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Gunslinger Build (Lv. 10-200) - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Pirate (https://www.southperry.net/forumdisplay.php?fid=40) +---- Thread: Gunslinger Build (Lv. 10-200) (/showthread.php?tid=347) |
Gunslinger Build (Lv. 10-200) - kingdj333 - 2008-10-25 0mgP1r4tes Wrote:Glad to hear there is some sort of HP bar for Battleship. I was concerned when I didnt see alittle bar of some sort i am trying to get all this negitivity off of me. ![]() anyways i am level 200 ![]() just look at my stupid question and think about your answers how about that? its like a 6th grader asking whats 2+2.... its retoricale you dont answer... well atleast answer mines... Btw i saw this one video on this japenses website, about a gunslinger.. but i cant find the URL.....
Gunslinger Build (Lv. 10-200) - VladTheLvr - 2008-10-25 Is the ship HP a formula? Or is it a specific amount of HP that they dont tell you in the skill description? O.0 Gunslinger Build (Lv. 10-200) - DarkestTempest - 2008-10-25 kingdj333 Wrote:i am trying to get all this negitivity off of me. You, uh, might wanna remove your sig before claiming that because, you know, it blatantly contradicts what you're trying to claim?
Gunslinger Build (Lv. 10-200) - Bribery - 2008-10-25 ndynslvr Wrote:Is the ship HP a formula? Or is it a specific amount of HP that they dont tell you in the skill description? It's unknown right now. The description doesn't say anything about how durable the ship is. Based on the level 151 Captain vs Pap video, we've estimated that level 1 Battleship has approximately 50-60k hp. Gunslinger Build (Lv. 10-200) - kingdj333 - 2008-10-25 Bribery Wrote:It's unknown right now. The description doesn't say anything about how durable the ship is. Based on the level 151 Captain vs Pap video, we've estimated that level 1 Battleship has approximately 50-60k hp. thats alot of hp... then why do you dismantle your ship everytime its hit? i mean it has 50k? hp, thats like zak hiting it 25 times Gunslinger Build (Lv. 10-200) - VladTheLvr - 2008-10-25 kingdj333 Wrote:thats alot of hp... then why do you dismantle your ship everytime its hit? You actually try to dismantle before you are hit, when the animations are long enough. Gunslinger Build (Lv. 10-200) - blitzkrieg - 2008-10-25 I have big news, guys! lol I just found out about battleship's HP (endurance) on insoya.. and it's insane.. I'm not 100% sure that I understand it correctly, but this is what I've got. every time you level up after 120, battleship's endurance is raised by 2,000. for each skill point you place into the battleship skill, the endurance is raised by 4,000. I'm not sure about the base endurance, or if there is any at all. hope this helps! Gunslinger Build (Lv. 10-200) - Russt - 2008-10-25 Oh sweet. So level 10 Battleship is +40k HP. Seeing as how the level 151 Captain's level 1 Battleship was around 50-60k HP, and the amount it gains from level ups and skill ups should be +66k, it looks like it doesn't have any base endurance at all. That's some bad news, since at level 120 you'd only have 4k HP to work with. Explains why most Captains max it first... it just lasts too short. But... I did some math and found that if all you want is the highest portion of ship-active time, 10 Battleship only better from 120~124. Starting at 125+, 1 Battleship is the best to have because of the low cooldown time. Level 124: 10 Battleship has 40000+8000 = 48000 HP and 360 second cooldown. 1 Battleship has 4000+8000 = 12000 HP and 90 second cooldown. Proportional. Then again, it may be advantageous at times to have a longer active time in exchange for a longer cooldown. Still: Level 200: 10 Battleship has 40000+160000 = 200000 HP and 360 second cooldown. 1 Battleship has 4000+160000 = 164000 HP and 90 second cooldown. Well... that or one of us understood incorrectly. I have a feeling so, because the above seems a bit unbalanced. There are only a couple other instances where a lower level of a skill is more beneficial by a substantial amount. Gunslinger Build (Lv. 10-200) - Takebacker - 2008-10-25 I don't know why you guys are comparing 1 and 10 if this is true. This makes a mid leveled battleship much more feasable. I dismissed it before and never brought it up, but now i'm considering leaving it at level 4 or 5 (180 and 210 seconds, respectively). Gunslinger Build (Lv. 10-200) - Russt - 2008-10-25 Then... Level 200: 10 Battleship has 40000+160000 = 200000 HP and 360 second cooldown. 1 Battleship has 4000+160000 = 164000 HP and 90 second cooldown. *4 Battleship has 16000+160000 = 176000 HP and 180 second cooldown. I'm really starting to think that this isn't right, because... well... it just doesn't look right. Gunslinger Build (Lv. 10-200) - Bribery - 2008-10-26 blitzkrieg Wrote:I have big news, guys! lol I just found out about battleship's HP (endurance) on insoya.. and it's insane.. I'm not 100% sure that I understand it correctly, but this is what I've got. Well that's great news then. The ship gets stronger as you level up ![]() I'm going to assume that it has 4k endurance at level 1. Formula for Battleship Endurance: [(Skill Level * 4000)] + [(Character Level - 120) * 2000] Endurance at Level 124 (earliest possible level to max Battleship), 150 and 200. Level 124: 01 - 12000 02 - 16000 03 - 20000 04 - 24000 05 - 28000 06 - 32000 07 - 36000 08 - 40000 09 - 44000 10 - 48000 Level 150: 01 - 64000 02 - 68000 03 - 72000 04 - 76000 05 - 80000 06 - 84000 07 - 88000 08 - 92000 09 - 96000 10 - 100000 Level 200: 01 - 164000 02 - 168000 03 - 172000 04 - 176000 05 - 180000 06 - 184000 07 - 188000 08 - 192000 09 - 196000 10 - 200000 Conclusions:
Gunslinger Build (Lv. 10-200) - Takebacker - 2008-10-26 What do you suggest we put the extra battleship points into if we leave it at one then? Gunslinger Build (Lv. 10-200) - Bribery - 2008-10-26 Well, there really isn't anything else to do with those points since all 4th job skills are maxed in the end. I suppose you could get 16 Fire Burner in 3rd job (by getting 25 Cooling Effect) and then adding the extra 11 SP from 4th job into it, but it's kinda pointless considering that Battleship Torpedo is better. Or you could just save the SP and hope Nexon upgrades Battleship.
Gunslinger Build (Lv. 10-200) - Takebacker - 2008-10-26 Bribery Wrote:Or you could just save the SP and hope Nexon upgrades Battleship. I'd have to say that the korean dev team is too busy working on the knights of cygnus to care about captains. xD Good call though, i'll do that. Gunslinger Build (Lv. 10-200) - Daniel - 2008-10-28 Btw just as random info to throw in, I don't know if anyone knew about this (I didn't know about it until today, so yeah); Apparently theres a higher attack speed than FASTER for Guns. When I was today online for an hour a random Viper PTed me at Newties to give me windbooster. With regular booster my level 90 Gun is already FASTER, so I didn't expect it can go even faster than that. Example for how fast it was: In the 3 seconds Cooling Effect, without Wind Booster I can attack a Newtie 5 times. In the 3 seconds Cooling Effect, with Wind Booster I can attack a Newtie 8 times. In both situations the attack skill I used was Tripple Fire :o Gunslinger Build (Lv. 10-200) - Takebacker - 2008-10-28 Daniel Wrote:Btw just as random info to throw in, I don't know if anyone knew about this (I didn't know about it until today, so yeah); Either wind booster breaks the speed limit like mounts do, or it's just gunslingers that can attain fastest speed. This is interesting news though. How fast is cannon with wind booster i wonder. Gunslinger Build (Lv. 10-200) - kingdj333 - 2008-10-28 Takebacker Wrote:Either wind booster breaks the speed limit like mounts do, or it's just gunslingers that can attain fastest speed. Oh gawd if it breaks the attacking limit then, we're screwed. You now say gunslingers are overpowered lol........
Gunslinger Build (Lv. 10-200) - Takebacker - 2008-10-28 kingdj333 Wrote:Oh gawd if it breaks the attacking limit then, we're screwed. You now say gunslingers are overpowered lol........ If it breaks the speed limit then it benefits all classes except attacks with fixed shots per minute (hurricane and rapid fire). >_> Yay for fastest claw night lords. Gunslinger Build (Lv. 10-200) - kingdj333 - 2008-10-28 o your right, but then at bosses.... dont they have molre DoT? Gunslinger Build (Lv. 10-200) - Takebacker - 2008-10-28 For the record bribery: 1) You spelt my name wrong in the credits. 2) You didn't put kazoothebat, since we both made that guide. xD |