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JapanMS - Open-To-All Test Server; May 16th ~ 30th - Printable Version

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JapanMS - Open-To-All Test Server; May 16th ~ 30th - Arrol - 2011-05-17

iAmFear Wrote:Don't forget tubes. The Yellow Duck Tube is level 100, I'd think that would be a viable end game equip.

Yea, but when's the last time you hunted a monster and that dropped on a regular basis? The yellow duck tube was most likely an event item, meaning not a lot of people will have that as an option.

Anyways, how cool would it be if an F/P Arch Mage reincarnated into Aran?


JapanMS - Open-To-All Test Server; May 16th ~ 30th - Haseo - 2011-05-17

Why would you want F/P on an aran? :f6: I don't think poison damage counts towards combos...

Unless you're talking about mist explosion, but I don't think JMS has Jump yet.


JapanMS - Open-To-All Test Server; May 16th ~ 30th - Arrol - 2011-05-17

I didnt want the poison, just the fact that Fire Demon could make monsters Ice weak


JapanMS - Open-To-All Test Server; May 16th ~ 30th - MetaSeraphim - 2011-05-17

Does Fire Demon still do that? I thought they changed that?


JapanMS - Open-To-All Test Server; May 16th ~ 30th - Chilly - 2011-05-17

Arrol Wrote:I didnt want the poison, just the fact that Fire Demon could make monsters Ice weak

MetaSeraphim Wrote:Does Fire Demon still do that? I thought they changed that?

You are correct, post-Jump it doesn't do that anymore.


JapanMS - Open-To-All Test Server; May 16th ~ 30th - Dark Link - 2011-05-17

nvm, derp moment...


JapanMS - Open-To-All Test Server; May 16th ~ 30th - Arrol - 2011-05-17

Chilly Wrote:You are correct, post-Jump it doesn't do that anymore.

Oh yea. Well what would be a good skill for Arans?


JapanMS - Open-To-All Test Server; May 16th ~ 30th - Haseo - 2011-05-17

Shadow partner? Still, only if it works with a polearm.

Or SE, but they nerfed the hell out of it in Big Bang, so it's probably not worth the trouble anymore.


JapanMS - Open-To-All Test Server; May 16th ~ 30th - MetaSeraphim - 2011-05-17

Arrol Wrote:Oh yea. Well what would be a good skill for Arans?

Berserk or Combo. Depends on whether you like the other Dark Knight and Hero skills on which one you go with.


JapanMS - Open-To-All Test Server; May 16th ~ 30th - Arrol - 2011-05-17

Haseo Wrote:Shadow partner? Still, only if it works with a polearm.

Or SE, but they nerfed the hell out of it in Big Bang, so it's probably not worth the trouble anymore.

Hmm, Coma, Panic, or Beserk. Tough call.

Shadowers can always take Thorns from DBs


JapanMS - Open-To-All Test Server; May 16th ~ 30th - MetaSeraphim - 2011-05-17

Thorns become less useful after Jump I believe. Also, Berserk, Beholder, Hyper Body, Dark NewSkillThingy.


JapanMS - Open-To-All Test Server; May 16th ~ 30th - Haseo - 2011-05-17

Drain + Big Bang berserk would work pretty well.

Hyper body would definitely help for Arans. Playing an Aran after playing a warrior class felt like replacing a plastic toy aeroplane with a cardboard one. Or maybe it's just me.


JapanMS - Open-To-All Test Server; May 16th ~ 30th - Dark Link - 2011-05-17

I dunno if it's worth using a common low level weapon just to have access to the Pally elements, unless you're cool with severely crippling your own damage output by a massively large margin.


JapanMS - Open-To-All Test Server; May 16th ~ 30th - Arrol - 2011-05-17

MetaSeraphim Wrote:Thorns become less useful after Jump I believe. Also, Berserk, Beholder, Hyper Body, Dark NewSkillThingy.

Quite a conundrum, HB can solve Aran's HP problems, but Berserk can make us powerful. What can beholder gives?


JapanMS - Open-To-All Test Server; May 16th ~ 30th - Haseo - 2011-05-17

@Link: Go umbrelladin, silly. You'll have magic attack and weapon attack and you won't have to worry about constantly switching weapons.

Unless you want something other than Bishop-Paladin, in which case I wouldn't be too sure.


JapanMS - Open-To-All Test Server; May 16th ~ 30th - Stereo - 2011-05-17

MetaSeraphim Wrote:Berserk or Combo. Depends on whether you like the other Dark Knight and Hero skills on which one you go with.

Combo/Adv. Combo are insane boosts in damage (200% total damage with Adv. Combo), and work with any weapon type the player can equip. I'd probably go with those.

And cause I forgot which mule this was on, SS...

 Spoiler

The level 120 Lunchbox, of course, is better. It has 109 atk and it's faster.



JapanMS - Open-To-All Test Server; May 16th ~ 30th - Dark Link - 2011-05-17

Haseo Wrote:@Link: Go umbrelladin, silly. You'll have magic attack and weapon attack and you won't have to worry about constantly switching weapons.

Unless you want something other than Bishop-Paladin, in which case I wouldn't be too sure.

Umbrelladin still leaves you with weak 85 ATK and 85 MATK as your "endgame" weapon. I just don't know if it's totally worth it compared to a reverse weapon / elemental weapon IMHO.


JapanMS - Open-To-All Test Server; May 16th ~ 30th - yo72 - 2011-05-17

MetaSeraphim Wrote:Anyway, Bishop > Paladin would be the better choice. I wonder what would happen if you charged ice and used gen, hmm. . .

You just made a weaker bliz grats


JapanMS - Open-To-All Test Server; May 16th ~ 30th - Haseo - 2011-05-17

Dark Link Wrote:Umbrelladin still leaves you with weak ATK and MATK (85 and 85 respectively) as your weapon unless you perfect it for +MATK. I just don't know if it's totally worth it IMHO.

:\

What about going full sword build and abandoning genesis altogether? You'll still have the ability to hit like a truck while tanking like an iron cockroach.


JapanMS - Open-To-All Test Server; May 16th ~ 30th - Arrol - 2011-05-17

I can't believe anyone isn't even attacking on combining another skills with Mechanics