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  1. Default Re: v.176 – Mushroom Shrine Tales Patch Notes


    There are six entries in the data named "Zipangu: Forest of Oblivion". Check 802000100.

  2. Default Re: v.176 – Mushroom Shrine Tales Patch Notes


    No. I was just there a couple of days ago, hunting for items.

  3. Default Re: v.176 – Mushroom Shrine Tales Patch Notes


    So Nexon screwed up. Wonderful.

    Hm, I see it, but I don't know how it affects that map.

  4. Default Re: v.176 – Mushroom Shrine Tales Patch Notes


    You can Hyper Teleport Rock to the main town. It has a Crystal in it but it doesn't work. The Palequins work though and take you back to the main town.

  5. Default Re: v.176 – Mushroom Shrine Tales Patch Notes


    So, just curious, the skills you get from this content are permanent, or you need to keep repeating things in order to keep them?

  6. Default Re: v.176 – Mushroom Shrine Tales Patch Notes


    So question: How exactly do you access Ninja Castle in JMS? Is it via the crystal in Mushroom Shrine, or another method?

  7. Default Re: v.176 – Mushroom Shrine Tales Patch Notes


    I just wanna say that the Cygnus Water Wars damage skin is kinda busted. The critical indicator covers up 3-4 numbers of your damage.

  8. Default Re: v.176 – Mushroom Shrine Tales Patch Notes


    You just talk to Perry the Pelican to get there. He can take you to Kabuki, Showa, Kaede Castle, and Leaf Road.

  9. Default Re: v.176 – Mushroom Shrine Tales Patch Notes


    sadly that npc isn't in gms kerning

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