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Pineapple Town: Open-Beta - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Arts & Entertainment (https://www.southperry.net/forumdisplay.php?fid=12) +--- Forum: General Entertainment (https://www.southperry.net/forumdisplay.php?fid=71) +--- Thread: Pineapple Town: Open-Beta (/showthread.php?tid=12665) Pages:
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Pineapple Town: Open-Beta - Milelke - 2009-06-26 Oh happy joy ![]() oh no, some glitches I see. Pineapple Town: Open-Beta - xBTAx - 2009-06-26 What I've noticed so far: -Occasional freezing when "receiving map". -Extremely hard to attack. Sometimes it just flat out does not work. -Monsters can move onto your space, but you can't move onto theirs. When they're on your space, attacking works better. -The town is WAY TOO FAR away from the starting point. There's a good 5 maps or so full of enemies. -Once you arrive in town, you still respawn at the boat. -Weapons are way too expensive. Perhaps we should start with one? -Stat formula doesn't seem to work- at level 6, I'm still doing 1 damage. -Having items drop when you die is annoying. I lost the stupid beta ring, and I can't pick it back up because there's a cloud of GOD KITTENS near the town. ![]() -Guard shouldn't enter the first spaces of P. Town. Makes it hard to move into that map. Pineapple Town: Open-Beta - Milelke - 2009-06-26 xBTAx Wrote:What I've noticed so far: ..... |