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[Content Patch] Ver. 0.62 - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11) +--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20) +--- Thread: [Content Patch] Ver. 0.62 (/showthread.php?tid=5128) |
[Content Patch] Ver. 0.62 - Loose - 2008-11-11 Dusk Wrote:Curious, does anyone think that we won't get pirates this patch?It's most likely that we are, but the patching time seems too low for this. I know somewhere out there, there will be some quest that will be glitched and be repeatable forever. This patch is something Nexon can't botch. [Content Patch] Ver. 0.62 - Mark - 2008-11-11 What happens if they glitch CS? Like...what IF after they fix the 1 meso quests, they make it so you can buy NX FOR MESOS?! Wishful thinking. [Content Patch] Ver. 0.62 - Conciente - 2008-11-11 Roxas Wrote:Pirates and Demethos (3 week 2x exp event.). That's about it. No, I'm serious. What interesting stuff does this patch brings? [Content Patch] Ver. 0.62 - Mark - 2008-11-11 Conciente Wrote:No, I'm serious. You're pretty ignorant if you think Pirates won't impact the community in any way. [Content Patch] Ver. 0.62 - Spadow - 2008-11-11 Conciente Wrote:No, I'm serious. Patch 0.62:
Hmm.. I wonder if this patch adds maps of Time Temple / Elin Forest. [Content Patch] Ver. 0.62 - Conciente - 2008-11-11 Opeth Wrote:You're pretty ignorant if you think Pirates won't impact the community in any way. Maybe the first couple of months. After a while, they'll only be a Time Leap mule. Spadow Wrote:Patch 0.62:Thanks. Just another normal patch.
[Content Patch] Ver. 0.62 - Mark - 2008-11-11 Conciente Wrote:Maybe the first couple of months. After a while, they'll only be a Time Leap mule. I knew it was pointless to try and point out a flaw in an argument with a Night Lord. [Content Patch] Ver. 0.62 - Conciente - 2008-11-11 Opeth Wrote:I knew it was pointless to try and point out a flaw in an argument with a Night Lord.Hey, I never said I didn't respect your opinion. [Content Patch] Ver. 0.62 - Roads - 2008-11-11 I BET PIRATES THIS PATCH!!!111
[Content Patch] Ver. 0.62 - iamflip - 2008-11-11 Double the amount of time this patch will take. That's the real length of this patch I bet.
[Content Patch] Ver. 0.62 - Blankout - 2008-11-11 Loose Wrote:It's most likely that we are, but the patching time seems too low for this. Don't we already have most of the pirate information in-game already? [Content Patch] Ver. 0.62 - Dusk - 2008-11-11 Opeth Wrote:I knew it was pointless to try and point out a flaw in an argument with a Night Lord. For NLs, every character is a mule of some sort. [Content Patch] Ver. 0.62 - Kirov - 2008-11-11 Opeth Wrote:What happens if they glitch CS? Like...what IF after they fix the 1 meso quests, they make it so you can buy NX FOR MESOS?! The cash shop will be closed faster than you can blink. Nexon are anything but slow on fixing bugs related to Nx.
[Content Patch] Ver. 0.62 - Five Second Pose - 2008-11-11 Blankout Wrote:Don't we already have most of the pirate information in-game already? Yeah, but there's so much else that needs to be changed. Changing every equip in the game to have a pirate requirement... changing drop tables to add pirate stuff... changing quests that can only be done by a specific class (I think that's just Cupid's Courier, so I'm going to check that quest ASAP to see if it's glitched), or gives a class-specific reward... I'm sure there's more. I'm not sure if it actually takes a lot of time, though, especially the first and last. [Content Patch] Ver. 0.62 - Corn - 2008-11-11 Devil's Sunrise Wrote:1st@@@@@@@@@@ Wait wait, how do you know it won't be delayed? I'm personally hoping it gets delayed by a couple of hours so it'll be finished when I get home from school, lol. [Content Patch] Ver. 0.62 - Loose - 2008-11-11 Rayquaza2233 Wrote:Yeah, but there's so much else that needs to be changed. Changing every equip in the game to have a pirate requirement... changing drop tables to add pirate stuff... changing quests that can only be done by a specific class (I think that's just Cupid's Courier, so I'm going to check that quest ASAP to see if it's glitched), or gives a class-specific reward... I'm sure there's more. I'm not sure if it actually takes a lot of time, though, especially the first and last.And adding Pirates to a lot of interfaces and making sure Pirates can use all common equips. I wonder what they'll do with Pirates and Bosshunter equipment. [Content Patch] Ver. 0.62 - Russt - 2008-11-11 DrRusty Wrote:I honestly think we have 1 or 2 too many. The maple world is getting so huge, but the populations in each server are growing smaller.He posted numbers D: BENHAMMER HIM ISAAC On topic, I don't think adding Pirates to interfaces is that hard. I'm willing to bet they'll just copypasta chunks of data from KMS, and Babelfish the strings or something. [Content Patch] Ver. 0.62 - randompeep - 2008-11-11 Roads Wrote:I BET PIRATES THIS PATCH!!!111 No, really? ![]() @above post: They would need to add data for Masteria quests (especially Cleaning Up the Streets)... [Content Patch] Ver. 0.62 - Corn - 2008-11-11 Russt Wrote:He posted numbers D: BENHAMMER HIM ISAAC Pirates aren't the only thing. They would have to remember to add the numerous tiny details, such as adding weapons to the Monster Carnival, the level 30 snowshoes, etc. etc. [Content Patch] Ver. 0.62 - Kirov - 2008-11-11 Loose Wrote:And adding Pirates to a lot of interfaces and making sure Pirates can use all common equips. This is what i am most dissapointed with. Pirates have missed out on all the Masteria and iTCG gear. Maybe set 5 will be full of pirate items.
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