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+--- Thread: Original League of Legends (LoL) Thread (/showthread.php?tid=33481)
Quote:Once the update has been completed, all game balance changes and new runes will be immediately available. Along with the Snowdown Showdown content, Ahri and all her foxy skins will be launched simultaneously in North America, Europe, and Korea sometime on December 14, 2011 alongside four new holiday skins and the long-awaited winter map.
Original League of Legends (LoL) Thread - WillDaSnail - 2011-12-13
-raises hand-
I use Yomuu's when I play GP, and its a legitimate item for him. He benefits from all of the stats, tbh. The 15% CDR on that item really goes a long way for him.
Also the active on Yomuu is great on GP for faster AA + MS when he's doing that chase to finish off a mortally wounded enemy.
Original League of Legends (LoL) Thread - Dark Link - 2011-12-13
Ahri, her skins, and all of the Snowdown Showdown content will be simultaneously released in North America, Europe, and Korea on 12/14.
PVP.net v1.50
Added the ability to search skins by Champion name in the Store
Fixed several bugs that resulted in some cases of the "Session Closed" error
League of Legends v1.0.0.130
Ahri, the 9 Tails Fox
Orb of Deception: Ahri throws out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.
Fox-Fire: Ahri releases three fox-fires, which after a short delay lock on and attack nearby enemies.
Charm: Ahri blows a kiss that damages and charms an enemy it encounters, causing them to walk harmlessly towards her.
Spirit Rush: Ahri dashes forward and fires essence bolts, damaging 3 nearby champions. Spirit Rush can be cast up to three times before going on cooldown.
Soul Eater (Passive): Ahri gains a charge of Soul Eater whenever one of her spells hits an enemy (max: 3 charges per spell). Upon reaching 9 charges, Ahri's next spell has bonus Spell Vamp.
Fizz
Base health regen per 5 reduced to 7 from 9
Chum the Waters
Fixed a bug where Chum the Waters stopped working if Fizz died
Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling
Using Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately
Added a 3-2-1 timer like Time Bomb
No longer hits nontargetable units like Vladimir in Sanguine Pool
Urchin Strike ability power ratio reduced to .6 from .7
Seastone Trident active base damage reduced to 10/15/20/25/30 from 10/20/30/40/50
Kassadin
Riftwalk cooldown increased to 7/6/5 from 6/5/4
Lux
Prismatic Barrier
Shield strength increased to 80/105/130/155/180 from 60/85/110/135/160
Missile speed increased to 1400 from 1200
Lucent Singularity cooldown reduced to 9 seconds from 11
Miss Fortune
Bullet Time base damage increased to 65/95/125 from 60/85/110
Mordekaiser
Iron Man (Passive) shield amount increased to 35% from 30%
Siphon of Destruction damage increased to 70/115/160/205/250 from 65/105/145/185/225
Pantheon
Aegis of Zeonia mana cost reduced to 55 from 70
Grand Skyfall mana cost reduced to 125 from 150
Sivir
Boomerang Blade
Base damage reduced to 70/115/160/205/250 from 80/125/170/215/260
Now scales with ability power at a 0.5 ratio
Ricochet
Damage falloff per bounce reduced to 20% from 25%
Fixed a bug which caused Ricochet to cost additional mana on throwing the projectile
Updated recommended items
Sona
No longer automatically acquires attack targets when idle while Power Chord is active
Trundle
As of the Volibear patch, Contaminate's CC reduction applies to Silences and Blinds
Tryndamere
Bloodlust heal per 1 fury reduced to 0.5/0.95/1.4/1.85/2.3 from 0.65/1.15/1.65/2.15/2.65
Twisted Fate
Auto-attack range increased to 525 from 510
Pick a Card will no longer randomly attack targets once a card has been picked and will not stop attacking if Twisted Fate is given an attack command or is already attacking a target
Udyr
Monkey's Agility no longer grants Dodge
Veigar
Primordial Burst mana cost reduced to 125/175/225 from 150/200/250
Dark Matter mana cost reduced to 70/80/90/100/110 from 100/110/120/130/140
Baleful Strike
Mana cost adjusted to 60/65/70/75/80 from 75 at all levels
Total ability power accumulated from Baleful Strike is now displayed in the tooltip
Event Horizon mana cost reduced to 80/90/100/110/120 from 80/95/110/125/140
Volibear
Frenzy base damage reduced to 80/125/170/215/260 from 90/140/190/240/290
Frenzy bonus health scaling reduced to 18% from 20%
Xin'Zhao
Crescent Sweep Armor and Magic Resist increase per Champion hit on increased to 7/10/13 from 5/8/11
Masteries
Alacrity attack speed reduced to 1/2/3/4% from 1.5/3/4.5/6%
Summoner's Resolve - Improved Heal reduced to 10% from 15%
Perseverance removed, replaced with Strength of Spirit - increases health regen per 5 seconds by 0.4/0.7/1% of maximum mana
Summoner Spells
Garrison now correctly applies assists to the caster
Items
Ionic Spark (Dominion)
Increased attack speed to 50% from 45%
Increased proc damage to 110 from 100
Warmog's Armor
Passive health gain cap reduced to 350 from 450
Passive health regeneration per 5 reduced to 10 from 15
Health gain per kill or assist reduced to 35 from 45, minion kill reduced to 3.5 from 4.5
Health regeneration per 5 gain per kill or assist reduced to 1 from 1.5, minion kill reduced to .1 from .15
General
The Winter Map has returned as a Field of Justice!
On Dominion only, characters with a "Zombie" state (Karthus' Death Defied, Kog'Maw's Icathian Surprise, Yorick's Omen of Death reanimations) will now start their respawn timers when their Zombie state ends, rather than when it begins
Original League of Legends (LoL) Thread - WillDaSnail - 2011-12-13
Dark Link Wrote:PATCH NOTESSSSSSSSS;fakjfgslkdjl;gd
Ahri, her skins, and all of the Snowdown Showdown content will be simultaneously released in North America, Europe, and Korea on 12/14.
PVP.net v1.50
Added the ability to search skins by Champion name in the Store
Fixed several bugs that resulted in some cases of the "Session Closed" error
League of Legends v1.0.0.130
Ahri, the 9 Tails Fox
Orb of Deception: Ahri throws out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.
Fox-Fire: Ahri releases three fox-fires, which after a short delay lock on and attack nearby enemies.
Charm: Ahri blows a kiss that damages and charms an enemy it encounters, causing them to walk harmlessly towards her.
Spirit Rush: Ahri dashes forward and fires essence bolts, damaging 3 nearby champions. Spirit Rush can be cast up to three times before going on cooldown.
Soul Eater (Passive): Ahri gains a charge of Soul Eater whenever one of her spells hits an enemy (max: 3 charges per spell). Upon reaching 9 charges, Ahri's next spell has bonus Spell Vamp.
Fizz
Base health regen per 5 reduced to 7 from 9
Chum the Waters
Fixed a bug where Chum the Waters stopped working if Fizz died
Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling
Using Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately
Added a 3-2-1 timer like Time Bomb
No longer hits nontargetable units like Vladimir in Sanguine Pool
Urchin Strike ability power ratio reduced to .6 from .7
Seastone Trident active base damage reduced to 10/15/20/25/30 from 10/20/30/40/50
Kassadin
Riftwalk cooldown increased to 7/6/5 from 6/5/4
Lux
Prismatic Barrier
Shield strength increased to 80/105/130/155/180 from 60/85/110/135/160
Missile speed increased to 1400 from 1200
Lucent Singularity cooldown reduced to 9 seconds from 11
Miss Fortune
Bullet Time base damage increased to 65/95/125 from 60/85/110
Mordekaiser
Iron Man (Passive) shield amount increased to 35% from 30%
Siphon of Destruction damage increased to 70/115/160/205/250 from 65/105/145/185/225
Pantheon
Aegis of Zeonia mana cost reduced to 55 from 70
Grand Skyfall mana cost reduced to 125 from 150
Sivir
Boomerang Blade
Base damage reduced to 70/115/160/205/250 from 80/125/170/215/260
Now scales with ability power at a 0.5 ratio
Ricochet
Damage falloff per bounce reduced to 20% from 25%
Fixed a bug which caused Ricochet to cost additional mana on throwing the projectile
Updated recommended items
Sona
No longer automatically acquires attack targets when idle while Power Chord is active
Trundle
As of the Volibear patch, Contaminate's CC reduction applies to Silences and Blinds
Tryndamere
Bloodlust heal per 1 fury reduced to 0.5/0.95/1.4/1.85/2.3 from 0.65/1.15/1.65/2.15/2.65
Twisted Fate
Auto-attack range increased to 525 from 510
Pick a Card will no longer randomly attack targets once a card has been picked and will not stop attacking if Twisted Fate is given an attack command or is already attacking a target
Udyr
Monkey's Agility no longer grants Dodge
Veigar
Primordial Burst mana cost reduced to 125/175/225 from 150/200/250
Dark Matter mana cost reduced to 70/80/90/100/110 from 100/110/120/130/140
Baleful Strike
Mana cost adjusted to 60/65/70/75/80 from 75 at all levels
Total ability power accumulated from Baleful Strike is now displayed in the tooltip
Event Horizon mana cost reduced to 80/90/100/110/120 from 80/95/110/125/140
Volibear
Frenzy base damage reduced to 80/125/170/215/260 from 90/140/190/240/290
Frenzy bonus health scaling reduced to 18% from 20%
Xin'Zhao
Crescent Sweep Armor and Magic Resist increase per Champion hit on increased to 7/10/13 from 5/8/11
Masteries
Alacrity attack speed reduced to 1/2/3/4% from 1.5/3/4.5/6%
Summoner's Resolve - Improved Heal reduced to 10% from 15%
Perseverance removed, replaced with Strength of Spirit - increases health regen per 5 seconds by 0.4/0.7/1% of maximum mana
Summoner Spells
Garrison now correctly applies assists to the caster
Items
Ionic Spark (Dominion)
Increased attack speed to 50% from 45%
Increased proc damage to 110 from 100
Warmog's Armor
Passive health gain cap reduced to 350 from 450
Passive health regeneration per 5 reduced to 10 from 15
Health gain per kill or assist reduced to 35 from 45, minion kill reduced to 3.5 from 4.5
Health regeneration per 5 gain per kill or assist reduced to 1 from 1.5, minion kill reduced to .1 from .15
General
The Winter Map has returned as a Field of Justice!
On Dominion only, characters with a "Zombie" state (Karthus' Death Defied, Kog'Maw's Icathian Surprise, Yorick's Omen of Death reanimations) will now start their respawn timers when their Zombie state ends, rather than when it begins
Man Fizz got hit hard. Then again, I thought he was broken in certain areas, and could sure use a bit of fixing.
Wait, wat. Sivir's getting a couple of nerfs and now has an AP ratio on her Boomerang? (lolwut?) I thought she was in a good spot...maybe too good I guess? Haha. Also, the decreased bounce damage on Ricochet is going to help her out a LOT. (though I wish for a 5 mana cost reduction on Ricochet, then everything will be good)
And there goes Udyr's passive. But what is it going to be replaced with? Atm his passive only gives him additional AS....
Expected/10 on the Atmog nerfs
Original League of Legends (LoL) Thread - Dark Link - 2011-12-13
WillDaSnail Wrote:Wait, wat. Sivir's getting a couple of nerfs and now has an AP ratio on her Boomerang? (lolwut?) I thought she was in a good spot...maybe too good I guess? Haha
Have no idea why she's even being nerfed as Vayne and Graves pomegranate all over her if she even gets within AA range.
Original League of Legends (LoL) Thread - ItachiPower - 2011-12-13
Leaked Ahri skin!
Original League of Legends (LoL) Thread - FenixR - 2011-12-13
I hate swain, dont know how to fragging use it, lost any interest on knowing how to either.
Quote:Udyr
* Monkey's Agility no longer grants Dodge
YES!YES!HDBison.avi
And warmog wasnt hit as hard as i though it would be.
Original League of Legends (LoL) Thread - WillDaSnail - 2011-12-13
Hmmm I really want to see how this skin turns out.
Original League of Legends (LoL) Thread - Dark Link - 2011-12-13
Just realized the Veigar buffs. Awww pomegranate!
lol @ Heal Mastery nerf, pretty sure we saw that coming.
WillDaSnail Wrote:Expected/10 on the Atmog nerfs
Dude, we lost 2 WHOLE ATTACK DAMAGE! Atmogs sucks now! Worst item combo ever! (╯°□°)╯︵ ┻━┻
Original League of Legends (LoL) Thread - WillDaSnail - 2011-12-13
Riot dun goof
Nasus passive:
Quote:Soul Eater (Passive): Nasus drains his foe's spiritual energy, giving him bonus Lifesteal
Ahri's passive:
Quote:Soul Eater (Passive): Ahri gains a charge of Soul Eater whenever one of her spells hits an enemy (max: 3 charges per spell). Upon reaching 9 charges, Ahri's next spell has bonus Spell Vamp.
Also, here's another kicker: Ezreal designed Nasus too. LOL
(And inb4 they give Ahri or Nasus a new name for their passives)
Original League of Legends (LoL) Thread - Worthyness - 2011-12-13
So is TF's pick a Card I have to manually target a monster instead of letting it auto attack for me? o_O Their wording is a little confusing to me...
Original League of Legends (LoL) Thread - Dark Link - 2011-12-13
Worthyness Wrote:So is TF's pick a Card I have to manually target a monster instead of letting it auto attack for me? o_O Their wording is a little confusing to me...
Basically you tell TF when to attack when he has PaC activated.
It's to prevent premature Gold Card attacks on minions.
Original League of Legends (LoL) Thread - Worthyness - 2011-12-13
well that seems relatively useless. I figured those were just parts of the game that augmented skill for players. I still have to get used to picking the appropriate card in a pinch though, so I guess it's ok. The auto target thing was good when I had to try to kite other champs (too bad TF's range sucks [but it gets a buff ])
Original League of Legends (LoL) Thread - Five Second Pose - 2011-12-13
WillDaSnail Wrote:And there goes Udyr's passive. But what is it going to be replaced with? Atm his passive only gives him additional AS....
Whatever it was designed to do. In this case it'll probably be some bonus armour.
wait what's going to happen to NINJA TABI
Original League of Legends (LoL) Thread - SolicShooter - 2011-12-13
Dark Link Wrote:PATCH NOTESSSSSSSSS;fakjfgslkdjl;gd
Ahri, her skins, and all of the Snowdown Showdown content will be simultaneously released in North America, Europe, and Korea on 12/14.
PVP.net v1.50
Added the ability to search skins by Champion name in the Store
Fixed several bugs that resulted in some cases of the "Session Closed" error
League of Legends v1.0.0.130
Ahri, the 9 Tails Fox
Orb of Deception: Ahri throws out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.
Fox-Fire: Ahri releases three fox-fires, which after a short delay lock on and attack nearby enemies.
Charm: Ahri blows a kiss that damages and charms an enemy it encounters, causing them to walk harmlessly towards her.
Spirit Rush: Ahri dashes forward and fires essence bolts, damaging 3 nearby champions. Spirit Rush can be cast up to three times before going on cooldown.
Soul Eater (Passive): Ahri gains a charge of Soul Eater whenever one of her spells hits an enemy (max: 3 charges per spell). Upon reaching 9 charges, Ahri's next spell has bonus Spell Vamp.
Fizz
Base health regen per 5 reduced to 7 from 9
Chum the Waters
Fixed a bug where Chum the Waters stopped working if Fizz died
Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling
Using Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately
Added a 3-2-1 timer like Time Bomb
No longer hits nontargetable units like Vladimir in Sanguine Pool
Urchin Strike ability power ratio reduced to .6 from .7
Seastone Trident active base damage reduced to 10/15/20/25/30 from 10/20/30/40/50
Kassadin
Riftwalk cooldown increased to 7/6/5 from 6/5/4
Lux
Prismatic Barrier
Shield strength increased to 80/105/130/155/180 from 60/85/110/135/160
Missile speed increased to 1400 from 1200
Lucent Singularity cooldown reduced to 9 seconds from 11
Miss Fortune
Bullet Time base damage increased to 65/95/125 from 60/85/110
Mordekaiser
Iron Man (Passive) shield amount increased to 35% from 30%
Siphon of Destruction damage increased to 70/115/160/205/250 from 65/105/145/185/225
Pantheon
Aegis of Zeonia mana cost reduced to 55 from 70
Grand Skyfall mana cost reduced to 125 from 150
Sivir
Boomerang Blade
Base damage reduced to 70/115/160/205/250 from 80/125/170/215/260
Now scales with ability power at a 0.5 ratio
Ricochet
Damage falloff per bounce reduced to 20% from 25%
Fixed a bug which caused Ricochet to cost additional mana on throwing the projectile
Updated recommended items
Sona
No longer automatically acquires attack targets when idle while Power Chord is active
Trundle
As of the Volibear patch, Contaminate's CC reduction applies to Silences and Blinds
Tryndamere
Bloodlust heal per 1 fury reduced to 0.5/0.95/1.4/1.85/2.3 from 0.65/1.15/1.65/2.15/2.65
Twisted Fate
Auto-attack range increased to 525 from 510
Pick a Card will no longer randomly attack targets once a card has been picked and will not stop attacking if Twisted Fate is given an attack command or is already attacking a target
Udyr
Monkey's Agility no longer grants Dodge
Veigar
Primordial Burst mana cost reduced to 125/175/225 from 150/200/250
Dark Matter mana cost reduced to 70/80/90/100/110 from 100/110/120/130/140
Baleful Strike
Mana cost adjusted to 60/65/70/75/80 from 75 at all levels
Total ability power accumulated from Baleful Strike is now displayed in the tooltip
Event Horizon mana cost reduced to 80/90/100/110/120 from 80/95/110/125/140
Volibear
Frenzy base damage reduced to 80/125/170/215/260 from 90/140/190/240/290
Frenzy bonus health scaling reduced to 18% from 20%
Xin'Zhao
Crescent Sweep Armor and Magic Resist increase per Champion hit on increased to 7/10/13 from 5/8/11
Masteries
Alacrity attack speed reduced to 1/2/3/4% from 1.5/3/4.5/6%
Summoner's Resolve - Improved Heal reduced to 10% from 15%
Perseverance removed, replaced with Strength of Spirit - increases health regen per 5 seconds by 0.4/0.7/1% of maximum mana
Summoner Spells
Garrison now correctly applies assists to the caster
Items
Ionic Spark (Dominion)
Increased attack speed to 50% from 45%
Increased proc damage to 110 from 100
Warmog's Armor
Passive health gain cap reduced to 350 from 450
Passive health regeneration per 5 reduced to 10 from 15
Health gain per kill or assist reduced to 35 from 45, minion kill reduced to 3.5 from 4.5
Health regeneration per 5 gain per kill or assist reduced to 1 from 1.5, minion kill reduced to .1 from .15
General
The Winter Map has returned as a Field of Justice!
On Dominion only, characters with a "Zombie" state (Karthus' Death Defied, Kog'Maw's Icathian Surprise, Yorick's Omen of Death reanimations) will now start their respawn timers when their Zombie state ends, rather than when it begins
The Lux changes are dissapointing to say the least. She has extremely high mana costs compared to some other champions and her shield isn't where she needed huge buffs. I guess I might have expected too much, although this does warrant a shield second kinda build or even first as support.