~The Successor of Pirate Hero Testonen, Rain~
Alright guys, I'm done! There's probably some mistakes like in my Atlantis project, so feel free to point those out! However, don't go mathematical when it comes to job balance. I'm horrible at math and to be honest I didn't look at the numbers at all when I made these skill tables. It's just there to give you the image of what the skills are like. Hyperskills coming in 1-2 days, storyline and other sprites will follow later.
If Combo system of Rain looks overpowered compared to Aran, that's because Rains combo runs out faster than Arans.
Satellite's MapleStory Customs Thread
The Lost City of Atlantis
***READ THIS***
- INFO -
These are not real extractions. I just thought that the extraction form was ideal way to present a custom job in.
- COPYRIGHT NOTICE -
Certain contents in this thread belong to ©NEXON Korea Corp. and Nexon America Inc. Everything else that is hotlinked from my Photobucket account is my art and I (Satellite, photobucket - SatellitePictures) reserve the rights to that content. DO NOT COPY, EDIT OR PUBLISH FOREMENTIONED MAPLESTORY CUSTOMS AS YOUR OWN WITHOUT MY PERMISSION. I will hunt down any thieves and have the required evidence to prove that these customs are mine. I can and will report thieves to the admins of other websites if I find that content in this thread has been stolen. If you want to use some of my custom art, feel free to contact me and we'll talk about it.
CONTENT HERE IS NOT MADE FOR OR AVAILABLE ON ANY ILLEGAL MAPLESTORY SERVERS AND I WILL NOT WORK FOR ANY OF THESE SERVERS NOR GIVE PERMISSION TO USE MY CUSTOM CONTENT IN THEM.
- CONTACT ME -
Southperry.net - Satellite
Basilmarket.com - Satellite
Deviantart.com - Artellite
---
http://i1206.photobucket.com/albums/...selection2.png
Update v2.03 NEW
- Maps added
- NPCs added
- Mobs added
- Mounts added
Update v2.03
NEW CONTENT:
- Hyper Skills added
- Character designs, haircuts and faces added
- Fist System explanation
Update v2.01
SKILL CHANGES:
- Millennium and Lightspeed both now require 100 combo to be used.
UI
Fist System
http://i1206.photobucket.com/albums/...es/equipUI.png
CharLv - Stat Boost
Lv.1+ - Att: +10, STR & DEX +1%
Lv.15+ - Att: +12, STR & DEX +1%
Lv.20+ - Att: +14, STR & DEX +1%
Lv.25+ - Att: +16, STR & DEX +1%
Lv.30+ - Att: +18, STR & DEX +5%
Lv.35+ - Att: +20, STR & DEX +5%
Lv.40+ - Att: +22, STR & DEX +5%
Lv.50+ - Att: +26, STR & DEX +5%
Lv.60+ - Att: +30, STR & DEX +5%
Lv.70+ - Att: +34, STR & DEX +10%
Lv.80+ - Att: +38, STR & DEX +10%
Lv.90+ - Att: +42, STR & DEX +10%
Lv.100+ - Att: +48, STR & DEX +10%
Lv.120+ - Att: +54, STR & DEX +15%
Lv.130+ - Att: +60, STR & DEX +15%
Lv.140+ - Att: +68, STR & DEX +15%
Lv.150+ - Att: +74, STR & DEX +15%
- Fists have 10 slots
- Fists can be potentialed, scrolled, enhanced, hammered and nebulites can be used on them
- Explosion attribute of scrolls will reset fists to clean stats
- Fists can be reseted with Spirit Stone that can be bought from Alcaster for 100k mesos and is occasionally dropped by monsters
Rain (Beginner)
http://i1206.photobucket.com/albums/...ictures/27.png
Feline Movement
Description: Due to living wild in the jungle for so long, you have the ability to move around fast like a tiger.
Info: type = ?
Maximum Level: 1
Max Speed: +25%, Speed: +20%, Jump: +10%. Quickly move up on ladders or ropes. Key combination: Up + Jump
http://www.maplewiki.net/images/6/63/Combo_Ability.png
Combo Ability
Description: For every 10 Combo Count, gain Total Damage, Defense, and Avoidability.
Info: type = ?
Maximum Level: 1
Total Damage: +1%, Physical and Magical Defense: +20, Avoidability: +1%, Stacks up to 10 times
http://i1206.photobucket.com/albums/...ictures/19.png
Wild Heart (LINK SKILL)
Description: Release the tameless side of yourself to survive the toughest situations or even death.
Info: type = ?
Maximum Level: 1
Damage taken -10%, 10% chance to return to full HP after a deadly hit
Rain (I)
http://i1206.photobucket.com/albums/...ictures/16.png
Double Punch
Description: Quickly punch enemy twise.
Info: type = ?
Maximum Level: 20
1 MP Cost: 15, Damage: 122%, Number of Hits: 2, Max Enemies Hit: 4 2 MP Cost: 15, Damage: 124%, Number of Hits: 2, Max Enemies Hit: 4 3 MP Cost: 16, Damage: 126%, Number of Hits: 2, Max Enemies Hit: 4 4 MP Cost: 16, Damage: 128%, Number of Hits: 2, Max Enemies Hit: 4 5 MP Cost: 16, Damage: 130%, Number of Hits: 2, Max Enemies Hit: 4 6 MP Cost: 17, Damage: 132%, Number of Hits: 2, Max Enemies Hit: 4 7 MP Cost: 17, Damage: 134%, Number of Hits: 2, Max Enemies Hit: 4 8 MP Cost: 17, Damage: 136%, Number of Hits: 2, Max Enemies Hit: 4 9 MP Cost: 18, Damage: 138%, Number of Hits: 2, Max Enemies Hit: 4 10 MP Cost: 18, Damage: 140%, Number of Hits: 2, Max Enemies Hit: 4 11 MP Cost: 18, Damage: 142%, Number of Hits: 2, Max Enemies Hit: 4 12 MP Cost: 19, Damage: 144%, Number of Hits: 2, Max Enemies Hit: 4 13 MP Cost: 19, Damage: 146%, Number of Hits: 2, Max Enemies Hit: 4 14 MP Cost: 19, Damage: 148%, Number of Hits: 2, Max Enemies Hit: 4 15 MP Cost: 20, Damage: 150%, Number of Hits: 2, Max Enemies Hit: 4 16 MP Cost: 20, Damage: 152%, Number of Hits: 2, Max Enemies Hit: 4 17 MP Cost: 20, Damage: 154%, Number of Hits: 2, Max Enemies Hit: 4 18 MP Cost: 21, Damage: 156%, Number of Hits: 2, Max Enemies Hit: 4 19 MP Cost: 21, Damage: 158%, Number of Hits: 2, Max Enemies Hit: 4 20 MP Cost: 21, Damage: 160%, Number of Hits: 2, Max Enemies Hit: 4
http://i1206.photobucket.com/albums/...ictures/22.png
Cat Jump
Description: Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.
Info: type = ?
Maximum Level: 15
1 MP Cost: 39, Jump a certain distance 2 MP Cost: 38, Jump a certain distance 3 MP Cost: 37, Jump a certain distance 4 MP Cost: 36, Jump a certain distance 5 MP Cost: 35, Jump a certain distance 6 MP Cost: 34, Jump a certain distance 7 MP Cost: 33, Jump a certain distance 8 MP Cost: 32, Jump a certain distance 9 MP Cost: 31, Jump a certain distance 10 MP Cost: 30, Jump a certain distance 11 MP Cost: 29, Jump a certain distance 12 MP Cost: 28, Jump a certain distance 13 MP Cost: 27, Jump a certain distance 14 MP Cost: 26, Jump a certain distance 15 MP Cost: 25, Jump a certain distance
http://i1206.photobucket.com/albums/...ictures/24.png
Scratch
Description: Scratch enemies in front of you. Can only be used when combo is above 30.
Info: type = ?
Maximum Level: 20
1 MP Cost: 15, Damage: 92%, Number of Hits: 6, Max Enemies Hit: 6 2 MP Cost: 15, Damage: 94%, Number of Hits: 6, Max Enemies Hit: 6 3 MP Cost: 16, Damage: 96%, Number of Hits: 6, Max Enemies Hit: 6 4 MP Cost: 16, Damage: 98%, Number of Hits: 6, Max Enemies Hit: 6 5 MP Cost: 16, Damage: 100%, Number of Hits: 6, Max Enemies Hit: 6 6 MP Cost: 17, Damage: 102%, Number of Hits: 6, Max Enemies Hit: 6 7 MP Cost: 17, Damage: 104%, Number of Hits: 6, Max Enemies Hit: 6 8 MP Cost: 17, Damage: 106%, Number of Hits: 6, Max Enemies Hit: 6 9 MP Cost: 18, Damage: 108%, Number of Hits: 6, Max Enemies Hit: 6 10 MP Cost: 18, Damage: 110%, Number of Hits: 6, Max Enemies Hit: 6 11 MP Cost: 18, Damage: 112%, Number of Hits: 6, Max Enemies Hit: 6 12 MP Cost: 19, Damage: 114%, Number of Hits: 6, Max Enemies Hit: 6 13 MP Cost: 19, Damage: 116%, Number of Hits: 6, Max Enemies Hit: 6 14 MP Cost: 19, Damage: 118%, Number of Hits: 6, Max Enemies Hit: 6 15 MP Cost: 20, Damage: 120%, Number of Hits: 6, Max Enemies Hit: 6 16 MP Cost: 20, Damage: 122%, Number of Hits: 6, Max Enemies Hit: 6 17 MP Cost: 20, Damage: 124%, Number of Hits: 6, Max Enemies Hit: 6 18 MP Cost: 21, Damage: 126%, Number of Hits: 6, Max Enemies Hit: 6 19 MP Cost: 21, Damage: 128%, Number of Hits: 6, Max Enemies Hit: 6 20 MP Cost: 21, Damage: 130%, Number of Hits: 6, Max Enemies Hit: 6
http://i1206.photobucket.com/albums/...ictures/32.png
Critical Punch
Description: Increases Critical Hit Rate and Damage.
Info: type = ?
Maximum Level: 10
1 Critical Rate: +1%, Damage +1% 2 Critical Rate: +2%, Damage +2% 3 Critical Rate: +3%, Damage +3% 4 Critical Rate: +4%, Damage +4% 5 Critical Rate: +5%, Damage +5% 6 Critical Rate: +6%, Damage +6% 7 Critical Rate: +7%, Damage +7% 8 Critical Rate: +8%, Damage +8% 9 Critical Rate: +9%, Damage +9% 10 Critical Rate: +10%, Damage +10% Rain (II)
http://i1206.photobucket.com/albums/...Pictures/7.png
Burning Fists
Description: Create colorful flames on your fists to gain special abilities for a short duration. Buff depends on the type of flame
Info: type = ?
Maximum Level: 20
1 MP Cost: 21, 25% chance for 4 different flames, Critical Rate: +1% or Damage +1% or EXP +1% or +1% HP for 20 seconds, Cooldown: 20 seconds 2 MP Cost: 21, 25% chance for 4 different flames, Critical Rate: +2% or Damage +2% or EXP +2% or +2% HP for 20 seconds, Cooldown: 20 seconds 3 MP Cost: 21, 25% chance for 4 different flames, Critical Rate: +3% or Damage +3% or EXP +3% or +3% HP for 20 seconds, Cooldown: 20 seconds 4 MP Cost: 21, 25% chance for 4 different flames, Critical Rate: +4% or Damage +4% or EXP +4% or +4% HP for 20 seconds, Cooldown: 20 seconds 5 MP Cost: 21, 25% chance for 4 different flames, Critical Rate: +5% or Damage +5% or EXP +5% or +5% HP for 20 seconds, Cooldown: 20 seconds 6 MP Cost: 25, 25% chance for 4 different flames, Critical Rate: +6% or Damage +6% or EXP +6% or +6% HP for 20 seconds, Cooldown: 20 seconds 7 MP Cost: 25, 25% chance for 4 different flames, Critical Rate: +7% or Damage +7% or EXP +7% or +7% HP for 20 seconds, Cooldown: 20 seconds 8 MP Cost: 25, 25% chance for 4 different flames, Critical Rate: +8% or Damage +8% or EXP +8% or +8% HP for 20 seconds, Cooldown: 20 seconds 9 MP Cost: 25, 25% chance for 4 different flames, Critical Rate: +9% or Damage +9% or EXP +9% or +9% HP for 20 seconds, Cooldown: 20 seconds 10 MP Cost: 25, 25% chance for 4 different flames, Critical Rate: +10% or Damage +10% or EXP +10% or +10% HP for 20 seconds, Cooldown: 20 seconds 11 MP Cost: 30, 25% chance for 4 different flames, Critical Rate: +11% or Damage +11% or EXP +11% or +11% HP for 20 seconds, Cooldown: 20 seconds 12 MP Cost: 30, 25% chance for 4 different flames, Critical Rate: +12% or Damage +12% or EXP +12% or +12% HP for 20 seconds, Cooldown: 20 seconds 13 MP Cost: 30, 25% chance for 4 different flames, Critical Rate: +13% or Damage +13% or EXP +13% or +13% HP for 20 seconds, Cooldown: 20 seconds 14 MP Cost: 30, 25% chance for 4 different flames, Critical Rate: +14% or Damage +14% or EXP +14% or +14% HP for 20 seconds, Cooldown: 20 seconds 15 MP Cost: 30, 25% chance for 4 different flames, Critical Rate: +15% or Damage +15% or EXP +15% or +15% for 20 seconds, Cooldown: 20 seconds 16 MP Cost: 35, 25% chance for 4 different flames, Critical Rate: +16% or Damage +16% or EXP +16% or +16% HP for 20 seconds, Cooldown: 20 seconds 17 MP Cost: 35, 25% chance for 4 different flames, Critical Rate: +17% or Damage +17% or EXP +17% or +17% HP for 20 seconds, Cooldown: 20 seconds 18 MP Cost: 35, 25% chance for 4 different flames, Critical Rate: +18% or Damage +18% or EXP +18% or +18% HP for 20 seconds, Cooldown: 20 seconds 19 MP Cost: 35, 25% chance for 4 different flames, Critical Rate: +19% or Damage +19% or EXP +19% or +19% HP for 20 seconds, Cooldown: 20 seconds 20 MP Cost: 35, 25% chance for 4 different flames, Critical Rate: +20% or Damage +20% or EXP +20% or +20% HP for 20 seconds, Cooldown: 20 seconds
http://i1206.photobucket.com/albums/...ictures/15.png
Monster Vault
Description: Hop quickly on and through enemies to deal damage.
Info: type = ?
Maximum Level: 20
1 MP Cost: 21, Damage: 450%, Max Enemies Hit: 20 2 MP Cost: 21, Damage: 452%, Max Enemies Hit: 20 3 MP Cost: 21, Damage: 454%, Max Enemies Hit: 20 4 MP Cost: 21, Damage: 456%, Max Enemies Hit: 20 5 MP Cost: 21, Damage: 458%, Max Enemies Hit: 20 6 MP Cost: 21, Damage: 460%, Max Enemies Hit: 20 7 MP Cost: 21, Damage: 462%, Max Enemies Hit: 20 8 MP Cost: 21, Damage: 464%, Max Enemies Hit: 20 9 MP Cost: 21, Damage: 466%, Max Enemies Hit: 20 10 MP Cost: 21, Damage: 468%, Max Enemies Hit: 20 11 MP Cost: 21, Damage: 470%, Max Enemies Hit: 20 12 MP Cost: 21, Damage: 472%, Max Enemies Hit: 20 13 MP Cost: 21, Damage: 474%, Max Enemies Hit: 20 14 MP Cost: 21, Damage: 476%, Max Enemies Hit: 20 15 MP Cost: 21, Damage: 478%, Max Enemies Hit: 20 16 MP Cost: 21, Damage: 480%, Max Enemies Hit: 20 17 MP Cost: 21, Damage: 482%, Max Enemies Hit: 20 18 MP Cost: 21, Damage: 484%, Max Enemies Hit: 20 19 MP Cost: 21, Damage: 486%, Max Enemies Hit: 20 20 MP Cost: 21, Damage: 490%, Max Enemies Hit: 20
http://i1206.photobucket.com/albums/...Pictures/4.png
Super Pull
Description: Pull monsters from far away into your range. Pulled enemies take damage and have a chance to be Knocked Down.
Info: type = ?
Maximum Level: 20
1 MP Cost: 30, Damage: 310%, Max Monsters Hit: 8, Knock Down Duration: 4 sec 2 MP Cost: 30, Damage: 315%, Max Monsters Hit: 8, Knock Down Duration: 4 sec 3 MP Cost: 30, Damage: 320%, Max Monsters Hit: 8, Knock Down Duration: 4 sec 4 MP Cost: 30, Damage: 325%, Max Monsters Hit: 8, Knock Down Duration: 4 sec 5 MP Cost: 30, Damage: 330%, Max Monsters Hit: 8, Knock Down Duration: 4 sec 6 MP Cost: 30, Damage: 335%, Max Monsters Hit: 8, Knock Down Duration: 4 sec 7 MP Cost: 30, Damage: 340%, Max Monsters Hit: 8, Knock Down Duration: 4 sec 8 MP Cost: 30, Damage: 345%, Max Monsters Hit: 8, Knock Down Duration: 4 sec 9 MP Cost: 30, Damage: 350%, Max Monsters Hit: 8, Knock Down Duration: 4 sec 10 MP Cost: 30, Damage: 355%, Max Monsters Hit: 8, Knock Down Duration: 4 sec 11 MP Cost: 30, Damage: 360%, Max Monsters Hit: 8, Knock Down Duration: 5 sec 12 MP Cost: 35, Damage: 365%, Max Monsters Hit: 8, Knock Down Duration: 5 sec 13 MP Cost: 35, Damage: 370%, Max Monsters Hit: 8, Knock Down Duration: 5 sec 14 MP Cost: 35, Damage: 375%, Max Monsters Hit: 8, Knock Down Duration: 5 sec 15 MP Cost: 35, Damage: 380%, Max Monsters Hit: 8, Knock Down Duration: 5 sec 16 MP Cost: 35, Damage: 390%, Max Monsters Hit: 8, Knock Down Duration: 5 sec 17 MP Cost: 35, Damage: 395%, Max Monsters Hit: 8, Knock Down Duration: 5 sec 18 MP Cost: 35, Damage: 400%, Max Monsters Hit: 8, Knock Down Duration: 5 sec 19 MP Cost: 35, Damage: 405%, Max Monsters Hit: 8, Knock Down Duration: 5 sec 20 MP Cost: 35, Damage: 410%, Max Monsters Hit: 8, Knock Down Duration: 6 sec
http://i1206.photobucket.com/albums/...Pictures/9.png
Fist Booster
Description: Uses MP to temporarily increase the attack speed of your fists by 2 levels. Required Skill: Fist Mastery Lv. 5
Info: type = ?
Maximum Level: 20
1 MP Cost: 49, Duration: 12 sec 2 MP Cost: 48, Duration: 24 sec 3 MP Cost: 47, Duration: 36 sec 4 MP Cost: 46, Duration: 48 sec 5 MP Cost: 45, Duration: 60 sec 6 MP Cost: 44, Duration: 72 sec 7 MP Cost: 43, Duration: 84 sec 8 MP Cost: 42, Duration: 96 sec 9 MP Cost: 41, Duration: 108 sec 10 MP Cost: 40, Duration: 120 sec 11 MP Cost: 39, Duration: 132 sec 12 MP Cost: 38, Duration: 144 sec 13 MP Cost: 37, Duration: 156 sec 14 MP Cost: 36, Duration: 168 sec 15 MP Cost: 35, Duration: 180 sec 16 MP Cost: 34, Duration: 192 sec 17 MP Cost: 33, Duration: 204 sec 18 MP Cost: 32, Duration: 216 sec 19 MP Cost: 31, Duration: 228 sec 20 MP Cost: 30, Duration: 240 sec
http://i1206.photobucket.com/albums/...ictures/14.png
Fist Mastery
Description: Increases the mastery and accuracy of fists.
Info: type = ?
Maximum Level: 20
1 Fist Mastery: +12%, Accuracy: +10 2 Fist Mastery: +16%, Accuracy: +30 3 Fist Mastery: +18%, Accuracy: +40 4 Fist Mastery: +18%, Accuracy: +40 5 Fist Mastery: +20%, Accuracy: +50 6 Fist Mastery: +22%, Accuracy: +60 7 Fist Mastery: +24%, Accuracy: +70 8 Fist Mastery: +26%, Accuracy: +80 9 Fist Mastery: +28%, Accuracy: +90 10 Fist Mastery: +30%, Accuracy: +100 11 Fist Mastery: +32%, Accuracy: +110 12 Fist Mastery: +34%, Accuracy: +120 13 Fist Mastery: +36%, Accuracy: +130 14 Fist Mastery: +38%, Accuracy: +140 15 Fist Mastery: +40%, Accuracy: +150 16 Fist Mastery: +42%, Accuracy: +160 17 Fist Mastery: +44%, Accuracy: +170 18 Fist Mastery: +46%, Accuracy: +180 19 Fist Mastery: +48%, Accuracy: +190 20 Fist Mastery: +50%, Accuracy: +200
http://i1206.photobucket.com/albums/...ictures/25.png
Combat Drain
Description: Activates a buff that absorbs a portion of damage received as HP. Can only absorb up to 20% of your Max HP. Can only be used when your Combo Count is 30 or higher.
Info: type = ?
Maximum Level: 10
1 Restores 1% of damage for 78 sec 2 Restores 2% of damage for 96 sec 3 Restores 3% of damage for 114 sec 4 Restores 4% of damage for 132 sec 5 Restores 5% of damage for 150 sec 6 Restores 6% of damage for 168 sec 7 Restores 7% of damage for 186 sec 8 Restores 8% of damage for 204 sec 9 Restores 9% of damage for 222 sec 10 Restores 10% of damage for 240 sec
http://images2.wikia.nocookie.net/__...l_Training.png
Physical Training
Description: Improves STR and DEX permanently through physical training.
Info: type = ?
Maximum Level: 10
1 Permanently increase STR by 3 and DEX by 3. 2 Permanently increase STR by 6 and DEX by 6. 3 Permanently increase STR by 9 and DEX by 9. 4 Permanently increase STR by 12 and DEX by 12. 5 Permanently increase STR by 15 and DEX by 15. 6 Permanently increase STR by 18 and DEX by 18. 7 Permanently increase STR by 21 and DEX by 21. 8 Permanently increase STR by 24 and DEX by 24. 9 Permanently increase STR by 27 and DEX by 27. 10 Permanently increase STR by 30 and DEX by 30. Rain (III)
http://i1206.photobucket.com/albums/...ictures/10.png
Escalating Strike
Description: Hold down the skill key to attack continuously. The attacking speed increases the longer the skill key is hold down.
Info: type = ?
Maximum Level: 20
1 Active Effect: MP Cost: 8, Damage: 60%, Speed increases over time 2 Active Effect: MP Cost: 8, Damage: 62%, Speed increases over time 3 Active Effect: MP Cost: 8, Damage: 64%, Speed increases over time 4 Active Effect: MP Cost: 8, Damage: 68%, Speed increases over time 5 Active Effect: MP Cost: 8, Damage: 70%, Speed increases over time 6 Active Effect: MP Cost: 8, Damage: 72%, Speed increases over time 7 Active Effect: MP Cost: 8, Damage: 74%, Speed increases over time 8 Active Effect: MP Cost: 8, Damage: 76%, Speed increases over time 9 Active Effect: MP Cost: 8, Damage: 78%, Speed increases over time 10 Active Effect: MP Cost: 8, Damage: 80%, Speed increases over time 11 Active Effect: MP Cost: 9, Damage: 82%, Speed increases over time 12 Active Effect: MP Cost: 9, Damage: 84%, Speed increases over time 13 Active Effect: MP Cost: 9, Damage: 86%, Speed increases over time 14 Active Effect: MP Cost: 9, Damage: 88%, Speed increases over time 15 Active Effect: MP Cost: 9, Damage: 90%, Speed increases over time 16 Active Effect: MP Cost: 9, Damage: 92%, Speed increases over time 17 Active Effect: MP Cost: 9, Damage: 94%, Speed increases over time 18 Active Effect: MP Cost: 9, Damage: 96%, Speed increases over time 19 Active Effect: MP Cost: 9, Damage: 98%, Speed increases over time 20 Active Effect: MP Cost: 9, Damage: 100%, Speed increases over time 21 Active Effect: MP Cost: 9, Damage: 102%, Speed increases over time 22 Active Effect: MP Cost: 9, Damage: 104%, Speed increases over time
http://i1206.photobucket.com/albums/...ictures/11.png
Titanium Body
Description: Grow a new layer of skin made of titanium to protect you in battle. Increases the Max HP and decreases damage taken from monsters for a fixed period of time. Can only be used when your Combo Count is 100 or higher.
Info: type = ?
Maximum Level: 20
1 MP Cost: 20, Duration: 15 sec, Max HP +3%, Damage taken -3% 2 MP Cost: 20, Duration: 30 sec, Max HP +6%, Damage taken -6% 3 MP Cost: 20, Duration: 45 sec, Max HP +9%, Damage taken -9% 4 MP Cost: 20, Duration: 60 sec, Max HP +12%, Damage taken -12% 5 MP Cost: 20, Duration: 75 sec, Max HP +15%, Damage taken -15% 6 MP Cost: 20, Duration: 90 sec, Max HP +18%, Damage taken -18% 7 MP Cost: 20, Duration: 105 sec, Max HP +21%, Damage taken -21% 8 MP Cost: 40, Duration: 120 sec, Max HP +24%, Damage taken -24% 9 MP Cost: 40, Duration: 135 sec, Max HP +27%, Damage taken -27% 10 MP Cost: 40, Duration: 150 sec, Max HP +30%, Damage taken -30% 11 MP Cost: 40, Duration: 165 sec, Max HP +33%, Damage taken -33% 12 MP Cost: 40, Duration: 180 sec, Max HP +36%, Damage taken -36% 13 MP Cost: 40, Duration: 195 sec, Max HP +39%, Damage taken -39% 14 MP Cost: 40, Duration: 210 sec, Max HP +42%, Damage taken -42% 15 MP Cost: 60, Duration: 225 sec, Max HP +45%, Damage taken -45% 16 MP Cost: 60, Duration: 240 sec, Max HP +48%, Damage taken -48% 17 MP Cost: 60, Duration: 255 sec, Max HP +51%, Damage taken -51% 18 MP Cost: 60, Duration: 270 sec, Max HP +54%, Damage taken -54% 19 MP Cost: 60, Duration: 285 sec, Max HP +57%, Damage taken -57% 20 MP Cost: 60, Duration: 300 sec, Max HP +60%, Damage taken -60% 21 MP Cost: 60, Duration: 315 sec, Max HP +63%, Damage taken -63% 22 MP Cost: 60, Duration: 330 sec, Max HP +66%, Damage taken -66%
http://i1206.photobucket.com/albums/...ictures/18.png
Predatory Dive
Description: Dive down onto multiple enemies like a tiger into its prey, with a chance to stun them. To use the skill, you must have at least 120% Jump.
Info: type = ?
Maximum Level: 10
1 MP Cost: 32, Damage: 244% x2, Max Monsters Hit: 6, Stun Chance: 5%, Stun Duration: 5 sec 2 MP Cost: 36, Damage: 248% x2, Max Monsters Hit: 6, Stun Chance: 5%, Stun Duration: 5 sec 3 MP Cost: 36, Damage: 252% x2, Max Monsters Hit: 7, Stun Chance: 6%, Stun Duration: 5 sec 4 MP Cost: 36, Damage: 256% x2, Max Monsters Hit: 7, Stun Chance: 6%, Stun Duration: 5 sec 5 MP Cost: 36, Damage: 260% x2, Max Monsters Hit: 7, Stun Chance: 6%, Stun Duration: 6 sec 6 MP Cost: 40, Damage: 264% x2, Max Monsters Hit: 7, Stun Chance: 6%, Stun Duration: 6 sec 7 MP Cost: 40, Damage: 268% x2, Max Monsters Hit: 8, Stun Chance: 7%, Stun Duration: 6 sec 8 MP Cost: 40, Damage: 272% x2, Max Monsters Hit: 8, Stun Chance: 7%, Stun Duration: 6 sec 9 MP Cost: 40, Damage: 276% x2, Max Monsters Hit: 8, Stun Chance: 7%, Stun Duration: 6 sec 10 MP Cost: 44, Damage: 280% x2, Max Monsters Hit: 8, Stun Chance: 7%, Stun Duration: 6 sec
http://i1206.photobucket.com/albums/...ictures/12.png
Pirouette Kick
Description: Spin around, dealing many sharp kicks into nearby enemies. Can be used at 30 combo.
Info: type = ?
Maximum Level: 20
1 MP Cost: 30, Damage: 80% x20, Max Monsters Hit: 6 2 MP Cost: 30, Damage: 84% x20, Max Monsters Hit: 6 3 MP Cost: 30, Damage: 88% x20, Max Monsters Hit: 6 4 MP Cost: 30, Damage: 92% x20, Max Monsters Hit: 6 5 MP Cost: 30, Damage: 96% x20, Max Monsters Hit: 6 6 MP Cost: 33, Damage: 100% x20, Max Monsters Hit: 6 7 MP Cost: 33, Damage: 104% x20, Max Monsters Hit: 6 8 MP Cost: 33, Damage: 108% x20, Max Monsters Hit: 6 9 MP Cost: 33, Damage: 112% x20, Max Monsters Hit: 6 10 MP Cost: 33, Damage: 116% x20, Max Monsters Hit: 6 11 MP Cost: 36, Damage: 120% x20, Max Monsters Hit: 6 12 MP Cost: 36, Damage: 124% x20, Max Monsters Hit: 6 13 MP Cost: 36, Damage: 128% x20, Max Monsters Hit: 6 14 MP Cost: 36, Damage: 132% x20, Max Monsters Hit: 6 15 MP Cost: 36, Damage: 136% x20, Max Monsters Hit: 6 16 MP Cost: 39, Damage: 140% x20, Max Monsters Hit: 6 17 MP Cost: 39, Damage: 144% x20, Max Monsters Hit: 6 18 MP Cost: 39, Damage: 148% x20, Max Monsters Hit: 6 19 MP Cost: 39, Damage: 152% x20, Max Monsters Hit: 6 20 MP Cost: 39, Damage: 156% x20, Max Monsters Hit: 6
http://i1206.photobucket.com/albums/...Pictures/6.png
Volverine
Description: Slash monsters with a huge claw, also increasing your range for a period of time.
Info: type = ?
Maximum Level: 10
1 MP Cost: 60, Damage: 3820%, Max Monsters Hit: 10, +10% range for 10 sec, Cooldown: 200 sec 2 MP Cost: 60, Damage: 3840%, Max Monsters Hit: 10, +14% range for 20 sec, Cooldown: 200 sec 3 MP Cost: 40, Damage: 3860%, Max Monsters Hit: 11, +18% range for 30 sec, Cooldown: 200 sec 4 MP Cost: 40, Damage: 3880%, Max Monsters Hit: 11, +22% range for 40 sec, Cooldown: 200 sec 5 MP Cost: 30, Damage: 3900%, Max Monsters Hit: 12, +26% range for 50 sec, Cooldown: 200 sec 6 MP Cost: 30, Damage: 3920%, Max Monsters Hit: 12, +30% range for 60 sec, Cooldown: 180 sec 7 MP Cost: 20, Damage: 3940%, Max Monsters Hit: 13, +34% range for 70 sec, Cooldown: 180 sec 8 MP Cost: 20, Damage: 3960%, Max Monsters Hit: 13, +38% range for 80 sec, Cooldown: 180 sec 9 MP Cost: 10, Damage: 3980%, Max Monsters Hit: 14, +42% range for 90 sec, Cooldown: 180 sec 10 MP Cost: 10, Damage: 4000%, Max Monsters Hit: 15, +45% range for 100 sec, Cooldown: 180 sec 11 MP Cost: 10, Damage: 4020%, Max Monsters Hit: 15, +47% range for 110 sec, Cooldown: 180 sec 12 MP Cost: 10, Damage: 4040%, Max Monsters Hit: 15, +50% range for 120 sec, Cooldown: 180 sec
http://i1206.photobucket.com/albums/...Pictures/2.png
Lightspeed
Description: Increases speed and jump, run or jump even better while holding down skill key. Can only be used when Combo Count is 100 or higher.
Info: type = ?
Maximum Level: 20
1 Max Speed: +25%, Max Jump: +7%, Speed: +60%, Jump: +15%. When holding down key: Max Speed: +50%, Max Jump: +57%, Speed: +100%, Jump: +60%. Duration: 5 sec 2 Max Speed: +25%, Max Jump: +7%, Speed: +60%, Jump: +15%. When holding down key: Max Speed: +50%, Max Jump: +57%, Speed: +100%, Jump: +60%. Duration: 10 sec 3 Max Speed: +25%, Max Jump: +7%, Speed: +60%, Jump: +15%. When holding down key: Max Speed: +50%, Max Jump: +57%, Speed: +100%, Jump: +60%. Duration: 20 sec 4 Max Speed: +25%, Max Jump: +7%, Speed: +60%, Jump: +15%. When holding down key: Max Speed: +50%, Max Jump: +57%, Speed: +100%, Jump: +60%. Duration: 40 sec 5 Max Speed: +25%, Max Jump: +7%, Speed: +60%, Jump: +15%. When holding down key: Max Speed: +50%, Max Jump: +57%, Speed: +100%, Jump: +60%. Duration: 80 sec 6 Max Speed: +30%, Max Jump: +12%, Speed: +70%, Jump: +20%. When holding down key: Max Speed: +80%, Max Jump: +87%, Speed: +140%, Jump: +100%. Duration: 100 sec 7 Max Speed: +30%, Max Jump: +12%, Speed: +70%, Jump: +20%. When holding down key: Max Speed: +80%, Max Jump: +87%, Speed: +140%, Jump: +100%. Duration: 100 sec 8 Max Speed: +30%, Max Jump: +12%, Speed: +70%, Jump: +20%. When holding down key: Max Speed: +80%, Max Jump: +87%, Speed: +140%, Jump: +100%. Duration: 100 sec 9 Max Speed: +30%, Max Jump: +12%, Speed: +70%, Jump: +20%. When holding down key: Max Speed: +80%, Max Jump: +87%, Speed: +140%, Jump: +100%. Duration: 100 sec 10 Max Speed: +30%, Max Jump: +12%, Speed: +70%, Jump: +20%. When holding down key: Max Speed: +80%, Max Jump: +87%, Speed: +140%, Jump: +100%. Duration: 100 sec 11 Max Speed: +30%, Max Jump: +12%, Speed: +75%, Jump: +25%. When holding down key: Max Speed: +80%, Max Jump: +100%, Speed: +160%, Jump: +110%. Duration: 120 sec 12 Max Speed: +30%, Max Jump: +12%, Speed: +75%, Jump: +25%. When holding down key: Max Speed: +80%, Max Jump: +100%, Speed: +160%, Jump: +110%. Duration: 140 sec 13 Max Speed: +30%, Max Jump: +12%, Speed: +75%, Jump: +25%. When holding down key: Max Speed: +80%, Max Jump: +100%, Speed: +160%, Jump: +110%. Duration: 160 sec 14 Max Speed: +30%, Max Jump: +12%, Speed: +75%, Jump: +25%. When holding down key: Max Speed: +80%, Max Jump: +100%, Speed: +160%, Jump: +110%. Duration: 180 sec 15 Max Speed: +30%, Max Jump: +12%, Speed: +75%, Jump: +25%. When holding down key: Max Speed: +80%, Max Jump: +100%, Speed: +160%, Jump: +110%. Duration: 200 sec 16 Max Speed: +35%, Max Jump: +17%, Speed: +80%, Jump: +30%. When holding down key: Max Speed: +135%, Max Jump: +117%, Speed: +180%, Jump: +130%. Duration: 220 sec 17 Max Speed: +35%, Max Jump: +17%, Speed: +80%, Jump: +30%. When holding down key: Max Speed: +135%, Max Jump: +117%, Speed: +180%, Jump: +130%. Duration: 240 sec 18 Max Speed: +35%, Max Jump: +17%, Speed: +80%, Jump: +30%. When holding down key: Max Speed: +135%, Max Jump: +117%, Speed: +180%, Jump: +130%. Duration: 260 sec 19 Max Speed: +35%, Max Jump: +17%, Speed: +80%, Jump: +30%. When holding down key: Max Speed: +135%, Max Jump: +117%, Speed: +180%, Jump: +130%. Duration: 280 sec 20 Max Speed: +35%, Max Jump: +17%, Speed: +80%, Jump: +30%. When holding down key: Max Speed: +135%, Max Jump: +117%, Speed: +180%, Jump: +130%. Duration: 300 sec
http://i1206.photobucket.com/albums/...Pictures/8.png
Combo Sustain
Description: Sustain combo after using a skill that would normally reset the combo count.
Info: type = ?
Maximum Level: 20
1 Chance to sustain combo count: 1% 2 Chance to sustain combo count: 2% 3 Chance to sustain combo count: 4% 4 Chance to sustain combo count: 6% 5 Chance to sustain combo count: 8% 6 Chance to sustain combo count: 10% 7 Chance to sustain combo count: 12% 8 Chance to sustain combo count: 14% 9 Chance to sustain combo count: 16% 10 Chance to sustain combo count: 20% 11 Chance to sustain combo count: 24% 12 Chance to sustain combo count: 28% 13 Chance to sustain combo count: 32% 14 Chance to sustain combo count: 36% 15 Chance to sustain combo count: 40% 16 Chance to sustain combo count: 44% 17 Chance to sustain combo count: 48% 18 Chance to sustain combo count: 52% 19 Chance to sustain combo count: 56% 20 Chance to sustain combo count: 60%
http://i1206.photobucket.com/albums/...Pictures/3.png
Eye of the Tiger
Description: It's the eye of the tiger. It's the thrill of the fight, Risin' up to the challenge of our rival. And the last known survivor stalks his prey in the night and he's watching us all with the eye of the tiger. (Increases party members Mastery and Minium Critical Damage)
Info: type = KickAssBuff YEEAAAAHH
Maximum Level: 20
1 MP Cost: 30, Fist Mastery: +56%, Minimum Critical Damage: +1% 2 MP Cost: 30, Mastery: +56%, Minimum Critical Damage: +1% 3 MP Cost: 30, Mastery: +57%, Minimum Critical Damage: +2% 4 MP Cost: 30, Mastery: +57%, Minimum Critical Damage: +2% 5 MP Cost: 30, Mastery: +58%, Minimum Critical Damage: +3% 6 MP Cost: 30, Mastery: +58%, Minimum Critical Damage: +3% 7 MP Cost: 30, Mastery: +59%, Minimum Critical Damage: +4% 8 MP Cost: 30, Mastery: +59%, Minimum Critical Damage: +4% 9 MP Cost: 30, Mastery, +60%, Minimum Critical Damage: +5% 10 MP Cost: 30, Mastery: +60%, Minimum Critical Damage: +5% 11 MP Cost: 50, Mastery: +61%, Minimum Critical Damage: +6% 12 MP Cost: 50, Mastery: +61%, Minimum Critical Damage: +6% 13 MP Cost: 50, Mastery: +62%, Minimum Critical Damage: +7% 14 MP Cost: 50, Mastery: +62%, Minimum Critical Damage: +7% 15 MP Cost: 50, Mastery: +63%, Minimum Critical Damage: +8% 16 MP Cost: 50, Mastery: +63%, Minimum Critical Damage: +8% 17 MP Cost: 50, Mastery: +64%, Minimum Critical Damage: +9% 18 MP Cost: 50, Mastery: +64%, Minimum Critical Damage: +9% 19 MP Cost: 50, Mastery: +64%, Minimum Critical Damage: +9% 20 MP Cost: 50, Mastery: +65%. Minimum Critical Damage: +10% 21 MP Cost: 50, Mastery: +66%. Minimum Critical Damage: +11% 22 MP Cost: 50, Mastery: +67%. Minimum Critical Damage: +12%
http://www.maplewiki.net/images/1/18/Combo_Recharge.png
Combo Recharge
Description: Consumes HP and MP to instantly boost Combo Count. Cannot be used when HP is below 50%.
Info: type = ?
Maximum Level: 20
1 Cost: 48% HP and 240 MP, Combo Count: +55, Cooldown: 107 sec 2 Cost: 46% HP and 230 MP, Combo Count: +60, Cooldown: 104 sec 3 Cost: 44% HP and 220 MP, Combo Count: +65, Cooldown: 101 sec 4 Cost: 42% HP and 210 MP, Combo Count: +70, Cooldown: 98 sec 5 Cost: 40% HP and 200 MP, Combo Count: +75, Cooldown: 95 sec 6 Cost: 38% HP and 190 MP, Combo Count: +80, Cooldown: 92 sec 7 Cost: 36% HP and 180 MP, Combo Count: +85, Cooldown: 89 sec 8 Cost: 34% HP and 170 MP, Combo Count: +90, Cooldown: 86 sec 9 Cost: 32% HP and 160 MP, Combo Count: +95, Cooldown: 83 sec 10 Cost: 30% HP and 150 MP, Combo Count: +100, Cooldown: 70 sec 11 Cost: 28% HP and 140 MP, Combo Count: +105, Cooldown: 67 sec 12 Cost: 26% HP and 130 MP, Combo Count: +110, Cooldown: 64 sec 13 Cost: 24% HP and 120 MP, Combo Count: +115, Cooldown: 61 sec 14 Cost: 22% HP and 110 MP, Combo Count: +120, Cooldown: 68 sec 15 Cost: 20% HP and 100 MP, Combo Count: +125, Cooldown: 65 sec 16 Cost: 18% HP and 90 MP, Combo Count: +130, Cooldown: 62 sec 17 Cost: 16% HP and 80 MP, Combo Count: +135, Cooldown: 59 sec 18 Cost: 14% HP and 70 MP, Combo Count: +140, Cooldown: 56 sec 19 Cost: 12% HP and 60 MP, Combo Count: +145, Cooldown: 53 sec 20 Cost: 10% HP and 50 MP, Combo Count: +150, Cooldown: 50 sec
Rain (IV)
http://i1206.photobucket.com/albums/...ictures/30.png
Blessing of Testonen
Description: Spirit of your heroic grandfather Testonen significantly increases your Attack and allows you to ignore some enemy DEF. In addition, the damage of Escalating Strike and Predatory Rush will be increased permanently by 50%.
Info: type = ?
Maximum Level: 30
1 MP Cost: 33, Damage: +1%, Enemy DEF Ignored: 1%, Duration: 37 sec 2 MP Cost: 36, Damage: +2%, Enemy DEF Ignored: 2%, Duration: 44 sec 3 MP Cost: 39, Damage: +3%, Enemy DEF Ignored: 3%, Duration: 51 sec 4 MP Cost: 42, Damage: +4%, Enemy DEF Ignored: 4%, Duration: 58 sec 5 MP Cost: 45, Damage: +5%, Enemy DEF Ignored: 5%, Duration: 65 sec 6 MP Cost: 48, Damage: +6%, Enemy DEF Ignored: 6%, Duration: 72 sec 7 MP Cost: 51, Damage: +7%, Enemy DEF Ignored: 7%, Duration: 79 sec 8 MP Cost: 54, Damage: +8%, Enemy DEF Ignored: 8%, Duration: 86 sec 9 MP Cost: 57, Damage: +9%, Enemy DEF Ignored: 9%, Duration: 93 sec 10 MP Cost: 60, Damage: +10%, Enemy DEF Ignored: 10%, Duration: 100 sec 11 MP Cost: 63, Damage: +11%, Enemy DEF Ignored: 11%, Duration: 107 sec 12 MP Cost: 66, Damage: +12%, Enemy DEF Ignored: 12%, Duration: 114 sec 13 MP Cost: 69, Damage: +13%, Enemy DEF Ignored: 13%, Duration: 121 sec 14 MP Cost: 72, Damage: +14%, Enemy DEF Ignored: 14%, Duration: 128 sec 15 MP Cost: 75, Damage: +15%, Enemy DEF Ignored: 15%, Duration: 135 sec 16 MP Cost: 78, Damage: +16%, Enemy DEF Ignored: 16%, Duration: 142 sec 17 MP Cost: 81, Damage: +17%, Enemy DEF Ignored: 17%, Duration: 149 sec 18 MP Cost: 84, Damage: +18%, Enemy DEF Ignored: 18%, Duration: 156 sec 19 MP Cost: 87, Damage: +19%, Enemy DEF Ignored: 19%, Duration: 163 sec 20 MP Cost: 90, Damage: +20%, Enemy DEF Ignored: 20%, Duration: 170 sec 21 MP Cost: 93, Damage: +21%, Enemy DEF Ignored: 21%, Duration: 177 sec 22 MP Cost: 96, Damage: +22%, Enemy DEF Ignored: 22%, Duration: 184 sec 23 MP Cost: 99, Damage: +23%, Enemy DEF Ignored: 23%, Duration: 191 sec 24 MP Cost: 102, Damage: +24%, Enemy DEF Ignored: 24%, Duration: 198 sec 25 MP Cost: 105, Damage: +25%, Enemy DEF Ignored: 25%, Duration: 205 sec 26 MP Cost: 108, Damage: +26%, Enemy DEF Ignored: 26%, Duration: 212 sec 27 MP Cost: 111, Damage: +27%, Enemy DEF Ignored: 27%, Duration: 219 sec 28 MP Cost: 114, Damage: +28%, Enemy DEF Ignored: 28%, Duration: 226 sec 29 MP Cost: 117, Damage: +29%, Enemy DEF Ignored: 29%, Duration: 233 sec 30 MP Cost: 120, Damage: +30%, Enemy DEF Ignored: 30%, Duration: 240 sec 31 MP Cost: 123, Damage: +31%, Enemy DEF Ignored: 31%, Duration: 247 sec 32 MP Cost: 126, Damage: +32%, Enemy DEF Ignored: 32%, Duration: 254 sec
http://i1206.photobucket.com/albums/...ictures/28.png
Tiger Roar
Description: Release a load roar attacking multiple enemies with enormous power. Can be used when Combo Count is 100 or higher. In addition, the damage of Volverine and Pirouette Kick will be increased permanently by 50%.
Info: type = ?
Maximum Level: 30
1 MP Cost: 600, Damage: 2710%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 60 sec 2 MP Cost: 600, Damage: 2720%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 58 sec 3 MP Cost: 600, Damage: 2730%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 58 sec 4 MP Cost: 600, Damage: 2740%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 56 sec 5 MP Cost: 600, Damage: 2750%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 56 sec 6 MP Cost: 600, Damage: 2760%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 54 sec 7 MP Cost: 600, Damage: 2770%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 54 sec 8 MP Cost: 600, Damage: 2780%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 52 sec 9 MP Cost: 600, Damage: 2790%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 52 sec 10 MP Cost: 600, Damage: 2800%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 50 sec 11 MP Cost: 600, Damage: 2810%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 50 sec 12 MP Cost: 600, Damage: 2820%, Max Enemies Hit: 40, Number of Attacks: 2,Cooldown: 48 sec 13 MP Cost: 600, Damage: 2830%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 48 sec 14 MP Cost: 600, Damage: 2840%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 46 sec 15 MP Cost: 600, Damage: 2850%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 46 sec 16 MP Cost: 600, Damage: 2860%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 44 sec 17 MP Cost: 600, Damage: 2870%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 44 sec 18 MP Cost: 600, Damage: 2880%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 42 sec 19 MP Cost: 600, Damage: 2890%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 42 sec 20 MP Cost: 600, Damage: 2900%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 40 sec 21 MP Cost: 600, Damage: 2910%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 40 sec 22 MP Cost: 600, Damage: 2920%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 38 sec 23 MP Cost: 600, Damage: 2930%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 38 sec 24 MP Cost: 600, Damage: 2940%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 36 sec 25 MP Cost: 600, Damage: 2950%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 36 sec 26 MP Cost: 600, Damage: 2960%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 34 sec 27 MP Cost: 600, Damage: 2970%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 34 sec 28 MP Cost: 600, Damage: 2980%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 32 sec 29 MP Cost: 600, Damage: 2990%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 32 sec 30 MP Cost: 600, Damage: 3000%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 30 sec 31 MP Cost: 600, Damage: 3010%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 30 sec 32 MP Cost: 600, Damage: 3020%, Max Enemies Hit: 40, Number of Attacks: 2, Cooldown: 28 sec
http://i1206.photobucket.com/albums/...ictures/20.png
Human Wheel
Description: Roll fast through enemies and deal tons of damage. While you're a wheel, you're invincible. Can be used when Combo Count is 30 or higher.
Info: type = ?
Maximum Level: 30
1 MP Cost: 95, Damage: 210%, Duration: 10 sec, Cooldown: 160 sec 2 MP Cost: 95, Damage: 220%, Duration: 10 sec, Cooldown: 160 sec 3 MP Cost: 95, Damage: 230%, Duration: 10 sec, Cooldown: 158 sec 4 MP Cost: 95, Damage: 240%, Duration: 10 sec, Cooldown: 158 sec 5 MP Cost: 95, Damage: 250%, Duration: 10 sec, Cooldown: 158 sec 6 MP Cost: 110, Damage: 260%, Duration: 12 sec, Cooldown: 156 sec 7 MP Cost: 110, Damage: 270%, Duration: 12 sec, Cooldown: 156 sec 8 MP Cost: 110, Damage: 280%, Duration: 12 sec, Cooldown: 156 sec 9 MP Cost: 110, Damage: 290%, Duration: 12 sec, Cooldown: 154 sec 10 MP Cost: 110, Damage: 300%, Duration: 12 sec, Cooldown: 154 sec 11 MP Cost: 125, Damage: 310%, Duration: 12 sec, Cooldown: 154 sec 12 MP Cost: 125, Damage: 320%, Duration: 14 sec, Cooldown: 152 sec 13 MP Cost: 125, Damage: 330%, Duration: 14 sec, Cooldown: 152 sec 14 MP Cost: 125, Damage: 340%, Duration: 14 sec, Cooldown: 152 sec 15 MP Cost: 125, Damage: 350%, Duration: 14 sec, Cooldown: 150 sec 16 MP Cost: 140, Damage: 360%, Duration: 14 sec, Cooldown: 150 sec 17 MP Cost: 140, Damage: 370%, Duration: 14 sec, Cooldown: 150 sec 18 MP Cost: 140, Damage: 380%, Duration: 16 sec, Cooldown: 148 sec 19 MP Cost: 140, Damage: 390%, Duration: 16 sec, Cooldown: 148 sec 20 MP Cost: 140, Damage: 400%, Duration: 16 sec, Cooldown: 148 sec 21 MP Cost: 155, Damage: 410%, Duration: 16 sec, Cooldown: 146 sec 22 MP Cost: 155, Damage: 420%, Duration: 16 sec, Cooldown: 146 sec 23 MP Cost: 155, Damage: 430%, Duration: 16 sec, Cooldown: 146 sec 24 MP Cost: 155, Damage: 440%, Duration: 18 sec, Cooldown: 144 sec 25 MP Cost: 155, Damage: 450%, Duration: 18 sec, Cooldown: 144 sec 26 MP Cost: 170, Damage: 460%, Duration: 18 sec, Cooldown: 144 sec 27 MP Cost: 170, Damage: 470%, Duration: 18 sec, Cooldown: 142 sec 28 MP Cost: 170, Damage: 480%, Duration: 18 sec, Cooldown: 142 sec 29 MP Cost: 170, Damage: 490%, Duration: 18 sec, Cooldown: 142 sec 30 MP Cost: 170, Damage: 500%, Duration: 20 sec, Cooldown: 140 sec 31 MP Cost: 185, Damage: 510%, Duration: 20 sec, Cooldown: 140 sec 32 MP Cost: 185, Damage: 520%, Duration: 20 sec, Cooldown: 140 sec
http://i1206.photobucket.com/albums/...ictures/29.png
Millennium
Description: Increases party members' Damage on Boss Monsters and raises the maxium damage cap of party members. Can only be used when Combo Count is 100 or higher.
Info: type = ?
Maximum Level: 30
1 MP Cost: 80, Damage on Bosses: +1%, maxium damage cap: 9,999,999, Duration: 60 sec 2 MP Cost: 85, Damage on Bosses: +2%, maxium damage cap: 9,999,999, Duration: 70 sec 3 MP Cost: 90, Damage on Bosses: +3%, maxium damage cap: 9,999,999, Duration: 80 sec 4 MP Cost: 95, Damage on Bosses: +4%, maxium damage cap: 19,999,999, Duration: 90 sec 5 MP Cost: 100, Damage on Bosses: +5%, maxium damage cap: 19,999,999, Duration: 100 sec 6 MP Cost: 105, Damage on Bosses: +6%, maxium damage cap: 19,999,999, Duration: 110 sec 7 MP Cost: 110, Damage on Bosses: +7%, maxium damage cap: 29,999,999, Duration: 120 sec 8 MP Cost: 115, Damage on Bosses: +8%, maxium damage cap: 29,999,999, Duration: 130 sec 9 MP Cost: 120, Damage on Bosses: +9%, maxium damage cap: 29,999,999, Duration: 140 sec 10 MP Cost: 125, Damage on Bosses: +10%, maxium damage cap: 39,999,999, Duration: 150 sec 11 MP Cost: 130, Damage on Bosses: +11%, maxium damage cap: 39,999,999, Duration: 160 sec 12 MP Cost: 135, Damage on Bosses: +12%, maxium damage cap: 39,999,999, Duration: 170 sec 13 MP Cost: 140, Damage on Bosses: +13%, maxium damage cap: 49,999,999, Duration: 180 sec 14 MP Cost: 145, Damage on Bosses: +14%, maxium damage cap: 49,999,999, Duration: 190 sec 15 MP Cost: 150, Damage on Bosses: +15%, maxium damage cap: 49,999,999, Duration: 200 sec 16 MP Cost: 155, Damage on Bosses: +16%, maxium damage cap: 59,999,999, Duration: 210 sec 17 MP Cost: 160, Damage on Bosses: +17%, maxium damage cap: 59,999,999, Duration: 220 sec 18 MP Cost: 165, Damage on Bosses: +18%, maxium damage cap: 59,999,999, Duration: 230 sec 19 MP Cost: 170, Damage on Bosses: +19%, maxium damage cap: 69,999,999, Duration: 240 sec 20 MP Cost: 185, Damage on Bosses: +20%, maxium damage cap: 69,999,999, Duration: 250 sec 21 MP Cost: 190, Damage on Bosses: +21%, maxium damage cap: 69,999,999, Duration: 260 sec 22 MP Cost: 195, Damage on Bosses: +22%, maxium damage cap: 79,999,999, Duration: 270 sec 23 MP Cost: 200, Damage on Bosses: +23%, maxium damage cap: 79,999,999, Duration: 280 sec 24 MP Cost: 205, Damage on Bosses: +24%, maxium damage cap: 79,999,999, Duration: 290 sec 25 MP Cost: 210, Damage on Bosses: +25%, maxium damage cap: 89,999,999, Duration: 300 sec 26 MP Cost: 215, Damage on Bosses: +26%, maxium damage cap: 89,999,999, Duration: 310 sec 27 MP Cost: 220, Damage on Bosses: +27%, maxium damage cap: 89,999,999, Duration: 320 sec 28 MP Cost: 225, Damage on Bosses: +28%, maxium damage cap: 99,999,999, Duration: 330 sec 29 MP Cost: 230, Damage on Bosses: +29%, maxium damage cap: 99,999,999, Duration: 340 sec 30 MP Cost: 235, Damage on Bosses: +30%, maxium damage cap: 99,999,999, Duration: 350 sec
http://i1206.photobucket.com/albums/...Pictures/5.png
Ground Punch
Description: Hit the ground heavily, lifting multiples enemies in front of you into the air. Airborne enemies take more damage. Can only be used after using Beast Claws.
Info: type = ?
Maximum Level: 20
1 MP Cost: 15, Damage: 2267%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 43% 2 MP Cost: 16, Damage: 2274%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 46% 3 MP Cost: 16, Damage: 2281%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 49% 4 MP Cost: 17, Damage: 2288%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 52% 5 MP Cost: 17, Damage: 2295%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 55% 6 MP Cost: 18, Damage: 2302%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 58% 7 MP Cost: 18, Damage: 2309%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 61% 8 MP Cost: 19, Damage: 2316%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 64% 9 MP Cost: 19, Damage: 2323%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 67% 10 MP Cost: 20, Damage: 2330%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 70% 11 MP Cost: 20, Damage: 2337%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 73% 12 MP Cost: 21, Damage: 2344%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 76% 13 MP Cost: 21, Damage: 2351%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 79% 14 MP Cost: 22, Damage: 2358%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 82% 15 MP Cost: 22, Damage: 2365%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 85% 16 MP Cost: 23, Damage: 2372%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 88% 17 MP Cost: 23, Damage: 2379%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 91% 18 MP Cost: 24, Damage: 2386%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 94% 19 MP Cost: 24, Damage: 2393%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 97% 20 MP Cost: 25, Damage: 2400%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 100%
http://i1206.photobucket.com/albums/...ictures/17.png
Beast Claws
Description: Slash monsters with devastating power of the legendary feline beast. A portion of an enemy's defense will be ignored.
Info: type = ?
Maximum Level: 30
1 MP Cost: 30, Number of Attacks: 2, Damage: 76% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 6% 2 MP Cost: 30, Number of Attacks: 2, Damage: 77% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 6% 3 MP Cost: 30, Number of Attacks: 2, Damage: 78% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 7% 4 MP Cost: 30, Number of Attacks: 2, Damage: 79% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 7% 5 MP Cost: 32, Number of Attacks: 2, Damage: 80% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 8% 6 MP Cost: 32, Number of Attacks: 2, Damage: 81% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 8% 7 MP Cost: 32, Number of Attacks: 2, Damage: 82% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 9% 8 MP Cost: 32, Number of Attacks: 2, Damage: 83% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 9% 9 MP Cost: 32, Number of Attacks: 2, Damage: 84% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 10% 10 MP Cost: 34, Number of Attacks: 2, Damage: 85% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 10% 11 MP Cost: 34, Number of Attacks: 2, Damage: 86% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 11% 12 MP Cost: 34, Number of Attacks: 2, Damage: 87% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 11% 13 MP Cost: 34, Number of Attacks: 2, Damage: 88% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 12% 14 MP Cost: 34, Number of Attacks: 2, Damage: 89% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 12% 15 MP Cost: 36, Number of Attacks: 2, Damage: 90% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 13% 16 MP Cost: 36, Number of Attacks: 2, Damage: 91% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 13% 17 MP Cost: 36, Number of Attacks: 2, Damage: 92% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 14% 18 MP Cost: 36, Number of Attacks: 2, Damage: 93% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 14% 19 MP Cost: 36, Number of Attacks: 2, Damage: 94% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 15% 20 MP Cost: 38, Number of Attacks: 2, Damage: 95% x3, Max Enemies Hit: 3, Enemy DEF Ignored: 15% 21 MP Cost: 38, Number of Attacks: 2, Damage: 96% x3, Max Enemies Hit: 4, Enemy DEF Ignored: 16% 22 MP Cost: 38, Number of Attacks: 2, Damage: 97% x3, Max Enemies Hit: 4, Enemy DEF Ignored: 16% 23 MP Cost: 38, Number of Attacks: 2, Damage: 98% x3, Max Enemies Hit: 4, Enemy DEF Ignored: 17% 24 MP Cost: 38, Number of Attacks: 2, Damage: 99% x3, Max Enemies Hit: 4, Enemy DEF Ignored: 17% 25 MP Cost: 40, Number of Attacks: 2, Damage: 100% x3, Max Enemies Hit: 4, Enemy DEF Ignored: 18% 26 MP Cost: 40, Number of Attacks: 2, Damage: 101% x3, Max Enemies Hit: 4, Enemy DEF Ignored: 18% 27 MP Cost: 40, Number of Attacks: 2, Damage: 102% x3, Max Enemies Hit: 4, Enemy DEF Ignored: 19% 28 MP Cost: 40, Number of Attacks: 2, Damage: 103% x3, Max Enemies Hit: 4, Enemy DEF Ignored: 19% 29 MP Cost: 40, Number of Attacks: 2, Damage: 104% x3, Max Enemies Hit: 4, Enemy DEF Ignored: 20% 30 MP Cost: 42, Number of Attacks: 2, Damage: 105% x3, Max Enemies Hit: 4, Enemy DEF Ignored: 20% 31 MP Cost: 42, Number of Attacks: 2, Damage: 106% x3, Max Enemies Hit: 4, Enemy DEF Ignored: 21% 32 MP Cost: 42, Number of Attacks: 2, Damage: 107% x3, Max Enemies Hit: 4, Enemy DEF Ignored: 21%
http://i1206.photobucket.com/albums/...ictures/13.png
Mind Drive
Description: Balance your mind to locate all monsters in the map and get inside their mind. Monsters will take continuous damage for a period of time and they will be unable to use magic. Magic block doesn't work on Boss monsters.
Info: type = ?
Maximum Level: 10
1 MP Cost: 30, Damage: 100% every 1 second, Duration: 10 seconds, Cooldown: 150 sec 2 MP Cost: 35, Damage: 110% every 1 second, Duration: 15 seconds, Cooldown: 140 sec 3 MP Cost: 40, Damage: 120% every 1 second, Duration: 15 seconds, Cooldown: 130 sec 4 MP Cost: 45, Damage: 130% every 1 second, Duration: 20 seconds, Cooldown: 120 sec 5 MP Cost: 50, Damage: 140% every 1 second, Duration: 20 seconds, Cooldown: 110 sec 6 MP Cost: 55, Damage: 150% every 1 second, Duration: 35 seconds, Cooldown: 100 sec 7 MP Cost: 60, Damage: 160% every 1 second, Duration: 35 seconds, Cooldown: 90 sec 8 MP Cost: 65, Damage: 170% every 1 second, Duration: 35 seconds, Cooldown: 80 sec 9 MP Cost: 70, Damage: 180% every 1 second, Duration: 40 seconds, Cooldown: 70 sec 10 MP Cost: 75, Damage: 190% every 1 second, Duration: 40 seconds, Cooldown: 60 sec 11 MP Cost: 75, Damage: 200% every 1 second, Duration: 40 seconds, Cooldown: 50 sec 12 MP Cost: 75, Damage: 210% every 1 second, Duration: 45 seconds, Cooldown: 40 sec
http://i1206.photobucket.com/albums/...ictures/21.png
Paw Symbol
Description: Increases EXP gained from monsters and bosses, decreases EXP penalty at death.
Info: type = ?
Maximum Level: 10
1 EXP gained from monsters +2%, EXP lost at death -0,5%, Boss EXP +10% 2 EXP gained from monsters +4%, EXP lost at death -1%, Boss EXP +11% 3 EXP gained from monsters +6%, EXP lost at death -1,5%, Boss EXP +12% 4 EXP gained from monsters +8%, EXP lost at death -2%, Boss EXP +13% 5 EXP gained from monsters +10%, EXP lost at death -2,5%, Boss EXP +14% 6 EXP gained from monsters +12%, EXP lost at death -3%, Boss EXP +15% 7 EXP gained from monsters +14%, EXP lost at death -3,5%, Boss EXP +16% 8 EXP gained from monsters +16%, EXP lost at death -4%, Boss EXP +17% 9 EXP gained from monsters +18%, EXP lost at death -4,5%, Boss EXP +18% 10 EXP gained from monsters +20%, EXP lost at death -5%, Boss EXP +20%
http://www.maplewiki.net/images/c/ca/Maple_Warrior.gif
Maple Warrior
Description: Increases the stats of all party members.
Info: type = ?
Maximum Level: 30
1 MP Cost: 10, Duration: 30 sec, All Stats: +1% 2 MP Cost: 10, Duration: 60 sec, All Stats: +1% 3 MP Cost: 10, Duration: 90 sec, All Stats: +2% 4 MP Cost: 10, Duration: 120 sec, All Stats: +2% 5 MP Cost: 20, Duration: 150 sec, All Stats: +3% 6 MP Cost: 20, Duration: 180 sec, All Stats: +3% 7 MP Cost: 20, Duration: 210 sec, All Stats: +4% 8 MP Cost: 20, Duration: 240 sec, All Stats: +4% 9 MP Cost: 20, Duration: 270 sec, All Stats: +5% 10 MP Cost: 30, Duration: 300 sec, All Stats: +5% 11 MP Cost: 30, Duration: 330 sec, All Stats: +6% 12 MP Cost: 30, Duration: 360 sec, All Stats: +6% 13 MP Cost: 30, Duration: 390 sec, All Stats: +7% 14 MP Cost: 30, Duration: 420 sec, All Stats: +7% 15 MP Cost: 40, Duration: 450 sec, All Stats: +8% 16 MP Cost: 40, Duration: 480 sec, All Stats: +8% 17 MP Cost: 40, Duration: 510 sec, All Stats: +9% 18 MP Cost: 40, Duration: 540 sec, All Stats: +9% 19 MP Cost: 40, Duration: 570 sec, All Stats: +10% 20 MP Cost: 50, Duration: 600 sec, All Stats: +10% 21 MP Cost: 50, Duration: 630 sec, All Stats: +11% 22 MP Cost: 50, Duration: 660 sec, All Stats: +11% 23 MP Cost: 50, Duration: 690 sec, All Stats: +12% 24 MP Cost: 50, Duration: 720 sec, All Stats: +12% 25 MP Cost: 60, Duration: 750 sec, All Stats: +13% 26 MP Cost: 60, Duration: 780 sec, All Stats: +13% 27 MP Cost: 60, Duration: 810 sec, All Stats: +14% 28 MP Cost: 60, Duration: 840 sec, All Stats: +14% 29 MP Cost: 60, Duration: 870 sec, All Stats: +15% 30 MP Cost: 70, Duration: 900 sec, All Stats: +15% 31 MP Cost: 70, Duration: 930 sec, All Stats: +16% 32 MP Cost: 70, Duration: 960 sec, All Stats: +16%
http://images3.wikia.nocookie.net/__...o%27s_Will.png
Hero's Will
Description: Increases the stats of all party members.
Info: type = ?
Maximum Level: 5
1 MP Cost: 30, Cooldown: 600 sec 2 MP Cost: 30, Cooldown: 540 sec 3 MP Cost: 30, Cooldown: 480 sec 4 MP Cost: 30, Cooldown: 420 sec 5 MP Cost: 30, Cooldown: 360 sec 6 MP Cost: 30, Cooldown: 300 sec 7 MP Cost: 30, Cooldown: 240 sec Rain (HYPER SKILL)
http://orangemushroom.files.wordpres....png?w=32&h=32
Combo Recharge - Additional Combo
Description: Combo Recharge’s combo is doubled. [required level: 183]
Info: type = ?
http://orangemushroom.files.wordpres....png?w=32&h=32
Combo Recharge – Cooltime Reduce
Description: Combo Recharge’s cooldown is decreased by 20%. [required level: 162]
Info: type = ?
http://orangemushroom.files.wordpres....png?w=32&h=32
Combo Recharge – Release
Description: When using Combo Recharge, remove the HP requirement. [required level: 143]
Info: type = ?
http://i1206.photobucket.com/albums/...ictures/38.png
Tiger Roar - Cooltime Reduce
Description: Tiger Roar’s cooldown is decreased by 20%. [required level: 168].
Info: type = ?
http://i1206.photobucket.com/albums/...ictures/36.png
Tiger Roar – Release
Description: Tiger Roar’s required combo is halved. [required level: 195]
Info: type = ?
http://i1206.photobucket.com/albums/...ictures/37.png
Tiger Roar - Bonus Attack
Description: Tiger Roar’s attack count is increased by 1. [required level: 155]
Info: type = ?
http://i1206.photobucket.com/albums/...ictures/35.png
Beast Claws - Ignore Guard
Description: Passively increase the amount of monster’s defense ignored by Beast Claws by 20%. [required level: 183]
Info: type = ?
http://i1206.photobucket.com/albums/...ictures/34.png
Beast Claws - Reinforce
Description: Beast Claws’ damage is increased by 20%. [required level: 149]
Info: type = ?
http://i1206.photobucket.com/albums/...ictures/33.png
Beast Claws - Bonus Attack
Description: Beast Claws’ attack count is increased by 1. [required level: 168]
Info: type = ?
http://i1206.photobucket.com/albums/...Pictures/1.png
Storm Bomb
Description: Collect energy from monsters around the map to form a huge, powerful energy bomb to blast in incredible power. Additionally gives a buff for party members for a period of time. Can only be used when Combo Count is 200 or higher. [required level: 170]
Info: type = ?
MP Cost: 1000, Damage (charging): 200%, Damage (Blast): 3x 4000%, Max Enemies Hit: 50, Additional Buff: +10% Damage for 30secs, Cooldown: 120sec
http://i1206.photobucket.com/albums/...ictures/31.png
Thousand Moons
Description: Break the combo limits to raise your strenght to whole new level. [required level: 150]
Info: type = ?
MP Cost: 100, Max Stacks of Combo Ability increased to 100, Duration: 60 sec, Cooldown: 180 sec
http://i1206.photobucket.com/albums/...ictures/26.png
Heroes' Oath
Description: The oath of the Maple heroes gives them and other Hero classes in their party 10% increased damage and the ability to pass the damage cap by up to 50,000 for 60 seconds. There is a cooldown of 120 seconds. [required level: 200]
Info: type = ?
MP Cost: 100, Damage: +10%, Ability to pass damage cap by up to 50,000, Duration: 60 seconds. Cooldown: 120 sec
Character
Taming Mob
http://i1206.photobucket.com/albums/...res/tiger1.png
Scratchy
View
TamingMob - All Classes
Required Level: 200
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
http://i1206.photobucket.com/albums/...res/tiger2.png
Jundao Fang
View
TamingMob - All classes
Required Level: 200
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
TownIconMaps
Felecia - Entrance
NPC: Han Bon, Hun Bon
Felecia - Town Centre
NPC: Mr. Zhang, Shu Ning, Mr Chan, Snowy Huang, Li boe
Felecia - Training Gym
NPC: Brock Lee
Felecia - Training Room I
Mob: Spore
Felecia - Training Room II
Mob: Orange Mushroom
Felecia - Training Room III
Mob: Pig
Felecia - Training Room X
Mob: White Monkey
Felecia - Rocky Cliff I
Mob: Masked Monkey
Felecia - Rocky Cliff II
Mob: Masked Monkey, Chief Monkey
Felecia - Rocky Cliff II
Mob: Masked Monkey, Chief Monkey
Felecia - Jungle Road
Felecia - Jungle Road II
Mob: Black Wings Kidnapper
Felecia - Glowing Cave
NPC: Testonen
???
NPC: Testonen
Dream - Majestic Ship
NPC: Testonen (past)
Dream - Playfield
NPC: Kyrin (past)
Felecia - Storage Room
NPC
http://i1206.photobucket.com/albums/...ictures/x2.png
Li Doe
Function: General Store
"I-Is the-therrre anythinggh you-you nnneeeed?"
"I s-s-swear my p-potions are safffe... I t-tesssted them my-my-myself hehehe"
http://i1206.photobucket.com/albums/...ictures/x6.png
Han Bon
Function: Guard
"I'm hungry..."
http://i1206.photobucket.com/albums/...ictures/x5.png
Hun Bon
Function: Guard
"I'm sleepy..."
http://i1206.photobucket.com/albums/...ictures/x9.png
Snowy Huang
Function: Armor Merchant
"Hey you! Want a new shiny armor? Cheap prizes!"
http://i1206.photobucket.com/albums/...ictures/x8.png
Brock Lee
Function: Physical Trainer
"Talk to me if you want to learn about martial arts"
http://i1206.photobucket.com/albums/...ictures/x1.png
Mr. Zhang
Function: Mayor
"Welcome to Felecia"
http://i1206.photobucket.com/albums/...ictures/x7.png
Shu Ning
Function:
"Do you think I'm pretty?"
"I'm single!"
http://i1206.photobucket.com/albums/...ctures/x10.png
Mr. Chan
Function:
"Don't worry! My storage is safe and secure!"
"Ah...my back hurts. I'm getting old haha!"
http://i1206.photobucket.com/albums/...ictures/x3.png
Testonen (Past)
Function: Legendary Pirate
"There's no time to waste."
http://i1206.photobucket.com/albums/...ictures/x4.png
Kyrin (past)
Function:
"I just want someone to play with..."
"Where did Kevin go?"
http://i1206.photobucket.com/albums/.../testonen2.png
Testonen
Function: Legendary Pirate
"There's no doubt about it. You're the one."
"..."
Mob
http://cdn.wikimg.net/strategywiki/i...7s_payroll.png
Black Wings Kidnapper
Level: 10
HP: ?
EXP: ?
Physical Attack: ?
PDRate: ?
Magic Attack: ?
MDRate: ?
Avoid: ?
Accuracy: ?
http://cdn.wikimg.net/strategywiki/i...aby_Monkey.png
White Monkey
Level: 30
HP: ?
EXP: ?
Physical Attack: ?
PDRate: ?
Magic Attack: ?
MDRate: ?
Avoid: ?
Accuracy: ?
http://i1206.photobucket.com/albums/...ictures/m2.png
Masked Monkey
Level: 60
HP: ?
EXP: ?
Physical Attack: ?
PDRate: ?
Magic Attack: ?
MDRate: ?
Avoid: ?
Accuracy: ?
http://i1206.photobucket.com/albums/...ictures/m1.png
Chief Monkey
Level: 65
HP: ?
EXP: ?
Physical Attack: ?
PDRate: ?
Magic Attack: ?
MDRate: ?
Avoid: ?
Accuracy: ?