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  1. Default v.175 – Heroes of Maple: Blaster Patch Notes


    http://maplestory.nexon.net/news//14999/



  2. Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    The removing of the mention of Dawnveil kind of rubs me the wrong way. The fact it isn't connected makes me feel that way too. I don't know. It just seems to kill a big part of the game.

  3. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 225
    Job: Hero
    Guild: Matriarchy
    Alliance: Dominion

    Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    They had to do it due to the contradiction with Heroes of Maple canon.
    Sucks, but that's what happens when Nexon's devs lack sufficient imagination to come up with new names that they haven't used for region-"exclusive" areas before.

    I don't like the Commerci changes, either.
    Seems pointless. Did anyone even complain about how long it takes to level the boat and such?
    On the other hand, we constantly complain about the low drop rate of Sweetwater equipment, and nothing seems to be changed with that.

    Oh, and why would they change the Commerci questline to always award a pole-arm, instead of your choice of weapon? I really hope that's a mistake.

    Unrelated: I'm happy they're fixing Kanna's Binding Tempest. Was afraid it would take much longer, due to it being Kanna.

  4. Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    lol

  5. Idiot. Male
    IGN: Enfris
    Server: Reboot GMS
    Level: 173
    Job: Evan
    Guild: Forever alone.jpg
    Alliance: Forever alone.jpg
    California

    Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    It's nice that they're saying this now.

    I wasn't aware that event pets couldn't be revived with Water of Life, so I had bought one to use on the Level Up event pets from the last patch and tried to used it--only for the pet to be eaten by the Water of Life. I submitted a ticket and they gracefully responded with a refund (in Maple Points) and telling me that they've reported it to the game team.

    Now if only they could fix my issue with Star Planet where I can't redeem my rewards.

  6. Lead Ball Straight Male
    IGN: Doubletap
    Server: Yellonde
    Level: 21X
    Job: Marksman
    Guild: Villains
    Alliance: Unparalleled
    New_York

    Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    So what are the special pet scrolls you can't use on the Gorilla Robo? I'm hoping they mean Pet Equip scrolls and not Pet Skills.

  7. Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    RIP Dawnveil, no more expansions.
    From what I've seen in CMS, none of the Commerci mobs were changed. Would have been nice if they didn't have outdated stats. Maybe make them like Shanghai or Shaolin Temple in terms of stats, next time?

    But isn't what's known as Masteria in KMS/CMS just Tynerum, and not the entire Dawnveil continent? Or are you referring to something else?

  8. Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    Lmao... legendary potential scroll..

  9. Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    Can't they still expand it? Just make like the Heaven Empire attached to Commerci?

  10. Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    They could, but chances are it's gone the route that Masteria went.

  11. Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    Apparently they nerfed Kishin, just like in jMS, so it's interesting that this happened now.

    I'm guessing the change of the 'y' variable (70 -> 50) makes the respawn rate increase 50% instead of 70%, while Monolith still has 70% respawn rate increase, and then I didn't notice any extra monsters spawning.

    I should take off my tinfoil hat.

  12. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 225
    Job: Hero
    Guild: Matriarchy
    Alliance: Dominion

    Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    Not sure whether Kishin was nerfed or just plain broken.
    It still damages enemies, but doesn't seem to have any effect on spawn (either rate or count).

  13. Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    Can you tell if they did?

  14. Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    It could also be broken, I mean apparently Binding Tempest was broken recently(?), and they claimed to have fixed it this patch. But they did, probably deliberately, change the variables attached to it, so that could be demonstration of intent.

  15. Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    So a few things I didn't see or missed are :

    Magnus now deals DoT damage outside the blue zone.

    Blaster Lionheart/Fafnir weapons still aren't available from Empress or CV pieces.

  16. Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    And for anyone who collects medals:

    Hieizan's Storyteller and A Giant Leap for Maple Kind are added to your collection upon login if you haven't tossed them by now.

  17. Can of Soup Male
    IGN: ZeroCA
    Server: Windia
    Level: 21x
    Job: Zero
    Guild: N/A
    Alliance: N/A
    Farm: ReneMule
    usa

    Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    can confirm something wonky with kishin

  18. Lead Ball Straight Male
    IGN: Doubletap
    Server: Yellonde
    Level: 21X
    Job: Marksman
    Guild: Villains
    Alliance: Unparalleled
    New_York

    Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    From what i can tell they forgot to implement Blaster's Link Skill

  19. Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    What do you mean? I have it and I linked it to another character just fine.


  20. Trump minus th money
    IGN: xparasite9
    Server: Windia
    Level: 212
    Job: I/L Archmage
    Guild: KoopaForce
    Alliance: KoopaEmpire

    Default Re: v.175 – Heroes of Maple: Blaster Patch Notes


    didn't they outright remove kishin's spawn effect in eMS some time ago?

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