Awww... they nerfed BS back down to 900% x 4 mobs. Sad day for me.
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Awww... they nerfed BS back down to 900% x 4 mobs. Sad day for me.
30 MP 40 소비, 4명의 적에게 450% 데미지로 2번 공격, 90% 확률로 4초간 기절
That's korean for hits I assume, since assaulter has the exact same thing for hits:
30 MP 26 소비, 340% 데미지로 4번 공격, 80% 확률로 5초간 기절
And Band of Theives has similar if not the exact same korean for targets:
20 MP 30 소비, 최대 5명의 적에게 390% 데미지
Ohh I see it now. It translates to:
"Consumption MP 40, 2 to 4 times the enemy attacked 450% damage, 4 seconds 90% chance to stun"
so 900-1800%, and nothing about how many enemies.
Via google translate lawl.
I realize how late I am on this, but I just came.
Google Translate
Korean
To clear things out. All jobs (even beginners) have a base 5% critical chance. I don't know about the % critical damage, though.
Well, I have a Captain (I mean Corsair, but I'm still used to KMS names) and Aran in tespia. Not much to say about arans, they got nerfed a lot.
The critical skill does not make up for the nerfs. 20% chance, with the +5% base, is 25% chance for +20% damage.
Also, I have lvl 5 cannon, and is still weaker than triple fire. My lvl 1 torpedo is around the same damage than ice splitter WITHOUT ICE CAPSULE, and I only have lvl 1 elem boost. I kill mobs of vikings with it, it does around 22k each hit. And my equips aren't great.
So basically, before this patch, I was using battleship. Now I don't, cause is a waste. At least with low lvls of cannon/torpedo.
Also, about the captain's new dice skill. It rolls a dice, and depending on the number, you get a buff.
1: Fail. No buff.
2: +20% critical damage. (I'm not sure about this. Couldn't read the korean well, but I felt higher damage on my criticals)
3: +20% Max HP and MP.
4: +10% critical rate
5: +20% total damage.
6: I still didn't get a 6, but I'd say it has to be something good, cause it's rare.
EDIT: Oh, and there's the new 4th job skill, called "Counter Attack", but for some reason it doesn't let me put points on it. I have no idea of what it does, something about 1% chance for 15 seconds, and 3 attack at lvl 1.
EDIT2: I mixed up some dice numbers.
They should have left Corsairs alone. They were fine after the first patch. :f7:
The Dice skill seems nice. What's the most common result for you?
Damage on ice is wierd. Even though the boost is huge, I dont like the change of training method to use of it, but maybe it can open up himes as a training spot.
Please report on cannon power once you get it to a higher level please :f4:
And incase you guys forgot - lucky dice has a 5 minute cooldown after a 3 minute buff at max. still looks appealing?
Oh wow. Even though Final Attack for nerfed, it's actually pretty good right now. Sorta
There is no skill animation for it anymore. 0 Delay :D
Aw, the cooldown is so high, that I'd take a while. I'll just write down the results, and I'll post them every 10 or so.
Also, I can't get much more information about cannon. I'm lvl 124, and rates are 1x. Even with this new exp curve, it'd take me a lot to max it :S. Btw, at my level, vikings seem like the best choice to grind :S. Also, edited my previous post with dice skill details.
scratch that