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Shadower/CB - upgraded skills - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Thief (https://www.southperry.net/forumdisplay.php?fid=43) +---- Thread: Shadower/CB - upgraded skills (/showthread.php?tid=7617) |
Shadower/CB - upgraded skills - ChiefHermit - 2009-01-23 http://channel.pandora.tv/channel/video.ptv?ch_userid=cige16&prgid=34201999&categid=2955770&page=4This u can see the new assaulter range and bs delay Shadower/CB - upgraded skills - SuperMario64 - 2009-01-23 Assaulter's range is so big now! <3 and lol @ http://channel.pandora.tv/channel/video.ptv?ch_userid=cige16&prgid=34201571&categid=2955770 Shadower/CB - upgraded skills - Skylit - 2009-01-23 ty soup. Longer range assulter is impressive, tho it reminds me of the old school days when we used to get hit assaulting ludi monsters and squids ._. finally they adjust it.... LOL Shadower/CB - upgraded skills - Shippo the Fox - 2009-01-23 I'm scared. Hopefully the Shadower class will still remain scarce. Shadower/CB - upgraded skills - Greg22 - 2009-01-23 Damn.. Shadower/CB - upgraded skills - Styles - 2009-01-23 `Those badass shadowers to DO rock Shadower/CB - upgraded skills - Deviant - 2009-01-23 Wow.... This really is a big change, im not sure if I look forward to it or dread it. inb4 9999999 shadowers. Shadower/CB - upgraded skills - Shidoshi - 2009-01-23 oh wow, now that's some movement ability =D, and 1 BS 1 SB too. Shadower/CB - upgraded skills - DrRusty - 2009-01-23 I still think shadowers need a damage boost. Bring down smoke to a 10 Sp skill and make a 20 sp skill something like this. At lvl 1 make it so it adds 5% to every attack and 2 avoid. And every sp added adds the same stats. Increase assassinate to 700% and bstep to 600%. So at max it would be +40 avoid and 100% damage. Sb would turn into 180% damage per hit. 700% bsteps and 800% per hit assassinates. Thatd be hot. Shadower/CB - upgraded skills - Rick - 2009-01-23 Geez that's some sexual range on assaulter =D My days of assaultering in to the middle of a monster may be over. Shadower/CB - upgraded skills - Shippo the Fox - 2009-01-23 Uh no thanks. If they did make a 20 SP passive skill, I would like it to merely make Savage Blow up to 100%. Shadower/CB - upgraded skills - DrRusty - 2009-01-23 Shippo the Fox Wrote:Uh no thanks. 100% sb would jus leave shadowers in the same position as before. I jus wanna be equal to atleast dks. I don't think that's askin to much. Shadower/CB - upgraded skills - Skylit - 2009-01-23 this sure is gonna make pplz lazy to use taunt now ... owell lols Shadower/CB - upgraded skills - Takebacker - 2009-01-23 Shippo the Fox Wrote:Uh no thanks. People aren't going to jump on using 20 points on that if the effect is so small. The increase should make SB hit at least 600/650%. Shadower/CB - upgraded skills - DrRusty - 2009-01-23 well maybe like 2% added per SP. That'd be 120% SB and that sounds pretty good. Oh and about the video..... holy shiet at assaulter's range :f6:. Shadower/CB - upgraded skills - iFrancisco - 2009-01-23 DrRusty Wrote:I still think shadowers need a damage boost. Bring down smoke to a 10 Sp skill and make a 20 sp skill something like this. Yes I like the idea of some kind of passive atk boost skill. I think boosting SB is rather pointless, why use 4th job skill points to boost a 2nd job skill (and 180% would be too high IMO, I would be hitting 10k SBs pretty consistently on newties). Either that or decrease the animation speed on assassinate by 400-500ms and watch our DPS increase by a good 15-20%. I just don't think the delay on BS is enough, but I still need to see exactly how much the delay has been lowered (anything over 1.5 seconds keeps our DPS the same due to the assassinate > BS combo...). Regardless, it sure as hell makes guardians even more godly exp, and I thought 20mil per hour SOLOING was good before o.o Shadower/CB - upgraded skills - Devil - 2009-01-23 iFrancisco Wrote:Yes I like the idea of some kind of passive atk boost skill. I think boosting SB is rather pointless, why use 4th job skill points to boost a 2nd job skill (and 180% would be too high IMO, I would be hitting 10k SBs pretty consistently on newties). Either that or decrease the animation speed on assassinate by 400-500ms and watch our DPS increase by a good 15-20%.Just like all other classes do? Why would that be wrong? And I'm sure you're not hitting 6x 10 with 180%, since you would need a damage range of 5.600~10.000 for that... And without apples thats not possible... Quote:I just don't think the delay on BS is enough, but I still need to see exactly how much the delay has been lowered (anything over 1.5 seconds keeps our DPS the same due to the assassinate > BS combo...). Regardless, it sure as hell makes guardians even more godly exp, and I thought 20mil per hour SOLOING was good before o.oSomeone said they -did- lower it to Bstep > [SBlow/Assaulter/BoT] > Bstep speed, and if that's true, that would be enough for me, especially with the increased Assaulter range. Shadower/CB - upgraded skills - Dusk - 2009-01-23 Shadowers need to be balanced with Buccaneers, that's all I'm asking. I like the SB+BS. Devil, if SB did 180%x6 Shadowers would be spamming SB to fight bosses in 4th job. Shadower/CB - upgraded skills - DrRusty - 2009-01-23 Devil's right. Look at a DK the same level, hitting 90k crushers while zerked. Hitting 60k SBs would only make us even. Maybe like 150% or something, but it would still have to be pretty high. Should I even mention heros doing almost 40k per hit with brandish and a 1H sword -_- Dusk Wrote:Shadowers need to be balanced with Buccaneers, that's all I'm asking. what class doesn't sit and spam 1 skill during a boss fight. Shadower/CB - upgraded skills - Loose - 2009-01-23 That's one long ass Assaulter. |