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The yet to be introduced in GMS Maker Skill - Printable Version

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The yet to be introduced in GMS Maker Skill - ItzTaylor - 2009-01-07

This has turned into another Item Maker thread. Redface


The yet to be introduced in GMS Maker Skill - misc86 - 2009-01-07

so when you apply the graded jewel to the item, it is 100% chance that it would apply the corresponding stats?


The yet to be introduced in GMS Maker Skill - bored4ever86 - 2009-01-07

misc86 Wrote:so when you apply the graded jewel to the item, it is 100% chance that it would apply the corresponding stats?

yes but the weapon made in the process can be avg below or abv just like a drop.. ex. i make a weap that avg is 50 atk and throw on a high grade diamond the weap ends up with 51 atk how? the weap was 48 (below avg) and then the +3 from the diamond = 51 atk

also you can throw a stimulator into the mix.... so it could be even more atk clean....


The yet to be introduced in GMS Maker Skill - WingZero - 2009-01-07

bored4ever86 Wrote:yes but the weapon made in the process can be avg below or abv just like a drop.. ex. i make a weap that avg is 50 atk and throw on a high grade diamond the weap ends up with 51 atk how? the weap was 48 (below avg) and then the +3 from the diamond = 51 atk

also you can throw a stimulator into the mix.... so it could be even more atk clean....
Wait, that can happen?


The yet to be introduced in GMS Maker Skill - Cyanne - 2009-01-07

Only if you use a stimulator. Without one, a forged item is always average plus whatever jewels/crystals you want to put in it.


The yet to be introduced in GMS Maker Skill - WingZero - 2009-01-07

Cyanne Wrote:Only if you use a stimulator. Without one, a forged item is always average plus whatever jewels/crystals you want to put in it.
Ah, that's good to hear. It gave me a quite a scare! Eek


The yet to be introduced in GMS Maker Skill - IsaacGS - 2009-01-07

Cyanne Wrote:Only if you use a stimulator. Without one, a forged item is always average plus whatever jewels/crystals you want to put in it.
Once again I point to my level 50 pirate overall. I used no stimulator and the defense was still 2 below average. there's a slight variation even without a stimulator.


The yet to be introduced in GMS Maker Skill - Cyanne - 2009-01-08

Hmmm... then what would be the point of a stimulator? O_o


The yet to be introduced in GMS Maker Skill - Takebacker - 2009-01-08

Cyanne Wrote:Hmmm... then what would be the point of a stimulator? O_o

Further increase in variation? Variation applied to stats?


The yet to be introduced in GMS Maker Skill - IsaacGS - 2009-01-08

Cyanne Wrote:Hmmm... then what would be the point of a stimulator? O_o
Ensuring you destroy your ingredients of course. :p

(Seriously, never heard anyone get desirable results from a stimulator...)