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Magic Accuracy - Printable Version

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Magic Accuracy - happylight - 2010-07-12

I don't think a lv10 can hit a golem at all in GMS right now? Perhaps they just made 20% the minimum hit rate. Try a much higher level mob and see if you still hit 20%.


Magic Accuracy - Hazzy - 2010-07-12

Golems are only level 26 now. Much like a Horny Mushroom in gMS.


Magic Accuracy - donovan - 2010-07-12

So Accuracy and Magic Accuracy are one in the same, by that I mean, Accuracy Equips work just fine on Mages?


Magic Accuracy - Hazzy - 2010-07-12

Physical Accuracy and Magic Accuracy are very different statistics. If you equip an item that says "+x accuracy", both Physical and Magically accuracy will be increased.


Magic Accuracy - Dusk - 2010-07-12

Well, hell, if accuracy doesn't affect hit rate, what does it do? Crit rate/damage, perhaps?


Magic Accuracy - WayOfTime - 2010-07-12

Why would they add a skill for 4th job archers that adds accuracy, then (Marksmanship)? Does this mean that you would hit 10% more times? So, if you would have hit 90% of the time, it would then be 100%? Or did Nexon choose to mess with us...?


Magic Accuracy - Kalovale - 2010-07-12

Dusk Wrote:Well, hell, if accuracy doesn't affect hit rate, what does it do? Crit rate/damage, perhaps?

That could be intriguing. More accuracy allows you to hit closer to the vital spot, thus more lethal criticals (higher Critical mastery?).


Magic Accuracy - EmuAlert - 2010-07-16

Hazzy Wrote:It doesn't even factor in magic accuracy. o-o

Seems to fit really well, though. What's the point of having "magic accuracy" if it's entirely level dependent?
Perhaps magic accuracy is the new "hands"? I think we all know how much Nexon loves to pineapple with our heads.


Magic Accuracy - MissingLink - 2010-07-17

So would this be a reasonable summary of hit rates thus far?

All physical classes and high-luk mage/clerics:
Char lvl >= Mob lvl : always hit
Mov lvl - Char Lvl >= 20: never hit
Mob lvl - Char lvl < 20: Hit rate = [20 - (Mob Lv - Char Lv)] / 20

Low-Luk mage/cleric class:
Rarely hit anything, formula unknown


Magic Accuracy - LiquidSwing - 2010-07-17

MissingLink Wrote:So would this be a reasonable summary of hit rates thus far?

All physical classes and high-luk mage/clerics:
Char lvl >= Mob lvl : always hit
Mov lvl - Char Lvl >= 20: never hit
Mob lvl - Char lvl < 20: Hit rate = [20 - (Mob Lv - Char Lv)] / 20

Low-Luk mage/cleric class:
Rarely hit anything, formula unknown

I recall seeing that lukless/lowluk casters have just an easy of a time hitting things as a normal luk cleric.

Old wives tale.


Magic Accuracy - Hazzy - 2010-07-17

Other than some screens from the first patch of kMST Revamp (218 or something), I have seen nothing that supports Low Luk or lukless having accuracy issues.