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  1. Lead Ball
    IGN: Watt
    Server: 루na
    Level: 240
    Job: Hero
    Guild: 깜찍
    Alliance: 깜찍qkff
    Farm: 에디

    Default Re: Boss Battles Thread


    Around 20k INT, pomegranatety boss damage as of this moment (182%).

    It's far better than just 8% total damage, in reality it's 1.4*1.3*1.08 meaning it's 14% for luminous, every mage but FW should use it.

    Don't know why people don't use it like mad in other versions in KMS you see everyone with it even fws.

  2. Sacred cow Male
    IGN: Equi
    Server: Aquila
    Level: 235
    Job: Luminous
    Guild: Pineapples
    Farm: holycow
    singapore

    Default Re: Boss Battles Thread



    tfw I only have 11k int... never gonna get past 14k lol
    the mana burn makes it terrible for absolute kill usage though ._. that's the main reason why I haven't been using it. It's 8% final damage no?

  3. Default Re: Boss Battles Thread


    The main reason I avoid using it is because the mana burn is just way too intense - For an Evan main, at least. You have to use MP pots to keep up with it and most boss maps have pot cooldown now... so you'll literally be stuck there doing nothing since you can't heal your MP fast enough to keep up. It's quite absurd.

  4. Lead Ball
    IGN: Watt
    Server: 루na
    Level: 240
    Job: Hero
    Guild: 깜찍
    Alliance: 깜찍qkff
    Farm: 에디

    Default Re: Boss Battles Thread


    Yeah I can definitely understand Evan or FW, but not Archmages who avoid when their mana consumption isn't that bad, I've actually not seen many Evans with it.
    @holycow; just look at my equation, remember final damage % is multiplicative, also it really shines with PR (new skill) so for Luminous you should 100% absolutely use it.

  5. Default Re: Boss Battles Thread


    It seems like you kind of misunderstand what that means. The fact that it's multiplicative doesn't make it any better than what it is, an 8% final damage boost always means you do 8% more damage than before you had it. It's not suddenly 14% more damage for Luminous because you already have 40% final damage and 30% final damage. The fact that the final damage stat in the window goes up 14% is just because it's multiplicative. 1.4x * 1.3x * 1.08x is 1.96x, yes, so you do 96% more damage than base, but 1.4x * 1.3x = 1.82x, you were already doing 82% more than base damage, so the extra 14%, 1.96x/1.82x is just the approximately 8% more damage you gained, which was obvious from the fact you multiplied 1.08x into it to get 1.96x.

  6. Lead Ball
    IGN: Watt
    Server: 루na
    Level: 240
    Job: Hero
    Guild: 깜찍
    Alliance: 깜찍qkff
    Farm: 에디

    Default Re: Boss Battles Thread


    I know I am just simplifying things.
    It would show up as 96% final damage, in range/final damage stat if it was there, hence 14% "extra", should've been more clear on that I guess.

  7. Lead Ball
    IGN: Watt
    Server: 루na
    Level: 240
    Job: Hero
    Guild: 깜찍
    Alliance: 깜찍qkff
    Farm: 에디

    Default Re: Boss Battles Thread


    30% boss later.

  8. Sacred cow Male
    IGN: Equi
    Server: Aquila
    Level: 235
    Job: Luminous
    Guild: Pineapples
    Farm: holycow
    singapore

    Default Re: Boss Battles Thread


    Feels like a pleb compared to ^

    but yeah I've finally managed to down chaos vellum
    yeah yeah it wasn't actually downed but meh, waiting for 2x drop



  9. Lead Ball Male
    IGN: Ivangoldes
    Server: Now Bera
    Level: 258
    Job: Marksman
    Guild: Olimpo/OnePoint
    Alliance: Aliança
    Farm: Ivangold/Farmnamedmg
    brazil

    Default Re: Boss Battles Thread


    I feel even more a pleb, finnaly managed to kill Chaos Vellum with this Shoco Buff! I did this last week but forgot to post here

  10. Default Re: Boss Battles Thread




    This was before choco buff :D

    With the current lag I havent been able to clear cause that dear laser.

  11. Default Re: Boss Battles Thread


    This is a pretty stupid accomplishment but I finally full cleared CHT in less than 1 minute (before the in-game timer reaches 2h28m).


    I still can't full clear PB in 1 minute, that teleporting statue is so annoying :<


  12. Lead Ball Male
    IGN: Ivangoldes
    Server: Now Bera
    Level: 258
    Job: Marksman
    Guild: Olimpo/OnePoint
    Alliance: Aliança
    Farm: Ivangold/Farmnamedmg
    brazil

    Default Re: Boss Battles Thread


    Congratz surely is hard to beat her, better use the shoco buff while you can , but do you guys have a chance without it?

  13. Default Re: Boss Battles Thread


    We might with more practice. I struggle on first phase cause my pc isnt good enough to handle all the Cannon lines.

    Also last mins would be faster if kanna/da didnt died out.

  14. Lead Ball
    IGN: Watt
    Server: 루na
    Level: 240
    Job: Hero
    Guild: 깜찍
    Alliance: 깜찍qkff
    Farm: 에디

    Default Re: Boss Battles Thread


    Sweet I finally feel accomplished, a legit 2 minute chaos vellum run that was perfect but could've been better if I used my vellum killer medal but 2 minutes is 2 minutes, I'll take it.

  15. Sacred cow Male
    IGN: Equi
    Server: Aquila
    Level: 235
    Job: Luminous
    Guild: Pineapples
    Farm: holycow
    singapore

    Default Re: Boss Battles Thread


    Kannas are broken as hell as a support for mages



  16. Lead Ball Male
    IGN: Ivangoldes
    Server: Now Bera
    Level: 258
    Job: Marksman
    Guild: Olimpo/OnePoint
    Alliance: Aliança
    Farm: Ivangold/Farmnamedmg
    brazil

    Default Re: Boss Battles Thread


    Wow, my dream to do so , congratz man.

  17. Default Re: Boss Battles Thread



    Ignore the FPS haha. Sadly its impossible to record Lucid for me.

    I might upload Dojo and Lotus, tho you will see another dificulty on Lotus. Da teleporting laser!

  18. Default Re: Boss Battles Thread


    i've moved on to bigger (not necessarily) and better things

    SS'd with the movie player up because i wanted to get the actual time screenshotted (4:23 clear), but the new update makes most bosses reset back to 5 minutes upon being cleared.

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