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Patch Available - JMS 3.17 - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11) +--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20) +--- Thread: Patch Available - JMS 3.17 (/showthread.php?tid=67022) Pages:
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Patch Available - JMS 3.17 - tecul1 - 2013-09-30 And the 150 hyper for Hayato increase attack speed, but they're already at cap speed. Not to mention Shinsoku is still garbage. Kanna gets another bind and god-tier support... if it's fixed. Patch Available - JMS 3.17 - Zerard - 2013-09-30 tecul1 Wrote:And the 150 hyper for Hayato increase attack speed, but they're already at cap speed. Not to mention Shinsoku is still garbage. That really depends if their hyper skill allows them to break speed cap (see: green potion). Patch Available - JMS 3.17 - Foolyz - 2013-09-30 tecul1 Wrote:And the 150 hyper for Hayato increase attack speed, but they're already at cap speed. Not to mention Shinsoku is still garbage. What? The 150 Hayato hyper doesn't increase attack speed, that was incorrect. It gives 50 attack and 100% resistance. Source: http://uni-wz.com/blog-entry-2188.html Pretty nice, eh? Patch Available - JMS 3.17 - JoeTang - 2013-09-30 Anyone have the delays for their 150 and 170 hypers? Patch Available - JMS 3.17 - SwordStaker - 2013-10-01 How much of a damage increase does Vanquishers Charm get with the extra two hits and 20% damage increase? |