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Soul Weapons - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maple Q&A (https://www.southperry.net/forumdisplay.php?fid=29) +--- Thread: Soul Weapons (/showthread.php?tid=71078) |
Soul Weapons - kayeyearekay - 2014-05-15 iamflip Wrote:So been hunting around to an answer to my question, and got nothing lol. so you want someone else to guinea pig their hard work away.... hm try patience. just a little can work wonders Soul Weapons - ChosenFruit - 2014-05-16 Apparently the Murgoth Dungeon event starts on the 28th: http://maplestory.nexon.net/news/updates/update-notes/00HnE/#murgothdungeon Soul Weapons - FangelXIII - 2014-05-16 Instead of making a new thread I'll ask here. How does the Murgoth event work? If I give him any soul does he let me pick from one of those souls he has listed in the event tab? Soul Weapons - CakesXD - 2014-05-16 FangelXIII Wrote:Instead of making a new thread I'll ask here. No. He'll give you an item for the Soul. Update Notes Wrote:Rewards:[/B] Soul Weapons - Mazz - 2014-05-17 Anyone know the duration of the summon-type Soul Weapons? Spirit of Rock only lasts 30 seconds and Cygnus lasts 90 seconds apparently. Soul Weapons - Grey - 2014-05-17 Mazz Wrote:Anyone know the duration of the summon-type Soul Weapons? Spirit of Rock only lasts 30 seconds and Cygnus lasts 90 seconds apparently. Not really sure how Soul Weapons work, but there's like normal souls and magnificent ones (Using the terminology from the patch notes)? I'm just guessing since I didn't check which souls are which, but it seems like: Spirit of Rock Normal? - 30/120 Cygnus: Normal - 90/150 Magnificent - 120/150 (I'd wager this is probably the best summon, but I don't know how much damage they do) Pink Bean Normal - 60/150 Magnificent - 60/150 Hilla Normal - 90/150 Magnificent - 180/300 Magnus Magnificent - 120/180 Murgoth Normal - 180/300 Magnificent - 180/300 Duration/Cooldown Soul Weapons - MuscleWizard - 2014-05-17 can zero use soul weapons? Soul Weapons - Takebacker - 2014-05-17 MuscleWizard Wrote:can zero use soul weapons? Does zero exist in kms? Soul Weapons - Even - 2014-05-17 Grey Wrote:Not really sure how Soul Weapons work, but there's like normal souls and magnificent ones (Using the terminology from the patch notes)? I'm just guessing since I didn't check which souls are which, but it seems like: Empress does 1000% normal and 1500% magnificent. Most magnificent souls are summons anyway. Magnus for instance, on normal hes a rushing skill but on magnificent hes a summon, dont know about the % dmg for him tho. Dont fully take my word for it, since we still have the pre revamped version in EMS of soul weapons. Soul Weapons - danielcatu - 2014-05-17 Krexel Wrote:We got em for some time in EMS, so I hope I can inform you enough with this: ephenia is HB 50% & 60% Soul Weapons - Grey - 2014-05-17 Even Wrote:Empress does 1000% normal and 1500% magnificent. Most magnificent souls are summons anyway. Magnus for instance, on normal hes a rushing skill but on magnificent hes a summon, dont know about the % dmg for him tho. It's 1500% Soul Weapons - Mazz - 2014-05-17 Grey Wrote:Not really sure how Soul Weapons work, but there's like normal souls and magnificent ones (Using the terminology from the patch notes)? I'm just guessing since I didn't check which souls are which, but it seems like: Cool, thanks a ton! Guess I'll try and get the Cygnus one then.. wish Spirit of Rock had a longer duration
Soul Weapons - Grey - 2014-05-17 Mazz Wrote:Cool, thanks a ton! Guess I'll try and get the Cygnus one then.. wish Spirit of Rock had a longer duration Just a heads up though, Cygnus is a lightning type, though that shouldn't matter much, most bosses that would resist lightning are also physical resistant anyway, so its damage would probably be just as good the other souls. Soul Weapons - TugboatWilly - 2014-05-17 Takebacker Wrote:Does zero exist in kms?Wouldn't it have been easier just to type "Yes"?
Soul Weapons - MuscleWizard - 2014-05-17 Takebacker Wrote:Does zero exist in kms? I'm just wondering because mode switching from alpha to beta technically swaps your equipped weapon Soul Weapons - Takebacker - 2014-05-17 MuscleWizard Wrote:I'm just wondering because mode switching from alpha to beta technically swaps your equipped weapon But everything about the weapon is mirrored anyway o.o TugboatWilly Wrote:Wouldn't it have been easier just to type "Yes"? But would that be correct? I dunno. If zero is in kms it's massively in favor of yes, but this is gms. Soul Weapons - MuscleWizard - 2014-05-17 Takebacker Wrote:But everything about the weapon is mirrored anyway o.o the stats are mirrored yes, but they're still two distinct items, switching modes swaps the two weapons between your primary and secondary slot so there's a good chance it'll reset the counter Soul Weapons - Takebacker - 2014-05-17 MuscleWizard Wrote:the stats are mirrored yes, but they're still two distinct items, switching modes swaps the two weapons between your primary and secondary slot so there's a good chance it'll reset the counter You don't need a soul to test that you just log in and tag. Soul Weapons - MuscleWizard - 2014-05-17 Takebacker Wrote:You don't need a soul to test that you just log in and tag. I... you.... how exactly would I test the soul counter resetting without a soul? it does swap the weapons on the equip window when you tag, I was stating that as fact Soul Weapons - Takebacker - 2014-05-17 MuscleWizard Wrote:I... you.... You still have a soul counter without having a soul. You get weapon attack for it. I know it swaps weapons when you tag, but that shouldn't affect this the way you think (if zero is in kms). |