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KMST 1.2.411 - Phantom - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: KMST 1.2.411 - Phantom (/showthread.php?tid=49516) |
KMST 1.2.411 - Phantom - Zangash - 2011-12-10 Bribery Wrote:Assuming all of these are possible, I would probably do: Putting both Meso and Magic guard on would probably be a bit redundant... And I think Meso Guard is a better option because Phantom don't have much MP to protect themselves in the first place. I'd personally run 1st: Haste (Dark Sight is rather pointless with Card Shroud or w/e their ultra tele is called) 2nd: Hyper Body, Meso Guard, Flash Jump (Just because I can) 3rd: Holy Symbol, Combo Attack, Arrow Rain (While in 3rd job)/Combat Orders ((When in 4th) 4th: Everything. KMST 1.2.411 - Phantom - maplefreak26 - 2011-12-10 Chameleonic Wrote:Why do all the drops go flying so far to the left all the time? The mobs are too low leveled and the exp/drop reduction is taking place fucking over the drops. Zangash Wrote:4th: Everything.Only 2 skills. KMST 1.2.411 - Phantom - byakugan - 2011-12-10 I need someone to make this clear to me. I thought Phantom could steal up to 4 skills in both 1st and 2nd job, 3 in 3rd job and 2 in 4th job BUT... I thought they could use ONE skill from each job advancement at a time. Meaning they can't use, say, hurricane and Holy charge without switching one for the other in that Stolen skills management window. If they can freely use all skills they steal all the time, that would be stupid. Why would the job need its own set of skills when you just need to use Talent and steal the best from other jobs? KMST 1.2.411 - Phantom - MetaSeraphim - 2011-12-10 Feels like Tales of Legendia and Yu-Gi-Oh. Awesome. KMST 1.2.411 - Phantom - kimicatdemon - 2011-12-10 MetaSeraphim Wrote:Feels like Tales of Legendia and Yu-Gi-Oh. Awesome. My body is ready. Bring it on. ![]() That is seriously a great comparison. KMST 1.2.411 - Phantom - MetaSeraphim - 2011-12-10 Dark Link Wrote:because they're "The Heroes that stopped the Black Mage"? Because, Heroes that stopped the Black Magician shouldn't be more powerful than a bunch of random kids from random places that grew up killing mushrooms? KMST 1.2.411 - Phantom - MisterA - 2011-12-10 Seanny Wrote:On that note, I wonder if Pickpocket, Hurricane and Meso explosion is any good.tgmhat would be deadly loll. How long do i neex to switch skills KMST 1.2.411 - Phantom - Celan - 2011-12-10 @shakar what about daggers? o3o I heared it's like the level 100 one, the red bloody one. o3o KMST 1.2.411 - Phantom - Raul - 2011-12-10 Celan Wrote:@shakar It's the blood dagger. It was in a video, I feel like shakar's list is incomplete. For all the weapons it looks like it's the 90-100 weapon for that class that they have a booster for. KMST 1.2.411 - Phantom - Teppi - 2011-12-10 Seanny Wrote:On that note, I wonder if Pickpocket, Hurricane and Meso explosion is any good.if it works anything like private server, pickpocket only works with melee attack Raul Wrote:Meteor->Sudden Raid->Blizzard->Genesis->Tempest spam.don't forget dragon roar KMST 1.2.411 - Phantom - HighOnMushrooms - 2011-12-10 byakugan Wrote:I need someone to make this clear to me. I thought Phantom could steal up to 4 skills in both 1st and 2nd job, 3 in 3rd job and 2 in 4th jobThat is correct Buffs go away if you use one then switch the skill (like from Rage to Bless, Rage would go away). KMST 1.2.411 - Phantom - Zangash - 2011-12-10 maplefreak26 Wrote:Only 2 skills. I was saying I wouldn't pick any skills in particular cuz I'd constantly be switching... Every time I'd go training I'd probably use something different. KMST 1.2.411 - Phantom - CrazyForDex - 2011-12-10 So I feel they took a really good idea with lots of potential and then just made it use a lot of other classes skills. Pretty disappointed and my head hurts from slamming it into my desk when I realized that yet ANOTHER class will be using a hurricane style skill. This is just getting ridiculous. KMST 1.2.411 - Phantom - Codex - 2011-12-10 CrazyForDex Wrote:So I feel they took a really good idea with lots of potential and then just made it use a lot of other classes skills. Pretty disappointed and my head hurts from slamming it into my desk when I realized that yet ANOTHER class will be using a hurricane style skill. This is just getting ridiculous. Hurricane is garbage for Phantoms Hurricane<Rapid Fire for them KMST 1.2.411 - Phantom - Zangash - 2011-12-10 Codex Wrote:Hurricane is garbage for Phantoms ...Why? Just curious why that is. KMST 1.2.411 - Phantom - donovan - 2011-12-10 Codex Wrote:Hurricane is garbage for Phantoms It's still a Hurricane style skill. KMST 1.2.411 - Phantom - Zangash - 2011-12-10 donovan Wrote:It's still a Hurricane style skill. Which is why it being better than Huricane is currently blowing my mind.
KMST 1.2.411 - Phantom - fodjgngf - 2011-12-10 Hurricane = 250% Wild Arrow Blast 270% Rapid Fire 330%?? No final attack backing makes it.. stupid.. :/ KMST 1.2.411 - Phantom - valhala556 - 2011-12-10 taking a differernt approatct than the standard huricanne peoples. Wouldnt a good skill set be: 2nd threaten 3rd Sacrifice 4th holy charge/ corsiars homing( what ever gives more damage). probably wrong but it seems like a good idea. If u dont like huricane style that is. KMST 1.2.411 - Phantom - Teppi - 2011-12-10 fodjgngf Wrote:Hurricane = 250% Wild Arrow Blast 270% Rapid Fire 330%??then wouldn't the perfect combination for survival + dps be: 2nd - meso guard 3rd - 1 of the 3 elemental charges (+140% dmg + elemental advantage compare to 125% non-advanced combo) 4th - rapid fire? |