Southperry.net
[1.2.248] Mushroom Castle - Printable Version

+- Southperry.net (https://www.southperry.net)
+-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13)
+--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68)
+--- Thread: [1.2.248] Mushroom Castle (/showthread.php?tid=13957)

Pages: 1 2 3 4 5 6 7


[1.2.248] Mushroom Castle - IsaacGS - 2009-07-24

The new area isn't even enterable by Aran or Cygnus. It's purely Adventurer exclusive. I took a lot of SSes to explain the new stuff so I'll post it up later.


[1.2.248] Mushroom Castle - KatanaKiwi - 2009-07-24

im looking forward to see them Smile been refreshing this topic like every hour or so Wink

and just for confirmations but the table of skills that fiel posted are 3 different skills right? without a doubt they are related but since the way he posted them im just assuming they are 3 different skills

them being lvl 1 also probiably means they are either obtained via a quest of used for a special quest or something like the hidden ufo skills or the mu lung pq raid (are these hidden?)

or am i thinking way too much behind small details?

IsaacGS Wrote:The new area isn't even enterable by Aran or Cygnus. It's purely Adventurer exclusive. I took a lot of SSes to explain the new stuff so I'll post it up later.

doesnt that pretty much confirm this isnt a wedding area since i doubt cross race (aran/adventurer/cygnus) mariages are forbidden? maybe the wedding thingy has to do with the storyline, like the pricess is getter married to a pinguin


[1.2.248] Mushroom Castle - Fiel - 2009-07-24

No, Kiwi, you're not thinking too hard. That is correct; they are three separate skills.


[1.2.248] Mushroom Castle - Dusk - 2009-07-24

Any idea what the skills do, or what the new skill animations look like? Having an example to look at would be great.


[1.2.248] Mushroom Castle - kremechoko - 2009-07-24

IsaacGS Wrote:The new area isn't even enterable by Aran or Cygnus. It's purely Adventurer exclusive. I took a lot of SSes to explain the new stuff so I'll post it up later.

What the hell?
That SUCKS.
What's going to happen to the Arans/Cygnuses who want to get married?
"sorry u aren't adventurer. LULZ U GO BACK TO AMORIA!"


[1.2.248] Mushroom Castle - Sinnuendo - 2009-07-24

Dusk Wrote:Any idea what the skills do, or what the new skill animations look like? Having an example to look at would be great.

I shoved the beginner skills into Google translator, and it looks like they do 150% damage to Pigs and I think Slimes and Mushrooms. I don't know if it's a passive boost or an actual attack, but it kind of makes sense that it would be those three monsters since they're the strongest ones on Maple Island.

I still wanna see the new 1st Job animations, please. :/


[1.2.248] Mushroom Castle - Fiel - 2009-07-24

Give me a few minutes and I'll have the first job animations up.


[1.2.248] Mushroom Castle - Razzberry - 2009-07-24

Does the actual arrow for arrow blow turn red?

Or does it stay blue?


[1.2.248] Mushroom Castle - Fiel - 2009-07-24

Fully uploaded.

EDIT: Yes, it turns red. I just forgot to do that one.


[1.2.248] Mushroom Castle - lul. - 2009-07-24

hmm, those do look pretty cool. I just wish they were for all job advancements.


[1.2.248] Mushroom Castle - Razzberry - 2009-07-24

Fiel Wrote:Fully uploaded.

EDIT: Yes, it turns red. I just forgot to do that one.

Austin is now happy.


[1.2.248] Mushroom Castle - Sarah - 2009-07-24

They look a lot less bland then WHITE which is nice.


[1.2.248] Mushroom Castle - Kurtle - 2009-07-24

Hrmm I really like these even though they look maroonish but I wonder if they will now do this for every animation since they've done it for first job...

Edit-Is there a change in animation for Dash?


[1.2.248] Mushroom Castle - KatanaKiwi - 2009-07-24

[SIZE="1"]i really hope they will do this for 2nd, 3rd or even 4th job too, not so much for the final result but i think it makes the game more fresh and actually makes it feel like you are mastering a skill more and more...[/SIZE]

p.s. donators have a red ign =D


[1.2.248] Mushroom Castle - Razzberry - 2009-07-24

KatanaKiwi Wrote:p.s. donators have a red ign =D

And?





But yeah, it would be awesome if they did this for all skills, though it wouldn't work for some, for example, summons.


[1.2.248] Mushroom Castle - 66alex66 - 2009-07-24

FF looks just like a strikers FF except in red, so does L7


[1.2.248] Mushroom Castle - Baklava - 2009-07-24

Fiel Wrote:Give me a few minutes and I'll have the first job animations up.

Are there skill animation changes for 2nd/3rd/4th jobs also?


[1.2.248] Mushroom Castle - Razzberry - 2009-07-24

Baklava Wrote:Are there skill animation changes for 2nd/3rd/4th jobs also?

Nope.


But we can hope.


[1.2.248] Mushroom Castle - IsaacGS - 2009-07-24

Sinnuendo Wrote:I shoved the beginner skills into Google translator, and it looks like they do 150% damage to Pigs and I think Slimes and Mushrooms. I don't know if it's a passive boost or an actual attack, but it kind of makes sense that it would be those three monsters since they're the strongest ones on Maple Island.

I still wanna see the new 1st Job animations, please. :/
It's passive, but you don't get it until level 15 or so.


[1.2.248] Mushroom Castle - Razzberry - 2009-07-24

IsaacGS Wrote:It's passive, but you don't get it until level 15 or so.

That seems kind of pointless, cause wouldn't they be OHKOing them anyways?