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Nexon korea developers Q&A (organized by asf) - Printable Version

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Nexon korea developers Q&A (organized by asf) - DeanNim - 2010-12-17

[Image: 63398_10150349172075612_55465290611_1646...8843_n.jpg]

Quote:Q & A

Question: What has been done with compatible issues with modem os

Answer: We are aware with the problem. We are developing some system to fix the problem. We are adding some log to the game and early 2011 we hope to fix the problem


Question: Chaos horned tail battle till tail and disconnected and defected without drops

Answer: Regarding the chao horned tail. We are aware with the disconnect issues and we will have to look into the problem. For the drops, it maybe the hacker prevention.


Question: Is it possible the guild master to handle the position to other characters?

Answer: We will have to reveal that when we get back to Korea


Question: What aspires you to create maplestory?

Answer: Maplestory started out as character customizing. We didn't expect the Maplestory today. In 2003 in Korea, there's a game similar to Maplestory but it's in 3D. So we decide to make a 2D version of it.


Question: Normal Horntail has been a very simple boss. It's easy to defect horntail now, but we do not need to wait 1 hour anymore and the hackers seems to stop hacking horntail.

Answer: We can better system and we will look back at the hacker prevention system when we get back.


Question: Let Mac users using Mac OS to play Maplestory

Answer: It's difficult to make Mac os compatible with Maplestory and we do not have plan to do that


Question: Recently the the dual blade skillbook must be bought in cash shop. Why isn't free to play job ?

Answer: The purpose of dual blade is a premium class. Dual blade is a permanent creation in mapleSEA and dual blade is a premium class that's why skillbook are in the cs

Will be posting more.

SEAmapler Wrote:Qn: Will skillbooks be sold in the CS?

A: Nothing is fixed at this moment.

Qn: Why is that Genesis has a cooldown timer?

A: Part of the balancing purposes that we have.

Qn: The HP formula has been changed will HP of existing characters be modified?

A: HP you currently have on your character will not be changed but the formula for the future characters will be.

Qn: Will the new classes be modified?

A: We are currently reviewing and may do so to balance the game.

Qn: Can you explain about PvP system?

A: PvP is a team match survival game and the imbalance in maplestory must be solved first before it is implemented.

Qn: What about jewelry, alchemy and crafting? Can you explain?

A: Its not been open and we can't comment. Sorry to disappoint you.

Qn: Will a separate mini-dungeon for popular maps eg. Truckers be implemented together
with BBP?

A: We don't have plans and have to review the situation in MSEA before they implement it.

Qn: Once PvP is realized, will we see leagues and tournaments? Is it possible?

A: I think it's a fun idea and we're open to the possibility of that.

Qn: Will the level cap of 200 be raised? And will there be more bosses?

A: We've always been reconsidering the level cap and it will be easier to level up after BBP and we will consider raising it. Updates will be more focused on our loyal players who are higher level and will include more bosses and maps.

Qn: If the level cap is increased, will there be a fifth job?

A: Yes, but there are no plans for the fifth job at this point in time.

Qn: Is there a possibility that maplestory will be a 3D game?

A: All we can say is the current maplestory will not change into 3D but there may a separate 3D maplestory.

Qn: Will skills become more similar because of the rebalancing?

A: The purpose of the rebalancing is to make the game more fair so we're trying not to lessen the features of the different classes.

Qn: Is there a reason why this year's content in MSEA is slower than GMS?

A: GMS players are less content about newer content and we have to rush them out whereas MSEA players are more content about newer stuffs.

Qn: Will the skillbooks distribution be rebalanced to make it more fair? Given that BBP is all about rebalancing.

A: I think this is a good comment and we will think about it.

Qn: Is there a possibility for MSEA to have a test server like GMS and KMS?

A: At the moment, no as we don't see the need. It is also difficult as the server may be unstable.

Qn: Aran start at level 200 and we can preview the skills. Can this be done for newer jobs?

A: It wasn't as impactful as we thought it would and currently we have no plans to do so for other jobs. We will review this.

Qn: Can you give an estimate time for the release of BBP in MSEA?

A: Internally, we have an idea but nobody wants to make that promise but it should be in the middle or first half of the year. On a sidenote: BBP is a very big update and the programmers have to work for a couple months longer and we're hesitant to make this available. The release of BBP in GMS and JMS had a very hard time. Hope you understand.

Qn: Couldnt MSEA just import data from GMS?

A: I wish we could but it's really more complicated than that.

Qn: Will there be more content for level 200 characters?

A: Currently we do not have content specifically for level 200s but we are having more and more content planned for 1xx characters.

Qn: Can a pet cash item be made to help the owner auto cast a skill/rebuff?

A: We'll review this possibility.

Qn: Could you implement a special time in the later part of the day whereby working adults who can't play during the day can benefit from an increase in experience points gained from monsters? Ie. 1.5x exp.

A: The BBP makes the exp curve change to the point that the demand for 2x exp coupon is very low and we are worried that the implementation of 2x exp coupons, together with the new exp curve may hurt MSEA in the long run.

Qn: Can you add a disconnection timer to the bosses such that we can rejoin the boss fight if we DC?

A: It'll be difficult to do so for all the disconnection cases as there are different reasons for disconnection but we will look at the logs and try to make your suggestion come true.

Qn: Will there be a special exp event that maplers can enjoy after BBP?

A: We will definitely have a big and fun event.

Qn: Will there be a change to the KoC in the future?

A: Yes, there will be definitely changes to Cygnus.

Qn: Will there be any bosses related to black Mage?

A: No one has seen the black Mage - not even us - but we've seen a lot of his subordinates.

EDIT: thats all folks, the session over

SEAmapler Wrote:Theres a few more qns

Question: Why is there such a great price difference for cash items between those in KMS and MSEA? (KMS’s items are cheaper than MSEA’s.)

Answer: This is due to the different spending power for players in these 2 services. However, there are more cash shop benefits in MSEA than KMS to offset this imbalance.

Question:Why were the recently launched permanent items such a limited range?

Answer: We had taken into consideration that MSEA players spent less on equips than on other cash items, (the demand wasn’t as great), thus there were less items. Actually, there were about 250 items. But the response was great, we could release them soon again.

Question: Will there be a patch to offset the imbalance in price for normal items and potential items?
Answer: We will review this.

Question:How does the team obtain/ know more about MSEA?

Answer: We try to have as much interaction with the MSEA players. We look at the Facebook comments, the forums. (Ms Christina Lee said she once commented on Facebook, but there wasn’t any reply for that, yikes.) Also, there are stronger responses coming from MSEA than other areas.

Question:There is this population issue (lower population) for some of the worlds in MSEA. How does the team intend to resolve this?

Answer: We try to balance this through rewards in game. Else, we could see merging as a solution.

Question:There is a cap to the maximum amount of mesos that a player can have. Could we raise this?

Answer: This will be reviewed.


Other future expansions shared by Ms Christina Lee
-there's possibility that players will be able to share their conquests in Maple on Facebook and Twitter.
-further simplfied minimaps




LOOK AT 1 SOUTHPERRY, LOOK AT IT.

and pardon the english, its not me Tongue


Nexon korea developers Q&A (organized by asf) - Solarboy - 2010-12-17

Quote:Question: What aspires you to create maplestory?

Answer: Maplestory started out as character customizing. We didn't expect the Maplestory today. In 2003 in Korea, there's a game similar to Maplestory but it's in 3D. So we decide to make a 2D version of it.

The fu-?


Nexon korea developers Q&A (organized by asf) - Secun - 2010-12-17

"Question: Recently the the dual blade skillbook must be bought in cash shop. Why isn't free to play job ?

Answer: The purpose of dual blade is a premium class. Dual blade is a permanent creation in mapleSEA and dual blade is a premium class that's why skillbook are in the cs"

Oh you. Looks like our generalizing Dual Blades as a Premium Class wasn't far off target.


Nexon korea developers Q&A (organized by asf) - Kitty - 2010-12-17

these are way better questions then GMS's


Nexon korea developers Q&A (organized by asf) - DeanNim - 2010-12-17

Secun Wrote:"Question: Recently the the dual blade skillbook must be bought in cash shop. Why isn't free to play job ?

Answer: The purpose of dual blade is a premium class. Dual blade is a permanent creation in mapleSEA and dual blade is a premium class that's why skillbook are in the cs"

Oh you. Looks like our generalizing Dual Blades as a Premium Class wasn't far off target.

maybe because we get DB's permanently, where as kMS only got it for a few weeks.

Edit : Defected is supposed to be defeated. the thread starter was at the event posting through her iphone, its still going on now.


Nexon korea developers Q&A (organized by asf) - Jamie_Kurosawa - 2010-12-17

Way better Q/A session that what was on NexonAM's website... way better (applauded "asf" for his/her/their effort)


Nexon korea developers Q&A (organized by asf) - Secun - 2010-12-17

Jamie_Kurosawa Wrote:Way better Q/A session that what was on NexonAM's website... way better (applauded "asf" for his/her/their effort)

Judging by the interview, I'm going out on a limb and saying that asf stands for AsiaSoft Forums.


Nexon korea developers Q&A (organized by asf) - SEAmapler - 2010-12-17

Photos -> http://www.facebook.com/album.php?aid=588236&id=55465290611&ref=mf


Nexon korea developers Q&A (organized by asf) - DeanNim - 2010-12-17

Secun Wrote:Judging by the interview, I'm going out on a limb and saying that asf stands for AsiaSoft Forums.

asiasoft

all msea players call asiasoft that. ><


Nexon korea developers Q&A (organized by asf) - Jamie_Kurosawa - 2010-12-17

Shame we can't have that level of professionalism, honesty, and sincerity with our publisher...


Nexon korea developers Q&A (organized by asf) - Tigeon - 2010-12-17

DeanNim Wrote:asiasoft

all msea players call asiasoft that. ><

wow, and all this time i thought it stood for Asia Soft Forums

=3 You gotta admit, what i thought makes more sense, but your the sea player xD


Nexon korea developers Q&A (organized by asf) - SEAmapler - 2010-12-17

Jamie_Kurosawa Wrote:Shame we can't have that level of professionalism, honesty, and sincerity with our publisher...
They're from Nexon Korea, not from asiasoft


Nexon korea developers Q&A (organized by asf) - DeanNim - 2010-12-17

Tigeon Wrote:wow, and all this time i thought it stood for Asia Soft Forums

=3 You gotta admit, what i thought makes more sense, but your the sea player xD

true, true.

 Spoiler



Nexon korea developers Q&A (organized by asf) - Netto - 2010-12-17

Jamie_Kurosawa Wrote:Shame we can't have that level of professionalism, honesty, and sincerity with our publisher...

MapleStorySEA Wrote:Maple Meet the Developers Event - Nexon just showed a short powerpoint on Big Bang - with some trailer clips. Some things to expect would be the Rise of the Resistance with new classes Battle Mage (a combat mage), Wild Hunter (riding archer) and Mechanic (pilot mage).

As was said before, that's Nexon at the convention. If Asiasoft controlled Big Bang/Resistance, good lord would it be wrong.


Nexon korea developers Q&A (organized by asf) - Worthyness - 2010-12-17

yay Win 7 "fix" in the future. lol at premium class,


Nexon korea developers Q&A (organized by asf) - DeanNim - 2010-12-17

Worthyness Wrote:yay Win 7 "fix" in the future. lol at premium class,

im totally looking forward to this. so much benefits if nexon actually took the time to figure this issue out instead of releasing classes that cant even boss due to it.


Nexon korea developers Q&A (organized by asf) - SEAmapler - 2010-12-17

Netto Wrote:As was said before, that's Nexon at the convention. If Asiasoft controlled Big Bang/Resistance, good lord would it be wrong.

They corrected it aready


Nexon korea developers Q&A (organized by asf) - danielcatu - 2010-12-17

Quote:Question: What aspires you to create maplestory?

Answer: Maplestory started out as character customizing. We didn't expect the Maplestory today. In 2003 in Korea, there's a game similar to Maplestory but it's in 3D. So we decide to make a 2D version of it.
I would like to know which game it was

also.... dam so much maple posters plushes and things..... I would like to have at least 1 thing of those


Nexon korea developers Q&A (organized by asf) - Kitty - 2010-12-17

for some reason Pilot mage sounds absolutely fcking hilarious IRL


Nexon korea developers Q&A (organized by asf) - Secun - 2010-12-17

Kitty Wrote:for some reason Pilot mage sounds absolutely fcking hilarious IRL

I get a mental image of a guy wearing a bomber jacket, aviator shades, and holding a giant glowing stick while standng infront of an airplane. Yep, it's hilarious as hell.