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KMST Balance Patch - Printable Version

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KMST Balance Patch - Russt - 2009-12-21

Also

FrozNlite Wrote:tl;dr: Fire Arrow mob upgrade is utterly useless in today's MapleStory. Boost the last 99.97% of the game, not the first .03%.
On Nexon's magician rankings, a level 120 mage with 0 experience is rank 16368.

If we don't count characters under level 40 as 'players', to account for mules and other things (a generous threshold), a level 40 mage with 0 experience is rank 340009.

Therefore, if we speak in terms of number of characters in existence, 4th job is actually 4.8% of the game.


KMST Balance Patch - KaidaTan - 2009-12-21

Baklava Wrote:Cause Gunslingers are actually weak as f'uck in KMS.

What happens in GMS stays in GMS. This is KMS rebalancing.

No apples, attack capes, or anything to make them imbalanced.
NLs and Heroes, shi't even Bishops are more powerful than Gunslingers in KMS.
A high leveled bishop would hit over 100k to tons of Skelegons, whereas a high leveled gunslinger would hit 25k/25k/25k/25k to one skelegon.
Different versions doesn't mean different formulae. And why are you comparing fullscreen ultimates to single-target attacks? That's not very smart or fair. I don't think you know as much as you claim you do.

Baklava Wrote:Not to mention this is rebalancing. Completely disregarding what they do 1v1, Gunslingers are SH'IT AWFUL at training from Lv70 to Lv140
I disagree entirely.


KMST Balance Patch - FrozNlite - 2009-12-21

 Response to BombsAway

 Response to DustBunny

 Response to Greg

 Response to Bribery

 Response to Russt



KMST Balance Patch - KaidaTan - 2009-12-21

FrozNlite Wrote:lots of words
Chill out man -- there are more updates to come. I'm sure they'll mess with 4th job mages as they said they would. Just be patient.


KMST Balance Patch - Baklava - 2009-12-21

Moonlapse Wrote:K I wasn't aware of that. My bad.


But I heard from someone in Elinforest that, in KMS hardly, anyone plays a bucc anymore because of their endgame DPM :/. Same thing is happening here in GMS as well. Buccs seem to be quitting their chars for Arans.

Nobody on KMS plays pirates at all anymore.
Gun and Knuckle scrolls are well below 400-500k each on a highly populated server.
Buccaneers are too slow, and Captains are too "varied". They go from being decently powerful on a boat with cannonball/torpedo, to a piece of s'hit with rapid fire/triple fire when their boat breaks for 360 seconds.

Russt Wrote:I don't understand your reasoning. NLs get more from apples and attack capes than Sairs do. Also, Dusk's thread (from where everyone gets the "Corsairs are the best DPS" thing) is a comparison with 12 attack potions.

The KMS gunslinger "standard" isn't nearly as strong the GMS gunslinger "standard", is my point. You could make all the accusations you want that Gunslingers are too overpowered in gMS, but that's hardly the case in kMS.

Only very few play Gunslingers in KMS because they're a pain to train to the 4th job, and even then they're still playing 5th string to a bunch of other classes.


KMST Balance Patch - Moonlapse - 2009-12-21

Quote:Buccaneers are too slow,

Therein lies my point. This really needs to be addressed with buccs.


KMST Balance Patch - Russt - 2009-12-21

Baklava Wrote:The KMS gunslinger "standard" isn't nearly as strong the GMS gunslinger "standard", is my point. You could make all the accusations you want that Gunslingers are too overpowered in gMS, but that's hardly the case in kMS.

Only very few play Gunslingers in KMS because they're a pain to train to the 4th job, and even then they're still playing 5th string to a bunch of other classes.
And the NL standard is?


KMST Balance Patch - sicnarf - 2009-12-21

FrozNlite:

Quote:This patch is just a beginning.

If they haven't modified 4th job magicians yet when they said they will, that means it'll be done in the future; Fire Arrow won't be the only change for F/Ps. Stop acting like it is.


KMST Balance Patch - Baklava - 2009-12-21

KaidaTan Wrote:Different versions doesn't mean different formulae. And why are you comparing fullscreen ultimates to single-target attacks? That's not very smart or fair. I don't think you know as much as you claim you do.


I disagree entirely.

Well people seem to be arguing about pure damage, so I'm not really paying attention anything else.

If you'd like I could say a high leveled Night Lord will deal over 150k damage per skelegon with far more mobility and speed than a Gunslinger.

I disagree with your disagree. From Lv70 to 140-ish, a gunslinger will be sniping newties until the end of time.


KMST Balance Patch - Baklava - 2009-12-21

Russt Wrote:And the NL standard is?

Does it matter? Just take it as if when JMS was regarded as "HermitStory".
Except KMS is NLsNBishopsNHeroesNAranStory


KMST Balance Patch - KaidaTan - 2009-12-21

Baklava Wrote:They go from being decently powerful on a boat with cannonball/torpedo, to a piece of s'hit with rapid fire/triple fire when their boat breaks for 360 seconds.
Woah woah back up. The cooldown on the boat is 90 seconds. I believe that was originally a kMS change, so it should be that way there too.


KMST Balance Patch - FrozNlite - 2009-12-21

sicnarf Wrote:FrozNlite:

If they haven't modified 4th job magicians yet when they said they will, that means it'll be done in the future; Fire Arrow won't be the only change for F/Ps. Stop acting like it is.

You guys are right, and I'm sorry for overreacting. However, other classes did get amazing rebalancing upgrades while we got, comparatively, crap. Not to mention other class upgrades actually extremely benefit them in 4th job.


KMST Balance Patch - WalkingFish - 2009-12-21

OmFg @ the new recoil Glitter

and lolrapid got stronger :f6:


KMST Balance Patch - Baklava - 2009-12-21

KaidaTan Wrote:Woah woah back up. The cooldown on the boat is 90 seconds. I believe that was originally a kMS change, so it should be that way there too.

loloops forgot.

but still, on maplestory, a LOT happens in 90 seconds.


KMST Balance Patch - sicnarf - 2009-12-21

FrozNlite Wrote:However, other classes did get amazing rebalancing upgrades while we got, comparatively, crap. Not to mention other class upgrades actually extremely benefit them in 4th job.

And Paladins got nothing. Goggleemoticon


KMST Balance Patch - Baklava - 2009-12-21

Moonlapse Wrote:Therein lies my point. This really needs to be addressed with buccs.

I think the issue is that Nexon overestimated the characters.
They probably though, OH HEY LET'S GIVE THEM WIND BOOSTER, FIXES EVERYTHING LOL.

The one major flaw in MapleStory is that speed > everything.


KMST Balance Patch - Greg - 2009-12-21

I do not appreciate being called a troll, FrozNlite. :3


KMST Balance Patch - Nesso - 2009-12-21

FrozNlite Wrote:You guys are right, and I'm sorry for overreacting. However, other classes did get amazing rebalancing upgrades while we got, comparatively, crap. Not to mention other class upgrades actually extremely benefit them in 4th job.

You're not even going to see these changes for months. You haven't lost out on anything yet.


KMST Balance Patch - Baklava - 2009-12-21

Greg Wrote:I do not appreciate being called a troll, FrozNlite. :3

Kitty some more, grog.


KMST Balance Patch - Shidoshi - 2009-12-21

Greg Wrote:I do not appreciate being called a troll, FrozNlite. :3

Well played.