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Gunslinger Build (Lv. 10-200) - yoshifan - 2009-03-10

Killing Anego is probably the best source of exp a corsair can get, but I'm sure on the more crowded servers, such as Scania and Bera, it's pretty tough to consistently find Anegos unless you're on top of tracking them the entire day and are able to have spare time in your schedule so that you can Anego based on their spawn times. Also, Anegoing usually involves the use of apples, which is quite an expensive method of training. Frown


Gunslinger Build (Lv. 10-200) - DrRusty - 2009-03-14

isn't adding 2 or 3 points in booster early in your 2nd job build better than going straight for mastery? I found booster extremely useful with just a few points in it.


Gunslinger Build (Lv. 10-200) - Dusk - 2009-03-14

Even though I do have Bishop friends that are willing to train with me, some for pots, some just because they get good exp as well, I'm still leaning towards Cannon -> Air Strike. It definitely looks like a good build for anyone for who bossing isn't the highest priority.

With one point in it, I'm hitting something like 8k to 15k at level 122. Maxed Air Strike at early level 14x should be able to hit something like 26k-46k, I'm guessing. That's enough to kill most monsters in 2-3 hits. The main advantage of Air Strike over other skills is that it lets you hit things without being near them at all. No matter how fast you can kill with your other skills, you'll hit a point where you can't kill any faster because they're too far away. Even if it doesn't do quite as much damage as Torpedo, or help with bossing, Air Strike will improve your killing speed overall.

I also think it's possible for a 14x Corsair to kill Harps or Windraiders nearly as efficiently as 12x mages with a good level of Air Strike and Torpedo. The implications of this are obvious, I think.

I think Air Strike ignores bullet attack or something. It is a little weaker than you'd expect it to be from the %, but not that much.


Gunslinger Build (Lv. 10-200) - Zenkat - 2009-04-03

yoshifan Wrote:Killing Anego is probably the best source of exp a corsair can get, but I'm sure on the more crowded servers, such as Scania and Bera, it's pretty tough to consistently find Anegos unless you're on top of tracking them the entire day and are able to have spare time in your schedule so that you can Anego based on their spawn times. Also, Anegoing usually involves the use of apples, which is quite an expensive method of training. Frown

Honestly, Anego is an awesome idea, and i'd love to be able to kill her a few times a day. But i live in overcrowded Bera AND there have been nodelay f@ggots killing her nonstop for the last 3 months. Because Nexon cant police their own game, i'm stuck training on inefficient junk. YeNight of Bera managed to do serious Anego training back in Nov-Dec before this nodelay crap got seriously out of hand. She did have pics of nodelayers trying to KS her way back then too, but it wasnt not nearly as common as it is now.

So far i'm 128 with 18 cannon and 5 airstrike. I think im gonna shoot for 21 cannon next level, then 1 cannon 2 airstrike the next few levels after. Exp at peak is certainly decent (although only half of what i can get bottoming a bishop at newties).


Gunslinger Build (Lv. 10-200) - Takebacker - 2009-04-03

Zenkat Wrote:Honestly, Anego is an awesome idea, and i'd love to be able to kill her a few times a day. But i live in overcrowded Bera AND there have been nodelay f@ggots killing her nonstop for the last 3 months. Because Nexon cant police their own game, i'm stuck training on inefficient junk. YeNight of Bera managed to do serious Anego training back in Nov-Dec before this nodelay crap got seriously out of hand. She did have pics of nodelayers trying to KS her way back then too, but it wasnt not nearly as common as it is now.

So far i'm 128 with 18 cannon and 5 airstrike. I think im gonna shoot for 21 cannon next level, then 1 cannon 2 airstrike the next few levels after. Exp at peak is certainly decent (although only half of what i can get bottoming a bishop at newties).

How's nightshadows workin for ya?


Gunslinger Build (Lv. 10-200) - Fiel - 2009-04-14

Also, these new mini-dungeons really open up doors for early gunslingers, especially with Karin's training quests that ask you to fight pigs.

FOR ALL EARLY GUNSLINGERS, GO TO THE PIG MINI-DUNGEON TO THE RIGHT OF HENESYS. You'll thank me later.

Also, get double shot and somersault kick right away. Once you finish maxing somersault kick and you're at level 24 or so, head to the horned mushroom mini-dungeon to the right of Sleepywood. There are sniping points along each of the top three ridges, then use somersault kick spam on the bottom to clear out the huge mob that forms. It's excellent exp!

Of course, I'm funded, so that changes things.


Gunslinger Build (Lv. 10-200) - IllegallySane - 2009-04-14

Fiel Wrote:Also, these new mini-dungeons really open up doors for early gunslingers, especially with Karin's training quests that ask you to fight pigs.

FOR ALL EARLY GUNSLINGERS, GO TO THE PIG MINI-DUNGEON TO THE RIGHT OF HENESYS. You'll thank me later.

Also, get double shot and somersault kick right away. Once you finish maxing somersault kick and you're at level 24 or so, head to the horned mushroom mini-dungeon to the right of Sleepywood. There are sniping points along each of the top three ridges, then use somersault kick spam on the bottom to clear out the huge mob that forms. It's excellent exp!

Of course, I'm funded, so that changes things.

I don't think funding is an issue in getting awesome EXP at Pig/Horny Mush mini-dungeons, because all in all most Gunslingers should be doing almost similar damage because of how Double Shot was designed. Only major change I can imagine is an attack glove, but I'm sure the damage increase from attack is minuscule at 1x-2x.


Gunslinger Build (Lv. 10-200) - Fiel - 2009-04-14

IllegallySane Wrote:I don't think funding is an issue in getting awesome EXP at Pig/Horny Mush mini-dungeons, because all in all most Gunslingers should be doing almost similar damage because of how Double Shot was designed. Only major change I can imagine is an attack glove, but I'm sure the damage increase from attack is minuscule at 1x-2x.

I'll be the judge of that.

33 ATK Negotiator
12 ATK pot

An unfunded slinger would probably have a clean Cold (whatever) with 27 ATK and no atk pot. That would result in a 24 ~ 173 attack range. This is a nice increase. Smile

[Image: maple0013.jpg]


Gunslinger Build (Lv. 10-200) - IllegallySane - 2009-04-14

Oh wow, a 50% damage increase, and you don't even have an attack glove on. I stand corrected.


Gunslinger Build (Lv. 10-200) - JoeTang - 2009-04-14

Fiel Wrote:I'll be the judge of that.

33 ATK Negotiator
12 ATK pot

An unfunded slinger would probably have a clean Cold (whatever) with 27 ATK and no atk pot. That would result in a 24 ~ 173 attack range. This is a nice increase. Smile

[Image: maple0013.jpg]

No 100%ed DEX Bathrobe?


Gunslinger Build (Lv. 10-200) - Fiel - 2009-04-14

JoeTang Wrote:No 100%ed DEX Bathrobe?

Ack, completely forgot it. Thanks for reminding me. *buys one*

EDIT: Range is now 38 - 277. ^_^


Gunslinger Build (Lv. 10-200) - Bribery - 2009-04-14

I was bored today so I slightly cleaned up the guide, added in some alternative builds and training spots.

Also found this video:

Level 181 Corsair soloing at Time Temple


Gunslinger Build (Lv. 10-200) - FroznSolid - 2009-08-29

I read your guide, and had some questions:

The Guide Wrote:120: +1 Elemental Boost (01) +1 Battleship (01) +1 Battleship Torpedo (01)
121: +2 Battleship Cannon (02) +1 Wrath of the Octopi (01)

Why not go +2 Cannon/+1 Air Strike at 121? Air Strike increases %/hr significantly and is a powerful atk useful at Newties. Octopus won't be useful for anything but show.

The Guide Wrote:05 Rapid Fire
20 Bullseye
25 Rapid Fire

Rapid Fire is a terrible skill, For a bossing build Max Ship > Max Bullseye > Max RF would probably be better.

The Guide Wrote:30 Battleship Torpedo
(19 Maple Warrior)
20 Bullseye/30 Rapid Fire (Either one can come first)

That's suppose to be the training build? lulwut? Where's Air Strike? While it can get your battleship damage, its amazing for making mobs when your about to go into a diff plat [and the monsters are visible], and freeze before you board ship and your battleship damaged problem goes away.

I think 21 Torp > Max MW > 21 Air Strike > Max Torp > Max Air Strike would probably be better. MW should not be maxed if you have no problem maxing finding parties/it won't help you do 1 hit KO less with Torp or Cannon

The Guide Wrote:30 Rapid Fire
20 Bullseye
30 Battleship Torpedo/19 Maple Warrior

imo, that's the worst build you have up there. Training/Bossing? Why do you max RF? I know many corsairs who prefer Burst > RF in training, thanks to jump atk ability and how Ship takes forever to break if controlled correctly in normal training. A 13x Corsair told me his ship broke every about 58 minutes [that was with lv 1 ship].

Why would you max a skill only used in 90 seconds out of an hour?

And where did Max ship go? I"m guessing this guide must be really outdated if it doesn't have max ship, which helps both in training and bossing.

I think this would be better: 21 Torpedo > Max Ship > Max Bullseye

Sorry if any of this has been mentioned already, i'm not about to read through 40 pages of comments Tongue


Gunslinger Build (Lv. 10-200) - GunisBack - 2009-08-29

FroznSolid Wrote:Rapid Fire is a terrible skill, For a bossing build Max Ship > Max Bullseye > Max RF would probably be better.

And where did Max ship go? I"m guessing this guide must be really outdated if it doesn't have max ship, which helps both in training and bossing.

You gotta remember that this was written before the kmst skill updates and back then max ship was a bad way to go. Now, Max ship is probably one of the better things you can do in my opinion.


Gunslinger Build (Lv. 10-200) - FroznSolid - 2009-08-29

GunisBack Wrote:You gotta remember that this was written before the kmst skill updates and back then max ship was a bad way to go. Now, Max ship is probably one of the better things you can do in my opinion.

yea, i said that this guide must be outdated.

Update pl0x Frown


Gunslinger Build (Lv. 10-200) - Dusk - 2009-08-29

Bribery was a pretty big RF advocate back in the day. A lot of people were, to be fair. We thought back-up skills were actually needed at places other than HT and that our ship broke every couple of minutes.


Gunslinger Build (Lv. 10-200) - Bribery - 2009-08-29

Yes the guide is quite outdated. I have been working on a huge update but other stuff keeps getting in the way (and laziness Rolleyes).

Corsair 4th job builds are still very diverse after maxing Cannon. What Dusk said is true, I used to heavily support Rapid Fire after Cannon or Bullseye. However, the more I train, the less useful I find Rapid Fire to be especially now that I have level 21 Torpedo. Handling mobs is so much easier with 21 Torpedo that my ship breaks less than it did before.


Gunslinger Build (Lv. 10-200) - fiftyschmooo - 2009-08-29

Bribery Wrote:Yes the guide is quite outdated. I have been working on a huge update but other stuff keeps getting in the way (and laziness Rolleyes).

Corsair 4th job builds are still very diverse after maxing Cannon. What Dusk said is true, I used to heavily support Rapid Fire after Cannon or Bullseye. However, the more I train, the less useful I find Rapid Fire to be especially now that I have level 21 Torpedo. Handling mobs is so much easier with 21 Torpedo that my ship breaks less than it did before.

Big Grin wow @ that vid of the lvl 181 corsair that corsairs like... must have an atk range ~ 100 more than mine @ the most i feel good that someone in a "better" version has dam close to my damage, and if oblivion gaurdians are neutral to ice... she doesnt have maxed Elemental boost (bad choice imo Big Grin)andy if you need my help (seeing damage with maxed skills kinda thing) feel free to ask in game


Gunslinger Build (Lv. 10-200) - FroznSolid - 2009-08-30

ok, i just wanted to make sure the author wasn't sitting in a cave unaware of the updates/how things turned out. Rolleyes


Gunslinger Build (Lv. 10-200) - madanthony - 2009-08-30

My build so far/planned has gone one-point wonders->cannon->6 ship->21 torp->21 RF (Currently 18)->Max Bullseye->Max Torp
I won't say my choice of RF is the best, but I will stick up for it and say I have no regrets about it.