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  1. Default [Skill] Eunwol/Shade - Soul Splitter , and Mercedes Unicorn Spike


    Eunwol - Soul Splitter

    Question- If Dmg Cap 50m , When Split , dmg taken by Boss will still increase ?


    Mercedes - Unicorn Spike

    Question- Party member also recive 30% attack when debuff boss ?

  2. Default Re: [Skill] Eunwol/Shade - Soul Splitter , and Mercedes Unicorn Spike


    Note: I have not played either class to a high level, so I may be wrong.

    1. The split boss counts as two separate bosses that share the same HP bar (except that one doesn't move at all), so if I'm not mistaken it should let you go up to 50m on each copy of the boss.

    2. If it's a debuff on the enemy, it should boost damage for everyone who attacks it. And I mean everyone, even people who aren't in your party.

  3. Default Re: [Skill] Eunwol/Shade - Soul Splitter , and Mercedes Unicorn Spike


    hmm sorry for my poor English ..

    does it mean I will deal 50m * 2 (100m) when splited ?

  4. Brick Male
    IGN: ZeroCA
    Server: Windia
    Level: 21x
    Job: Zero
    Guild: EssentiaI
    Alliance: N/A
    Farm: ReneMule
    usa

    Default Re: [Skill] Eunwol/Shade - Soul Splitter , and Mercedes Unicorn Spike


    Soul Split works as follows iirc:

    Soul Split applies a debuff on the mob that increases dealt on it by 1.5, does not break cap
    It creates a stationary soul of the boss that shares the same HP bar and can be damaged
    All damage done to the soul is halved when applied to the HP bar, so hitting both at once will deal 2x damage (as a capper will deal 75m or 1.5x), and hitting just the soul is .5x dmg

    Unicorn spike works as you described.


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