I had time to kill (also I needed to make something for a project in my Computer Programming class) so I made a Bacon Clicker!
http://bacon.whuang.net/
Suggestions? Anything? Note: It doesn't save after you refresh.
I had time to kill (also I needed to make something for a project in my Computer Programming class) so I made a Bacon Clicker!
http://bacon.whuang.net/
Suggestions? Anything? Note: It doesn't save after you refresh.
Oh no, not this again. I remembered how much that cookie clicker controlled my life. @_@
Show how much of X you've purchased. Remove uber haxor because cmon. Change "per half second" to just "Per second", theres no need to dictate every half second.
Do I win?
On topic - May want to add .finish() or something on your animations as they queue up the fade animations. Being this is a game you'll be spam clicking (or cheating like me), it'll just keep blinking for a while after your spam fest.
In your $('#bacon').click(function(), you could add $("#plusone").finish(); right before your plusOne(); call for that at least. There's probably a better or more proper way of doing this but just a suggestion.
Last edited by Zeanion; 2015-04-30 at 11:48 PM. Reason: Feedback
Man youre doing this while I'm making squares do things... THE PYTHON MASTERRACE WEBSITE
I spent my evening making a few changes. I'm surprised I'm still working on this, lol.
http://bacon.whuang.net/play
- Game data is now saved as local storage (via store.js)
- Reset game is now available in Settings
- Added Eggs
- Added Eggs in Upgrade section
- BPS (and EPS) is now the name for Incoming Bacon from Shop items
- Bacon/egg gain lengthened to one second (instead of half a second)
- Changed "+1" text animation to force finish after clicking
This was before it was updated, and so I finally found out why my computer kept lagging:
Spoiler
Did some more changes.
Version 0.3
This version wipes saves from pre-existing versions.
- Modified Shop UI, Eggs are separated from the Bacon via tabs (and Eggs are also now hidden until unlocked)
- Shop and Upgrade panels will now scale to user resolution
- Save versions are added, allowing for better management of save data in the future
- Shop items have been balanced, difficulty of level has been raised
- Bacon and Egg cost will now increase per purchase to increase the difficulty of the game
- An indicator for how many of x items you have purchased has been added
- You can now submit your scores on the leaderboard
- The Leaderboard is now available
All dem eggs, all dem bacons. Needs more fun things to buy? Or maybe even some achievement? Huehue
Another day, another update. I think I'm getting closer to being what I would consider "finished"
Version 0.4:
- Added Bacon Multiplier 5000, Egg Multiplier 6400, The Ultimate Bacon Generator and The Ultimate Egg Generator to the Upgrades panel
- Prices for items in the Shop have been raised considerably to raise the game difficulty
- Price increase per purchase rate has been modified for items in the Shop
- Added Xtra Bacon (+65 BPS), Bacon Gods (+90 BPS), All Aboard the Segway (+50 EPS), Egg-splosive Eggs (+75 EPS) to the Shop
- Formula for determining the rankings on the Leaderboard have been tweaked slightly
- Fixed an issue where the Bacon tab will no longer work after clicking on the Eggs tab
- Fixed an issue where the Leaderboard submission window would allow blank names
Todo: Achievements, account creation, more diverse gameplay (?)
I'm happy with the progress I have on this game so far, first time creating an actual game.
The shop stuff are much welcomed for increase per second gains, but the upgrades could use some work, as they cost a lot but once you actually get them going on, everything is blown up from the slower paced progression from earlier:
Spoiler
i still haven't even beaten cookie clicker man...
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