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v.143 - RED: First Impact Update Notes - Part 2 - Printable Version

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v.143 - RED: First Impact Update Notes - Part 2 - Blunderr - 2013-12-04

Takebacker Wrote:I think you people are wayyy overreacting to the potential tier. Cubes are cheaper, available in game, you can use 150- stuff as scrolls for 160 stuff, and a good gollux set would be better than alien accessories so all it does is make us stronger for no real downside because you can work for it WAYYY easier.

Other than utterly destroying resale value.


v.143 - RED: First Impact Update Notes - Part 2 - fodjgngf - 2013-12-04

Question Wrote:the new 151+ tier ... what is it going to be call? Divine weapon? or what Sacred weapon?

Rare < Epic < Unique < Legendary < Sacred? / Divine ? Holy ? Superior? /

and how much increase to the new tier potential get?

Unique
9/6/6
Legendary
12/9/9
New Tier
15/12/12?

and for weapon potential? 50% boss dmg? and 50% ignore def? xD

there are 2 160 equip out there... there is a level 160 badge and shoulder from the quest
and 163 staff

zero going to get a 170 weapon

at this time unless i miss more

Grey posted a bit earlier but it's only 1% more than legendary and doesn't include boss damage or ignore defense.


v.143 - RED: First Impact Update Notes - Part 2 - Grey - 2013-12-04

Mazz Wrote:[MENTION=1747]Grey[/MENTION]; did they change the 160 Katara (does it still have boss damage)?

Still has boss damage, in fact, there appears to be no more leveling system, they just inherently have all the stats (except the Katara, it's now statless except for attack, boss damage, and ignore DEF), attack, boss damage, and ignore DEF from levels.


v.143 - RED: First Impact Update Notes - Part 2 - CakesXD - 2013-12-04

Takebacker Wrote:I think you people are wayyy overreacting to the potential tier. Cubes are cheaper, available in game, you can use 150- stuff as scrolls for 160 stuff, and a good gollux set would be better than alien accessories so all it does is make us stronger for no real downside because you can work for it WAYYY easier.

Plus:

Grey Wrote:Don't even worry about the new tier. Unless there's something I'm missing, at all potential ranks, the increase is a measly 1% from 71~150. Boss damage and ignore DEF are not affected.

I wonder if the game's going up in time.


v.143 - RED: First Impact Update Notes - Part 2 - Mazz - 2013-12-04

Grey Wrote:Still has boss damage, in fact, there appears to be no more leveling system, they just inherently have all the stats (except the Katara, it's now statless except for attack, boss damage, and ignore DEF), attack, boss damage, and ignore DEF from levels.

Jeez...
And it's fully untradeable right? Sad


v.143 - RED: First Impact Update Notes - Part 2 - Grey - 2013-12-04

Mazz Wrote:Jeez...
And it's fully untradeable right? Sad

Yep, fully untradeable


v.143 - RED: First Impact Update Notes - Part 2 - Foolyz - 2013-12-04

Does anyone else wonder how we will even get the new potential rank? Even the new Red and Black cubes only go up to Legendary.


v.143 - RED: First Impact Update Notes - Part 2 - Takebacker - 2013-12-04

Blunderr Wrote:Other than utterly destroying resale value.

It sounds like you forgot to finish your thought. Of what and how?

CakesXD Wrote:Plus:



I wonder if the game's going up in time.

Ew.


v.143 - RED: First Impact Update Notes - Part 2 - fodjgngf - 2013-12-04

Welp, extended maintenance.


v.143 - RED: First Impact Update Notes - Part 2 - CakesXD - 2013-12-04

No ETA? I'm going to bed.


v.143 - RED: First Impact Update Notes - Part 2 - Satellite - 2013-12-04

First I was like "I'm going to freaking kill you Nexon...", when I read about the new potential tier.

Then I realized my Alien Set is lvl 180. After that I realized I didn't buy any RA gear yet and that there's new 160lvl gear coming + technically free cubes I can use to get the new awesome potential. If this tier is actually overpowered then YES! YES!

[Image: haters-gonna-hate-moonwalk-with-shopping-cart-gif.gif]

^Above is maplers in FM and the people who spent billions on RA/Fafnir gear are at the background



v.143 - RED: First Impact Update Notes - Part 2 - Blunderr - 2013-12-04

Takebacker Wrote:It sounds like you forgot to finish your thought. Of what and how?

The trade-off is that the only (current) equip set applicable to this new tier locks to your character upon equipping. Kind of makes that character dead weight for the level of effort required, should you ever decide to switch, which pretty much everyone in Maple does with the innumerable revamps/classes that come out on a near-monthly basis.


v.143 - RED: First Impact Update Notes - Part 2 - Question - 2013-12-04

Grey Wrote:They got rid of accuracy potentials and those faces and that's pretty much what they mean by useless stats.

Don't even worry about the new tier. Unless there's something I'm missing, at all potential ranks, the increase is a measly 1% from 71~150. Boss damage and ignore DEF are not affected.

increase is only 1% ? so it will be like 13/10/10? instead of 12/9/9 ?

also u said they remove accuracy from the potential...
ok what about these potential did they remove it too?

Chance to ignore % def
Avoid %
Magic Def %
Weapon Def %
Hp & Skill Recovery

are any these getting remove?


v.143 - RED: First Impact Update Notes - Part 2 - fodjgngf - 2013-12-04

Grey Wrote:Yep, fully untradeable

Is the set effect still the same?


v.143 - RED: First Impact Update Notes - Part 2 - ChickenKiev - 2013-12-04

SoR0XaS Wrote:..no battleship for us corsairs?

I thought I was the only one to notice this.


v.143 - RED: First Impact Update Notes - Part 2 - Takebacker - 2013-12-04

Blunderr Wrote:The trade-off is that the only (current) equip set applicable to this new tier locks to your character upon equipping. Kind of makes that character dead weight for the level of effort required, should you ever decide to switch, which pretty much everyone in Maple does with the innumerable revamps/classes that come out on a near-monthly basis.

1) Free job system. I hate repeating myself...
2) This is a 160 set argument not a new potential tier argument and i've already posted points about that.


v.143 - RED: First Impact Update Notes - Part 2 - Razmos - 2013-12-04

Foolyz Wrote:Does anyone else wonder how we will even get the new potential rank? Even the new Red and Black cubes only go up to Legendary.
You misunderstood, it's not a new potential level, it's a new potential tier.

I don't feel the need to explain further, because the update notes even tell you the tiers, the previous highest was level 71+, now the highest is 150+


v.143 - RED: First Impact Update Notes - Part 2 - Grey - 2013-12-04

They added the RED 90% scrolls to data. (All+3, ATK or MATK +9)

The succession UI very explicitly, as I'm sure it did in Chinese, but now I can read this for myself, says your material items will be lost, but only mentions potential stats.


v.143 - RED: First Impact Update Notes - Part 2 - RazedRoof - 2013-12-04

Isn't it supposed to be
Rare Epic Unique Legendary
1-30 1 2 3 4
31- 70 2 4 6 8
71- 150 3 6 9 12
150+ 4 8 12 16


v.143 - RED: First Impact Update Notes - Part 2 - Chilly - 2013-12-04

For everyone thinking a new potential tier means something above Legendary: Read. Stop. Think. Read again. Then type.

If it is nothing more than 1% and no impact on Boss Damage or Ignore DEF, then I'd say that some thought did in fact go into the decision. Moreso than what we'd typically associate with Nexon, so that, in of itself, is a good sign.

They change %Accuracy now? That's better than nothing, but I now have a shield, most recently obtained, that cackles at me with a
30% Boss Damage
9% Accuracy
20% Boss Damage

I really want to recube that dork. I shouldn't though, right?

90% +9/+3!!! Squee! I landed my first 20% +9/+3 yesterday but if this can help me along...squee!