Originally Posted by
TheBlackMage
Are you serious? We're talking about Taiwanese streams on Twitch during 3 PM in Taiwan, when people are working and are at school, need I remind you how Taiwan is similar to Japan and Korea and people get out late.
Today I've seen over (once again Taiwanese) 100 People watching across a few streams during non peak hours, when it's 1 AM in Taiwan once again it's on Twitch, not Youku or other sites which are oriented for mainland/taiwanese/chinese gamers.
It's easy to see 200,200,10~40 streamers at the same time, streams occasionally on twitch too, also go on Youku, go on Afreecatv, Seriously but yes let's stick to the Taiwanese twitch example and ignore all else.
Endgame; Is completely correct.
Five Second Pose; No where did I talk about that, I said that people are discrediting their work that they are finally putting into their service, as I've even pointed out, I'm still worried about hackers in their service-heck Khaini said this on the last post in page 3, that is something they must fix and I will criticize them as much as I can for that, Nexon KR is also at fault though.
Sure it might not, but NexonKR already addressed, they want to add more zones, more bosses, Hyper stats were a good start, 5th job, they are still adding pomegranate, yes it was a pineappleing desert of a level range, but not anymore, Level cap is too much effort to hit to begin with, Which they admitted is true, it is right now not catered towards the casual audience to begin with, just like 200 wasn't for a casual audience and look what happened, did anyone forget how pineappleing annoying goobies or ludi were? They've successfully convinced people to get to 210 (Hyper stats,100% accuracy on Suu), who knows they want to do next.
The progress is still on going, GMS is easier than KMS to begin with objectively anyways so I don't understand how grinding for a single level works when that version literally hands out stuff that help grind, it's a different mindset for sure, maybe you're right but what could be changed? as I've said the base work is the same and one version hugs its players like it is no one's business with goodies (bribe to keep you playing) when you compare the two, maybe that is what's wrong.
I've already addressed socializing, content is still on going, people are still playing, so hmm what's left?
I don't even know why I keep posting I guess it is fun but honestly regarding Bryan's post the only thing I truly miss from old Maplestory is the old map designs with the twisty roads and hidden streets everywhere, also the very amateurish texture/lack of AA that they had, I think it was Maplestory's best strength, I wish they could give those back to us.
Exploration is something that's definitely lacking and I have no clue how could they give it back when the damage's done, and I grew up meaning I have much more critical opinions on stuff, meaning I'd hate grinding in those huge maps alone for hours, something which was common for a lot of players, and that's something people ignore.
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