The changes that have come with Awakening are so large, we had to make a second post just to summarize all of the smaller changes that have come to MapleStory 2! There's new gear to collect, new Life Skills to learn, a path to upgrading Common Combat Pets to Epic quality and much more!
Table of Contents
Job Updates
Striker
- Striker, the latest brawler to enter the fray, has become the newest addition to Maple World's heroic roster.
- Rank 1 Skills (values shown are for Skill Lv. 1):
- Feinting Guard (automatically learned): Take a defense stance and charge forward 1.75 m 2 times. Physical and magic resistances increase by 300 during the dash. If you use a punching skill after the dash, damage dealt to enemies will increase by 5\%. The skill can be both canceled and triggered immediately while using other skills. You are immune to knockback while this skill is active. Consumes 40 stamina.
- Knuckle Missile (automatically learned): Dash forward with impressive swiftness and throw a powerful punch at the nearest enemy within 6 m, dealing 250\% fire damage. If there is no enemy within 6 m, move forward 3 m instead. Triggers Forward Stance, modifying your other skills.
- Mach Punch: Throw two sonic jabs that deal 37\% damage each, hitting up to 5 enemies 2 m in front of you.
- Magnum Blow: Focus your might into a powerful punch, moving forward 1.5 m and dealing 230\% fire damage to 5 enemies 3 m in front of you. Hold down the skill key for 0.5 sec to charge the skill up to tier 2, moving forward 3 m and dealing 513\% fire damage to 5 enemies within 3 m. Hold down the skill key for an additional 0.5 sec to charge the skill up to tier 3, moving forward 4.5 m and dealing 792\% fire damage to 5 enemies within 3 m. If you charge the skill for an additional 3 sec, it will launch automatically.
- Fists of Fury: Throw a left-right combo that deals 45\% damage 2 times and 55\% damage on the last hit, hitting up to 5 enemies 2 m in front of you. This skill changes while in Forward Stance.
- Power Puncher: Increase the damage of Fists of Fury, Beatdown, Giant's Fist, and Magnum Blow by 3\% by practicing your punching form. The damage increase is applied for all stances.
- Giant's Fist: Leap into the air and slam the ground with your fist, creating a massive shockwave. The radius of the shockwaves expands from 3 m to 3.75 m, and then to 5.25 m, dealing 355\% fire damage to 8 enemies within the area.
- Rising Kick: Launch a series of kicks to deal 61\% damage 3 times to 5 enemies up to 2.5 m in front of you. This skill changes while in Forward Stance.
- Hurricane Cutter: Perform a spinning roundhouse kick to deal 93\% damage 5 times to 8 enemies within 2.25 m. Press a direction key to move while attacking. Finish the spin with a powerful kick that deals 110\% damage to 8 enemies within 2.5 m. Struck enemies are lifted 2.5 m in the air.
- Guillotine: Jump kick to deal 88\% damage 2 times to 5 enemies up to 2.5 m in front of you. Follow up with a downward kick to deal 117\% damage to 5 enemies within a 2 m radius. This skill changes while in Forward Stance.
- Kick Technician: Increase the damage of Rising Kick, Guillotine, Hurricane Cutter, and Dragon Kick by 3\% by honing your kicking skill. The damage increase is applied for all stances.
- Dragon Kick: Leap forward 4.5 m, kicking for 306\% fire damage to 5 enemies in your path. The kick will carry you through any targets who block your way.
- Centered Mind: Your inner strength becomes your outer strength. When spirit is at 100\%, increases your attack damage by 3\% and movement speed by 10\%. When spirit is between 80\% and 100\%, increases your attack damage by 1.8\% and movement speed by 6\%. When spirit is between 50\% and 80\%, increases your attack damage by 0.6\% and movement speed by 2\%. Grants no bonus when spirit is below 50\%.
- Overcome: Tap into your inner reserves, surpassing the limits of your physical body. Increases attack speed and movement speed by 30\%, and both physical and magic damage by 10\% for 20 sec. Consumes 100 spirit.
- Fighting Spirit: Tap into your combat instincts to bolster your defenses. Increases both physical and magic resistance by 90 and reduces movement speed by 60\% for 25 sec. Grants immunity to knockback. After taking damage, you gain a stack of Vengeance, granting an additional 4\% damage against enemies. Vengeance stacks up to 3 times. Consumes 100 spirit.
- Pattern Break: See through your enemy's movements. Increases accuracy by 1 for 38 sec. Successful attacks reduce the target's evasion by 4 for 3 sec. Consumes 100 spirit.
- A free character slot will be added to all accounts with the addition of the new playable hero!
Rank 2 Skills
- Characters that are at least Lv. 60 can now undergo a class-specific quest to increase their Job Rank. Doing so gains access to an automatically-learned Job Rank 2 Passive or Active ability and 8 new learnable skills.
- Archer II: 10 job rank quests and 9 skills (values shown are for Skill Lv. 1):
- Improved Gliding (automatically learned): Glide through the air on your eagle's wings. *Increases dexterity by 40. Enhances Eagle Glide.
- Flame Arrow: Loose 3 flaming arrows at enemies in front of you. *Deals 201\% damage 1 time and 88\% damage 2 times. Grants 1 stack of Burning Arrow. *When Burning Arrow is at 10 stacks, use Multi-Drive Shot to enable Flame Arrow II.
- Multi-Drive Shot: Loose 3 guided fire arrows at the enemy. *Deals 252\% damage 3 times and explodes. When you have Burning Arrow II, this skill becomes Multi-Drive Shot II. *The explosion deals 22\% damage 3 times to nearby enemies. Use this skill when Burning Arrow is at 10 stacks to enable Flame Arrow II.
- Ranger's Focus: Focus your senses to gain explosive power. *Increases physical attack by 3\% and grants unlimited spirit for 15 sec. *Enables Flame Arrow IV. When Ranger's Focus ends, enables Flame Arrow III.
- Haster's Teachings: Haster's tips and tricks have sharpened your abilities. *Increases the damage of Multi-Drive Shot and Flame Arrow by 2\%. Reduces the spirit cost of Flame Arrow III by 20\%. These damage bonuses also affect the enhanced forms of abilities.
- Piercing Arrow: Launch an arrow propelled by the power of the wind. *Deals 417\% damage. Press the skill key again to perform a quick follow-up shot.
- Spiral Arrow: Arc an arrow into the air and use the power of wind to guide it. *Deals 42\% damage and creates a whirlwind. After using Piercing Arrow or Spiral Arrow, there is a 12\% chance to reset cooldown. *The whirlwind deals 177\% damage 5 times. Enhanced by Archer's Secrets.
- Archer's Secrets: Master the secrets of archery to unlock hidden skills and strengthen physical ability. *Available while Full Wind Draw is active. Increases piercing by 1\% and accuracy by 1 for 20 sec. Enables use of Enhanced Spiral Arrow and Twirling Wind Arrow. Once learned, unlocks Wind Draw and Full Wind Draw. *Hit enemies with Piercing Arrow and Spiral Arrow to gain Wind Draw, which lasts for 15 sec and stacks up to 15 times. At max stacks, gain Full Wind Draw. Full Wind Draw allows you to cast Archer's Secrets for 30 sec.
- Greater Sharp Eyes: Master the secrets of archery to draw out the true power of Sharp Eyes. *Sharp Eyes becomes Enhanced Sharp Eyes. Enhanced Sharp Eyes grants a 3\% physical attack bonus to the caster.
- Assassin II: 12 job rank quests and 9 skills (values shown are for Skill Lv. 1):
- Dark Punisher (automatically learned): Use dark magic to brand enemies with an Assassin's Mark. *Deals 92\% damage and inflicts Assassin's Mark for 30 sec. Increases luck by 40. Assassin's Mark restores 1 spirit per 0.1 sec for the caster. Bounces up to 4 times to other enemies on hit.
- Redoubled Pain: Alternate attacks between your two weapons, poisoning enemies with your off-hand and then detonating the poison with your main hand. *Off-hand attacks deal 128\% damage per hit and inflict Dark Poison for 10 sec. Main hand attacks deal 128\% damage per hit. Dark Poison deals 64\% damage per sec. Main hand attacks consume Dark Poison to deal an additional 384\% damage.
- Binding Punishment: Toss a spinning chain at an enemy, dealing damage to the target and nearby enemies. *The chain spins around the target for 10 sec, dealing 52\% damage per sec to nearby enemies.
- Art of the Shuriken: Your skill with thrown weapons is truly lethal. *Increases the damage of Redoubled Pain, Binding Punishment, and All-in-One by 2\%.
- All-in-One: Hold down the skill key to unleash increasingly devastating attacks on the enemy, maxing out at 3 tiers. *Tier 1: Attacks 3 times, dealing 188\% damage per hit. Tier 2: Deals 675\% damage. Tier 3: Attacks 5 times, dealing 232\% damage per hit.
- Dark Mire: Conjure 4 dark mires that drain enemies' strength and transfers it to you. *Deals 81\% damage per hit for 5 sec. Increases caster's dark damage by 2\% for 5 sec when an enemy is hit.
- Shadow Stance: Envelope yourself in shadows to strengthen your resolve. *Absorb damage equal to 6\% of your max health for 12 sec. Increases dark damage by 9\% while the shadow lasts.
- Art of the Shadows: Your mastery of the dark arts grows more intense. *Increases the damage of Dark Mire and Assassin's Circle by 2\%.
- Assassin's Circle: Conjures a 3-tiered Assassin's Circle in front of you. *The Assassin's Circle lasts for 10 sec and places a Blade Mark on enemies for 10 sec. *Inflicts an Assassin's Insignia every 0.5 sec. Blade Mark reduces accuracy by 29 and has a chance to deal 28\% additional damage 4 times. Assassin's Insignia deals 2436\% damage at 18 stacks. Cannot be used with Mirror Image: Dark Blade.
- Berserker II: 10 job rank quests and 9 skills (values shown are for Skill Lv. 1):
- Infinite Darkness (automatically learned): A thick darkness engulfs your body. *Permanently increases strength by 40. Increases Dark Aura's duration to 10 sec. Consuming 10 stacks of Dark Aura at once has a 20\% chance to trigger Surging Darkness. *Surging Darkness grants 10 stacks of Dark Aura.
- Skull Splitter: Unleash a wild 3-hit combo. Deal 369\% damage the first two times you use this skill. On the third use in a row, perform a jump attack to deal 525\% and 844\% damage. Grants knockback immunity.
- Blood Fury: Your blows gain strength as your enemies draw close to death. *Attack an enemy with less than 30\% health to gain the Blood Fury effect. *The Blood Fury effect increases physical attack by 4\% and Bloodlust damage by 149\%. While this effect is active, Bloodlust has a 30\% chance to grant Ruthless. Ruthless resets Bloodlust's cooldown and lets you use Skull Splitter's third attack immediately.
- Parry the Moon: Parry enemy attacks with a great swing, creating a shockwave. *Deals 1111\% damage and generates a shockwave that deals 217\% damage on hit and 163\% damage per sec. *If used while under attack, grants perfect guard and 10 Dark Aura stacks. Permanently increases physical attack by 1.5\%.
- Aerial Smash: Jump into the air and launch a series of attacks. *Requires 10 stacks of Dark Aura. The first two attacks deal 296\% and 814\% damage. Hold down the skill key to trigger a follow-up that deals 1630\% damage. Inflicts Shaken. *Shaken decreases movement speed by 20\%.
- Squall: Become a spinning vortex of death. *Deal 96\% damage per hit. Stand still to gain stacks of Gale; at 3 stacks, gain Whirlwind. *Gale increases attack speed by 4\% per stack. While Whirlwind is active, hold down the skill key to increase spin speed and hit count, decrease movement speed to 30, decrease damage to 56\%, gain knockback immunity, and deal an additional 38\% damage to enemies with Heavy Bleeding. When Dark Might is active, Whirlwind does not decrease movement speed.
- Rend Wound: Your attacks inflict grievous injury. *Increases Deep Wounds damage by 76\%. Landing 2 critical hits within 4 sec inflicts Heavy Bleeding. *Heavy Bleeding deals 52\% damage every sec for each stack, and stacks up to 5 times.
- Raging Soul: Embrace the darkness within you and draw on its power. *Temporarily increases attack speed by 30\%, increases physical attack by 5\%, increases dark attack by 5\%, triples Improved Intimidation's attack, and prevents death. Restores 42\% health upon ending. Resets Earthquake's cooldown. Grants Encroaching Darkness while within Earthquake's area of effect, providing additional Dark Aura stacks and increasing movement speed by 100.
- Blood Slash: Use dark power to shred your enemies. *Consumes 10 stacks of Dark Aura. Each strike deals 259\% damage and restores 1.5\% health. Final hit deals an additional 50\% damage. Grants knockback immunity. Inflicts Gouge on enemies afflicted with Heavy Bleeding. *Gouge deals between 100\% and 636\% damage depending on the number of Heavy Bleeding stacks. Becomes Dark Blood Slash while Raging Soul is active. Dark Blood Slash deals repeated hits while the skill key is held down, each inflicting 207\% damage, and does not consume Dark Aura.
- Heavy Gunner II: 12 job rank quests and 9 skills (values shown are for Skill Lv. 1):
- Mobile Armory (automatically learned): Deploy a station that automatically refills your ammo. Restores 20 spirit per sec. Permanently increases dexterity by 40.
- Focused Fire: Unleash focused mortar fire on enemies in front of you. Deals 102\% damage. Can keep firing until ammo is depleted. Grants knockback immunity.
- Fire Bomber: Launch explosive fire missiles to engulf targets in fiery doom. Deals 395\% damage. Deals 403\% damage and burns targets who are enveloped in flames. Can keep firing until missiles are depleted. Burn deals 74\% fire damage per sec for 10 sec.
- Missile Supercharger: Upgrade your ammo chambers to improve certain skills. Increases Focused Fire, Fire Bomber, and Demolition Cannon damage by 2\%.
- Demolition Cannon: Modify your satellite to fire high-powered, explosive missiles. Deals 437\% damage. First and second explosions deal 534\% damage each. Can keep firing until ammo is depleted. Grants knockback immunity.
- Plasma Chain: Route power from your jet boots to rain superheated plasma on your enemies. Repeatedly deals 93\% damage to 7 enemies within 9 m. Triggers an explosion after damaging a target 5 times. Able to move while skill is active. Explosion deals 258\% electric damage.
- Sky Hunter: Remotely control a high-intensity laser fired from one of your heavy weapons satellites. Deals 565\% electric damage. Grants a Deflector Shield that absorbs damage equal to 30\% of your max health.
- Plasma Supercharger: Upgrade the plasma reactor in your cannon for increased firepower. Increases Plasma Chain, Sky Hunter, and Hyper Giga Launcher damage by 2\%.
- Hyper Giga Cannon: Patch your jet boot power into your cannon, firing a powerful laser while you fly around. Deals 190\% damage 4 times. Can keep firing until battery is depleted. Able to move while skill is active.
- Knight II: 10 job rank quests and 9 skills (values shown are for Skill Lv. 1):
- Dual Tactics (automatically learned): Change up your tactics based on your current health. When max health is at least 70\%, activates Offensive Tactics. When max health is 30\% or less, activates Defensive Tactics. Permanently increases strength by 40. Offensive Tactics increases all damage by 10\%. Defensive Tactics increases physical and magic defense by 150.
- Conviction Strike: Focus your strength into a precise sword thrust. Deals 734\% damage. Grants knockback immunity.
- Divine Retribution: Channel divine fury through your sword, gaining offensive power at the expense of defense. Increases physical and magic attack by 5\%, but decreases defense by 30\%. Disables all shield skills except for Shield Charge.
- Sword Discipline: You have devoted yourself to the mastery of the sword. Increases Conviction Strike and Light Bringer damage by 3\%.
- Light Bringer: Summon holy swords to damage enemies in a large area before you. Deals 1417\% damage per hit. Grants knockback immunity.
- Guardian's Wings: Spread wings of light to create a curtain of divine energy. Hold down the skill key to project a Guardian Shield in front of you. Deals 185\% damage. Reduces incoming damage by 10\%. Increases perfect guard by 3\%. Able to move while this is active. Grants knockback immunity. Guardian Shield deals 411\% damage and pierces targets 8 times.
- Cyclone Shield: Toss your shield like a boomerang to create a whirlwind. Deals 222\% damage every 0.2 sec. Decreases enemy defense by 2\%. This does not stack with Shield Toss.
- Shield Training: You have dedicated yourself to the mastery of the shield. Increases Cyclone Shield and Heaven's Judgment damage by 3\%.
- Heaven's Judgment: Gather divine energy in your shield, then release it to smite your enemies. Deals 1125\% damage. Grants knockback immunity.
- Priest II: 10 job rank quests and 9 skills (values shown are for Skill Lv. 1):
- Life's Guardian (automatically learned): Call upon the sacred power at the heart of the world, permanently increasing intelligence by 40. Increases recovery by 20\% and movement speed by 20\% for 12 sec. Healing Prayer prioritizes the ally with the lowest health.
- Scathing Light: Smite enemies with holy light. Deals 291\% damage 2 times and inflicts Celestial Light. Celestial Light deals 4\% holy damage per sec for 8 sec. (NOTE: This skill is currently bugged - please see Known Issues).
- Light Spear: Damage enemies with a burst of holy magic, then summon a spear of light to deal additional damage. Deals 136\% damage and summons a Light Spear to strike 3 targets. The Light Spear deals an additional 683\% damage to surrounding enemies.
- Clarity: Commune with the divine to strengthen your resolve. Increases magic attack by 2\%, accuracy by 1, and critical rate by 7.
- Heaven's Wrath: Bless a circle of land before you to damage foes and empower yourself. Generates 3 explosions, dealing 591\%, 1105\%, and 1777\% damage. The circle persists for 20 sec, empowering you while you stand within it. While standing within the circle, increases stamina recovery speed by 10\%, health by 5\%, and movement speed by 8\%. Light Spear becomes Light Sword while you are within the circle.
- Purifying Light: Loose holy arrows to damage enemies and reduce their defense. Deals 131\% damage and inflicts defense reduction on 3 targets. Defense reduction doesn't stack with Smiting Aura. Decreases targets' defense by 1.5\% for 8 sec. This activates the Steadfast Faith spirit effect.
- Divine Wave: Channel holy energy, dealing damage with a chance to heal a nearby ally. Deals 405\% damage to 5 enemies. 12\% chance to deal an additional 161\% damage and heal the ally with the lowest health by 120\% of your magic attack.
- Greater Healing: Draw celestial power from the heavens to heal allies and increase your damage. Heal 10 allies every 0.5 sec for 6 sec by 56\% of your magic attack. Instantly heal the 2 allies with the lowest health by 240\% of your magic attack. Increases your damage by 9\% for 5 sec.
- Vitality: Increases the offense of allies healed by Divine Wave or Greater Healing. Purifying Light and Divine Wave deal increased damage. Allies healed by Divine Wave or Greater Healing have their physical and magic attack increased by 7\% for 30 sec. Increases Purifying Light and Divine Wave damage by 1\%. This physical and magic attack increase doesn't stack with Celestial Blessings.
- Runeblade II: 8 job rank quests and 9 skills (values shown are for Skill Lv. 1):
- Physical Boost (automatically learned): Charge your body with rune magic, increasing your physical capabilities. Increases movement speed by 30\% and defense by 20\%. Permanently increases strength by 40.
- Quintuple Cut: Deal 5 wild attacks with your blade. Deals 46\% damage per hit. This skill attunes with your Flame, Frost, and Storm Sigil skills.
- Blade Whip: Turn your blade into a whip, striking 2 times. Deals 49\% damage per hit. This skill attunes with your Flame, Frost, and Storm Sigil skills.
- Blade Expert: You've honed your swordplay through careful study of the Twin Arts. Increases the damage of Quintuple Cut, Blade Whip, and Phantasm Slash by 2\%.
- Phantasm Slash: Create a circle of rune magic, then use your blade to lash the magic at enemies. Reactivate the skill after the initial strike to use Spell Splitter. Deal 890\% damage, then make multiple blade strikes that deal 445\% damage each. Use the skill again after the initial strike to use Spell Splitter. Grants knockback immunity. Spell Splitter deals 640\% damage 10 times and refreshes the damage area every 0.1 sec.
- Rune Trigger: Cast focused rune magic at an enemy in front of you. The magic explodes from within the target. Deals 110\% damage to enemies within the explosion. This skill attunes with your Flame, Frost, and Storm Sigil skills.
- Dimension Blade: Conjure a globe of chaotic blade magic. Deals 58\% damage. This skill attunes with your Flame, Frost, and Storm Sigil skills.
- Rune Expert: You've honed your runecraft through careful study of the Twin Arts. Increases the damage of Rune Trigger, Dimension Blade, and Rune Ignition by 2\%.
- Rune Ignition: Plunge your blade into the ground to send forth 4 shockwaves. Deals 300\% damage per shockwave. Grants knockback immunity. This skill attunes with your Flame, Frost, and Storm Sigil skills.
- Soul Binder II: 11 job rank quests and 9 skills (values shown are for Skill Lv. 1):
- Awakened Mantra (automatically learned): Harness your animus to create up to two pure forms of Mantra Cores. Increases intelligence by 40. Create up to 2. Grants Awakened Mantra Core, and restores 50 spirit. Awakened Mantra Cores empower Expansion Blast, Spirit Crush, Soul Shield, and Soul Harmony.
- Spirit Bound: Launch a spirit orb at enemies. *Deals 163\% damage. Deals 356\% damage on every third cast. *The orb bounces from enemy to enemy up to 3 times. Skill becomes stronger if there is only 1 enemy in range.
- Spirit Crush: Project spectral blades through enemies in front of you. *Deals 918\% damage. Consumes 1 Awakened Mantra to become Spirit Gouge. Use Vision Torrent to turn this skill into Vision Crush.
- Vision Torrent: Manifest your bond with Vision in the physical world. *Increases magic attack by 4\% for 20 sec. Spirit Crush becomes Vision Crush. Flash Strike becomes Vision Strike.
- Awakened Mind: Vision strengthens your mental fortitude, enhancing certain skills. *Increases the damage of Spirit Bound, Spirit Crush, and Vision Strike by 3\%. *Increases movement speed by 5\% after using Vision Strike.
- Soul Flock: Summon a flock of soul birds to attack. *Deals 205\% damage 3 times and inflicts Lethargy. Lethargy decreases defense by 1.2\% and movement speed by 1.2\% for 20 sec, stacking up to 5 times. Lethargy does not stack with Static Flash.
- Soul Shield: Summon an animus cube that damages enemies and shields allies. Deals 80\% damage to enemies. Allies receive a shield that absorbs damage equal to 20\% of their max health and lasts for 30 sec. *Consumes 1 Awakened Mantra Core to become Awakened Soul Shield. Shields do not trigger in arenas.
- Soul Harmony: Draw animus from your soul to heal nearby allies. *Heals 4 nearby allies by 145\% of magic attack per tick. Hold down the skill key to channel. Consumes 1 Awakened Mantra Core to become Soul Dissonance.
- Triune Link: Strengthens the bond between the Soul Binder, Vision, and Narubashan. *Increases the damage of Soul Flock, Soul Shield, and Soul Dissonance by 3\%. *Increases the healing of Soul Harmony by 5\%. Soul Clash reduces an additional 10 critical evasion and *1 evasion.
- Striker II: 9 job rank quests and 9 skills (values shown are for Skill Lv. 1):
- Raining Blows (automatically learned): Gain strength as you land more hits on the enemy. *Permanently increases dexterity by 40. Using punching and kicking skills increase physical damage by 1\% and spirit recovery by 1, stacking up to 10 times. *Can use Feinting Guard EX while in a Kicking or Punching Stance.
- Shockwave Punch: Muster up a surge of fiery energy and unleash it on your enemies. *Deals 371\% damage to the area in front of you. Grants Punching Stance. *Punching Stance enhances all punching skills. Permanently upgrades Magnum Blow to Mega Blow, increasing damage by 4\%.
- Vulcan Punch: Batter enemies with a rapid barrage of jabs. *Deals 70\% damage to enemies in front of you 12 times. Grants knockback immunity. *Enhanced by Punching Stance.
- Double-Fist Smash: Leap into the air and strike the ground. *Deals 416\% damage in an area. Grants knockback immunity. *Enhanced by Punching Stance.
- Meridian Flow: Open the pressure points within your body to amplify your physical abilities. *Increases physical attack by 6\%, attack speed by 10\%, and physical and magic resistance by 75 for 30 sec. Restores 2 spirit per sec. *Can use Meridian Flow II while this is active. Grants knockback immunity. Can cancel other skills. Inflicts Balance Disrupted when this skill expires naturally. *Balance Disrupted prevents the use of Meridian Flow, Overcome, Pattern Break, and Fighting Spirit for 30 sec.
- Setup Kick: Deliver a rising kick to the enemy. *Deals 375\% damage. Grants Kicking Stance. *Hold down the skill key to move forward 1.5 m. *Kicking Stance upgrades some kick-based skills. Permanently upgrades Dragon Kick to Dragon Fury, increasing damage by 4\%.
- Spiral Cannon: Launch a spinning kick at the enemy. Deals 108\% damage 8 times in front of you. Grants knockback immunity. Enhanced by Kicking Stance.
- Spin Kick: Spin in the air and drive your leg into the enemy as you drop down. *First deals 162\% damage, then 431\% damage. Press a directional key to move 2 m. *Enhanced by Kicking Stance.
- Taunting Feint: Momentarily take a counterattacking stance. If struck in melee, deals 240\% damage 2 times. If struck at range, deals 480\% damage. Increases physical and magic resistance by 1200 and grants counterattack immunity. Permanently increases kick skill damage by 3\% per skill level. *After a successful counterattack, gain Confidence, increasing attack speed by 10\% and physical attack by 10\%. Kick skills include Setup Kick, Spin Kick, Spin Kick EX, Spiral Cannon, Spiral Cannon EX, Melee Fade, and Ranged Fade.
- Thief II: 10 job rank quests and 9 skills (values shown are for Skill Lv. 1):
- Vengeance (automatically learned): Your fighting style is fueled by your thirst for vengeance. *Increases luck by 40. Can attack enemies while holding onto them by pressing the basic attack key. Deals 340\% damage when attacking while holding onto large enemies.
- Savage Strikes: Brandish your daggers, slashing enemies 6 times. *Deals 146\% damage per hit. Consumes Cunning to deal 248\% damage per hit.
- Battle Plan: You have a plan for every battle. *Increases luck by 4. Cunning Tactics increase physical damage by 3\% for 6. Automatically charges Cunning Tactics up to 3 times.
- Poison Master: You've become a master poisoner. *Increases poison damage by 3\%. Increases Surprise Attack damage by 60\% and cooldown by 50\%.
- Volatile Vials: Throw 2 vials of flammable gas and deadly poison. *Deals 148\% area damage and poisons struck targets. Poisons deal 40\% poison damage for 12 sec each and explode when struck by Surprise Attack. Poison Edge and Poison Vial poison damage does not stack.
- Critical Slice: Slash twice to attack the enemy 2 times. *Deals 135\% damage per hit. Converts to Dagger Toss while Watchful.
- Battle Step: Tailor your strategy to any situation. *Passively grants Watchful. When enemies are close, lose Watchful and gain Rush. *Watchful increases defense by 10\%. Rush increases physical attack by 29\% and movement speed by 10\% for 8 sec. Rush and Haste do not stack.
- Shadow Step: Dash through the shadows. *Move to an enemy within 12 m in front of you. Move 4.5 m if there are no enemies within 12 m. *Hold down the key to use Shadow Slash. Shadow Slash deals 1602\% damage and grants Rush. While Rush is active, converts this skill to Finishing Step.
- Deadly Strikes: Fiercely slash the target 7 times. *Deals 252\% damage per hit and grants knockback immunity. *Increases physical and magic resistance by 300 while Deadly Strikes is in use.
- Wizard II: 12 job rank quests and 9 skills (values shown are for Skill Lv. 1):
- Mana Control (automatically learned): Bend mana to your will. *Permanently increases Intelligence by 40. Using a skill grants Mana Control, which increases movement speed by 35\%, increases magic attack by 20\% when spirit is 50\% or higher, restores spirit by 50\%, and decreases spirit cost by half when spirit is less than 50\%.
- Dual Cast: Cast spells of electricity and ice at the same time. *Cast Handy Lightning and Ice Shot at the same time. Handy Lightning deals 69\% damage and places a status effect on the target. At 5 stacks, the Handy Lightning effect detonates, dealing an additional 233\% damage. *Ice Shot deals 76\% damage. Permanently enhances Ice Spear. Ice Spear costs no spirit and inflicts Frost. Enemies suffering from Frost take an additional 37\% damage from Handy Lightning.
- Ice Cream Time: Make ice cream with ice magic to give your foes some serious brain freeze. *Deals 298\% damage. Inflicts a stack of Chill every second. Hit affected enemies with Thunderbolt to trigger Electric Ice Cream. Deals 371\% damage when the skill is used again or the duration ends. *Permanently enhances Ice Storm. Chill decreases movement speed by 15\% per stack. Targets are unable to act at 6 stacks. Electric Ice Cream deals 114\% damage per sec for 10 sec. Increases Ice Storm damage by 37\%.
- Lodestone Field: Fill the air with a magnetic charge to augment your attacks. *Grants a stack of Lightning Charge. If you already have Lightning Charge, consume all stacks and cast Call Lightning instead, dealing 260\% damage, plus an additional 36\% damage per stack. *Permanently enhances Thunderbolt. When Lightning Charge stacks, inflicts 76\% damage to nearby enemies and increases evasion by 10\% per stack. Gain stacks by casting Handy Lightning or Electric Ice Cream, or by getting hit. Increases Thunderbolt damage by 37\%.
- Perfect Storm: Attack with a perfect blend of ice and electricity. *Summon a bolt of ice and a bolt of electricity, each dealing 187\% damage. Hold down the skill key to unleash a fused attack that deals 593\% damage. *After casting Perfect Storm, temporarily increase electric and ice attack by 8\% and reset the cooldowns for Thunderbolt and Ice Storm.
- Ember: Launch a small fireball to start a big fire. Deals 246\% damage and inflicts Ember. Prioritizes enemies already suffering from Ember or Kindling. *Ember deals 31\% damage per sec. When a new stack is added, deals 298\% area damage and inflicts Spreading Embers and Kindling. Kindling deals 37\% damage per sec. When Ember is inflicted, deals 371\% area damage *and inflicts Spreading Embers. Spreading Embers deals an additional 37\% damage when hit by Flame Wave.
- Barbecue Party: Grill your enemies with magical flames. Deals 411\% damage 3 times and inflicts Deep Fried. Deep Fried deals 44\% damage per sec and deals 407\% area damage when Arcane Blast hits.
- Playing with Fire: You've befriended a mischievous fire spirit. *Permanently grants Dancing Flames. Casting Flame Tornado temporarily grants Flame Imp. *Dancing Flames removes the spirit cost of Flame Wave and increases Flame Tornado damage by 111\%. *Flame Imp lasts for 10 sec, guaranteeing a critical when Ember hits and granting a 22\% chance to trigger Party Time on critical hit. Party Time resets Barbeque Party's cooldown and allows it to be cast instantly.
- Little Meteor: Summon a meteor to strike enemies. Sometimes summons something else by mistake. Deals 1484\% damage and grants Enlightenment. Deals an additional 148\% damage to targets hit with Flame Tornado. Enlightenment causes Ember to strike twice, dealing 253\% damage and then 260\% damage at no spirit cost.
- These skills use separate Rank 2 Skill Points as opposed to Rank 1 Skill Points. Skill points cannot be transferred between Job Ranks.
- You gain a Rank 2 Skill Point automatically by increasing your Job Rank and gain 1 additional for every level-up afterwards.
- You can gain additional Rank 2 Skill Points from Trophies and completing the new Epic Storyline.
New Challenges
- 6 new Hard Adventure Dungeons are available with this update.
- These dungeons share weekly entry limit with existing dungeons.
- The Song of the Oracle
- The siren sisters who dwell upon Mystic Coral Island are said to be as beautiful as their song. But the sudden influx of unwelcome guests has filled them with rage. Placate them and learn what they know of the message coming from the ocean.
- Requirements: 9,300 Gear Score
- Notable Loot:
- Lv. 60 Epic Helmet/Gloves/Boots
- Siren Necklace
- 30x Celine's Heart Red Lapenshard Fragments
- Celine (Exceptional Lv. 60 Combat Pet)
- Guardian of the Seas
- The reclusive guardian's call reverberates from the depths of the ocean. Seized by a dark rage, he bellows in warning. What exactly is he trying to tell the humans above?
- Requirements: 9,300 Gear Score
- Notable Loot:
- Lv. 60 Epic Helmet/Gloves/Boots
- Siren Necklace
- 30x Guardian's Rage Green Lapenshard Fragments
- Alvanos (Exceptional Lv. 60 Combat Pet)
- Icethorn Ridge
- It is said that somewhere at the foot of Icethorn Ridge, a secret path to a lost kingdom awaits. The only path appears to a few, and when it does, an icy wail travels along it, frightening away any who might dare enter. Who or what could be hiding within?
- Requirements: 9,900 Gear Score
- Notable Loot:
- Lv. 60 Epic Top/Bottoms
- Blizzard Belt
- 30x Erda's Chill Blue Lapenshard Fragments
- Erda (Exceptional Lv. 60 Combat Pet)
- Malevolent Manor
- A large, eerie manor has been discovered north of the Shadow Gate. though it seems deserted, a malevolent aura emanates from within. What atrocity must have happened within, oh so long ago?
- Requirements: 9,900 Gear Score
- Notable Loot:
- Lv. 60 Epic Top/Bottoms
- Blizzard Belt
- 30x Master's Malice Blue Lapenshard Fragments
- Venom Spirit (Exceptional Lv. 60 Combat Pet)
- Madrakan Ramparts
- The invasion of Madrakan, Madria's fortress, has begun! The Maple Alliance has it surrounded, but its thick castle walls are preventing entry. The only way to conquer Madrakan now is to somehow storm the gateway, and only true heroes could be up to the task.
- Requirements: 10,000 Gear Score
- Notable Loot:
- Lv. 60 Epic Weapons
- Madrakan Monarch Earrings
- 30x Madrakan Trooper Green Lapenshard Fragments
- Spatoy the Mega-Madron (Exceptional Lv. 60 Combat Pet)
- Madrakan's Heart
- It only takes one small crack to compromise the strongest of armor. So too it is with a fortress. The Maple Alliance has put together an elite team to invade Madrakan and put an end to a threat that has long plagued the alliance.
- Requirements: 10,000 Gear Score and Cleared "Madrakan Ramparts"
- Notable Loot:
- Lv. 60 Epic Weapons
- Madrakan Monarch Earrings
- 30x Pride Bolt Red Lapenshard Fragments
- Phobos (Exceptional Lv. 60 Combat Pet)
- 3 new Chaos Raids with both Normal (6-player) and Hard (10-player) versions are available with this update.
- Frostpillar Temple
- A temple to a lost kingdom. A dark shadow that stands watch. No adventurer has ever survived long enough to uncover the temple's secrets...
- Requirements: 12,500 Gear Score
- Notable Loot:
- Lv. 60 Legendary Helmet/Gloves/Boots
- Frost Ring
- Bjorn's Artistry Blue Lapenshard
- Bjorn (Exceptional Lv. 60 Combat Pet)
- Bjorn (Epic Lv. 60 Combat Pet)
- Weekly S and S+ Rank Clears also reward Lv. 60 Epic Accessory Bonus Value Re-Rollers
- Madrakan Spire
- The Maple Alliance has successfully marched into the Madrakan Spire, where everyone now awaits the final showdown against Madria. To clench victory, the Maple Alliance is in dire need of elite heroes. Gather the best fighters you can and put an end to Madrakan!
- Requirements: 15,100 Gear Score and Cleared "Madrakan's Heart"
- Notable Loot:
- Lv. 60 Legendary Top/Bottoms
- Madrakan Shadow Mantle
- Lumarigon's Pride Red Lapenshard
- Lukarax (Exceptional Lv. 60 Combat Pet)
- Lukarax (Epic Lv. 60 Combat Pet)
- Weekly S and S+ Rank Clears also reward Lv. 60 Epic Accessory Bonus Value Re-Rollers
- Rock ‘n' Rollin' Pink Bean
- An unidentifiable, bizarre creature has appeared in the Temple of Time!
- Requirements: 19,300 Gear Score
- Notable Loot:
- Lv. 60 Legendary Weapons
- Ariel's Wings
- Pink Bean's Prank Blue Lapenshard
- Pink Bean (Exceptional Lv. 60 Combat Pet)
- Pink Bean (Epic Lv. 60 Combat Pet)
- Weekly S and S+ Rank Clears also reward Lv. 60 Epic Accessory Bonus Value Re-Rollers
- These Chaos Raids have separate entry counters like previous Chaos Raids. The Normal & Hard versions of each respective dungeon however do share entry limit, just like previous raids.
- Both the Normal & Hard versions have the same entry conditions.
- Hard version drops a random gear of above noted Lv.60 Legendary gear parts of your set choice whereas normal version drops fragments of above noted Lv.60 Legendary gear part's selection box.
Eye of Lapenta and Lapenshards
- Eye of Lapenta instances are available with this update.
- Emerald Prison
- The power of the Green Lapenta has coalesced in this place, the Emerald Prison. Eupheria has taken residence here, where she harvests the lives of all who trespass. Defeat her to return her to her normal self!
- 4-Player Dungeon
- Requirements:
- 23,500 Gear Score
- Green Lapenshard Resonance
- Obtained by wearing either:
- 4-Piece Behemoth Legendary set & Weapon
- OR 5-Piece Soulrend Ascendant set & Weapon
- Losing the Green Lapenshard Resonance effect by equipment swapping after entering the dungeon will result in a severely damaging poison inflicted on the character.
- Sword of Time Red Lapenshard
- Notable Loot:
- A treasure box which contains the following for the Behemoth, Dark Vanguard, or Enigma Lv. 60 Legendary sets:
- 4x Lv. 60 Legendary Weapon Fragments
- 4x Lv. 60 Legendary Top/Bottom Fragments
- 4x Lv. 60 Legendary Helmet/Gloves/Shoes Fragments
- 12x Centurion Tear, Centurion Cloak, or Centurion Belt Fragments
- 42x Eupheria's Protection Green Lapenshard Fragments
- Eupheria (Epic Lv. 60 Combat Pet)
- Weekly S and S+ Rank Clears also reward Lv. 60 Legendary Accessory Bonus Value Re-Rollers
- Azure Flux
- The power of the Blue Lapenta has coalesced in this place, the Azure Flux. Landevian is using the area as a testing ground for his newfound powers. He must be stopped before he sets his eyes on the greater world!
- 4-Player Dungeon
- Requirements:
- 23,500 Gear Score
- Blue Lapenshard Resonance
- Obtained by wearing either:
- 4-Piece Dark Vanguard Legendary set & Weapon
- OR 5-Piece Soulrend Ascendant set & Weapon
- Losing the Blue Lapenshard Resonance effect by equipment swapping after entering the dungeon will result in a massive accuracy penalty.
- Eupheria's Protection Green Lapenshard
- Notable Loot:
- A treasure box which contains the following for the Behemoth, Dark Vanguard, or Enigma Lv. 60 Legendary sets:
- 4x Lv. 60 Legendary Weapon Fragments
- 4x Lv. 60 Legendary Top/Bottom Fragments
- 4x Lv. 60 Legendary Helmet/Gloves/Shoes Fragments
- 12x Centurion Oathkeeper, Centurion Cloak, or Centurion Belt Fragments
- 42x Space Rift Blue Lapenshard Fragment
- Landevian (Epic Lv. 60 Combat Pet)
- Weekly S and S+ Rank Clears also reward Lv. 60 Legendary Accessory Bonus Value Re-Rollers
- Terminus of Time
- The power of the Red Lapenshard has coalesced in this place, the Terminus of Time. Ishura holds dominion over the flow of time here. Survive the chaos of his temporal tyranny and restore him to his true self!
- 4-Player Dungeon
- Requirements:
- 23,500 Gear Score
- Red Lapenshard Resonance
- Obtained by wearing either:
- 4-Piece Enigma Legendary set & Weapon
- OR 5-Piece Soulrend Ascendant set & Weapon
- Losing the Red Lapenshard Resonance effect by equipment swapping after entering the dungeon will result in a massive movement speed penalty and max HP reduction to 10\%.
- Space Rift Blue Lapenshard
- Notable Loot:
- A treasure box which contains the following for the Behemoth, Dark Vanguard, or Enigma Lv. 60 Legendary sets:
- 4x Lv. 60 Legendary Weapon Fragments
- 4x Lv. 60 Legendary Top/Bottom Fragments
- 4x Lv. 60 Legendary Helmet/Gloves/Shoes Fragments
- 12x Centurion Signet Ring, Centurion Cloak, or Centurion Belt Fragments
- 42x Sword of Time Red Lapenshard Fragment
- Ishura (Epic Lv. 60 Combat Pet)
- Weekly S and S+ Rank Clears also reward Lv. 60 Legendary Accessory Bonus Value Re-Rollers
- Blackshard Nexus
- Blackshard Nexus has become a vortex of unstable lapenta energy. If this build-up isn't stopped, it will be impossible to save Maple World - or the Runeblades who are trapped in the middle of the crisis.
- 10-Player Dungeon
- Requirements:
- 33,100 Gear Score
- Any Lapenshard Resonance from Lv.60 Legendary gear sets or Ascendant gear set
- Exalted Sword of Time Red Lapenshard (Tier 6 or higher)
- Exalted Space Rift Blue Lapenshard (Tier 6 or higher)
- Exalted Eupheria's Protection Green Lapenshard (Tier 6 or higher)
- Notable Loot:
- Lv. 60 Ascendant Weapon
- Lv. 60 Ascendant Armor Piece
- Upon clear, you receive a random drop of Lv.60 Ascendant Weapon AND Lv.60 Ascendant Armor Piece.
- Weekly A, S and S+ Rank Clears also reward 12, 18 and 24 Lv. 60 Legendary Soulrend Accessory Random Box Fragments
- Eye of Lapenta dungeons have their own entry limits, similar to Chaos Raids.
- They do not have Normal & Hard modes. Only one uniform difficulty.
- Blackshard Nexus' entry count is per account.
- Lapenshards have been added to the game.
- Obtain different colored Lapenshards from various dungeons and raids around Maple World.
- The new Lv. 60 Hard Adventure Dungeons reward 30 Lapenshard Fragments for their dungeon's Lapenshard.
- The new Lv. 60 Chaos Raids reward full Lapenshards.
- The Eye of Lapenta 4-player dungeons reward 42 Lapenshard Fragments for their respective Lapenshards.
- It takes 50 Fragments and 1,000 mesos to combine Lapenshard Fragments into a completed Lapenshard.
- You can equip up to 2 red, blue, and green Lapenshards at any given time.
- Red Lapenshards are powerful skills that operate on a cooldown, much like your own class skills.
- Blue Lapenshards will further augment your latent powers, by empowering your Job Rank skills. Each class will gain a different effect from the many different blue Lapenshards available.
- Green Lapenshards are passive boosts that will increase your combat efficiency.
- Lapenshards use duplicate copies, corresponding colored crystals, and mesos to upgrade.
- Upgrading a Lapenshard will never fail. As long as you have the materials required, you are guaranteed to succeed.
- Lapenshards can be upgraded up to Tier 10.
- Lapenshards of all tiers require Tier 1 Lapenshards, Crystals of the same color as the Lapenshard and mesos to upgrade
- In-game dictionary updated.
- When equipping a weapon that is a higher level than your equipped Lapenshards, the combat efficiency of the Lapenshard will decrease.
- Four green, four red, and five blue Lapenshards are available with this update.
- Additional changes due to Daily Missions revamp:
- "Everyday Hero" trophy can no longer be unlocked
- "Full Bloom" dye will be unlocked by getting the "(Account) The Adventure Continues" Tier 5 Trophy
New Equipment
- New equipment obtainable from the new challenges:
- 7 new full Lv. 60 equipment sets:
- Tidemaster Epic-Quality set
- Frontier Epic-Quality set
- Demonwing Epic-Quality set
- Dark Vanguard Legendary-Quality set
- Behemoth Legendary-Quality set
- Enigma Legendary-Quality set
- Selection Boxes for the above sets can be crafted with 20 of the appropriate fragments
- Soulrend Ascendant-Quality set
- 3 new full Lv. 60 accessory sets:
- Wayward Soul Epic set
- x16 Fragments & 50000 Mesos per combine for each whole accessory.
- Centurion Legendary set
- x16 Fragments & 100000 Mesos per combine for each whole accessory.
- Soulrend Ascendant set
- x16 Fragments & 150000 Mesos per combine for each Soulrend Accessory Random Box.
- 6 new Epic-Quality Lv. 60 boss accessories:
- Siren Necklace
- Blizzard Belt
- Madrakan Monarch Earrings
- Frost Ring
- Madrakan Shadow Mantle
- Ariel's Wings
- Items which require socketing have a significantly higher drop rate than those that do not.
- Unique boss accessories can be traded once or sold on the Black Market before becoming bound.
- Exceptional-Quality Lv. 60 pets can now drop from the following:
- The Song of the Oracle
- Guardian of the Seas
- Icethorn Ridge
- Malevolent Manor
- Madrakan Ramparts
- Madrakan's Heart
- Exceptional pets can both be transferred within the same account via the in-game bank until equipped by a character, as well as sold on the Black Market.
- Epic-Quality Lv. 60 pets can now drop from the following:
- Frostpillar Temple (Hard)
- Madrakan Spire (Hard)
- Rock ‘n' Rollin' Pink Bean (Hard)
- Emerald Prison (Hard)
- Azure Flux (Hard)
- Terminus of Time (Hard)
- Epic pets that are dropped cannot be sold to other players. They can however be transferred within the same account via the in-game bank until equipped, at which point they will bind to that character.
New and Updated Systems
- A new system has been added that allows you to open multiple selection boxes at once. This feature will work with all existing selection boxes and boxes currently held by players.
- The Pet Evolution system has been added to the game!
- Pets must be leveled up to max to evolve.
- Common, Rare & Exceptional pets require 80 copies of the same pet at the current tier to evolve to the next tier.
- Once evolved, pets retain their previous stats and gain an additional stat line.
- Both Lv. 50 and 60 pets can be evolved.
- Rate of capturing existing Lv. 50 epic pets has been increased.
- Drop rate of existing Lv. 50 pets from dungeons and raids has been increased.
- Transfer Enchant has been added as a new function in the inventory menu, or by talking to NPC Elliana Shuabritze in Nerman Forge. This system allows you to convert a +10 or higher Lv. 50 Legendary armor or weapon into an equivalent scroll which can be used to instantly enchant a piece of Lv. 60 Epic armor or weapon for the same slot to the same enchantment value. The converted item is lost in the process.
- The calculations for Attack and Defense Scores have been updates to properly include stat values that were not previously factored.
- Note: These updated parameters do not taken into account the defensive properties of enemies.
- Dismantle values for equipment have been increased across the board for all Epic and higher tier equipment.
- The number of Onyx Crystals you receive by dismantling has been increased by 50\%.
- The number of Chaos Onyx Crystals you receive by dismantling is now a static, non-random amount in almost all cases.
- In some cases, dismantling one-handed weapons may still have a random count to remain balanced with two-handed weapon dismantle amounts. For example, if a two-handed weapon dismantles for 3 Chaos Onyx Crystals, you will receive 1 or 2 Chaos Onyx Crystals, with each possibility having a 50\% chance of occurring.
- This change affects both new and existing equipment in the game.
Other Changes
- The level cap has been raised from 60 to 70.
- Players can gain an additional 10 skill points from leveling up.
- 73 Epic quests have been added to the game!
- All gathering and crafting Life Skills now have access to tiers 14 and 15.
- Mining can now harvest Mythryl & Orichalcum Veins.
- Ranching can now harvest Unicorn & Axolotl Pen.
- Foraging can now harvest Spartium & Thyme Herb.
- Farming can now harvest Pineapple Field & Durian Tree.
- Smithing can now create Mythryl Ingot, Mythryl Chain Mail Gloves, Orichalcum Ingot, and Orichalcum Whetstone.
- Handicrafts can now create Rainbow Fabric, Rainbow Fabric Pouch, Axolotl Egg Powder, and Axolotl Egg Compound.
- Alchemy can now create Spartium Essence, Spartium Crystal, Auto-Gathering Badge (4 Hours), Thyme Essence, Thyme Supplement, Enhanced Special Mage Tonic, Enhanced Special Warrior Tonic, Enhanced Survival Instinct Tonic, and Enhanced Spirit Boost Tonic.
- Cooking can now create Prepped Pineapple, Pineapple Seasoning, Pineapple Pizza, Prepped Durian, Durian Chips, and Heavenly Crepe Cake.
- The Maple Navigator rewards will be expanded to reflect the new level cap of 70.
- The Lv. 60 rewards have changed. Characters that have already hit Lv. 60 will receive this reward again.
- Lv. 62, 64, 66, 68 rewards and recommended contents have been added to the menu.
- The Maple Navigator rewards will provide sufficient gear for all characters to jump directly to the new adventure dungeons.
- Maple Arena has been updated.
- All damage dealt has been reduced by 50\% and all recovery reduced by 90\% in arena due to the addition of Job Rank skills.
- 13 existing PvP weapons removed and 13 new added to Arena Shop.
- 55 existing PvP armor removed and 55 new added to Arena Shop.
- 5 existing PvP accessories removed and 5 new added to Arena Shop.
- Tooltip added to reflect the 35\% increased Rage Mode buff at critical HP.
- The Crystal Ore shop will be reactivated, allowing players to purchase Enchant Scrolls and Toad's Toolkits by spending their legacy Crystal Ores (found in the "Currency" tab).
- The stock for one-handed weapons will be updated to properly reflect that these classes require twice as many weapons.
- Red Star has been added to Lv. 50 normal Chaos Raid rewards.
- Epic-tier Lv. 50 pets have been added to the loot tables of the following raids:
- Shadow Altar (Hard)
- Moonlight Fortress (Hard)
- Ludibrium Clocktower (Hard)
- Epic pets that are dropped cannot be sold to other players. They can however be moved through the account until equipped, at which point they will bind to that character.
- Three new maps (two of which have new exploration goals) have been added to the game.
- Revealed Stronghold which has no new exploration goals.
- Foundation HQ which has 4 new exploration goals.
- Storm's Eye which has 3 new exploration goals.
- World boss loot table has been updated depending on your character level:
- Character Lv. 1-49:
- Character Lv. 50+:
- 30 Onyx Crystals (character bound)
- 1 Chaos Onyx Crystal (character bound)
- 1 Obsidian Essence
- 3 Colorful Crystal Selection Boxes that each contain 1 of the following:
- Red Crystal (character bound)
- Blue Crystal (character bound)
- Green Crystal (character bound)
- Sky Fortress reputation shops have been updated.
- Red Crystals have now been added to stock of all 5 reputation vendors.
- Weekly stock for all colored crystals has been increased to 6 (up from 2).
- Crystal Fragment x100 stock change from 3 to 5 on all faction shops.
- Changing attributes on items will now automatically select current attributes by default instead of the new bonus stats
- Premium Club members will have a 10\% enchanting discount when using Peachy's services.
- Some existing NPCs will now show different facial expressions according to the situation:
- Ereve can be sad, surprised, close her eyes, or look earnest.
- Einos knows when playtime is over and can either have a big smile or a serious expression.
- Kaitlyn may get teary, or act tsundere (not that she really likes you!).
- Eve will occasionally look earnest.
- Frey will occasionally look earnest.
- Oska may sometimes be worried about you.
- Lennon will sometimes close his eyes.
- Karl will sometimes close his eyes.
- Improved scrolling in the Challenge Map window.
- New login screens and background music.
- Placing additional furnishings (divider block) made in Maple Workshop or purchased from the Design Shop will no longer consume mesos.
- Bjorn, Pink Bean, Lukarax, the Emerald Prison, the Azure Flux, the Terminus of Time, and the Blackshard Nexus will be added to the server leaderboards to record clear count, earliest victories, and fastest runs.
- 15 Blue Merets are used when using the Rotor Air Taxi services to a map you've never been to before, without Premium Club benefits or Walkie-Talkies (down from 90).
- Treasure Dungeons will be removed from the game.
- Abandoned Mine B1
- Abandoned Mine B4
- Archaeologist Natalie's analysis function will be removed. She will remain however on her mountain of Rusty Keys in the archway of Tria.
- Players who cleared Abandoned Mine B1 & B4 between 4/25 to 5/30 will be sent compensation.
- x1 "Tier 1 Gemstone Box" will be given for every Abandoned Mine B1 dungeon clear per character.
- x1 "Abandoned Mine B4 Reward Box" given for every Abandoned Mine B4 dungeon clear per character.
- Weekly and daily clear limitations are taken into account. For example, excess clears beyond what would normally grant rewards will not be compensated.
New Sales
Check out the full details and get a good look at all the new items in the
Summer Striker Sales post!
- Penguin Style Crate Bundle: Grab a stack of 20 Style Crates and cool off this summer with the Penguin Cup Emote!
- Prancing Pony Pack: Breeze through Maple World on this Charming Pony with matching Cloudtop Fantasy Name Tag and Chat Bubble.
- Purr-ty Kitty Package: Who says dogs are a man's best friend? This loyal kitten will brave the forces of darkness by your side without hesitation! Get a matching name tag and chat bubble to boot!
- Paulie's Special Hair Styles is getting new looks.
- The following hairstyles have been added to Paulie's Special Hairstyles:
- Apple Bob (M)
- Tied Hair (F)
- The following hairstyles have been removed from Paulie's Special Hairstyles:
- Wild Shaggy Ponytail (M)
- Elegant Tiara Hair (F)
- These hairs will come out at a 5\% ratio, compared to 11.25\% for all other Paulie Hairstyles:
- Apple Bob (M)
- Voluminous Parted Bangs (M)
- Tied Hair (F)
- Cutie Double Buns (F)
- New Faces and Cosmetics:
- Clam Shell Face Paint - 50 Merets
- Sunfish Face Paint - 50 Merets
- Starry Cat Face (M) - 330 Merets
- Starry Cat Face (F) - 330 Merets
- The Style Crate has been updated for June with a brand new set of items!
New Events
Learn more and get a good look at this month's events and prizes in the
Summer Burning Events post!
- Striker Daily Wonders: Celebrate the release of the latest fighter in Maple World with 21 days of free gifts, just by logging into MapleStory 2!
- Summer Burning Event: Create a new character during this period and gain two bonus levels for every one up to Lv. 60. At the end of your journey, be rewarded with a cache with weapon and armor that'll help you take on challenges new and old!
- Lapenshard Login Event: Log into MapleStory 2 at least 5 days over the next month to receive a box of valuable Lapenshards designed to help you combat the evil forces of Terrun Calibre!
- Eye of Lapenta Celebration Event: Unravel the story of the corrupted Runeblades to earn commemorative portraits of them to decorate your home with!
- Pet Discount Fusion Event: New pets means new comrades! Revel in the introduction of brand new Lv. 60 pets with 50\% off pet fusion costs during this period.
Bug Fixes
- The "Everyday Hero" trophy is no longer available, and its unlocked dye has been moved to "The Adventure Continues" trophy, tier 5
- Players no longer get dismounted with Safe Ride enabled, when receiving healing from a Healing Aura Lapentier
- Revised the bind text for repackaged items being sold on the Black Market. They now state that they "Can't Transfer Within Account" if they will become character bound after purchase
- Revised the bind text for non-tradable, unbound items that are placed on a gear mannequin. They now state that only the storing character can retrieve them instead of incorrectly stating that they are bound to the storing character
- Guild applications can now be seen by members with invite privileges even if the viewing member was offline when the application was submitted
- Fixed an issue that caused enemy names to not display in rare cases
- Keybinding "Action" to left or right arrow keys now functions on portals and picking up items
- Ming-Ming's event shop has been removed from the Queenstown mini-map
- Players using gamepads will no longer experience erratic movement when affected by movement speed debuffs
- The prestige perk Amphibious Riding now functions properly for all characters on an account
- The progress bar now remains visible for the entire duration of the Fishing mini-game
- The "Find Party" option now functions properly for Cathy Mart Part-Time Job
- UGC Divider Blocks no longer have a meso cost to place in a house
- Having macros assigned will no longer prevent other skills from being used during quests where the player temporarily controls an NPC
- Fixed a typo in the "Great Utility" trophy description
- Corrected the description of all Gem Dust so it no longer incorrectly mentions acquiring dust in the Shadow Supply Shop or via Alchemy
- Clarified the quest description for "Visitor from Another World" to state that the specified dungeon can also be completed with a group
- Corrected a typo in the tooltip for Devorak's Shadow Burn
- Clarified the description of Weak Point Analysis Tonic to state that it increases Physical/Magic Piercing instead of Piercing
Known Issues
- Priest skill "Scathing Light" damage does not scale properly when increasing the skill rank
- Characters can sometimes appear bald
- Willy One-card's Deck buff effect persists even after unequipping the Deck
- Guild rosters can be filled by a "phantom" member, preventing another player from taking that spot in the guild
- Mythryl Vein, Thyme Herb, and Lemon Balm Herb mini-map icons are not present until user expands minimap
- Players are unable to walk through doors in player houses
- Switching chat tabs can sometimes clear the main chat box of existing messages and alerts
- Summoner Latun's shield sometimes persists longer than it should
- Eye of Lapenta dungeon information should state that the appropriate gear can be found in Lv. 60 Chaos Raids, instead of specifying a specific dungeon
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