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Patch Available - KMST 1.2.378 - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11) +--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20) +--- Thread: Patch Available - KMST 1.2.378 (/showthread.php?tid=40575) |
Patch Available - KMST 1.2.378 - ShinkuDragon - 2011-04-14 Shidoshi Wrote:It's only right for bishops to have the best buffs if they are really to be a support class. It's not like DKs are bad in any way. not really complaining, i am just saying that the only party buff we get worth something is being to another class (ok, it takes all the way to 4tth job) but still, if it's the same %, then DrK are even less useful than what they already are (ever since potential HB though) still, i will stop here, no reason to be negative without having seen anything at all i am just hoping their buff doesn't replace/beat HB but it will most certainly beat rage though. lol at increased horsepower. Patch Available - KMST 1.2.378 - PeePeeAyeDeeKay - 2011-04-14 According to Insoya, Advanced Bless is: 58 MP, 240 seconds, 25 Physical Attack, 25 Magic Attack, 500 Physical Defense, 500 Magic Defense, 320 Accuracy, 320 Evasion, [SIZE="4"]700 HP, 700 MP[/SIZE] ...ehh 700 only? lol? at least HB didn't get killed.. ... Resurrection cooldown now 10 mins at max.. Patch Available - KMST 1.2.378 - Shidoshi - 2011-04-14 PeePeeAyeDeeKay Wrote:According to Insoya, Advanced Bless is: Nice way to not kill HB. This will be a quite useful skill for classes with very low HP, like mages. Fixed ammount of HP/MP from a skill really helps classes with low values of those and should get affected by skills/equips that give HP%. Patch Available - KMST 1.2.378 - IImaplers - 2011-04-14 - Partial Resistance (3): Deleted - Magic Composition (3): deleted - Mana reflection (4); Deleted YESYES! Patch Available - KMST 1.2.378 - Link - 2011-04-14 IImaplers Wrote:- Partial Resistance (3): Deleted YES YES? Elemental Composition was the best skill ever. I'm dying on the inside. Patch Available - KMST 1.2.378 - Scaeva - 2011-04-14 Great, now we're going to spent all our time in Maple crushing everything in a few hits. Mage changes are nice though. Patch Available - KMST 1.2.378 - Shidoshi - 2011-04-14 ShiKage Wrote:YES YES?It was never useful for F/Ps, the only thing good about it was its animation, but even that got outshined by skills which got new animations. Patch Available - KMST 1.2.378 - Dusk - 2011-04-14 TKWizard Wrote:Theres bad news within the patch too. They changed the EXP distribution formula in the first Jump patch. The "party play" bonus doesn't encourage party play at all, it just makes people fill parties with leech mules. Patch Available - KMST 1.2.378 - Dark Zero - 2011-04-14 TKWizard Wrote:Theres bad news within the patch too. I heard that area Bosses bonus is getting removed too? if so this will be the WORST patch in KMST as for now... even is good to certain classes, the problem is now that they eliminates a system they implemented (LHC) that are really useful for maplers.... Patch Available - KMST 1.2.378 - kwaz - 2011-04-14 Food for thought, most of the 2xx patches were under 10MB, since the 300 switch most have been significantly more (35 under 10MB and none since v355) Patch Available - KMST 1.2.378 - ShinkuDragon - 2011-04-14 PeePeeAyeDeeKay Wrote:According to Insoya, Advanced Bless is: i take everything back, and think they might even want to add a bit more HP to this. and sweet, 25 w.attk, so that is where my dragon blood is hiding now. but ok, now i am completely looking forward to this, the warrior patch was a thrill to see it grow, hopefully it will be the same with this one. Patch Available - KMST 1.2.378 - IImaplers - 2011-04-14 Shidoshi Wrote:It was never useful for F/Ps, the only thing good about it was its animation, but even that got outshined by skills which got new animations. Well, comp was a bit useful for F/P imo since it has DoT. Since Big Bang I have hardly had a use for comp. I'd imagine 3rd job F/Ps have a use for it but it easily gets trumped by explosion when it comes to effective training. For I/Ls I think comp is even more useless than for F/Ps. I'd be hard-pressed to find an IL AM who is excited about that skill. Patch Available - KMST 1.2.378 - Lozmaster - 2011-04-14 Dusk Wrote:They changed the EXP distribution formula in the first Jump patch. The "party play" bonus doesn't encourage party play at all, it just makes people fill parties with leech mules. Like hell it doesn't. It might not work for other areas, but removing it from LKC (and assumedly future ereve) is a boneheaded move. Patch Available - KMST 1.2.378 - Abysseon - 2011-04-14 Finally, a multi hit Chain Lightning, range/targets increased, no more damage penalty, and a new animation. ![]() They changed big bang to blue now. Did they change the element as well? edit: Guess its glacial chain. Pics of I/L skills:
Spoiler
*credits to wist.
Patch Available - KMST 1.2.378 - Foxino - 2011-04-14 PeePeeAyeDeeKay Wrote:According to Insoya, Advanced Bless is: That would be hawt for mages, or if it stacked with hb ![]() and nice @ 10min res. perfect for party bosses, since if you die you float around for 10mins so you should always be able to come back.
Patch Available - KMST 1.2.378 - Link - 2011-04-14 Abysseon Wrote:Finally, a multi hit Chain Lightning, range/targets increased, no more damage penalty, and a new animation. I can't see pomegranate. You may want to make that bigger. ;x The new skill is Glacial Chain. ![]() Credits to Spadow, I think Patch Available - KMST 1.2.378 - ShinkuDragon - 2011-04-14 ShiKage Wrote:I can't see pomegranate. You may want to make that bigger. ;x lol at the (very cool and epic) BaM technique ripoff. Patch Available - KMST 1.2.378 - PeePeeAyeDeeKay - 2011-04-14 Thought I'd post some interesting stuff since extractions aren't out yet.. According to data on Insoya (wait for extractions for full confirmation though x= ): Magic Claw - 3 target Slow - -80 speed at max Mist Eruption - requires lv 20 Poison Mist, this one has a lot of text, can't really say much, there seems to be DoT involved, and what looks like 900% damage upon exploding w/ 50% defense ignore o.0. Infinity - 10% HP MP recovered every 4 seconds, 5% per tick damage boost, 40% stance rate Paralyze - looks like it's 8 targets now & hits 3 times FP Big Bang - 110% damage DoT per sec for 10 seconds IL Big Bang - 90% freeze rate, frozen for 5 seconds Glacial Chain - 570% damage, 115% DoT per sec for 10 sec, 5 second freeze(I think), seems to be like Dark Chain for BMages. Chain Lightning - 214% damage, hits 4 times, 90% stun rate, 4 sec stun, 20% critical rate Heal - 350% damage Invincible - 20% damage blocked, said to work on magic damage as well now Holy Arrow - 3 target Holy Symbol - 300 MP, 180 seconds lasting Doom - 35 MP, 15 sec doomed, 90% doom rate, 10 sec cooldown Holy Magic Shell - 70 MP, 20 seconds lasting, 10 hits blocked, 30 sec something.., 90 seconds cooldown Advanced Bless - 58 MP, 240 seconds, 25 WA, 25MA, 500 defenses, 320 accuracy & evasion, 700 HP & MP Resurrection - 10 min cooldown Angel Ray - hits 4 targets at all levels Magic Critical(Blaze Wizard) - 30% critical rate, 25% min critical damage Magic Shield (Evan) - lasts 60 seconds, 90 sec cooldown Dragon Sparkling (Evan) - 200% damage Dragon Fury (Evan) - 30% ~ 100% MP range, 25% MA boost Phantom Imprint (Evan) - bonus damage 25% Patch Available - KMST 1.2.378 - Scaeva - 2011-04-14 ShiKage Wrote:I can't see pomegranate. You may want to make that bigger. ;x Yeah it's really small =\ Glacial Chain looks a lot like Dark Chain. Except the range looks even worse than that of the 2nd job Dark Chain. I/L Mages getting their version of chance attack is cool though. EDIT: Bishops still don't have Elemental Reset... Patch Available - KMST 1.2.378 - Abysseon - 2011-04-14 ShiKage Wrote:I can't see pomegranate. You may want to make that bigger. ;x I can't...that's the way the person posted them. ![]() Damn, that skill looks awesome. Looks like the ice version of a BaM's chain mixed with Chains of Hell. Quote:- Arcane Aim (4): permanently ignores 20% of monster's defence; increases final damage up to 40% when attacking one monster continuously They finally gave mages some bossing abilities. ![]() *Evans had stance but now they have ignore defense as well. Quote:- Master Magic (4): changed to on/off Is master magic buff mastery? Video of the new chain lightning/glacial chain: [video=youtube;HJYga3yNPkU]http://www.youtube.com/watch?v=HJYga3yNPkU[/video] |