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Predictions of the economic shift with Crimsonwood? - Printable Version

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Predictions of the economic shift with Crimsonwood? - Worthyness - 2008-07-29

Alloy Wrote:I don't think that those pots should be availible from the start. I mean, everyone could say that he has enough hp to survive anything! And that's not part of the ranged deal. If you want to earn the right to survive anything, earn it... or else, there'd be no limits. And it's a hermit here saying it.

Well of course not from the start. Otherwise we'd have a whole bunch of funded buttholes going into training spots that they shouldn't be at for another couple of levels...

Like someone before me had said- make the pots as difficult to get as possible so no newbs can have access to them. IMO i think 105+ is a good place to start. possibly even higher. Make them boss pots for all i care. It just has to be economically feasible and easy to obtain via a pot seller after a difficult quest.

As a ranger, i know, too, that hp is a large problem for the ranged classes. I simply suggest that there be an easier, less expensive way to help solve the problem of HP and allow the ranged classes to participate fully in the final stages of this game.Biggrin


Predictions of the economic shift with Crimsonwood? - Alloy - 2008-07-29

Worthyness Wrote:Like someone before me had said- make the pots as difficult to get as possible so no newbs can have access to them.the ranged classes to participate fully in the final stages of this game.Biggrin

I believe I was that someone XD

But yeah, a quest "Alacaster style" for a particular level would fit nicely.


Predictions of the economic shift with Crimsonwood? - tzk221 - 2008-07-29

I say the extra HP + MP pots should be unstackable, untradable reward from a veeeery annoying quest (like the hieroglyphics quest) that can only be repeatable once a week or so. The exp should be crap and the items should have a low drop rate. Also the items should also be untradable. That should balance things out.


Predictions of the economic shift with Crimsonwood? - Chameleonic - 2008-07-30

Cardboardsnail Wrote:Well if he wasn't talking about a permanent hp increase, he'd probably say "HB pot" or "Hp buff" Rolleyes

It is a buff, Isaac said it "lasts an hour". I've seen SS of it in MSEA too. It is like those CS weather effects that give you Atk only its a CS item for HP.


Predictions of the economic shift with Crimsonwood? - IsaacGS - 2008-07-30

Chameleonic Wrote:It is a buff, Isaac said it "lasts an hour". I've seen SS of it in MSEA too. It is like those CS weather effects that give you Atk only its a CS item for HP.
It works like Gachapon, sort of. You buy a fortune ticket from the Cash Shop and take it to Cassandra (The fortune teller NPC) and she gives you a fortune. It's going to be one of these random potions. Some are 50% HP, some are 50% MP, others are for Attack or Magic attack, but they all last an hour.


Predictions of the economic shift with Crimsonwood? - Retalion - 2008-08-05

Sorry to "semi-necro" post but its related to the economy so I figure I'll post it here (I dont think its been mentioned yet): Is there a chance we get a Crimsonwood Gachapon? It'd be the perfect way to introduce new weapons and whatnot.

A few other questions to consider:

Could old ITCG code items come from gachapon if Crimsonwood does get a gach machine?
If we get new items, what have a higher probability? New items inserted into existing gaches (erasers for seal chairs, Doomsday staves, etc) or will my question of a crimsonwood gach be more probable?


Predictions of the economic shift with Crimsonwood? - Yoorah - 2008-08-05

Retalion Wrote:...
Is there a chance we get a Crimsonwood Gachapon? It'd be the perfect way to introduce new weapons and whatnot.
...

Am I the only one who still thinks that having actual monsters dropping the weapons is a more perfect way of introducing weapons to the game? Hurt Gachapon is nothing more than a source for Nexon's income, at the cost of some gameplay balance. Players are supposed to be against these things. I know Nexon is forcing those things down our throats and that we have no choice but to bare with it, but that doesn't mean we should enjoy/encourage them to do so. :f6:


Predictions of the economic shift with Crimsonwood? - Cheesecake - 2008-08-05

Yoorah Wrote:Am I the only one who still thinks that having actual monsters dropping the weapons is a more perfect way of introducing weapons to the game? Hurt Gachapon is nothing more than a source for Nexon's income, at the cost of some gameplay balance. Players are supposed to be against these things. I know Nexon is forcing those things down our throats and that we have no choice but to bare with it, but that doesn't mean we should enjoy/encourage them to do so. :f6:

your not. i'd love it if i can get stormcaster gloves from monsters, but crimsonwood stuff is exclusive to gms, and will eventually go to other versions. scg's in gacha and other discontinued itcg stuff has the potential to make nexon a huge profit in all versions, and nexon has no reason to pass it up Sad

keeps fingers crossed*Cool


Predictions of the economic shift with Crimsonwood? - Retalion - 2008-08-05

Yoorah Wrote:Am I the only one who still thinks that having actual monsters dropping the weapons is a more perfect way of introducing weapons to the game? Hurt Gachapon is nothing more than a source for Nexon's income, at the cost of some gameplay balance. Players are supposed to be against these things. I know Nexon is forcing those things down our throats and that we have no choice but to bare with it, but that doesn't mean we should enjoy/encourage them to do so. :f6:

I would like to see them drop too, being a non-nx purchaser. But fact of the matter is, a lot of "newer" things have beem introduced into the game through gach. Our Himes, dont drop Pyogos, our crows dont drop Rigbols (to my knowledge), making them both gach only. Most of the new items we've gotten in the last bunch of updates have gone into gach, etc.

Im not saying that we're definitely getting a gach or something, I just curious what everyone else thinks of the probability of maybe getting a gach machine in Crimsonwood.


Predictions of the economic shift with Crimsonwood? - IsaacGS - 2008-08-05

Retalion Wrote:I would like to see them drop too, being a non-nx purchaser. But fact of the matter is, a lot of "newer" things have beem introduced into the game through gach. Our Himes, dont drop Pyogos, our crows dont drop Rigbols (to my knowledge), making them both gach only. Most of the new items we've gotten in the last bunch of updates have gone into gach, etc.

Im not saying that we're definitely getting a gach or something, I just curious what everyone else thinks of the probability of maybe getting a gach machine in Crimsonwood.
And other things, such as Dark Scrolls and Yellow snowshoes, have gone from being gach only rarities to drops. It doesn't seem unlikely, especially given that TCG is similar to gachapon in many ways, that these items could follow the same course. I think it's a lot more likely that the ETC forging items will drop, rather than the TCG equips themselves.


Predictions of the economic shift with Crimsonwood? - Takebacker - 2008-08-05

IsaacGS Wrote:And other things, such as Dark Scrolls and Yellow snowshoes, have gone from being gach only rarities to drops. It doesn't seem unlikely, especially given that TCG is similar to gachapon in many ways, that these items could follow the same course. I think it's a lot more likely that the ETC forging items will drop, rather than the TCG equips themselves.

I think that's more likely too. I don't see why we want them to drop directly, rather than us forging them. Besides, if taru totems for example dropped you could make several expensive equips with it rather than if they just dropped SCGs. Also, this would limit the amount of each equipment in circulation. Rather than just having the item magically drop from no where the player would have to forge it to get it into circulation. In my opinion, less FS's and SCGs = much less broken average damage. Though i really do want cheap FS's, SCGs, bosshunters and taru capes. D: