They probably implemented the WZ patching functions in the NXL, it's probably applying the patch (a la manual patch) through that method (since MS files are encrypted) but they forgot to put an indicator in for the end user.
I kind of wish Valve worked with Nexon to do this on Steam, too. I hate having Steam download a 2~6GB update every patch.
So I decide to log in for the first time in 3 months and the patch just corrupts my entire game install. Not going to download 12GB. Every time we have a patch there's always something breaking. Other games never have this pomegranate.
|Maplestory "High Five" Private Showcase||Slip's Music Database (GMS v177: The Afterlands)||v.177 â€“ Strange Stories Update Preview|
|[Updated] v.177 â€“ Strange Stories Patch Notes||[KMS]Inkwell Diary # 72 - Night Walker skill preview||Rules and Regulations [UPDATED: 2014-09-15]|
|Maple Memo: A Better Maple Update||NXPatcher - Create your own pre-patcher & list of Maple FTPs||[Rant] This game's practically dead in terms of actual content.|
|Is NexonNA trying to kill Reboot World?||Onyx Ring Discussion||Beast Tamer discussion thread|
|Maplestory 2, Aanyeong||RED update thoughts and feedback||[CMS] Luminous Light/Dark system converted back to KMS version|