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[1.2.355] More balancing - Printable Version

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[1.2.355] More balancing - ghostofhalo - 2010-12-04

DarkAbyzz54 Wrote:Agh, way too slow, and an added unnecessary bow whack animation. What was wrong with Arrow rain before this reorganization?
Arrow Rain/Eruption hits 10 targets where Inferno/Blizzard hits 6 for 50%/100% less skill damage (10%/20% less total). Unfortunately, it doesn't hit more DPS until 8 targets (Marksman) or 9 targets (Bowmaster).


[1.2.355] More balancing - Justin - 2010-12-04

ghostofhalo Wrote:Arrow Rain/Eruption hits 10 targets where Inferno/Blizzard hits 6 for 50%/100% less skill damage (10%/20% less total). Unfortunately, it doesn't hit more DPS until 8 targets (Marksman) or 9 targets (Bowmaster).

Too bad such a situation never occurs, and being in such a huge mob as a bowman at higher level mobs is typically suicidal.


[1.2.355] More balancing - Chameleonic - 2010-12-05

PirateIzzy Wrote:For anyone who wants to see AR in action:
 Spoiler

Ewww that looks awful. I thought AR/AE were to slow before. And the vertical range is horrible. It should be hitting Roids on that second platform. Archers AoE skills have pathetic hit boxes.


[1.2.355] More balancing - Mike - 2010-12-05

I honestly hope that's not the full range. The skill level must be low?


[1.2.355] More balancing - Dusk - 2010-12-05

The range didn't change, and doesn't change when you add points into it. AR/AE have always had near-zero upward vertical range. If you stand on the platform above, you can hit the Roids below.


[1.2.355] More balancing - vx-2 - 2010-12-05

Any idea on the delays of AR/AE vs. Arrow Bomb delays? (if Arrow rain is faster, I guess it's still worth using it vs. Arrow Bomb)


[1.2.355] More balancing - Dusk - 2010-12-05

Arrow Rain is slower and does about the same amount of dps as Arrow Bomb. Why would you use Arrow Bomb? Get Inferno.


[1.2.355] More balancing - Worthyness - 2010-12-05

both my buccaneer and my bowmaster are getting not-very-good changes =(

In pre-BB, arrow rain could easily be used as a training skill. Now it's too slow for anything worthwhile Sad

L> vid of new DS


[1.2.355] More balancing - FluffyFoxxie - 2010-12-05

Worthyness Wrote:both my buccaneer and my bowmaster are getting not-very-good changes =(

In pre-BB, arrow rain could easily be used as a training skill. Now it's too slow for anything worthwhile Sad

L> vid of new DS

Inferno is actually good now. Go with that.


[1.2.355] More balancing - vx-2 - 2010-12-05

Dusk Wrote:Arrow Rain is slower and does about the same amount of dps as Arrow Bomb. Why would you use Arrow Bomb? Get Inferno.

Becuz stun is more useful than DoT =)


[1.2.355] More balancing - JoeTang - 2010-12-05

vx-2 Wrote:Becuz stun is more useful than DoT =)

No it's not. Have you ever played a Hunter? Arrow Bomb's stun is worthless and Inferno is 1.5x stronger.


[1.2.355] More balancing - Link - 2010-12-05

Worthyness Wrote:both my buccaneer and my bowmaster are getting not-very-good changes =(

In pre-BB, arrow rain could easily be used as a training skill. Now it's too slow for anything worthwhile Sad

L> vid of new DS

Wait, what happened to Dragon Strike? What's happening to the Viper class!? D:


Edit : God damn it. Once I make it to Shadower, I'm sticking to it, unless I can manage to hit 200 on my Viper before this change. >_>

What was a very good class from the start is now just terrible. Horrible avoid, horrible DPS, no more invulnerability training... I see no perks to the class anymore. The class isn't even fun after Big Bang. =/


[1.2.355] More balancing - Takebacker - 2010-12-05

ShiKage Wrote:Wait, what happened to Dragon Strike? What's happening to the Viper class!? D:

DS is now only slightly faster than it is pre-BB, rather than insanely fast as it was post-BB.


[1.2.355] More balancing - Link - 2010-12-05

Takebacker Wrote:DS is now only slightly faster than it is pre-BB, rather than insanely fast as it was post-BB.

Post-Big Bang Dragon Strike isn't very fast, actually. =/ Compared to most fourth job main skills, it's actually pretty slow, considering.

Is there any reason for one to continue to play a Viper, aside from being "unique" or just to continue their main?


[1.2.355] More balancing - -Ghost- - 2010-12-05

ShiKage Wrote:Is there any reason for one to continue to play a Viper, aside from being "unique" or just to continue their main?

Not really, the class died after losing a ton of it's invincibility frames some time ago in my opinion, this is just burying it back up, peeing on it, then burying it back upside down.


[1.2.355] More balancing - MrFry - 2010-12-05

That AR/AE speed is pitiful. Saw it got buffed after bb, then saw it got another damage buff now/with a speed reduction which I wasn't too thrilled for.


[1.2.355] More balancing - Fiel - 2010-12-05

-removed-


[1.2.355] More balancing - Avior - 2010-12-05

dam, AR and AE are doing the animation with "Knockback" hit.


[1.2.355] More balancing - Baklava - 2010-12-05

Can anyone explain how the new warrior Final Attack works?
Videos are fine too.


[1.2.355] More balancing - Fiel - 2010-12-05

Okay, final draft of my new script with new libraries. It now detects a lot of good stuff:

 Skill Changes