Re: GMS v133 - Small fixes
Quote:
Originally Posted by
OrionTempest
To add to VPQ hype; My Ultimate Visitor Familiar was changed with this patch as well.
Level - 120 > 30
Attack - 12xx > 192 (don't remember the old value exactly, but it was somewhere around there)
Picture shows up on card
No longer invisible/glitchy, has actual animations now
Hype train is departing, next stop is "Omgville"
Re: GMS v133 - Small fixes
Quote:
Originally Posted by
OrionTempest
To add to VPQ hype; My Ultimate Visitor Familiar was changed with this patch as well.
Level - 120 > 30
Attack - 12xx > 192 (don't remember the old value exactly, but it was somewhere around there)
Picture shows up on card
No longer invisible/glitchy, has actual animations now
I'm glad I can finally use it's HP/MP restore effect now, but I kind of liked using it as a bass cannon with it's spammy, loud as hell, attack.
Level 30 does seem awfully low though. I wonder what they've got planned.
Re: GMS v133 - Small fixes
Quote:
Originally Posted by
FangelXIII
Level 30 does seem awfully low though. I wonder what they've got planned.
As you probably remember, the Visitor PQ had three levels of difficulty, and therefore three versions of each enemy.
Since then, KMS has developed enemies that scale to your level.
My guess is that if VPQ were to be remade, it would probably use this mechanism. The level 30 boss would be the baseline, and would scale up depending on the level of the party opposing it.
Or, you know, it could just be someone fixing an open bug report about the UV familiar lacking an image, and copying the data from the level 30 version of the boss for no particular reason.
Can also imagine worse:
- all of the Visitor Event might be turning into a level 25 theme dungeon
- Ultimate Visitor randomly added to Dojo (hinted at by the cells now working on Dojo belts)
- Ultimate Visitor making a reappearance as a random event boss (like GPQ's Eregoth dropping boxes without context)
Staunchly resisting getting on the hype train.
Re: GMS v133 - Small fixes
Quote:
Originally Posted by
SaptaZapta
As you probably remember, the Visitor PQ had three levels of difficulty, and therefore three versions of each enemy.
Since then, KMS has developed enemies that scale to your level.
My guess is that if VPQ were to be remade, it would probably use this mechanism. The level 30 boss would be the baseline, and would scale up depending on the level of the party opposing it.
Or, you know, it could just be someone fixing an open bug report about the UV familiar lacking an image, and copying the data from the level 30 version of the boss for no particular reason.
Good point. I have a few other alien familiars, so I suppose I'll go check on them to see if there's any changes. It might just be Ultimate Vistor being changed like you said.
Edit: Both Unidentified Alien and Randell Machine are unchanged.
Re: GMS v133 - Small fixes
Is it old that i see different names on one familiar? like "unknown visitor", and on the same card it says "cleric" or something like that.
Re: GMS v133 - Small fixes
Quote:
Originally Posted by
SaptaZapta
Or, you know, it could just be someone fixing an open bug report about the UV familiar lacking an image, and copying the data from the level 30 version of the boss for no particular reason.
The good thing about that is that now I know it's possible, and many other familiars could use that.
Re: GMS v133 - Small fixes
Aww man... I was hoping my one true love would come back to use.
Re: GMS v133 - Small fixes
Quote:
Originally Posted by
Zelkova
What scene is?? and what is the name of the series?
Re: GMS v133 - Small fixes
Quote:
Originally Posted by
Dark Zero
What scene is?? and what is the name of the series?
I know is from Scrubs.
But can't recall the episode.
Re: GMS v133 - Small fixes
Quote:
Originally Posted by
Chew
I know is from Scrubs.
But can't recall the episode.
Found that..
http://www.youtube.com/watch?v=sA8w8Tlyz7k
Re: GMS v133 - Small fixes
Quote:
Originally Posted by
AcidAutumn
VPQ HYPE TRAIN IS ABOUT TO LEAVE THE STATION! ALL ABOARD! *train whistle*
Nooooooo don't leave me hanging! *runs after the train*
Re: GMS v133 - Small fixes
Oh my gosh, why didn't you post the string changes? I only just found out that Righteously Indignant was renamed to Avenging Angel. Best day of my life!
Re: GMS v133 - Small fixes
Quote:
Originally Posted by
iVege
Oh my gosh, why didn't you post the string changes? I only just found out that Righteously Indignant was renamed to Avenging Angel. Best day of my life!
We're..
..on v134 now.