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  1. Default Re: 1 atk spd = how many milisecond reduced?


    Depends on the skill and your original attack speed

  2. Default Re: 1 atk spd = how many milisecond reduced?


    Assuming Fafnir katana + shinsoku
    and Fafnir 2h + raging blow

    But, doesn't it have certain amount of reduction?

  3. Default Re: 1 atk spd = how many milisecond reduced?


    Have a read through: http://www.southperry.net/showthread.php?t=76639

    Original skill delays(AS6) can be discovered in the Ultimate Skill Tables in the Extractions subforum.

  4. Brick Male
    IGN: ZeroCA
    Server: Windia
    Level: 21x
    Job: Zero
    Guild: EssentiaI
    Alliance: N/A
    Farm: ReneMule
    usa

    Default Re: 1 atk spd = how many milisecond reduced?


    I'm going to guess you're too lazy to read that, so here:

    (10+x)/16 * skill delay
    x is attack speed level
    skill delay from extractions, else find the delay from AS6 (for every AS below add 1 to X and vice versa)

    To find how much faster going from one AS to another is, plug in the 2 ASs to find the delays and divide

    Note that to maintain an AS below 2 requires green pot or Rune

  5. Default Re: 1 atk spd = how many milisecond reduced?


    Fafnir Raven Ring AS5, Shinsoku 930ms, Katana booster

    (10+x)/16 * skill delay
    = (10+3) / 16*930
    = 13 / 14880
    = 0.00087

    ?? What is that number ???

  6. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 275
    Job: Hero
    Guild: Matriarchy
    Alliance: Peaceful

    Default Re: 1 atk spd = how many milisecond reduced?


    That number is an incorrect order of operations.
    Try "skill delay * (10+x)/16".

  7. Default Re: 1 atk spd = how many milisecond reduced?


    Fafnir Raven Ring AS5, "Godspeed Shinsoku" 570ms, Katana booster

    skill delay * (10+x)/16
    570 * (10+3) / 16
    = 570 * 13 / 16
    = 463.125 ms

    attack cycle per second
    = 1000 / 463.25
    = 2.16

    Meaning new Shinsoku will be 6.48 hits per second while old Shinsoku is 14.55 hits per second?
    Does that mean a nerf for Hayato 1v1 skill?
    Are these calculation correct?

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