![]() |
|
v.132 - Hyper Evolution Update Notes - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11) +--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20) +--- Thread: v.132 - Hyper Evolution Update Notes (/showthread.php?tid=63567) |
v.132 - Hyper Evolution Update Notes - Stereo - 2013-04-04 SaptaZapta Wrote:Paid a visit to Ani this morning. If you have Kanna link lv.1 it seems to make sense both are additive. 109298/1.25 (to get rid of RB+Kanna bonuses) = 87438 74%+25% => 87438*1.99 = 121802~174002. Just not seeing the max hits would account for the rest, or you have some range from paladin/bucc/warrior set cards. v.132 - Hyper Evolution Update Notes - SaptaZapta - 2013-04-04 MuscleWizard Wrote:are you including the two percent per orb from the combo hyper upgrade? Not using Combo, just unbuffed normal attack. However, who knows, maybe the combo hyper also applies all the time? Continued testing. Redirected DS link skill to another char, should have 59% boss damage. Observed boss damage dropped to 46% of range (which is ~80% of pre-hyper range). Switched to a sword with no boss damage, should have 9% total boss damage. Observed boss damage dropped to 3% of range (24% of pre-hyper range). Anyone able to make sense of this? The results with the boss damage sword look like the RB-reinforce is additive with boss damage, but the results with the other sword belie that. v.132 - Hyper Evolution Update Notes - Frostilyte - 2013-04-04 ultimax21 Wrote:Adventurer buff stacks with themselves, legendary classes stacks only with themselves, same thing for resistance, so classes like Nova miss out entirely on that. Oh, make sure you know that if you have 2 of the exactly same class casting it, it will just rebuff itself, lets say Cannoneer + Cannoneer. So could the 2 cannoneers (in your example) just chain cast the buff by alternating who is casting whenever the buff is down? v.132 - Hyper Evolution Update Notes - hadriel - 2013-04-04 If anyone is on right now, it appears to be 2X right now, or at least 2X EXP. BRB farming cores and coins and boxes. Hadriel v.132 - Hyper Evolution Update Notes - SaptaZapta - 2013-04-04 hadriel Wrote:If anyone is on right now, it appears to be 2X right now, or at least 2X EXP. Well, that was fun while it lasted. v.132 - Hyper Evolution Update Notes - Coveral - 2013-04-04 I don't know if it has already been asked, but the stuff you get from the boxes... do they expire? The site says so, and when you open a box it says in the chat it will expire, but when you hold your mouse on an item that you got from the box, it doesn't have a date on it. v.132 - Hyper Evolution Update Notes - Curtiss - 2013-04-04 Coveral Wrote:I don't know if it has already been asked, but the stuff you get from the boxes... do they expire? The site says so, and when you open a box it says in the chat it will expire, but when you hold your mouse on an item that you got from the box, it doesn't have a date on it. The message is misleading, it's just there to tell you that the box can't be used any more after the stated date. v.132 - Hyper Evolution Update Notes - Coveral - 2013-04-04 Curtiss Wrote:The message is misleading, it's just there to tell you that the box can't be used any more after the stated date.Okay great, I finally got a good pot on a tempest ring and was afraid it would expire. Thanks! v.132 - Hyper Evolution Update Notes - FallenMemory - 2013-04-04 Evolite Wrote:Killed Ranmaru normal, he dropped a lv150 bowman hat recipe, I used it to find out what it need. I actually got one of these etc items used to make myth weapons when doing ark yesterday. Unless I'm lucky it doesn't seem too rare. v.132 - Hyper Evolution Update Notes - ShinkuDragon - 2013-04-04 Frostilyte Wrote:So could the 2 cannoneers (in your example) just chain cast the buff by alternating who is casting whenever the buff is down? SaptaZapta Wrote:Not using Combo, just unbuffed normal attack. you think you could reset your hypers, and check your damage before/after reinforce is done? and you don't have any character cards or anything else that provide damage? i can't make sense of the numbers either. v.132 - Hyper Evolution Update Notes - hadriel - 2013-04-04 Those epic Tempest EQ are spoiling the market... seriously. But then again, 6%LUK or something like that is poorer than 3%allstat for a Xenon. Pity indeed. Xenon's damage formula does make %stat stacking less effective... guess it's a kind of a tradeoff, and for hard stats to become dominant (3-4 of a stat ~ 1% of base stat...) Hadriel v.132 - Hyper Evolution Update Notes - ultimax21 - 2013-04-04 Frostilyte Wrote:So could the 2 cannoneers (in your example) just chain cast the buff by alternating who is casting whenever the buff is down? If it rebuffs itself why couldn't you alternate and have the buff on all day? I used to do 2 phantoms alternating between themselves, makes no difference. v.132 - Hyper Evolution Update Notes - Frostilyte - 2013-04-04 ultimax21 Wrote:If it rebuffs itself why couldn't you alternate and have the buff on all day? I used to do 2 phantoms alternating between themselves, makes no difference. Cool. Thanks for the info! v.132 - Hyper Evolution Update Notes - MountLag - 2013-04-04 iAmFear Wrote:In regards to the massive item drops in Evo World. Don't waste your time on using Item Drop Cores, they won't do anything. This is just from my experience in kMS, so it doesn't really reflect what's going on here, but, in kMS, usually, nothing but cores and coins drop unless you specifically add a drop core, but what I'm guessing is happening here is that they've made it so everything that could possibly drop does. It's sort of like quest items, they always drop, it's just that you can't see them until you have the quest active, except now you can see everything. So, since everything's already visible and lootable, cores that cause a certain item to drop will just be wasted until they fix it. It also seems like this drop bug is happening to everything in-game, not just the monsters in Evolving World. I see codex cards drop from the mobs I kill. v.132 - Hyper Evolution Update Notes - Chilly - 2013-04-04 MountLag Wrote:It also seems like this drop bug is happening to everything in-game, not just the monsters in Evolving World. I see codex cards drop from the mobs I kill. That was happening before this patch. v.132 - Hyper Evolution Update Notes - ultimax21 - 2013-04-04 Oh yeah... L> for someone to upload a SS with 30 hyper buffs all stacked LOL (adventurers only). v.132 - Hyper Evolution Update Notes - ShinkuDragon - 2013-04-04 ultimax21 Wrote:Oh yeah... L> for someone to upload a SS with 30 hyper buffs all stacked LOL (adventurers only). i don't know that many adventurers!? does cannon shooter and such special classes also stack btw? haven't checked v.132 - Hyper Evolution Update Notes - CarrionCrow - 2013-04-04 ShinkuDragon Wrote:i don't know that many adventurers!? Cannon shooter and Dual Blade go as explorers and have the same buff, so yea. v.132 - Hyper Evolution Update Notes - LegendGospel - 2013-04-04 Quote:Lv 10 Quest: Its a You! Isn't this exploitable? -How fast can you reach level 30? -Can you transfer the slot expansion coupons or coupon rewards via cash shop for explorers? -Can you transfer the baby tiger via cash shop for explorers? v.132 - Hyper Evolution Update Notes - Worthyness - 2013-04-04 LegendGospel Wrote:Isn't this exploitable? it's limited to once per account i believe. |