Lets do ittttttttttt, been a while since one of these has gone down.
2014-04-30, 10:30 PM
VerrKol
Re: Two Island Mafia
Sign me up.
Why does the back story not include a 3 hour tour~
2014-04-30, 11:20 PM
Words
Re: Two Island Mafia
I'm in.
2014-05-01, 12:06 AM
Niernen
Re: Two Island Mafia
I'm up for this. Two Lynches will certainly speed up the game. Just wondering, but what was the idea about spiting on two different islands? Interesting concept, hope it works well.
2014-05-01, 12:10 AM
Corn
Re: Two Island Mafia
Let's roll.
2014-05-01, 12:16 AM
Zelkova
Re: Two Island Mafia
K im joining.
We can use the group system thing that Eos wrote, yes?
2014-05-01, 12:28 AM
xBTAx
Re: Two Island Mafia
I'm in as well!
...as long as it doesn't start till at least next Tuesday, or close to it. I have finals, and all.
2014-05-01, 12:36 AM
MasPan
Re: Two Island Mafia
I'm in. Next ~2 weeks will be a bit rough for me as I move twice and will be separating from the Navy, but I should be able to participate actively.
I'd advise making mention of editing posts once Night is declared in the rules. It should be obvious that this would not be allowed, as it causes confusion as to the legitimacy of a vote.
2014-05-01, 12:42 AM
ImagineAll
Re: Two Island Mafia
Never done it. But I'm game.
2014-05-01, 07:19 AM
Shidoshi
Re: Two Island Mafia
Quote:
Originally Posted by Niernen
Just wondering, but what was the idea about spiting on two different islands? Interesting concept, hope it works well.
I was thinking of different ways to introduce double voting during the day, then this idea popped up on my mind.
Quote:
Originally Posted by Zelkova
We can use the group system thing that Eos wrote, yes?
What group system? As I recall you can see who's part of a group so it wouldn't really work for private talks.
Quote:
Originally Posted by MasPan
I'd advise making mention of editing posts once Night is declared in the rules. It should be obvious that this would not be allowed, as it causes confusion as to the legitimacy of a vote.
I'll add this to the rules.
2014-05-01, 07:31 AM
MetaSeraphim
Re: Two Island Mafia
Tally ho! Let's do this.
2014-05-01, 09:18 AM
Zelkova
Re: Two Island Mafia
Quote:
Originally Posted by Shidoshi
What group system? As I recall you can see who's part of a group so it wouldn't really work for private talks.
Hmmm, seems nice for factions that know each other's members, but it doesn't allow for faction talk. It would be more of a reminder of people's roles than anything else.
Edit: I guess I could use the "Role" as a reminder of which Island each player is currently in. And later for role flips.
2014-05-01, 12:44 PM
ChaoticCJ
Re: Two Island Mafia
It has been a while, but count me in.
2014-05-01, 01:21 PM
Holypie
Re: Two Island Mafia
I'm in, I haven't played in a while though.
2014-05-01, 01:27 PM
Shidoshi
Re: Two Island Mafia
It's nice seeing some familiar faces around :D
Guess I'll wait until around Tuesday more or less, if we still don't have 16 players by then I'll adapt the setup for less players.
2014-05-02, 01:48 AM
MasPan
Re: Two Island Mafia
I like that it's been a while, it lets people start fresh without the sort of meta-strategies that happen when the same group plays several games together (ie, ____ never votes day 1, so if s/he's voting, something's amiss).
2014-05-02, 12:35 PM
Shidoshi
Re: Two Island Mafia
Wanted to ask everyone who's participating, would you rather wait 1-2 weeks for classes and finals to be over and then possibly have more people to play or start with the 11-12 players we have now and have another game later?
2014-05-02, 01:18 PM
Words
Re: Two Island Mafia
I'm fine with anything. I have more than enough time at the moment to read and post every day but I'm not in a hurry so I don't mind if it's 'postponed'.
Whatever fits the rest better, I'm in.
2014-05-05, 02:21 AM
TheBirds
Re: Two Island Mafia
It appears if the gang is all here, guess I'll throw my hat into the ring as well.
2014-05-05, 08:38 AM
Zelkova
Re: Two Island Mafia
Quote:
Originally Posted by TheBirds
It appears if the gang is all here, guess I'll throw my hat into the ring as well.
How do you go years without posting?
(I guess you really are Spidey)
2014-05-05, 10:34 AM
y0y0y0y0shi0
Re: Two Island Mafia
What exactly is the story on the two islands thing? From what you described, it just sounds like 2 completely separate games of mafia under the same premise but lumped together?
2014-05-05, 11:00 AM
Shidoshi
Re: Two Island Mafia
Quote:
Originally Posted by y0y0y0y0shi0
What exactly is the story on the two islands thing? From what you described, it just sounds like 2 completely separate games of mafia under the same premise but lumped together?
People can change between the two islands at the end of each day, so they are not separate. There's more to it, but I don't want to spoil the setup.
There's also no guarantee of an even split of the Mafia on the islands.
2014-05-05, 11:48 AM
y0y0y0y0shi0
Re: Two Island Mafia
Quote:
Originally Posted by Shidoshi
People can change between the two islands at the end of each day, so they are not separate. There's more to it, but I don't want to spoil the setup.
There's also no guarantee of an even split of the Mafia on the islands.
Ahh okay. I suppose I shall sign up as well then.
2014-05-05, 12:00 PM
Shidoshi
Re: Two Island Mafia
Yay, only two more ^^
2014-05-05, 05:24 PM
Dusk
Re: Two Island Mafia
Signed
2014-05-05, 09:12 PM
Sega
Re: Two Island Mafia
is it too late?
2014-05-05, 10:19 PM
Shidoshi
Re: Two Island Mafia
Quote:
Originally Posted by Sega
is it too late?
No, it isn't. We still have to wait until next week for @Holypie;
2014-05-09, 08:51 PM
Shidoshi
Re: Two Island Mafia
Game should start around May 19th, when Holypie comes back. Be prepared.
2014-05-11, 03:39 AM
Polantaris
Re: Two Island Mafia
Might be in...when's the deadline? Will have to think about it.
Quote:
Originally Posted by Shidoshi
Hmmm, seems nice for factions that know each other's members, but it doesn't allow for faction talk. It would be more of a reminder of people's roles than anything else.
Which in itself is pretty useful. Last time I played I couldn't remember for the life of me who was who (terrible with names/titles), I had to keep referring to my PMs which can get bothersome and time consuming.
2014-05-11, 07:28 PM
Shidoshi
Re: Two Island Mafia
Quote:
Originally Posted by Polantaris
Might be in...when's the deadline? Will have to think about it.
We are full for the moment, just waiting for Holypie to be back from his trip May 19th to start. I can put you up as a substitute in case someone does not show up or has to drop off.
2014-05-11, 09:20 PM
Polantaris
Re: Two Island Mafia
Quote:
Originally Posted by Shidoshi
We are full for the moment, just waiting for Holypie to be back from his trip May 19th to start. I can put you up as a substitute in case someone does not show up or has to drop off.
That would work.
2014-05-18, 11:38 AM
Holypie
Re: Two Island Mafia
I'm back, thanks for waiting! I guess we can start whenever Shidoshi is ready?
2014-05-18, 12:19 PM
Shidoshi
Re: Two Island Mafia
I should get the PMs rolling by the end of the day, after I'm back from today's date/show.
2014-05-18, 07:10 PM
Niernen
Re: Two Island Mafia
So, will this be used as the discussion thread or will their be a new one?
Also, I think I was gender bent for my role.
2014-05-18, 07:15 PM
Shidoshi
Re: Two Island Mafia
Hmm, I can make this the discussion thread. Yeah.
2014-05-18, 09:32 PM
Shidoshi
Re: Two Island Mafia
If not everyone has confirmed until tomorrow afternoon I'll start without their confirmation. If they don't show up for the whole of Day 1 I'll try to find substitutes.
Thanks for the reminder. Just finished finals yesterday, so it was perfect timing.
2014-05-19, 08:54 AM
y0y0y0y0shi0
Re: Two Island Mafia
I'm hurrr. Was expecting it to start today :P
2014-05-19, 09:41 PM
LuvDWayULie
Re: Two Island Mafia
I wonder who will be lynched first. ..
2014-05-19, 09:45 PM
MasPan
Re: Two Island Mafia
Quote:
Originally Posted by LuvDWayULie
I wonder who will be lynched first. ..
Corn, most likely. Used to be a running joke that he'd inevitably get lynched in the first day or two.
2014-05-19, 09:57 PM
LuvDWayULie
Re: Two Island Mafia
Quote:
Originally Posted by MasPan
Corn, most likely. Used to be a running joke that he'd inevitably get lynched in the first day or two.
Well, that's just sad.
2014-05-20, 12:14 PM
y0y0y0y0shi0
Re: Two Island Mafia
Quote:
Originally Posted by Shidoshi
(I guess people here are still pretty bad at getting D1 discussion going)
Most people have been asleep, though, me thinks.
2014-05-20, 12:17 PM
Shidoshi
Re: Two Island Mafia - Discussion Thread
Hopefully the game picks up pace.
Tonight I'll come prod people more heavily, it's no game if people won't play (and the mafia will just win).
2014-05-24, 04:20 PM
Shidoshi
Re: Two Island Mafia - Discussion Thread
I might not be able to be here to close the Day and the thread today at 7pm PST, if possible, it would be nice to have a mod close the thread at 7pm and I'll come back to do the reveal and etc. later.
2014-05-24, 04:57 PM
MasPan
Re: Two Island Mafia - Discussion Thread
Small clues tend to help things move along if there doesn't seem to be much discussion - it gives players something to focus on
2014-05-24, 05:28 PM
Shidoshi
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by MasPan
Small clues tend to help things move along if there doesn't seem to be much discussion - it gives players something to focus on
I don't like giving clues, that comes out as me being partial to one of the factions, when I'm not really wanting to favor either.
Town has to be able to stir up discussion on its own and catch scum being scummy without clues or PRs, otherwise it will lose.
2014-05-24, 07:57 PM
Words
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by Shidoshi
without clues or PRs.
Hmmmmm. Serious? That looks like a hint. It kinda ruins the conspiracy theory I just posted :(
2014-05-24, 08:16 PM
y0y0y0y0shi0
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by Shidoshi
I don't like giving clues, that comes out as me being partial to one of the factions, when I'm not really wanting to favor either.
Town has to be able to stir up discussion on its own and catch scum being scummy without clues or PRs, otherwise it will lose.
I think SP's main problem is that people try and use PRs as too much of a crutch in lieu of scumhunting.
2014-05-24, 10:38 PM
Words
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by VerrKol
Or is it?
It is. Shidoshi said earlier that he might not be here to close the thread for the night, which was supposed to end like an hour and some minutes ago, that's why it's still open and we kept going. I wonder if he just posted that instead of actually going to a mod...
2014-05-24, 10:43 PM
VerrKol
Re: Two Island Mafia - Discussion Thread
Ah gotcha.
2014-05-24, 10:44 PM
MasPan
Re: Two Island Mafia - Discussion Thread
Yeah. In theory any conversation taking place past the cutoff should at the least be considered void.
2014-05-24, 10:45 PM
VerrKol
Re: Two Island Mafia - Discussion Thread
@Shidoshi; Can just delete it all then. RIP Words.
2014-05-24, 10:53 PM
Words
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by VerrKol
Shidoshi; Can just delete it all then. RIP Words.
Welp, at least you pointed out the rules and I'm glad that it'll be just me. Posting here no more.
2014-05-24, 10:55 PM
Five Second Pose
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by Words
It is. Shidoshi said he might not be here to close the thread for the night like an hour and some minutes ago but that's why it's still open and we kept going. I wonder if he just posted that instead of actually going to a mod...
Can't you guys open/close your own threads here if they're tagged properly?
2014-05-24, 11:01 PM
MasPan
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by Five Second Pose
Can't you guys open/close your own threads here if they're tagged properly?
I think the issue was that he was going to be away at the day's close.
2014-05-24, 11:02 PM
Words
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by Five Second Pose
Can't you guys open/close your own threads here if they're tagged properly?
TS can, the rest I don't know. Shidoshi did so Day 1 of the game, the problem is that he isn't here atm.
Or did I not understand your question? Or was it me wording what you quoted poorly? I meant that he wouldn't be here at the time the day was supposed to end, which 2 hours ago now.
2014-05-24, 11:03 PM
Five Second Pose
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by Words
TS can
I was just making sure that worked. Carry on. :P
2014-05-24, 11:39 PM
VerrKol
Re: Two Island Mafia - Discussion Thread
I am now pondering the idea of a universe where day/night cycles require divine intervention on a daily basis. Imagine what would happen if after "sunset" it just stayed light? Weird stuff
2014-05-25, 12:07 AM
MasPan
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by VerrKol
I am now pondering the idea of a universe where day/night cycles require divine intervention on a daily basis. Imagine what would happen if after "sunset" it just stayed light? Weird stuff
Alaska?
2014-05-25, 12:14 AM
VerrKol
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by MasPan
Alaska?
Good point...
2014-05-25, 11:30 AM
Shidoshi
Re: Two Island Mafia - Discussion Thread
Wow, I'm so very sorry that I came back so late for this. Tried closing the thread through TapaTalk on my phone but it didn't actually work.
I went for dinner at a girl's house and one thing led to the other... I ended up coming back home around 4:30am my time.
Let me get things settled here.
Thanks Ray for the divine intervention :D
2014-05-25, 12:51 PM
Olsi
Re: Two Island Mafia - Discussion Thread
Looks like Yoshi is a butt
2014-05-25, 01:38 PM
Dusk
Re: Two Island Mafia - Discussion Thread
Sorry guys, I keep forgetting to check back on this game ... Shidoshi has been PMing me on Steam to get me to do anything at all.
2014-05-25, 04:21 PM
LuvDWayULie
Re: Two Island Mafia - Discussion Thread
Oh my, two survivors were lynched.
2014-05-25, 04:26 PM
y0y0y0y0shi0
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by Olsi
Looks like we are pineappleed
(Note: comments like this have a significance within the game and shouldn't be made outside of the game thread.)
2014-05-26, 09:07 PM
MasPan
Re: Two Island Mafia - Discussion Thread
I dun got schwacked! Ouch. Kinda saw it coming, though.
2014-05-26, 10:02 PM
y0y0y0y0shi0
Re: Two Island Mafia - Discussion Thread
Buncha dead nerds up in here
2014-05-27, 01:18 PM
Shidoshi
Re: Two Island Mafia - Discussion Thread
Just to explain this a bit:
The company I was working for is low on projects so it's putting its engineers on hibernation until it has more work on the horizon.
As they have no perspective of when they'll make this call back, they are not discouraging people to search for other jobs, and that's what I'll start doing from now.
I'm not letting go of the game, it was just yesterday I was a bit low on inspiration.
2014-05-27, 02:29 PM
Words
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by Shidoshi
Just to explain this a bit:
The company I was working for is low on projects so it's putting its engineers on hibernation until it has more work on the horizon.
As they have no perspective of when they'll make this call back, they are not discouraging people to search for other jobs, and that's what I'll start doing from now.
I'm not letting go of the game, it was just yesterday I was a bit low on inspiration.
At least you care enough to post...
2014-05-28, 06:03 PM
Polantaris
Re: Two Island Mafia - Discussion Thread
Have to go to bed. Here's to hoping I've convinced people to not lynch me! .-.
2014-05-29, 05:51 AM
Shidoshi
Re: Two Island Mafia - Discussion Thread
Got home pretty late yesterday, wasn't able to add the end of Day. I'll have to leave it for when I get home this afternoon.
2014-05-29, 05:04 PM
Corn
Re: Two Island Mafia - Discussion Thread
World's most successful pirate? More like world's most obvious pirate.
2014-05-29, 10:34 PM
VerrKol
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by Corn
World's most successful pirate? More like world's most obvious pirate.
Got interesting while I'm dead, how am I supposed to RIP?! :(
2014-06-01, 07:32 PM
Shidoshi
Re: Two Island Mafia - Discussion Thread
I'm very happy to see the game pick up pace too.
2014-06-01, 09:37 PM
VerrKol
Re: Two Island Mafia - Discussion Thread
GG folks :P
I'm shocked that Meta was a vanilla survivor but I guess it didn't really matter.
2014-06-01, 09:42 PM
Shidoshi
Re: Two Island Mafia - Discussion Thread
Since on Day 4 everyone from Island B moved to Island A, Holypie couldn't protect anyone and the game ended on this Night.
Nevertheless, with xBTAx's power the pirafia would still have won tonight.
2014-06-01, 09:46 PM
Holypie
Re: Two Island Mafia - Discussion Thread
God damn I knew VerrKol was maf since like forever, he was so scummy ._. BTA was a surprise, Corn, in retrospect, was me being dumb. Also what the pineapple Meta why would you claim cop?
2014-06-01, 09:53 PM
VerrKol
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by Holypie
God damn I knew VerrKol was maf since like forever, he was so scummy ._. BTA was a surprise, Corn, in retrospect, was me being dumb. Also what the pineapple Meta why would you claim cop?
Because he didn't want you to lynch him... but that was definitely a shock for me too.
I think having a limited cop and doctor left the town a bit underpowered. Island hoping also became too suspicious (partly thanks to me getting us to lynch them) to be the frequent mechanic I think Shidoshi intended it to be. Polantaris/Dusk needed to use his power more often (at all) but there seemed little incentive to do so.
I would have like to see a god event that randomized island locations just to shake things up when it got a little slow.
2014-06-01, 10:01 PM
Shidoshi
Re: Two Island Mafia - Discussion Thread
Yeah, being the second time I run this setup, people really needed more incentive to change islands.
I don't feel the town was underpowered, the PRs were limited, but they still could do work. Sega not using his knowledge to innocent Words was pretty dumb. Holypie not protecting MasPan or y0y0y0y0shi0 when they were pretty clear mafia targets wasn't the smartest either. The mafia had a small number of members and double-lynching could quickly win the game for the survivors.
I was pretty sure VerrKol and Corn were gonna be lynched on Day 4, with how scummy they were acting on the last day. But it didn't happen.
2014-06-01, 10:09 PM
LuvDWayULie
Re: Two Island Mafia - Discussion Thread
Next time, I must join in the fun.
2014-06-01, 10:10 PM
VerrKol
Re: Two Island Mafia - Discussion Thread
Was it even possible for Sega to investigate Words? They swapped islands on night 1 so wouldn't he have to investigate on night 2 when he was already dead?
2014-06-01, 10:17 PM
Words
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by Holypie
God damn I knew VerrKol was maf since like forever, he was so scummy ._. BTA was a surprise, Corn, in retrospect, was me being dumb. Also what the pineapple Meta why would you claim cop?
I don't understand why she did but it would've have worked if only there were more hints of her being on the survivor side. I don't think that was the problem but the lack of posting before and after Corn counter claimed... I don't really blame you guys but the lack of posting instead, how were you to figure out which way Meta leaned to if she never did anything pro survivor or pro pirafia. And not Meta but everyone in general, how was anyone supposed to realize who was being pro town and who wasn't if there was little going on until the last minute... and even then some posts were rather irrelevant.
If anything I'd ask wtp why wouldn't you claim cop, Sega? And I'd also ask me wtp why wouldn't you claim vigilante, Words?
2014-06-01, 10:21 PM
VerrKol
Re: Two Island Mafia - Discussion Thread
The lack of participation overall was definitely a hindrance.
2014-06-01, 10:44 PM
ChaoticCJ
Re: Two Island Mafia - Discussion Thread
I agree with Verrkol the lack of participation was the town's downfall. It was pretty obvious that Meta was town by the end of the day especially since he got locked in and was not participating. xBTAx and Corn being mafia seemed pretty obvious but with Holypie being the only participating member, but there wasn't much to be done.
Either way, it was a good game. Congratz to the pirate mafia.
2014-06-01, 10:45 PM
Polantaris
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by VerrKol
Because he didn't want you to lynch him... but that was definitely a shock for me too.
I think having a limited cop and doctor left the town a bit underpowered. Island hoping also became too suspicious (partly thanks to me getting us to lynch them) to be the frequent mechanic I think Shidoshi intended it to be. Polantaris/Dusk needed to use his power more often (at all) but there seemed little incentive to do so. If I had moved him I would have voted for him, especially after the fake cop spheal.
I would have like to see a god event that randomized island locations just to shake things up when it got a little slow.
I was going to move Corn to our island during the only night I had the ability to (since I wasn't playing for any of the other nights), because I didn't like him from the beginning. I even submitted the PM to Shidoshi but then cancelled it because I felt that the other island was going to become too easy to reach a majority if there were more mafia then survivors there.
Quote:
Originally Posted by VerrKol
The lack of participation overall was definitely a hindrance.
I think this was the overall problem with the entire game. Too many survivors were suspicious because they didn't do anything. Dusk, before I showed, Niernen, and Meta, at the very least were all Survivors but they didn't participate which made far too many suspects and far too little evidence to suspect anyone in particular. Silence is the tool of the Mafia in these games.
I suspected you slightly, but not enough to vote for you right then. It seemed to convenient for you to jump on my Zelkova vote. However, Holypie didn't help by completely ignoring Meta, although I was almost positive he was fine after he revealed his name. The names seemed important simply because, at least at the time, the only person who didn't have a first and last name with the same first letter was Zelkova, who was Mafia.
I didn't trust Corn at all, I explained exactly why in my post near the end. But, no one was really supporting me, and Niernen did absolutely nothing to keep himself alive but wasn't Mafia, which annoys me.
I will agree, xBTAx was a complete surprise. But then again, what did he contribute on the last day? And the first day? Nothing, that I remember. It shouldn't have been as big of a surprise as it was. He participated just enough to get out of the spotlight.
2014-06-01, 11:00 PM
Holypie
Re: Two Island Mafia - Discussion Thread
Not saving Mas and y0shi was pretty dumb on my part, but I didn't really like the idea of changing islands as that seemed pretty dangerous at the time. And even if I were to switch votes to Corn it wouldn't have doe anything, since Meta was MIA. Still kind of annoyed that you guys chose to lynch Niernen over Zelkova. You could have done it, and we would have lasted a little longer. Ah well.
2014-06-01, 11:03 PM
VerrKol
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by Holypie
Not saving Mas and y0shi was pretty dumb on my part, but I didn't really like the idea of changing islands as that seemed pretty dangerous at the time. And even if I were to switch votes to Corn it wouldn't have doe anything, since Meta was MIA. Still kind of annoyed that you guys chose to lynch Niernen over Zelkova. You could have done it, and we would have lasted a little longer. Ah well.
I think you mean me not Zelkova
2014-06-01, 11:57 PM
Holypie
Re: Two Island Mafia - Discussion Thread
Yeah whoops.
2014-06-02, 05:23 AM
Shidoshi
Re: Two Island Mafia - Discussion Thread
The pirafia also had safeclaims with names with the same format as those of the survivors. No one had a repeat letter for their first+last name.
I don't like games to be solved by trivial things such as mass name claims or mod tips. It becomes a game of "outguess the mod" instead of a game of scum hunting.
2014-06-02, 07:18 AM
y0y0y0y0shi0
Re: Two Island Mafia - Discussion Thread
Remember that time Corn should've died on the first day.
Honestly, I DID fully intend to lynch him, but I didn't want Mas on my bad side just for that. >.>
I admit, after the 3rd day, I was pretty certain BTA was scum for that vote on ImagineAll, and I was pretty sure ImagineAll wasn't scum when that happened, so obviously I made a pretty stupid mistake there that probably could've been avoided....but seriously if you come, vote without saying ANYTHING, and then leave and never say anything else for the rest of the game...what the hell are we supposed to do??
And in retrospect I probably should've just stuck with my "Corn's probably fakeclaiming this to seem like he's town." It was extremely out of place when he claimed it and I was pretty sure he was lying when he came out with it. Probably shouldn't have just written it off as "we'll come back to it" >.>
(most of this I figured out while I was busy being dead ;_;)
2014-06-02, 09:04 AM
Polantaris
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by Shidoshi
The pirafia also had safeclaims with names with the same format as those of the survivors. No one had a repeat letter for their first+last name.
I don't like games to be solved by trivial things such as mass name claims or mod tips. It becomes a game of "outguess the mod" instead of a game of scum hunting.
The only reason I thought of it is because Holypie made such an emphasis on people revealing their names, and then when I looked at all the Role PMs we had available (including my own), it added up to that.
I didn't know if it was actually a correct conclusion, but considering how much Holypie was over it I figured there was something to it.
2014-06-02, 09:32 AM
Shidoshi
Re: Two Island Mafia - Discussion Thread
All in all it was a fun game, a little slow at the start and with some people participating less than desirable, but all kind of expected for a comeback game after so long with players that had lost the habit of checking SP.
I might have another go here with an open or semi-open setup, unless someone else is feeling like modding. I'll have more free time coming Wednesday to have a look at possibilities.
I'd like to apologize for my rather short flavor posts, it's not exactly my forte.
2014-06-02, 09:46 AM
Zelkova
Re: Two Island Mafia - Discussion Thread
Vote me for most obvious pirate 2k14.
In all honesty this game was pushed off so far from the intended start date that I didn't know what I was going to be doing this past week way back when I signed up. I'm working on a huge project that will lead up to my eventual promotion at work so I kinda neglected the game for the most part. Sorry ._.
2014-06-03, 01:41 AM
xBTAx
Re: Two Island Mafia - Discussion Thread
Quote:
Originally Posted by Polantaris
I will agree, xBTAx was a complete surprise. But then again, what did he contribute on the last day? And the first day? Nothing, that I remember. It shouldn't have been as big of a surprise as it was. He participated just enough to get out of the spotlight.
So the thing about me not participating at the start was... I legitimately did not know that the game had started (or that I was mafia!) until Shidoshi hunted me down on Steam, oops. At that point I also realized that I had totally forgotten that Memorial Day weekend was a thing and how busy I was going to be on Saturday; after that I was mostly not posting because of hanging out with family and the other reason I vaguely stated in the thread (not really understanding the mafia logic/terms most people seemed very familiar with) rather than just lying low in general. Then I was back home, so posting (close to) normally happened.
As for the last day, I was completely willing to post again after my vote for Meta... and then everyone acted like I was COMPLETELY OBVIOUSLY TOWN and so I figured saying anything would, well, make you guys remember that there was absolutely nothing to prove that was the case (and that I had posted just about as much as Meta did that day). And then when I was finally brought up as likely being a mafia member, Holy showed no signs of switching his vote, so there was no need for me to convince him.
...the other mafia members have also kindly not mentioned the fact that thanks to my currently terrible sleep schedule messing with my sense of time, I totally thought the game would end a real life day earlier and then at like... 9:50 that night realized that we'd have to hold out for another day. That was kinda really embarrassing. :f7:
Quote:
Originally Posted by Shidoshi
Yeah, being the second time I run this setup, people really needed more incentive to change islands.
I don't feel the town was underpowered, the PRs were limited, but they still could do work. Sega not using his knowledge to innocent Words was pretty dumb. Holypie not protecting MasPan or y0y0y0y0shi0 when they were pretty clear mafia targets wasn't the smartest either. The mafia had a small number of members and double-lynching could quickly win the game for the survivors.
I was pretty sure VerrKol and Corn were gonna be lynched on Day 4, with how scummy they were acting on the last day. But it didn't happen.
I think town wasn't necessarily underpowered as written, but the fact that many of them centered around the islands made them that way when nobody was changing. Also, the only way Holy could have protected either of them would have been to switch islands, immediately placing him under suspicion. If he then claimed the lack of a kill would likely be seen as proof... but then we would have killed him and used my power to kill someone else that night anyway and we'd have the same number of deaths, and that's assuming one of us mafia didn't claim before he did. It could have also set a precedent for needing to claim after an island switch, etc. etc. and that wouldn't really have helped anything either. Of course, he couldn't know about my power, but it still would have been incredibly risky for him to do that (though, maybe it would have been worth doing for y0; the delay then could have helped them win the game if they were lucky).