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  1. Default Re: [Update] Scheduled Game Update - December 2, 2015


    ah the good old extension rant, want me to get the rollback video out and start that old conspiracy

  2. Default Re: [Update] Scheduled Game Update - December 2, 2015


    It is up.

  3. Default Re: [Update] Scheduled Game Update - December 2, 2015


    I'm sure theres a thread about it now but
    http://maplestory.nexon.net/news/5243#

  4. Default [Complete] Scheduled Game Update - December 2, 2015






  5. Default Re: [Complete] Scheduled Game Update - December 2, 2015


    first the pre-patcher doesnt even pineappleing work and now im getting this:

    what the hell is going on?

    EDIT: I clicked on how the 100% problem is solved but after a good 15 minutes it has yet to say play. Im so confused rn lol

  6. Default Re: [Complete] Scheduled Game Update - December 2, 2015


    Some bugs pointed out or discovered :

    Gollux and Commerci (reactors i guess?) don't drop anything.
    Professions tab is in Korean.
    Dojo is disabled or removed for now, no mention of that but i assume its for the upcoming revamp.
    A lot of inner abilities had their wording changed and have become confusing engrish (ex boss damage)

  7. Default Re: [Complete] Scheduled Game Update - December 2, 2015


    Commerci voyage got a nice graphical overhaul. As mentioned, no boss drops of course.

    More bugs I noticed:

    1. F/P DoT effects now loop the skill cast noise for the entire duration they are applied which is super annoying. I REALLY hope that's not intended.
    2. Meteor's final attack graphical effect looks a bit wonky like it appears and disappears instantly.
    3. NX items I claimed from Frederick disappeared upon relogging.
    4. Partial rollbacks are occurring intermittently. I opened a bunch of boxes, crashed, relogged, and I had to open them again.
    5. Quick move in Commerci is gone.

    It's like this update wasn't even tested.

  8. Default Re: [Complete] Scheduled Game Update - December 2, 2015


    wow, with these bugs, now i feel like i wanna wait before i start.

  9. Default Re: [Complete] Scheduled Game Update - December 2, 2015


    Yay unscheduled maintenance.


  10. Default Re: [Complete] Scheduled Game Update - December 2, 2015


    it's 2015 and people still have non-zero expectations regarding the management of this game?

    literally how?

  11. Default Re: [Complete] Scheduled Game Update - December 2, 2015


    stockholm syndrome

  12. Default Re: [Complete] Scheduled Game Update - December 2, 2015


    I'd like to mention here that according to the Codex, bosses don't drop cubes anymore. Removed from Cygnus, Von Leon and even normal mobs have had cubes removed. The only boss I've found cubes off is Ranmaru.

  13. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 275
    Job: Hero
    Guild: Matriarchy
    Alliance: Peaceful

    Default Re: [Complete] Scheduled Game Update - December 2, 2015


    It's pretty clear that we had our drop tables replaced by the KMS ones.
    That's why
    - no Codex cards or Familiars drop from any mobs that exist in KMS;
    - the equipment drop rate in DIPQ is far lower than it's ever been;
    - quests items for non-KMS class quests don't drop from KMS mobs (the one I specifically know of is the Kanna/Hayato "moving on Mu Lung" quest, that requires Oda Marks or something like that to drop from Sage Cats);
    - bosses don't drop Cubes.

  14. Default Re: [Complete] Scheduled Game Update - December 2, 2015


    I'm just surprised the bosses aren't dropping Occult Cubes.

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