Cygnus are getting hypers
So basically, after the patch today was added nexon posted the update notes as always.
and.........in the the section that was talking about adventurer hypers this was there.
캐논슈터, 시그너스, 레지스탕스의 경우 추후 업데이트될 예정입니다
Which basically states, Cygnus will be getting their hypers.
http://maplestory.nexon.com/board/167772168/2687
Go straight to the bottom with the pic of the instructors. Under it is "TIP" thats where it states it if you don't believe me.
Well thoughts guys?
Re: Cygnus are getting hypers
Pointless and useless if their level cap isn't going higher. >:/
Re: Cygnus are getting hypers
It would be handy for killing Cygnus Ark but otherwise pointless.
Re: Cygnus are getting hypers
That's like taking your umbrella in the shower. The hell is the point of that?
Re: Cygnus are getting hypers
Quote:
Originally Posted by
Yorckie
Pointless and useless if their level cap isn't going higher. >:/
I have a theory.
What if they get to be able to level up, BUT no new AP, SP, or skills are provided?
Just Hyper skills from level 120, for example.
Re: Cygnus are getting hypers
So...what about the Resistance?
Re: Cygnus are getting hypers
...good for them if they want to do more work for no point.
Re: Cygnus are getting hypers
Quote:
Originally Posted by
PirateIzzy
So...what about the Resistance?
The text actually says resistance, cygnus, and cannonshooter will be getting their hypers a later date. I just thought the only important (or surprising) part would be the cygnus.
Re: Cygnus are getting hypers
Quote:
Originally Posted by
Mario
The text actually says resistance, cygnus, and cannonshooter will be getting their hypers a later date. I just thought the only important (or surprising) part would be the cygnus.
Alright, good to know NK didn't forget about them.
Re: Cygnus are getting hypers
Pfft that is stupid. Nexon needs to either work on the KoC or instead release the instructors. Doing both is stupid as f'uck.
Re: Cygnus are getting hypers
my expectations are for them to just copypasta the adventurer counterpart hyperskills and nerf them/give them at 120 or something along those lines.
I suppose that would explain why bowmasters got a wind-based skill...?
the only other way they could possibly do it is by raising all CKs to 200, but that means more work for Nexon and dawn warriors would still be pointless.
Re: Cygnus are getting hypers
Quote:
Originally Posted by
PirateIzzy
Alright, good to know NK didn't forget about them.
the longer the wait, the better it better become when it arrives.
Re: Cygnus are getting hypers
Quote:
Originally Posted by
Alloy
I have a theory.
What if they get to be able to level up, BUT no new AP, SP, or skills are provided?
Just Hyper skills from level 120, for example.
Up to 200 with the stats and base skills of a level 120 character? That trade wouldn't be appealing enough to keep on with 'em in my opinion.
Re: Cygnus are getting hypers
Definitely interested in how they'll implement that. I reckon they'll have to increase their level cap, the whole "CKs are adventurers lite and nothing but attack mules" thing really isn't sustainable in the current state of the game. Cygnus Knights, the new OP classes maybe?
I guess my Blaze Wizard can live for now.
Re: Cygnus are getting hypers
I'm okay with this, cygnus knights were supposed to be an introduction to the game (that's why they almost are complete copies of their adventurers counterparts). With this you could check the hyper skills of those classes before getting to lvl 200 and you can decide which class to play from it.
Re: Cygnus are getting hypers
All I can say is...
What the duece? It makes no sense at all for them to make hyper skills for cygnus knights unless they TOTALLY revamp them. I mean complete overhaul... and even then what about Mikhail / Dawn Warriors? lol...I guess all logic for story line got thrown out of the window.. Eh just so disappointed they can do sooo much better / more! :f4:
Re: Cygnus are getting hypers
Nexon really needs to realize Cygnus Knight's time in game is over. Why playing an "introduction" job when the lastest released ones are way more powerful, way more original and way easier?
Scrap Cygnus Knights and give us Cygnus Instructors... seriously. With no lasers, no copied skills and original elements to set them apart.
Re: Cygnus are getting hypers
Still hoping for one of the Demon Slayer's hyper skills to give us the giant wings from the Dark Meta animation.
Re: Cygnus are getting hypers
Quote:
Originally Posted by
byakugan
Nexon really needs to realize Cygnus Knight's time in game is over. Why playing an "introduction" job when the lastest released ones are way more powerful, way more original and way easier?
Scrap Cygnus Knights and give us Cygnus Instructors... seriously. With no lasers, no copied skills and original elements to set them apart.
They'll probably introduce them like how they did with Nova characters.
The other Cygnus Instructors will probably have a more in-depth story behind their origins.
Re: Cygnus are getting hypers
Hopefully this will make people play Cygnus more for whatever reason?