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  1. Default End-game bosses with basic attack


    Zakum Horntail Ranmaru Hilla


    Chaos Pink Bean


    Empress


    More to follow in increasing difficulty/HP

    Jan 18, 2016: Updated with Dojo video as reply to thread
    Last edited by Simfel; 2016-01-18 at 10:06 PM.

  2. Default Re: End-game bosses with basic attack


    I was expecting something completely different from "basic attack".

  3. Helium Atom Straight Male
    IGN: I'm
    Server: not
    Level: on
    Job: this
    Guild: damn
    Alliance: game
    Farm: anymore
    canada

    Default Re: End-game bosses with basic attack


    carpal* tunnel

    edit: nice edit lmao
    Last edited by Terebii; 2016-01-17 at 09:53 PM.

  4. Default Re: End-game bosses with basic attack


    Oh.. Kaisers.

    HMag shouldn't be that hard with that kind of damage.

    I went on a Hard mag run with friends using just the snowballs you get from trading in rascal snow pieces during x'mas (it's hilarious). We were very close with 5 attackers plus 1 binder.

  5. Default Re: End-game bosses with basic attack



  6. Trump minus th money
    IGN: xparasite9
    Server: Windia
    Level: 250
    Job: I/L Archmage
    Guild: Aerial
    Alliance: N/A

    Default Re: End-game bosses with basic attack


    kaisers don't count.

  7. Default Re: End-game bosses with basic attack


    I...was expecting and hoping for actual basic attacks, not Kaiser.... Oh well. :|

  8. Electron Male
    IGN: uLikemySnipe
    Server: Broa
    Level: 196
    Job: Marksman
    Guild: Recognition
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    canada

    Default Re: End-game bosses with basic attack


    Hi

    Do summons count as attacking skills?

  9. Trump minus th money
    IGN: xparasite9
    Server: Windia
    Level: 250
    Job: I/L Archmage
    Guild: Aerial
    Alliance: N/A

    Default Re: End-game bosses with basic attack


    They are so slow and weak I think it could be allowed.

  10. Default Re: End-game bosses with basic attack




    One that was difficult to record.

    Regarding the comments on how Kaiser's regular attack doesn't count:

    I do agree it's much superior to the basic attack of say, an Explorer. However, keep in mind it has no utility past 1st Job; even at 4th Job, the damage of each line only ranges from 140~160%. I thought it would be somewhat eye-opening to see it being used as comparison to other classes' regular bossing tactics, after discovering how fast it can hit although less strongly.

  11. Default Re: End-game bosses with basic attack


    At 4th job Kaiser's dragon slash does 3 hits of 210%, 5 hits of 190%, and then 5 more hits of 200%.... it has plenty of utility and is farrr stronger than just a standard whack to the head. Hell, that thing probably outdamages beast Tamers alone.

    What exactly are you trying to make this an eye opener to? Cool idea, but I don't get what you're trying to show with your last statement.

  12. Default Re: End-game bosses with basic attack


    I'm fairly certain that the skill is 140%~160% (each "boost" it gets from job advancement is overriden by the following one). I hit significantly less on Dragon Slash than on Wingbeat (20~30m on physical resist with the former, cap with the latter) If it was 190%~210% I probably wouldn't have gone through the trouble of making these since others have done videos on wingbeat-only kills before.

    Maybe it would be more accurate to say that it's a skill that has no utility relative to most, if not all of Kaiser's other attacks. It has an extremely short range, cannot be held down, and inhibits the ability to jump during the middle of an attack chain. I'd hoped it would be interesting to see all the bosses killed by digging up a class feature that's forgotten after 1st Job, while still clearing them in times comparable to other classes.

    About "eye-opening": is there a better way to phrase it? (If I post it elsewhere in the future it would be preferred if I'm not coming off as hyping it up or mislabelling it)

    EDIT:
    Plugged in a few models of how the boosts for Dragon Slash are applied onto a damage sheet; looks like the closest model is that the skill itself remains at 50/60/70% but the job advancements give it an active total damage bonus that stack with each other at every job advancement. (+200% total damage at 4th job)
    Last edited by Simfel; 2016-01-21 at 01:26 PM.

  13. Default Re: End-game bosses with basic attack


    you guys need to stop being little bitxhes and just enjoy the video that he made or just not comment at all lmao

  14. Default Re: End-game bosses with basic attack


    Ever heard of criticism before? I don't see anyone bashing the guy or saying his videos suck or anything. Why are you trying to defend someone who is not asking for you to defend them?

  15. Default Re: End-game bosses with basic attack


    must be a reason why kaisers are popular among hackers

  16. Default Re: End-game bosses with basic attack


    Next one~



    I don't mind the criticism, but it would be preferred if people who didn't think it was all that great to leave a suggestion on what I could do instead, for the next batch of videos (or even a one-off). I can understand why people are neutral about it but that doesn't really help me make new content!

  17. Donator Straight Female
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    canada

    Default Re: End-game bosses with basic attack


    Welcome to Saltperry, Ted.

  18. Default Re: End-game bosses with basic attack


    Thanks

    And happy birthday~

  19. Trump minus th money
    IGN: xparasite9
    Server: Windia
    Level: 250
    Job: I/L Archmage
    Guild: Aerial
    Alliance: N/A

    Default Re: End-game bosses with basic attack


    Yeah, don't use Kaisers.
    or arans.

  20. Default Re: End-game bosses with basic attack


    Thanks~

  21.  

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