Re: v.150 - Rising Heroes: Elite Update Notes
Quote:
Originally Posted by
DavyJonesx
You click on the lock and lock it.
Almost 600 resets and still no Legendary inner ability.
300 resets left...
Edit:
So I just got Legendary Inner Ability.
Took me from 90k>39k Honor Exp.
FYI: You gotta relock inner ability everytime you reset.
Yeah I see that now, I was just scared to click the Reset button so I went on a mule to try it first lol.
Costs 13.1k to lock Legendary tier + the top line. sheesh.
Seems like the 2nd and 3rd lines are still doomed to stay at Rare too, with a low chance at random Epic lines. Meh, not going to bother.
Re: v.150 - Rising Heroes: Elite Update Notes
Quote:
Originally Posted by
Green4Ever
Yeah I see that now, I was just scared to click the Reset button so I went on a mule to try it first lol.
Costs 13.1k to lock Legendary tier + the top line. sheesh.
It's so expensive :[
Something new to work on tho, which is fun imo :f3:
Re: v.150 - Rising Heroes: Elite Update Notes
Got 9% item drop rate on my middle line after two resets, I guess that's good enough lol
Found an elite boss at Warrior Grounds, it gave a decent amount of EXP (about 1.4mil I think), took three hits to kill it. Rune system is awesome, combo system is awesome too, kinda pissed it took them so long to make training interesting.
Re: v.150 - Rising Heroes: Elite Update Notes
http://i.imgur.com/qGZCwtB.png?1
F'uck you nexon
I know damn well Eunwol(Apparently Shade now) is on the 9th.
Re: v.150 - Rising Heroes: Elite Update Notes
Interesting. Logged into my Phantom, on which I'm pretty sure I spent my remaining AP after hitting 999 LUK in HP, and found this:
http://new.tinygrab.com/a395c0272e31...bcdd76c5a5.png
Clicking them does nothing though. They go into the 'use' tab, fully untradeable. The description is wrong too, lol
Forgot I had the package delivery NPC open, they do work!
http://new.tinygrab.com/a395c0272ee4...35ab5b8f4a.png
Time to HP wash :f1:
@ShinkuDragon; did you get a ton of AP resets? iirc you had a lot of points in HP
Re: v.150 - Rising Heroes: Elite Update Notes
Does the codex show mob changes?
Re: v.150 - Rising Heroes: Elite Update Notes
Aww, looks like the bonus AP from that compensation ages ago was reset. I received 19 AP resets on my Demon Slayer (put all remaining points into HP too) but should've had 29.
Re: v.150 - Rising Heroes: Elite Update Notes
Quote:
Originally Posted by
tecul1
Does the codex show mob changes?
It should, but it's a huge disorganized mess.
Re: v.150 - Rising Heroes: Elite Update Notes
Is it just me... or the knights in Stronghold yield more exp than golems and advanced knights in HoH.....
Re: v.150 - Rising Heroes: Elite Update Notes
Quote:
Originally Posted by
Liable
Is it just me... or the knights in Stronghold yield more exp than golems and advanced knights in HoH.....
http://new.tinygrab.com/a395c0272efa...40d235d7f9.png
Mage knights are 91929, Pirates 95571, Archers 99186 and Warriors 102757...
So Weapon Storage 2 (Armoury 2 in GMS) is the new best grinding map, lawl
---
Rune of Swiftness breaks the attack speed cap. Stacks with everything.
Re: v.150 - Rising Heroes: Elite Update Notes
did they really nerf kaisers skill updates?
Quote:
Gigas Wave: At Master Level: Damage increased to 280%.
Quote:
Originally Posted by maxblog
Gigaslasher: damage has been increased from 220% to 330%, Final Figuration mode’s damage has been increased from 220% to 280%
I'm i missing something?
Re: v.150 - Rising Heroes: Elite Update Notes
Weird, the Soul Weapon thingy above your character's head is wayyy too high up now.
Also, seems Eunwol's gonna be called Shade for us. That's okay I guess, but it makes it so he's not the original 'E' in MAPLE Heroes.
Re: v.150 - Rising Heroes: Elite Update Notes
Quote:
Originally Posted by
DavyJonesx
Why are you so surprised?
Re: v.150 - Rising Heroes: Elite Update Notes
They did rework Demon Avenger.
clean range pre-patch:
clean range after patch:
Quote:
Originally Posted by
ChosenFruit
Weird, the Soul Weapon thingy above your character's head is wayyy too high up now.
Also, seems Eunwol's gonna be called Shade for us. That's okay I guess, but it makes it so he's not the original 'E' in MAPLE Heroes.
No, but he could be the S in Story now.
Quote:
Originally Posted by
street
did they really nerf kaisers skill updates?
Kaiser changes are present -
Re: v.150 - Rising Heroes: Elite Update Notes
Quote:
Originally Posted by
DavyJonesx
ive been lied to wow
very very sad now, i guess not playing maplestory again
Re: v.150 - Rising Heroes: Elite Update Notes
Quote:
Originally Posted by
street
did they really nerf kaisers skill updates?
I'm missing something?
It seems either normal and FF traded their damage increases or Max got his info backwards. Our normal Giga Slasher now does 280% damage while Final Figuration now does 330%.
http://i.imgur.com/5l2Nx80.png
Re: v.150 - Rising Heroes: Elite Update Notes
One thing I forgot to do was check to see if the EVO mobs have updated HP. (I forgot to get a screenshot of them yesterday.) Can anyone confirm or deny it?
Re: v.150 - Rising Heroes: Elite Update Notes
Ok, it appears the new party exp formula works like this -
|
# Members-Bonus-Added |
1-0-0 |
2-25%-25% |
3-55%-30% |
4-90%-35% |
5-130%-40% |
6-175%-45% |
Re: v.150 - Rising Heroes: Elite Update Notes
http://msavatar1.nexon.net/Character...JANGNELENP.gif
now yui's hair looks more like nodame from nodame cantabile, I'm fine
Re: v.150 - Rising Heroes: Elite Update Notes
Wait, what changed about the Zakum prequests exactly? Does this mean we won't have to do that dreaded jump quest anymore?