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GMST Class Testing - Printable Version

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GMST Class Testing - Chameleonic - 2010-11-20

Has anyone tested whether pirate capsules increase damage for corsairs?


GMST Class Testing - Dusk - 2010-11-20

Devil Wrote:I don't think the same DOT skill from others players stacks. Maple just can't handle that.

A monster can only be put into 1 state per DOT. It's the same like trying to freeze a monster with 2 people, the new freeze will freeze the monster again, not twice. You can freeze + poison it though, that's why you can put multiple DOT's on a monster -if- the DOT's are from different skills.

But I haven't tested it post-BB though, it's just how maple always worked... But maybe it got changed with BB...Smile

Considering you can hit a monster with multiple DoTs at a time, I don't think it's that unlikely that multiple people using DoTs would be a problem.

Can anyone test Paralyze's damage reduction on mobs?


GMST Class Testing - JoeTang - 2010-11-20

Dusk Wrote:Considering you can hit a monster with multiple DoTs at a time, I don't think it's that unlikely that multiple people using DoTs would be a problem.

Can anyone test Paralyze's damage reduction on mobs?

*sigh* I guess I'll make the Fire Poison Archmage later today.


GMST Class Testing - Shidoshi - 2010-11-20

JoeTang Wrote:*sigh* I guess I'll make the Fire Poison Archmage later today.

You just need two 2nd job F/Ps with poison breath. No need to do the 3rd job advancement. poison breath now has 100% success rate as well.


GMST Class Testing - JoeTang - 2010-11-20

Shidoshi Wrote:You just need two 2nd job F/Ps with poison breath. No need to do the 3rd job advancement. poison breath now has 100% success rate as well.

Dusk Wrote:Can anyone test Paralyze's damage reduction on mobs?



GMST Class Testing - Shidoshi - 2010-11-20

Oh, well you can get another person's F/P and test if same skill DoT stacks with different players.


GMST Class Testing - JoeTang - 2010-11-20

Shidoshi Wrote:Oh, well you can get another person's F/P and test if same skill DoT stacks with different players.

The same skill stacks their DoTs at least once. I would think there is some sort of a limit to the number of DoTs available from multiple people.


GMST Class Testing - Stereo - 2010-11-20

Combat Mastery / "Defense Ignored: 40%"

[Image: maple0007k.jpg]
[Image: maple0011yl.jpg]

Base range: 5321-7601
5 orb Intrepid Slash = 212.5%
0PDR range: 11307-16152
6PDR range: 10628-15182
10PDR range: 10176-14536
40PDR range (deffed up): 6784-9691
e: observed ranges
no def up: 10243 ~ 14996 (9.4 ~ 7.2 pdr)
def up: 6379 ~ 9074 (43.6 ~ 43.8 pdr)

Looks like Combat Mastery is not helping against their def up? Or do non-heroes do way less damage.

Anyway, 2nd SS shows they have less than 10% PDR against me normally.



GMST Class Testing - IllegallySane - 2010-11-20

I think "Ignores Defense" is simply base defense, not PDRate. That's my theory anyways.


GMST Class Testing - Locked - 2010-11-20

Hm.

 Spoiler

120-8 = 112 * 3 = 336 SP + 2 SP from advancing = 338 SP.
338 - 15 (MG) - 15 (MA) - 7 (Bolt) - 20 (Magic Claw) - 10 (MP Boost) - 20 (MP Eater) - 20 (Meditation) - 20 (Teleport) - 1 (Poison Breath) - 20 (Spell Mastery) - 1 (Fire Arrow) = 189 Unused SP.

Observed left over SP: 96.

What? Am I doing something wrong?


GMST Class Testing - JoeTang - 2010-11-20

Locked Wrote:Hm.
120-8 = 112 * 3 = 336 SP + 2 SP from advancing = 338 SP.
338 - 15 (MG) - 15 (MA) - 7 (Bolt) - 20 (Magic Claw) - 10 (MP Boost) - 20 (MP Eater) - 20 (Meditation) - 20 (Teleport) - 1 (Poison Breath) - 20 (Spell Mastery) - 1 (Fire Arrow) = 189 Unused SP.

Observed left over SP: 96.

What? Am I doing something wrong?

I'm gonna go with you hit the extra SP cap and it didn't let you gain more, or because you job advanced so late there was an error somewhere.


GMST Class Testing - Dusk - 2010-11-20

IllegallySane Wrote:I think "Ignores Defense" is simply base defense, not PDRate. That's my theory anyways.

What? PDRate is defense. It'd probably be less confusing if people would just start saying defense instead of PDRate all the time.


GMST Class Testing - Kalovale - 2010-11-21

JoeTang Wrote:I'm gonna go with you hit the extra SP cap and it didn't let you gain more, or because you job advanced so late there was an error somewhere.

So... SP pool does have a reachable cap, meaning it wasn't redesigned correctly? Kay, I'm afraid now.


GMST Class Testing - Locked - 2010-11-21

Kalovale Wrote:So... SP pool does have a reachable cap, meaning it wasn't redesigned correctly? Kay, I'm afraid now.

No.
Some of my characters have like 530 unused SP. So that obviously isn't the problem |:


GMST Class Testing - Stereo - 2010-11-21

Just tested, there's still a 255 cap on unspent AP. (now my Spearman's 5 AP behind... meh) But the limit on SP is higher..


GMST Class Testing - ElectricSix - 2010-11-21

Didn't it warn you that you were about to hit the cap? Pretty sure it did for me when I was leveling my Marksman to 200.


GMST Class Testing - Stereo - 2010-11-21

Yeah, once you have 200 unused AP it starts warning you, 255 is the most you can have period.


GMST Class Testing - hongyu - 2010-11-21

Btw anyone wanna analyze pierce from this video

[video=youtube;vHx2cmPsYq8]http://www.youtube.com/watch?v=vHx2cmPsYq8[/video]


GMST Class Testing - Locked - 2010-11-21

hongyu Wrote:Btw anyone wanna analyze pierce from this video

[video=youtube;vHx2cmPsYq8]http://www.youtube.com/watch?v=vHx2cmPsYq8[/video]

500-840ms?


GMST Class Testing - JoeTang - 2010-11-21

hongyu Wrote:Btw anyone wanna analyze pierce from this video

[video=youtube;vHx2cmPsYq8]http://www.youtube.com/watch?v=vHx2cmPsYq8[/video]

Can you, or someone else upload the raw AVI at 90 frames per second from FRAPS, or count them yourself?