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  1. Default Re: KMS 1.2.238 - MapleStory Reboot


    https://www.youtube.com/watch?v=qBB8jLVcJGc
    The turret does activate Armor Break!

  2. Default Re: KMS 1.2.238 - MapleStory Reboot


    And yet again *only* Bowmaster got a buff to a universal explorer archer skill, this is the second time Marksman didn't get that change

  3. Default Re: KMS 1.2.238 - MapleStory Reboot


    Marksman have really strong passives. I think it's a balance issue in the developers mind.

  4. Nuclear testing facility Straight Male
    IGN: VerrKol
    Server: Zenith
    Level: 204
    Job: Bowmaster
    Guild: LegacyReborn
    Farm: Kolville
    usa

    Default Re: KMS 1.2.238 - MapleStory Reboot


    Interesting. Is it actually beneficial to use?
    @thedental; Don't pretend that BMs weren't horrendously underpowered compared to MMs unless you were capping.

  5. Lead Ball Male
    IGN: Ivangoldes
    Server: Now Bera
    Level: 258
    Job: Marksman
    Guild: Olimpo/OnePoint
    Alliance: Aliança
    Farm: Ivangold/Farmnamedmg
    brazil

    Default Re: KMS 1.2.238 - MapleStory Reboot


    Marksmans don't only have their stat att to help with skills, their %critical damage helps too, and we got lots of %max critical from skills/passives and also more critical rate than other class(+snipe does 100%critical).

  6. Default Re: KMS 1.2.238 - MapleStory Reboot


    You know I agree with you. BM doesn't really shine until they're hitting 8~9m with turret on major bosses.

  7.  

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