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Dota 2's hero selection is a riot of interdimensional colour. Glittering knights, night terrors, two undersea beasts, their sea captain rival, steampunk eccentricities, ghosts, scholars, murderers, abominations, concepts and careerists. But everything's a bit sideways in its voice acting, animation, backstory and powers. Despite every hero being a megalomaniacal psycho, there's often something laughable about them. One of the heroes is just a spider. She picks a lane, covers it in web and spawns a horde of babies, alternately hissing about her "mother's love" and thirst for liquids.
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60 seconds later we'd made our choices and were in the longest 60 seconds of any Dota 2 match. That of spawning, doing some shopping, wandering the map and getting in lane before the match begins. The Dota 2 equivalent of sportsmen stretching their legs. Or at least, that's probably what the other team were doing. We were still yelling.
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I'm experiencing a thrill I've never found in a game before - that of giggling my way through the opening of a multiplayer match because if the other guys haven't seen Brood Mother before, I'll represent something utterly alien. Which, again, is a misconception around Dota. It's not a game where you have to learn 108 heroes. It's a game where you will learn 108 heroes, because that's part of the fun.