Re: Post-Justice Shadower Build.
Overdue update. Includes Justice now.
Re: Post-Justice Shadower Build.
To be honest, I'd actually max MW now if you're planning on getting Decent CO, since that'd be an extra 1% stat.
And Justice seemed to have absolutely destroyed third job.
Re: Post-Justice Shadower Build.
Can you use Muspelheim in the air? If so what does it do, keeps you stationary and rushes stuff ahead of you, or rushes you anyway? It sucks that Assaulter is being taken away, it was my favourite CB skill.
Re: Post-Justice Shadower Build.
I've had a question on my mind ever since hunting for Nameless Darkness to get Vampire on my Shadower. How does training in 3rd job work now? Muspelheim + Steal? Meso Explosion is not practical for training purposes with a Rush-type attack...so you'd be killing 4 mobs at a time? Wow, did our mobbing capabilities get shafted.
And BS+Jump Muspelheim= the new BS+BoT combo? Don't Rush skills traditionally carry a long delay after using them?
Re: Post-Justice Shadower Build.
Quote:
Originally Posted by
ChronosXIII
Don't Rush skills traditionally carry a long delay after using them?
Traditionally, yes.
Lately? No.
Re: Post-Justice Shadower Build.
You can't use muspelheim in the air. Using steal after muspelheim has a large delay associated with it for some reason. Basically 3rd job sucks.
Re: Post-Justice Shadower Build.
Quote:
Originally Posted by
Takebacker
Traditionally, yes.
Lately? No.
Awesome. That is, until I read...
Quote:
Originally Posted by
Locked
You can't use muspelheim in the air. Using steal after muspelheim has a large delay associated with it for some reason. Basically 3rd job sucks.
My face went :glitter:-->:f7:. Well :pineapple:.
Holy crap, BS+Steal then? What the hell. That's still only 4 mobs that are taking the brunt of your damage until you rack up enough coins.
Wow, Vampire may actually become a viable mobbing attack?
Re: Post-Justice Shadower Build.
Quote:
Originally Posted by
ChronosXIII
Awesome. That is, until I read...
My face went :glitter:-->:f7:. Well :pineapple:.
Holy crap, BS+Steal then? What the hell. That's still only 4 mobs that are taking the brunt of your damage until you rack up enough coins.
Wow, Vampire may actually become a viable mobbing attack?
Sorry! I gave Danny the wrong info.
You can cast it in the air, it only works when there are monsters, though, but if there are monsters, the monsters are rushed and you remain stationary.
But yeah, there's a bit of delay between Muspellheim and Steal that makes it faster just to spam Muspellheim.
Re: Post-Justice Shadower Build.
So, what's the best single target DPS combination now?
I've been using EC+BS+EC+BS+EC+(Nate+BS) ad infinitum, replacing nate with SI when it expires.
Is spamming Nate+BS macro more efficient?
Or is EC+EC+EC+EC+EC+AS+BS (so as not to trigger the finisher) better?
What about ME?
Re: Post-Justice Shadower Build.
Quote:
Originally Posted by
Raul
So, what's the best single target DPS combination now?
I've been using EC+BS+EC+BS+EC+(Nate+BS) ad infinitum, replacing nate with SI when it expires.
Is spamming Nate+BS macro more efficient?
Or is EC+EC+EC+EC+EC+AS+BS (so as not to trigger the finisher) better?
What about ME?
You use acronyms one more time and I will slap you.
Use Edge Carnival and Boomerang Step to build up coins then blow up your motherf`ucking coins like pre-Justice.
Re: Post-Justice Shadower Build.
Quote:
Originally Posted by
Locked
You use acronyms one more time and I will slap you.
Use Edge Carnival and Boomerang Step to build up coins then blow up your motherf`ucking coins like pre-Justice.
So despite the skill changes, Assassinate is still not as good as coins/ME as a 1v1 DPSing skill?
Re: Post-Justice Shadower Build.
Quote:
Originally Posted by
Mazz
So despite the skill changes, Assassinate is still not as good as coins/ME as a 1v1 DPSing skill?
AS is worth using if you can't, or barely can hit damage cap with it. It works better if you don't need DS to damage cap since that takes more time, and I believe there's still a glitch (?) with SI where you don't spend KP if you cancel the last hit. EC + BS to get coins from PP, ME before coins expire, and use AS whenever its CD is up is best in theory.
Also, don't forget that casting SS increases your DPS by a small amount since it increases your critical damage.
Re: Post-Justice Shadower Build.
Quote:
Originally Posted by
JoeTang
AS is worth using if you can't, or barely can hit damage cap with it. It works better if you don't need DS to damage cap since that takes more time, and I believe there's still a glitch (?) with SI where you don't spend KP if you cancel the last hit. EC + BS to get coins from PP, ME before coins expire, and use AS whenever its CD is up is best in theory.
Also, don't forget that casting SS increases your DPS by a small amount since it increases your critical damage.
The last hit being the finisher? (i.e., the one that always crits)
That doesn't work, unfortunately.
There's no CD cooldown on assassinate.
Re: Post-Justice Shadower Build.
Quote:
Originally Posted by
Raul
The last hit being the finisher? (i.e., the one that always crits)
That doesn't work, unfortunately.
There's no CD cooldown on assassinate.
My bad. When did they fix the KP spending?
Re: Post-Justice Shadower Build.
Quote:
Originally Posted by
JoeTang
My bad. When did they fix the KP spending?
It's never done that for me, so I assume sometime before the 15th of January.
Re: Post-Justice Shadower Build.
Quote:
Originally Posted by
iAmFear
Sorry! I gave Danny the wrong info.
You can cast it in the air, it only works when there are monsters, though, but if there are monsters, the monsters are rushed and you remain stationary.
But yeah, there's a bit of delay between Muspellheim and Steal that makes it faster just to spam Muspellheim.
Never thought I'd see the day where you would actually spam a rush-type skill for training... Sounds like Bandit hell is back again! Fun, fun, fun.
The thought of Boomerang Step+Jump Muspelheiming as the new mobbing combo makes me cringe though. You slip up and BAM, you propel yourself into the monsters.
At least 1v1 is still the same. Get coins, blow crap up.