Anyone got inspiration on how to be an completely unfunded DK? XD
start on the next new server...
started on windia way back when as a fighter. even had the first 11 att glove in the server. some guy 20 lvls higher than me wanted to trade it for a doombringer while it was still 9 att 1 slot when ynp was the only decent thing that dropped them. :glitter:
the new quests make it easy to train with free pots.
2009-01-30, 12:50 AM
chrome
Quote:
Originally Posted by GMSInfighter
Anyone got inspiration on how to be an completely unfunded DK? XD
Quote:
Originally Posted by Ben
Sticking with a week.
You can say all you want, you're gonna come back.
Quote:
Originally Posted by GMSInfighter
Lol@ People above.
I'm not coming back ever. I despise this game now.
I love how right I am.
2009-01-30, 12:54 AM
GMSInfighter
Quote:
Originally Posted by Ben
I love how right I am.
Your not right lol, so quit loving yourself.
I never said I was coming back right now, I'm coming back in the very far away future.
2009-01-30, 12:56 AM
chrome
Quote:
Originally Posted by GMSInfighter
Your not right lol, so quit loving yourself.
I never said I was coming back right now, I'm coming back in the very far away future.
Lv 30-35 Should i use gladius (1h lv 30 sword) or broadsword?
Lv 35-50/60, 100% a Lionheart or 100% a Zard. (I already found the zard x_o but havent 100%'d)
2009-02-19, 12:17 AM
Derimed
I am making a hybrid Paladin.
Yes, I know everyone says sword > BW, but I love BW.
I am dexless. I have 15 att sc, 4/8 dex PAC, 26 dex 12 acc Silver Fitted Mail, 2 att 5 dex FS and 11 Dex earring. The blunt weapon side of things I have covered: 80 att 10 str Doomsinger, 118/13 Morningstar and 120/11 Battle Hammer. I will need a good attack shield and swords.
What I need help with is the build. I am guessing the best long-term option in second job is to max both masteries, boosters, and Power Guard, and leave 10 in Threaten. In 3rd job I was hoping for advice with what to do... I am guessing I'll need to pick either BW or sword in 3rd job... In 4th, I am guessing I can easily hybrid by mastering both Divine and Holy charges.
Nevertheless, while I have some guesses I've never built a Pally before. Of all the top Paladins, only one seems to be a hybrid, so I don't think many people do this. Advice would be appreciated.
2009-02-19, 12:27 AM
modular
Quote:
Originally Posted by Quantact
I am making a hybrid Paladin.
Yes, I know everyone says sword > BW, but I love BW.
I am dexless. I have 15 att sc, 4/8 dex PAC, 26 dex 12 acc Silver Fitted Mail, 2 att 5 dex FS and 11 Dex earring. The blunt weapon side of things I have covered: 80 att 10 str Doomsinger, 118/13 Morningstar and 120/11 Battle Hammer. I will need a good attack shield and swords.
What I need help with is the build. I am guessing the best long-term option in second job is to max both masteries, boosters, and Power Guard, and leave 10 in Threaten. In 3rd job I was hoping for advice with what to do... I am guessing I'll need to pick either BW or sword in 3rd job... In 4th, I am guessing I can easily hybrid by mastering both Divine and Holy charges.
Nevertheless, while I have some guesses I've never built a Pally before. Of all the top Paladins, only one seems to be a hybrid, so I don't think many people do this. Advice would be appreciated.
advice: skip FA since it rapes mob damage, maxing both sets of charges is feasible if you dislike mana regen and other third job bits and pieces that arent relevant to damage, i wouldnt recommend maxing both holy and divine since your strained for 4th job points as it is especially with guardian as a 1h
2009-02-19, 01:57 AM
Stereo
I'd drop the level of both boosters to max Threaten, since it actually improves the more points you put in it :x
As for 3rd job, I'd say you could go Fire-Flame-Ice-Blizzard, or Fire-Flame-Ice-Thunder... Charge Blow either way.
Is it too late to convince you BW is not worth it :P with your 15scg + 4 cape + 2 shoe, the 118 Morningstar is about as strong as a 106/5 Devil's Sunrise when you use Warrior Elixirs, and a 103/3 when you use Apples. The 120 Battle Hammer (assuming you get a 12 shield) is as strong as a 105/4 Sparta with Warrior Elixirs, or a 98 clean Sparta with Apples.
Really if you "need" to have BW option I'd say build like that
2nd job:
20/20 Mastery
10/8 booster (8 bw)
30 Sword FA
30 Powerguard
3 Threaten
4th job:
etc. as usual build
don't get Divine Charge, the 20 book is rare and real BW paladins might want it
2009-02-19, 01:43 PM
Shinokun
At what level PA Fury is it feasible, for training, to use over Slash Blast?
2009-02-19, 02:24 PM
BlackSabbath
Level 7 PA Fury. Max slash blast does 160% and lvl 7 PA fury does 170%. Also Fury has alot more range than slash blast so if there's bigger mobs you might wanna gather them up even with lvl 1 Fury.
2009-02-19, 03:28 PM
Nikkey
^ Level 7 = 140%
Quote:
Originally Posted by Shinokun
At what level PA Fury is it feasible, for training, to use over Slash Blast?
Interesting question.
Spoiler
We assume no dex, full mastery and no FA. STR = x, Weapon attack = y. m = weapon multiplier.
MAX = (x * m) * y / 100
MIN = (x * m * 0.9 * 0.6) * y / 100
Therefore, avg must be:
(MAX + MIN)/2 = ((x * m) * y / 100 + (x * m * 0.9 * 0.6) * y / 100)/2
AVG = ((x * m) + (x * m * 0.9 * 0.6)) y / 200
AVG = ((x * m) + (x * m * 0.9 * 0.6)) y / 200
AVG = ((1 + 0.9 * 0.6) x * m) y /200
AVG = (1 + 0.9 * 0.6)mxy/200
AVG = (1 + 0.9 * 0.6)mk/200
(We assume x and y are constant, and replace with k)
For slashes, m = 5.0. These happen with a 3/5 rate.
For stabs, m = 3.0. These happen with a 2/5 rate.
Thus, the average weapon multiplier for slash blast is 4.2.
For PA Fury, the average weapon multiplier is 5.0.
With maxed SB:
TAVG = AVG(m = 4.2) * 1.3
TAVG = AVG(m = 5.46)
(Not completely right due to wdef, but it reduces more for SB, so it goes to their favour)
Basically, m needs to be over 5.46 to beat SB. The percentage for fury must then be:
AVG(m = 5.0) * x > AVG(m = 5.46)
AVG(m = 5.0) > AVG(m = 5.46/x) /(Since x has to be positive)
x > 1.092
That happens at level 4 with Fury.
I could calculate with FA implemented as well, but I don't think I have to state that level 3 PA Fury beats maxes Slash Blast. Besides, we do not add in the extended range. It should be better at level 1, even.
TL;DR (or didn't understand)
Level 4 Fury beats Slash Blast definitely. Level 1 should beat Slash Blast, though no exact calculations have been done.
2009-02-19, 03:40 PM
Stereo
I was using it from level 4, as with FA my damage to the first couple targets was still better with SB, leading to better map movement (if the target in front of you dies you can advance to new mobs, if you kill all of them at the same time it's not as consistent). Range is helpful from 1 though.
2009-02-19, 04:50 PM
Shidoshi
you didn't consider that PA fury does not reduce damage for each next monster. With that you'd have a much higher damage output with more monsters.
2009-02-19, 08:45 PM
modular
Quote:
Originally Posted by Shidoshi
you didn't consider that PA fury does not reduce damage for each next monster. With that you'd have a much higher damage output with more monsters.
its in there, slash blast is assumed without fa. fa lowers slash blast's dps anyways. slash blast without fa doesnt "reduce damage for each next monster" either.
@ stereo: i would have thought that with fa even lvl 1 fury would be better training because it provides so much more consistency. its interesting that you dont want the mobs to die at the same time.
2009-02-19, 08:56 PM
Shidoshi
what I mean is that slash blast works kind of like iron arrow for xbowmen, reducing the base damage for each monster it passes through.
2009-02-19, 09:00 PM
modular
no it doesnt, it hits each monster for 130%. fa hits total to 250% against 6 monsters with each hit successively smaller by a factor of 3. thats what youre thinkin of, is fa. not slash blast.
2009-02-19, 10:01 PM
Stereo
Quote:
Originally Posted by modular
@ stereo: i would have thought that with fa even lvl 1 fury would be better training because it provides so much more consistency. its interesting that you dont want the mobs to die at the same time.
50-74 or so I was at FoG, wearing near 140% speed gear (something like 136 with pills). Being able to kill the stuff directly in front of me was better than mob damage, everything died pretty quickly either way.
Also lv.1 fury is ridiculously affected by defense up, which the Golems cast after a couple hits (dropped damage by 30-35%). Better to kill a couple quickly than to make 6 mad and then not be able to kill them so quickly.
I guess with windraiders it might be beneficial to use 1 Fury there since you can snipe most of the mobs.
2009-02-20, 07:53 PM
Shinokun
Thanks, you guys were really helpful.
2009-04-13, 06:18 PM
Birdie
I need 5 more acc to 100% hit nightshadows, but dont know what the cheapest way to get that acc is. I only have 14m right now so this might be hard, but I am thinking that some 7/8 dex earrings would be the best guess. I have a clean zhelm, cwk pendant, str cape, 6 dex 3 acc pants 5 slots( just failed a 10% i got from skeles today) and 7 acc 1 dex shoes. I have no earrings atm.
2009-04-13, 06:33 PM
GMSInfighter
I'm having an accuracy issue at level 23 >.<
I have 133k, and saving them for pots. I really want to KPQ in hopes of getting a monster card and shoes. Yet I can't even hit the aligators, let alone King Slime. I have 24 accuracy now, with an accuracy pot to help. In two levels I can also use a pig illustrated for a boost of 10. So what can I do without really spending any mesos (Unless I get a overall dex 10%) to boost my accuracy.
Also where does a level 23 train? :P with 24 accuracy.