Looks neat but once again. If this is something that is truly an event they put a lot of time and effort into something that is just going to disappear. That's been my problem with content like Madhouse, Secret Stories etc.
Looks neat but once again. If this is something that is truly an event they put a lot of time and effort into something that is just going to disappear. That's been my problem with content like Madhouse, Secret Stories etc.
Discuss?
Heck... they create even more content than Masteria and is temporal... screw it JMS!
From the CMST event UI, it looks like you can get a pendant/earring set from Eluna. There's 8 of each and they all count towards the same set effect, which is just 2 items and it gives 5 all stats and like 500 DEF or something). Each pendant and earring only gives 1 all stats, I don't think you can pot, scroll, or enhance them, but they each grant you a skill that lasts 10 minutes with a 10 minute cooldown.
There's 8: (The 8 pendants and earrings give the same buffs)
1. 10 ATK/MATK
2. 10% EXP
3. 15% Boss Damage
4. 15% Ignore DEF
5. 15% Crit Rate
6. 5% Crit Damage
7. 5 Status Resistance
8. 15 All Stats
The Chinese words read as: "Please put the equipment and ore/mineral you wish to make/produce into the boxes." (where I've underlined the text in yellow because yellow against white looks terrible)
It could also be that they didn't put a very good UI text and made it a miscommunication, and might actually mean that equipment + ore makes something.
The Chinese words read as: "Please put the equipment and ore/mineral you wish to make/produce into the boxes." (where I've underlined the text in yellow because yellow against white looks terrible)
It could also be that they didn't put a very good UI text and made it a miscommunication, and might actually mean that equipment + ore makes something.
Hadriel
Hmm... a new enhancement method similar to the old Maker skill, where you could use certain crystals to give your equipment desired stats?
I don't know if this will be our revamp, because I'm pretty sure some of these differences were already in CMS, but these are the differences for Jett between GMS v185 and CMST v126
First Job Changes
Changed Skills
Starline One
Use the attack key to deal 3 quick hits to nearby enemies. Continue pressing the attack key after these hits to follow up with additional devastating moves.\r\nThey can also be used individually.
Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\r\Hit the attack key multiple times to activate the attacks without delays.
CHANGED: damage : 125 -> 135 105+x -> 115+x
CHANGED: damageTW2 : 220 -> 200 120+5*x -> 100+5*x
CHANGED: damageTW3 : 260 -> 270 220+2*x -> 230+2*x
CHANGED: damageTW4 : 400 -> 420 300+5*x -> 320+5*x
Blaster Barrage
Fires a pair of shots straight ahead. Hold down the skill key for continuous fire. You can move left and right while attacking.
MP Cost: #mpCon, Damage: #damage%, Range: #range
CHANGED: damage : 120 -> 140 100+2*x -> 110+3*x
Space Walk
Use the arrow keys to tumble while jumping. Press jump and the arrow key again to tumble once more in the selected direction.
MP Cost: #mpCon, Jump distance increases with level. Press the jump and any arrow key in the air to jump again.
CHANGED: x : 300 -> 280 250+10*x -> 180+20*x
CHANGED: y : 500 -> 310 450+10*x -> 210+20*x
Vortex Jump
Focuses your power on warping forward and smashing your target. If no enemies are ahead, you'll simply teleport forward. You can use this skill without delay when using it with another skill.
MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. When no enemies are around, you'll be teleported forward #range.
CHANGED: damage : 200 -> 180 175+5*x -> x*10+130
CHANGED: attackCount : 1 -> 2 1 -> 2
Seasoned Hunter
Become proficient in the bounty hunting fundamentals. Increases Movement Speed, and Max Movement Speed.
Range +#range, Movement Speed +#speed, Max Movement Speed Increased to #u%
CHANGED: acc : 150 -> 200 15*x -> 20*x
CHANGED: eva : 150 -> 200 15*x -> 20*x
CHANGED: u : 185 -> 155 175+x -> 145+x
Galactic Might
Increases the body's reflexes by drawing on cosmic powers.
MP Cost: #mpCon, Duration: #time sec, Attack Speed: +2
NEW: mhpR : 20 x+5
Deleted Skills
Tutorial Skill Tutorial Skill Tutorial Skill
Second Job Changes
Changed Skills
Starline Two
Unleash beams of energy on multiple enemies. Has a chance to stun enemies. \r\nContinue pressing the attack key after these hits to follow up with additional devastating moves.\r\nThey can also be used individually.
MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #hcProp%, Stun Duration: #hcTime
NEW: attackCount : 2 2
CHANGED: damage : 220 -> 200 120+5*x -> 100+5*x
CHANGED: damageTW3 : 260 -> 270 220+2*x -> 230+2*x
CHANGED: damageTW4 : 400 -> 420 300+5*x -> 320+5*x
Stellar Impact
Smashes a spacecraft into the ground, creating devastating shockwaves. The shockwaves penetrate multiple enemies and launch them into the air.
MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Enemies hit will be launched into the air.
NEW: attackCount : 3 3
CHANGED: damage : 250 -> 200 200+5*x -> 150+5*x
Bounty Chaser
Pulls out all the stops to help you take down your target. Enhances your physical strength and increases your Attack Power.
[Active Effect] MP Cost: #mpCon, For #time sec, Critical Rate: +#indieCr%, Attack Power for all skills: +#indieDamR%. \n[Passive Effect] STR: +#strX, DEX: +#dexX
CHANGED: indieDamR : 20 -> 25 x -> x+5
CHANGED: strX : 20 -> 40 x -> x*2
CHANGED: dexX : 20 -> 40 x -> x*2
Volt Barrage
Strengthens Blaster Barrage by absorbing the powers of nature. \nRequired Skill: #cBlaster Barrage Lv. 10#
Blaster Barrage Damage: +#damage%
CHANGED: damage : 145 -> 155 120+5*x -> 130+5*x
Gun Mastery
Increases the weapon mastery and accuracy of guns.
Gun Mastery: #mastery%, Accuracy: +#x
DELETED: x
Cosmic Shield
Permanently enhances STR, DEX and HP through physical training. Has a chance to activate additional Power Stance effects.
Permanently increase STR: +#strX, DEX: +#dexX, Power Stance Chance: +#stanceProp%, Max HP: +#mhpR%, Max MP: +#mmpR%
CHANGED: strX : 45 -> 50 3*x -> 3*x+5
CHANGED: dexX : 45 -> 50 3*x -> 3*x+5
CHANGED: mhpR : 45 -> 50 3*x -> 3*x+5
CHANGED: mmpR : 30 -> 50 2*x -> 3*x+5
Third Job Changes
Changed Skills
Starline Three
Force your way through multiple enemies to blast them. \r\nContinue pressing the attack key after these hits to follow up with additional devastating moves.\r\nThey can also be used individually.
MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount.\r\nPress the attack key multiple times to activate the 4th move without delay.
CHANGED: damage : 260 -> 270 220+2*x -> 230+2*x
Falling Stars
Leap into the air and blast multiple enemies below you. Hold the key down to keep attacking.
MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Aerial Attack Duration with key held down: 3sec \n#cCooldown: #cooltime sec#
CHANGED: damage : 160 -> 170 100+3*x -> 110+3*x
CHANGED: attackCount : 1 -> 2 1 -> 2
CHANGED: mobCount : 8 -> 10 8 -> 10
Turret Deployment
Summons an upgraded turret to unleash a barrage of shots on nearby enemies.
MP Cost: #mpCon, Turret Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec
CHANGED: mobCount : 1 -> 2 1 -> 2
Cosmic Upheaval
Explode the ground beneath nearby enemies and draw them in.
MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Number of Enemies Pulled After Attack: 10
CHANGED: attackCount : 1 -> 3 1 -> 3
Slipstream Suit
Changes the flow of cosmic energies to increase swiftness and accuracy.
MP Cost: #mpCon, DEX: +#x%, Duration: #time sec.
CHANGED: x : 8 -> 45 2+d(x/3) -> 5+x*2
Spacial Shift
When learned, you can use Vortex Cross in the air to move. Can move forward/upward/downward depending on the key.
MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\r\nPress the Up arrow key to move forward+upward, and press the Down arrow key to move to the forward+downward.
CHANGED: attackCount : 2 -> 3 2 -> 3
Blaster Overdrive
Removes all safeties from your weapons, granting them ridiculous Critical Rate and Weapon ATT bonuses.
Critical Rate: +#cr%, Weapon ATT: +#padR%
CHANGED: padR : 20 -> 25 10+d(x/2) -> 15+d(x/2)
Fourth Job Changes
Changed Skills
Starline Four
Attack multiple enemies while forcing your way through the crowd.
MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount
CHANGED: maxLevel : 20 -> 30 20 -> 30
CHANGED: mpCon : 95 -> 135 15+4*x -> 15+4*x
CHANGED: damage : 300 -> 470 200+x*5 -> 320+x*5
Singularity Shock
Focus the Core's power into a single point of pure destruction, which explodes and knocks enemies back.
MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: 1, Final Hit Damage: 400\nCooldown: #cooltime sec
CHANGED: damage : 800 -> 1000 800 -> 1000
Starforce Salvo
Fires a hail of energy bolts. Hold down the skill key to keep shooting. You can move left and right while attacking.\nRequired Skill: #cVolt Barrage Lv. 5#
MP Cost: #mpCon, Damage per Shot: #damage%. \nWhile pressing the skill key, use the #carrow keys# to #cmove#
CHANGED: damage : 270 -> 300 180+3*x -> 180+4*x
Backup Beatdown
Launches a flurry of attacks with your bounty hunter allies. This attack can be used while moving.
MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount\nWhile pressing the skill key, use the #carrow keys# to #cmove#\nBonus attacks will be activated automatically.
CHANGED: damage : 200 -> 250 80+4*x -> 100+5*x
Planet Buster
Concentrates enough force to crack a planet.
MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\nCooldown: #cooltime sec
CHANGED: maxLevel : 10 -> 30 10 -> 30
CHANGED: mpCon : 26 -> 40 20+2*d(x/3) -> 20+2*d(x/3)
CHANGED: damage : 800 -> 1150 700+10*x -> 700+15*x
CHANGED: attackCount : 3 -> 5 1+u(x/9) -> 1+u(x/9)
Starfall
Order your spaceship to attack multiple enemies at once.
MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \nCooldown: #cooltime sec
CHANGED: maxLevel : 10 -> 30 10 -> 30
CHANGED: mpCon : 450 -> 650 350+10*x -> 350+10*x
CHANGED: damage : 820 -> 1420 520+30*x -> 520+30*x
CHANGED: cooltime : 60 -> 0 90-3*x -> 90-3*x
High Gravity
Increases your mass, preventing you from being knocked back and increasing Attack Power and Boss ATT greatly.
MP Cost: #mpCon, Duration: #time, All Stats: #indieAllStat, Critical Rate: #indieCr%, Stance Chance: +#prop% \n\n[Passive Effect ] Boss ATT: +#bdR %
CHANGED: indieAllStat : 20 -> 25 x -> x+5
Strikeforce Showdown
Summons armored allies to blast your foes to pieces.
Activation chance during Starforce Salvo: #u%, MP Cost: #mpCon, Damage: #damage%, Number of Additional Attacks: #attackCount
CHANGED: maxLevel : 1 -> 5 1 -> 5
CHANGED: damage : 355 -> 420 350+5*x -> 395+5*x
CHANGED: u : 2 -> 10 2*x -> 2*x
CHANGED: expR : 1 -> 5 x -> x
Invincibility
Enhances the body to permanently enhance all contents required for defense. Significantly enhances internal strength to increase Attack Power.
Damage: +#damR%, Max HP: +#mhpR%, DEF: +#pddR%, Abnormal Status Resistance: +#asrR%, All Elemental Resistances: +#terR%
CHANGED: mhpR : 30 -> 40 10+x -> 20+x
CHANGED: pddR : 20 -> 25 x -> x+5
CHANGED: mddR : 20 -> 25 x -> x+5
I don't know if this will be our revamp, because I'm pretty sure some of these differences were already in CMS, but these are the differences for Jett between GMS v185 and CMST v126
First Job Changes
Changed Skills
Starline One
Use the attack key to deal 3 quick hits to nearby enemies. Continue pressing the attack key after these hits to follow up with additional devastating moves.\r\nThey can also be used individually.
Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\r\Hit the attack key multiple times to activate the attacks without delays.
CHANGED: damage : 125 -> 135 105+x -> 115+x
CHANGED: damageTW2 : 220 -> 200 120+5*x -> 100+5*x
CHANGED: damageTW3 : 260 -> 270 220+2*x -> 230+2*x
CHANGED: damageTW4 : 400 -> 420 300+5*x -> 320+5*x
Blaster Barrage
Fires a pair of shots straight ahead. Hold down the skill key for continuous fire. You can move left and right while attacking.
MP Cost: #mpCon, Damage: #damage%, Range: #range
CHANGED: damage : 120 -> 140 100+2*x -> 110+3*x
Space Walk
Use the arrow keys to tumble while jumping. Press jump and the arrow key again to tumble once more in the selected direction.
MP Cost: #mpCon, Jump distance increases with level. Press the jump and any arrow key in the air to jump again.
CHANGED: x : 300 -> 280 250+10*x -> 180+20*x
CHANGED: y : 500 -> 310 450+10*x -> 210+20*x
Vortex Jump
Focuses your power on warping forward and smashing your target. If no enemies are ahead, you'll simply teleport forward. You can use this skill without delay when using it with another skill.
MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. When no enemies are around, you'll be teleported forward #range.
CHANGED: damage : 200 -> 180 175+5*x -> x*10+130
CHANGED: attackCount : 1 -> 2 1 -> 2
Seasoned Hunter
Become proficient in the bounty hunting fundamentals. Increases Movement Speed, and Max Movement Speed.
Range +#range, Movement Speed +#speed, Max Movement Speed Increased to #u%
CHANGED: acc : 150 -> 200 15*x -> 20*x
CHANGED: eva : 150 -> 200 15*x -> 20*x
CHANGED: u : 185 -> 155 175+x -> 145+x
Galactic Might
Increases the body's reflexes by drawing on cosmic powers.
MP Cost: #mpCon, Duration: #time sec, Attack Speed: +2
NEW: mhpR : 20 x+5
Deleted Skills
Tutorial Skill Tutorial Skill Tutorial Skill
Second Job Changes
Changed Skills
Starline Two
Unleash beams of energy on multiple enemies. Has a chance to stun enemies. \r\nContinue pressing the attack key after these hits to follow up with additional devastating moves.\r\nThey can also be used individually.
MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #hcProp%, Stun Duration: #hcTime
NEW: attackCount : 2 2
CHANGED: damage : 220 -> 200 120+5*x -> 100+5*x
CHANGED: damageTW3 : 260 -> 270 220+2*x -> 230+2*x
CHANGED: damageTW4 : 400 -> 420 300+5*x -> 320+5*x
Stellar Impact
Smashes a spacecraft into the ground, creating devastating shockwaves. The shockwaves penetrate multiple enemies and launch them into the air.
MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Enemies hit will be launched into the air.
NEW: attackCount : 3 3
CHANGED: damage : 250 -> 200 200+5*x -> 150+5*x
Bounty Chaser
Pulls out all the stops to help you take down your target. Enhances your physical strength and increases your Attack Power.
[Active Effect] MP Cost: #mpCon, For #time sec, Critical Rate: +#indieCr%, Attack Power for all skills: +#indieDamR%. \n[Passive Effect] STR: +#strX, DEX: +#dexX
CHANGED: indieDamR : 20 -> 25 x -> x+5
CHANGED: strX : 20 -> 40 x -> x*2
CHANGED: dexX : 20 -> 40 x -> x*2
Volt Barrage
Strengthens Blaster Barrage by absorbing the powers of nature. \nRequired Skill: #cBlaster Barrage Lv. 10#
Blaster Barrage Damage: +#damage%
CHANGED: damage : 145 -> 155 120+5*x -> 130+5*x
Gun Mastery
Increases the weapon mastery and accuracy of guns.
Gun Mastery: #mastery%, Accuracy: +#x
DELETED: x
Cosmic Shield
Permanently enhances STR, DEX and HP through physical training. Has a chance to activate additional Power Stance effects.
Permanently increase STR: +#strX, DEX: +#dexX, Power Stance Chance: +#stanceProp%, Max HP: +#mhpR%, Max MP: +#mmpR%
CHANGED: strX : 45 -> 50 3*x -> 3*x+5
CHANGED: dexX : 45 -> 50 3*x -> 3*x+5
CHANGED: mhpR : 45 -> 50 3*x -> 3*x+5
CHANGED: mmpR : 30 -> 50 2*x -> 3*x+5
Third Job Changes
Changed Skills
Starline Three
Force your way through multiple enemies to blast them. \r\nContinue pressing the attack key after these hits to follow up with additional devastating moves.\r\nThey can also be used individually.
MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount.\r\nPress the attack key multiple times to activate the 4th move without delay.
CHANGED: damage : 260 -> 270 220+2*x -> 230+2*x
Falling Stars
Leap into the air and blast multiple enemies below you. Hold the key down to keep attacking.
MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Aerial Attack Duration with key held down: 3sec \n#cCooldown: #cooltime sec#
CHANGED: damage : 160 -> 170 100+3*x -> 110+3*x
CHANGED: attackCount : 1 -> 2 1 -> 2
CHANGED: mobCount : 8 -> 10 8 -> 10
Turret Deployment
Summons an upgraded turret to unleash a barrage of shots on nearby enemies.
MP Cost: #mpCon, Turret Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec
CHANGED: mobCount : 1 -> 2 1 -> 2
Cosmic Upheaval
Explode the ground beneath nearby enemies and draw them in.
MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Number of Enemies Pulled After Attack: 10
CHANGED: attackCount : 1 -> 3 1 -> 3
Slipstream Suit
Changes the flow of cosmic energies to increase swiftness and accuracy.
MP Cost: #mpCon, DEX: +#x%, Duration: #time sec.
CHANGED: x : 8 -> 45 2+d(x/3) -> 5+x*2
Spacial Shift
When learned, you can use Vortex Cross in the air to move. Can move forward/upward/downward depending on the key.
MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\r\nPress the Up arrow key to move forward+upward, and press the Down arrow key to move to the forward+downward.
CHANGED: attackCount : 2 -> 3 2 -> 3
Blaster Overdrive
Removes all safeties from your weapons, granting them ridiculous Critical Rate and Weapon ATT bonuses.
Critical Rate: +#cr%, Weapon ATT: +#padR%
CHANGED: padR : 20 -> 25 10+d(x/2) -> 15+d(x/2)
Fourth Job Changes
Changed Skills
Starline Four
Attack multiple enemies while forcing your way through the crowd.
MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount
CHANGED: maxLevel : 20 -> 30 20 -> 30
CHANGED: mpCon : 95 -> 135 15+4*x -> 15+4*x
CHANGED: damage : 300 -> 470 200+x*5 -> 320+x*5
Singularity Shock
Focus the Core's power into a single point of pure destruction, which explodes and knocks enemies back.
MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: 1, Final Hit Damage: 400\nCooldown: #cooltime sec
CHANGED: damage : 800 -> 1000 800 -> 1000
Starforce Salvo
Fires a hail of energy bolts. Hold down the skill key to keep shooting. You can move left and right while attacking.\nRequired Skill: #cVolt Barrage Lv. 5#
MP Cost: #mpCon, Damage per Shot: #damage%. \nWhile pressing the skill key, use the #carrow keys# to #cmove#
CHANGED: damage : 270 -> 300 180+3*x -> 180+4*x
Backup Beatdown
Launches a flurry of attacks with your bounty hunter allies. This attack can be used while moving.
MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount\nWhile pressing the skill key, use the #carrow keys# to #cmove#\nBonus attacks will be activated automatically.
CHANGED: damage : 200 -> 250 80+4*x -> 100+5*x
Planet Buster
Concentrates enough force to crack a planet.
MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\nCooldown: #cooltime sec
CHANGED: maxLevel : 10 -> 30 10 -> 30
CHANGED: mpCon : 26 -> 40 20+2*d(x/3) -> 20+2*d(x/3)
CHANGED: damage : 800 -> 1150 700+10*x -> 700+15*x
CHANGED: attackCount : 3 -> 5 1+u(x/9) -> 1+u(x/9)
Starfall
Order your spaceship to attack multiple enemies at once.
MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \nCooldown: #cooltime sec
CHANGED: maxLevel : 10 -> 30 10 -> 30
CHANGED: mpCon : 450 -> 650 350+10*x -> 350+10*x
CHANGED: damage : 820 -> 1420 520+30*x -> 520+30*x
CHANGED: cooltime : 60 -> 0 90-3*x -> 90-3*x
High Gravity
Increases your mass, preventing you from being knocked back and increasing Attack Power and Boss ATT greatly.
MP Cost: #mpCon, Duration: #time, All Stats: #indieAllStat, Critical Rate: #indieCr%, Stance Chance: +#prop% \n\n[Passive Effect ] Boss ATT: +#bdR %
CHANGED: indieAllStat : 20 -> 25 x -> x+5
Strikeforce Showdown
Summons armored allies to blast your foes to pieces.
Activation chance during Starforce Salvo: #u%, MP Cost: #mpCon, Damage: #damage%, Number of Additional Attacks: #attackCount
CHANGED: maxLevel : 1 -> 5 1 -> 5
CHANGED: damage : 355 -> 420 350+5*x -> 395+5*x
CHANGED: u : 2 -> 10 2*x -> 2*x
CHANGED: expR : 1 -> 5 x -> x
Invincibility
Enhances the body to permanently enhance all contents required for defense. Significantly enhances internal strength to increase Attack Power.
Damage: +#damR%, Max HP: +#mhpR%, DEF: +#pddR%, Abnormal Status Resistance: +#asrR%, All Elemental Resistances: +#terR%
CHANGED: mhpR : 30 -> 40 10+x -> 20+x
CHANGED: pddR : 20 -> 25 x -> x+5
CHANGED: mddR : 20 -> 25 x -> x+5
A couple of these are new. For example, in 4th job, a couple skills had their max levels increased, as well as damage/other stats. Also, 0 cooldown for Starfall, can't wait for that nerf. Most of these already exist though.
I just realized why Starfall has 0 cooldown. Literally all that was changed for those 4th job skills was the max level, meaning that the formulas are the same. Starfall's 0 cooldown is definitely an oversight.
Might just be Tespia only, if you look on the previous page, there's also CRA equips, scrolls, flames, and other things in the Absolabs shops.
On another note, does CMS get Chinese translated GMS stuff rather than stuff directly from KMS?
I can't see any reason for them to have 12th anniversary boxes otherwise, as this is their 13th anniversary event adapted from KMS's 13th anniversary event.
Honestly, I feel like the sweetwater equipment should be available in the coin shop. The current method of getting any of the equipment is far too RNG dependent. Although the prices in that screenshot seem a little low, then again it is Tespia.
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