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  1. Default v.171 – Masteria Through Time Patch Notes


    http://maplestory.nexon.net/news//7667/



  2. Default Re: v.171 – Masteria Through Time Patch Notes


    No 50% honor event, RIP
    But Masteria, YAYYY

  3. Default Re: v.171 – Masteria Through Time Patch Notes


    no job balancing zzz

  4. Default Re: v.171 – Masteria Through Time Patch Notes


    I hope more ythan just those monsters are being fixed. Masteria is just horrible for xp right now. The words "reorganized" are kind of worrying me about the maps. Hopefully they don't destroy what made the maps good.

  5. Default Re: v.171 – Masteria Through Time Patch Notes


    lots of epic pot scrolls
    stuff looks cool

  6. Trump minus th money
    IGN: xparasite9
    Server: Windia
    Level: 250
    Job: I/L Archmage
    Guild: Aerial
    Alliance: N/A

    Default Re: v.171 – Masteria Through Time Patch Notes


    Oh you know it. Remember the way they screwed up the maps back when they launched the Destroyed-NLC alien update?

  7. Default Re: v.171 – Masteria Through Time Patch Notes


    So if the cube quest turns out to be infinitely repeatable somehow like the hunter one, and if I don't sell the stuff i cubed (so it doesn't affect the game economy) and I already hit cap (so it doesn't affect game balance), Nexon won't ban me right? ;)

  8. Default Re: v.171 – Masteria Through Time Patch Notes


    Well, it does say "the following XX and others", so I'd assume so. Sad that they won't be too high level, though.
    As for the maps, I'm okay with it as long as, like you said, they don't ruin what made the maps interesting.

    Sucks that Haunted House is forgotten again.

  9. Default Re: v.171 – Masteria Through Time Patch Notes


    Yes which is my worry. At least they're keeping them this time.
    They could make em higher who knows. I do hope they just update them. I wouldn't mind them making them just a little bit smaller, more productive for training. We need more areas rather than just R+J for 70-140 or dipq for 140+.

    Sad to say I think Haunted House is just a forgotten relic at this point. I hope I'm wrong. I loved it when it came out, now..eh? The glory days of Jesters was fun, and to be fair, probably wouldn't be THAT bad now all things considered. I don't know. I hope Versal becomes an actual area. That would be awesome.

    Honestly until the patch is out we won't know. Hope for the best, prepare for the worst. Nothing can be worse than Aliens. Let's just remember that.

  10. Default Re: v.171 – Masteria Through Time Patch Notes



    hooray

  11. Default Re: v.171 – Masteria Through Time Patch Notes


    They didn't specify if the new equips have any slots.. I kind of imagine they don't.

  12. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 275
    Job: Hero
    Guild: Matriarchy
    Alliance: Peaceful

    Default Re: v.171 – Masteria Through Time Patch Notes


    Added to Bug Fixes section:
    Finally!
    Hopefully they won't lose the ability again at the next KMS-based patch.

  13. Trump minus th money
    IGN: xparasite9
    Server: Windia
    Level: 250
    Job: I/L Archmage
    Guild: Aerial
    Alliance: N/A

    Default Re: v.171 – Masteria Through Time Patch Notes


    Codex Cards are dropping again

  14. Default Re: v.171 – Masteria Through Time Patch Notes


    At what cost, though. They reverted the drops/HP/EXP to pre-reboot values.

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