Re: 31/1 - Characters max level increased to 250!
lol, get your facts straight, fangblade hacked from 1 to 150-160 (can't remember) tiger however was a big deal... but meh IDC about them anymore hur hur
Re: 31/1 - Characters max level increased to 250!
IT'S HAPPENING
THE RIDE NEVER ENDS
wasn't expecting this s'hit
Re: 31/1 - Characters max level increased to 250!
Quote:
Originally Posted by
IcyHaze
Well there is good enough reason to believe 5th job will be available to all existing job together due to
1)5th job was decided quite a while back.
2)The silly part about allowing players to level beyond 200 without introduction of 5th job.
The only thing to be slightly annoyed is nexon intended for 5th job but only going to increase the lv cap in the near future. Guess nexon really wanted to keep this as a surprise and save it for their 10th anniversary.
People leveled well into the 100s before 3rd job was released.
Re: 31/1 - Characters max level increased to 250!
Quote:
Originally Posted by
Jedward
I bet that if MapleStory worked more like Guild Wars 2, where you could do pretty much anything to gain significant EXP (including going back and doing lower-leveled quests and being scaled back to be able to do so without just overpowering everything), a lot less people would be pissed.
I could care less about the grind, that can be done with time. The only thing that can never be obtained again are the ranks. If Nexon simply erases that record and those people just get jumbled in the other ranks, that's what's going to piss people off.
Quote:
Originally Posted by
Curtiss
Most definitely. I don't like these kinds of changes because they basically make something already hard to do without boring yourself half-dead even harder to do and people who can get level 200 in days should not be taken as the benchmark for proposing game changes anyway.
I find it funny though that a large percent of the maple community uses those people as benchmarks for leveling speed + damage
Just because people can reach 200 in a day doesn't mean everyone can. It takes a lot of time, gear, connections, money, sometimes x3 cards to make that happen. The community needs to treat those people as the 1% not the norm
Note: By community i do not simply mean SP but rather all of maple.
Re: 31/1 - Characters max level increased to 250!
Quote:
Originally Posted by
Kaasoljoyyx
I find it funny though that a large percent of the maple community uses those people as benchmarks for leveling speed + damage
Just because people can reach 200 in a day doesn't mean everyone can. It takes a lot of time, gear, connections, money, sometimes x3 cards to make that happen. The community needs to treat those people as the 1% not the norm
Note: By community i do not simply mean SP but rather all of maple.
Exactly. I feel like these changes typically only address the issues in KMS and how the community looks at these players is actually less important than how Nexon KR sees them since gearing your patches towards those types exclusively is like throwing a level 30 Hyper Skill enhanced Middle Finger at the rest of your playerbase, some of whom might eventually be higher-paying customers if they didn't just ragequit.
Re: 31/1 - Characters' max level is increased to 250!
Hahahahahah! Oh, wow! I knew this would happen eventually. Nexon finally decided to pull their trump card out. Why not up to level 255, since the game supports that? I'm sure they'll save the last 5 levels for something that costs NX or something. But, not like raising the level cap fixes how unbalanced the game already is.
Re: 31/1 - Characters' max level is increased to 250!
Level 200+? Multiple characters? Skill resets?
Time to buy a new mouse...
Hadriel
Re: 31/1 - Characters max level increased to 250!
I'm happy about this, unlike most people here apparently.
31/1 - Characters' max level is increased to 250!
The butthurt in this thread is hilarious.
And yet all of the real complaints are solved with a separate ranking.
I can't wait to be able to care about experience again.
Re: 31/1 - Characters' max level is increased to 250!
I would be all for this if it wasn't for hackers.
Re: 31/1 - Characters' max level is increased to 250!
Excited to train again. Can't wait to see what they end up doing with 5th job. Nexon make drks suck less pls :f4:
Doubting that will happen so i need to decide between my Kaiser and my Demon Slayer :f3:
@Takebacker; @Dark Link;
Training time?!?
31/1 - Characters' max level is increased to 250!
Quote:
Originally Posted by
ResistGreen
I would be all for this if it wasn't for hackers.
Why does this even matter at all? The community knows who hacks to level even WAY back in the old days. 250 isn't going to provide the means to do things hackers couldn't have done at 200. Plus if you feel your accomplishment of 250 is sullied by hackers then you're just an idiot because it has nothing to do with you getting there fairly.
Not to mention kms doesn't have hacker issues...and botters are easy to catch when they have a 20b grind to do.
Re: 31/1 - Characters' max level is increased to 250!
Quote:
Originally Posted by
Takebacker
Why does this even matter at all? The community knows who hacks to level even WAY back in the old days. 250 isn't going to provide the means to do things hackers couldn't have done at 200. Plus if you feel your accomplishment of 250 is sullied by hackers then you're just an idiot because it has nothing to do with you getting there fairly.
Well, I think every HoH and LHC channel having a party leeched by a hacker will get in the way of that somewhat.
Re: 31/1 - Characters max level increased to 250!
Quote:
Originally Posted by
FrozNlite
I'm really struggling to see how many of you claim this will solve the game's rampant "power creep" issues. Please. It's not and hasn't been an issue of "power creep" for the last 3 years, but a "power overload." How many of you can OHKO anything that moves in the game that's a non-boss monster? Even major bosses are getting OHKO'd now by the best funded characters in KMS. Doesn't that seem like an issue to you? And if so, how is giving players more levels and power going to solve that?
This game has and always will have an enormous host of balance issues thanks to Nexon not addressing the main concerns of power, mostly class skill imbalance issues (especially between newer v. older classes) and the incredibly out-of-control potential system.
So all this does in the end is piss off a lot of people who worked hard back in the day to reach Lv. 200 when they did. Honestly though, everyone who has said "this is an MMO, it's what happens" is right, a level cap was bound to happen soon, but to underscore my contentions and to further echo Sapta's, it's a pointless change if not brought about strategically in tandem with other necessary game updates. But as we've seen from Spadow's recent screenshot, and from Nexon's track record over the last 10 years, that's most certainly not the case.
Now if you'll excuse me I need to go screenshot my rankings for posterity's sake.
I am in no way downplaying the IMMENSE amount of time you put into this game back then to hit 200, but in the grand scheme of things, does that honestly even matter? Maplestory is probably the only actually hugely successful MMO to have the same level cap for as long as it has. Rankings for players who hit cap on every other MMO before a raise get pushed to the side all the time, yet I don't see people complain nearly as much (Or at all) about it. This isn't the same maplestory you played 4 years ago, not in the least. You have to acknowledge and accept that. And that includes the possibility of being knocked out of your spot in the rankings.
On the power creep thing, I was moreso referring to 5th jobs filling in the massive hole Nexon made when they buffed the flying pineapple out of bosses in unlimited but did little to nothing in regards to character damage output. It didn't even make sense. 5th jobs should fix that, so that the average player doesn't need to spend a minimum of 2 grand just to have a chance in a GROUP SETTING of downing a single pineappleing boss.
31/1 - Characters' max level is increased to 250!
@above: Yeah i totally agree with you. They should make it easier for these bosses with godly drop tables soloable by everyone with a high level character and a "decent" range again so they can become worthless and bosses won't be challenging. Screw giving groups a challenge and hackers a harder time at bosses, things literally everyone wanted for years.
Quote:
Originally Posted by
ResistGreen
Well, I think every HoH and LHC channel having a party leeched by a hacker will get in the way of that somewhat.
>GMS problem
>KMS argument
Re: 31/1 - Characters max level increased to 250!
I embrace it. Although I'm certainly not racing for it or grinding away. I boss enough that it'll get me there soon enough~
Re: 31/1 - Characters' max level is increased to 250!
By the gods, no.....
Quote:
Phantom - 15% Critical Hit
I haven't read the entire topic to see if anyone else corrected this, but this is what he already gives at level 2.
Re: 31/1 - Characters max level increased to 250!
I would enjoy this update if it wasn't for the fact that bosses suck for experience now.
Oh well, just icing on the quitting cake.
Re: 31/1 - Characters' max level is increased to 250!
Quote:
Originally Posted by
Takebacker
@above: Yeah i totally agree with you. They should make it easier for these bosses with godly drop tables soloable by everyone with a high level character and a "decent" range again so they can become worthless and bosses won't be challenging. Screw giving groups a challenge and hackers a harder time at bosses, things literally everyone wanted for years.
Because the way it is now even makes sense, right? Expeds are gone. You can only have 6 people in a boss run, and 99% of people out there still won't be able to beat these bosses with 6 man groups of 200s. I want difficulty, yes, but forcing someone to spend several grand to even have a chance is just retarded. I don't want soloable bosses either, but the way it is now doesn't even make sense.
Re: 31/1 - Characters' max level is increased to 250!
Quote:
Originally Posted by
Takebacker
>GMS problem
>KMS argument
Well to be honest, I can care less about how it is in KMS. I don't play KMS enough for the level 250 cap to effect me. GMS will get this change sooner or later, and when the time does come, this "problem" will come up.