The Monolith Opens
Once upon a time, there were three souls whose fates were intertwined. There was a king who ruled a world, a dragon that was sworn to protect that world, and a poor foolish girl that was destined for pain and despair. They all lived in the dream of the Goddess, and all dream of something very different. The journey of the three may have been different, but their ending may be the same. The end of the dream is near, and the Goddess must awaken. What will the ending be? No one is certain. The only certainty will be the wailing and grinding of teeth. And whoever survives must find a way to stop the tragedy from repeating. Ahead of you, lies the ever watchful, and the ever vigilant Monolith, the gate that closed off the Goddess to the world. What choice is there, but to finish this story? And, how will it end?
Inferno Mountain
Shrouded Ruins, Shadow Grave, Valley of Fire, Blazing Caldera
-Recommended Level: 70 and above
-Party Size: 1 – 4 Players
-Portal Location: Arendel Gateway (Lv. 70) West Portal
Rewards:
-Lv. 70 Rare Armors and Weapons, Exquisite Lustres
Sundered River
Watcher’s Spire, Wall of Laments, Eyes of the Goddess, Prayer’s Heart
-Recommended Level: 70 and above
-Party Size: 1 – 4 Players
-Portal Location: Arendel Gateway (Lv. 70) West Portal
Rewards:
-Lv. 80 Rare Armors and Weapons, Exquisite Lustres
Dragon Vault Update
The nobility of Wintertide is near! Make others jealous with your new royal magic grade costumes. Take flight with the new Pegasus mount, and you can even try to match it with a new Wing, Tail, and Decal Set - all found in the new Cheery Wintertide Box!
To fly to the Dragon Vault, click here.
Wintertide Events
12 Days of Altera
Pay close attention to the website and the forums to find out what random item is being handed out.
Santa Orc's Run
-Stay logged in to collect Wintertide Coins in the mail.
-Knock down Santa Orc in his mini game at Daredevil Faire for a chance at more coins!
-Plenty of useful items are in Santa Orc's Wintertide shop.
Patch Notes
Bug Fixes
-The Weapon Shops from NPC Pania have correct names.
-“Blessing of Light” now correctly applies light attack and light defense buffs.
-Domination can now be played on Carderock Siege (M) map in PvP.
System Improvements and Changes
UI
-A new opening video has been added.
-The Level Up Reward box has been updated.
-The Goddess’ Breath Shop has been removed.
-The amount of Jellies required to protect items have been adjusted.
-Epic Grade Dragon Gems can now be equipped to Rare Grade equipment.
-A trampoline has been added to Daredevil Faire corner in Saint’s Haven
-The Royal Castle is no longer an instance, and the Royal Treasury has been moved.
-The Royal Treasury rewards have been updated per level range.
-Mana Ridge, Ironwood Village, and Carderock Pass have been condensed in size and scope.
-Irine has been removed from Mana Ridge and Ironwood Village.
-Quest giver NPCs have been grouped closer together in Mana Ridge and Ironwood Village.
-Friendship and errand quests have been removed.
-Players cannot receive the main quest that leads to the Ashen Ruins until they do their 1st specialization quest.
Quests
-The experience points required to level from 1 to 70 has been drastically lowered.
-The experience point given from lower level main story quest of quests have been increased.
-The beginning quests of the Warrior, Archer, Sorceress, Cleric, Tinkerer and Kali have been updated to match the Assassin.
-Lv. 1 to Lv. 50 quest flow has been improved and updated.
-All quests between Lv. 1 to Lv. 50 will have their progress reset. Players must re-obtain the quests.
-Side quest have been removed from Mana Ridge and Ironwood Village.
-Some quest NPCs have been moved into the towns.
-Side quests have been updated, removed or incorporated into the main quests.
-Side quests have been updated to be in sync with main quests.
-The new quest UI from the Assassin will be applied to all main quests.
-Magic and Rare Grade quest reward items can only be enhanced to +6 and +10 respectively.
-Quests that reward with potions now reward with an improved potion that recovers 20\% of either HP/MP.
-Targeted monsters for quests now have a yellow aura as well as a quest icon near their health bar.
Crafting
-Lv. 70 Rare Talisman crafting is available.
-Lv. 70 Epic Dragon Gem crafting is available.
Achievements
-Achievements for the 8 new dungeons have been added.
Dungeons
-The level requirement for Chaos and Abyss mode difficulties of Roiling Expanse, New Moon Forest, and Blue Moon Forest in Arendel has been lowered to Lv. 65.
-Gale Woods, Snowmelt Forest, Crystal Stream, Ashen Ruins, Black Mountain Path, and Port Hermalte have been condensed in size and scope.
Dungeons of the same level requirement will be re-located in the same Field. For example, Frost Hill dungeons have been moved to Gale Woods.
-Easy difficulty has been removed from all dungeons.
Normal difficulty can only be accessed in the beginning dungeons. As you gain higher levels, you will also gain access to the differing difficulties.
-Equipment now drops from boxes in the lower level dungeons.
-Crude Onyx has replaced Onyx Fragments. Onyx Fragments are no longer dropped or used.
-Daredevil Faire dungeons have been increased to Lv. 80.
-Lv. 70 to Lv. 80 side quest givers have been added to Saint’s Haven and Arendel.
-Daily Quest parties can now be created.
Nests
-False Stronghold has been removed.
-Solo Mode Nest quests have been removed.
-Nest difficulties of EASY, NORMAL, and HARD have been added to most nests.
Skills
-Lv. 80 EX Skills have been added.
Warrior
Gladiator: Coup de Grace+ Enhances Coup de Grace. Plant your blade in the ground to deal damage to the enemy 2 times. The second explosion deals an additional 50\% damage.
Lunar Knight: Moon Blade Dance+ Enhances Moon Blade Dance. After slashing in mid-air, right-click to launch another slash and land on the ground. Additional Slash Damage: 100\% Landing Damage: 50\%
Barbarian: Bone Cleaver+ Enhances Bone Cleaver. Left-click to launch enemies into the air after smashing down. Additional Strike Damage: 50\%
Destroyer: Maelstrom Howl+ Enhances Maelstrom Howl. Unleashes a damaging explosion. Additional Damage: 100\%
Archer
Sniper: Deathbloom+ Summons a flower that can explode instantly at your command. After summoning the flower, press the skill hotkey again within 5 seconds to make the flower explode. Explosion Damage: +50\%
Warden: Detonating Arrow+ You can fire up to 3 Detonating Arrows consecutively. However, you gain no change in Defense. Left-Click to shoot each additional arrow.
Tempest: Hurricane Dance+ Enhances Hurricane Dance. Deals an extra 100\% of Max Physical Damage every time you hit, and the final attack deals more damage. Final Attack Damage: 50\%
Windwalker: Rising Storm+ Enhances Rising Storm. You spin faster to deal more damage. Damage 50\%
Sorceress
Pyromancer: Magma Ball+ Allows you to briefly control the summoned ball of magma. Left-click to shoot it. The ball will be shot automatically if you do not fire it after a certain amount of time. Bonus Explosion Damage: 50\%
Ice Witch: Ice Barrier+ Enhances Ice Barrier. Increases Ice Attack by 20\% when the shield expires. Use the skill again within 5 seconds to increase Ice Attack by an additional 40\%, but at the expense of your shield. Ice Attack Boost Duration: 10 seconds
War Mage: Laser Cutter+ Summons a laser that will explode and return to you, dealing additional damage to an enemy. Bonus Explosion Damage: 50\%
Chaos Mage: Gravity Well+ Enhances Gravity Well to launch enemies higher into the air or strike enemies to the ground. Left-click: Strike to the ground. Bonus Damage: 50\%. Right-click: Launch higher into the air. When striking or launching enemies into the air: Bonus Damage 80\%
Cleric
Guardian: Fallen Angel+ Enhances Falling Angel. Launches enemies into the air and pulls them down to the ground to smash them. However, you cannot launch enemies when using the jump key. Launch Damage: 50\%
Crusader: Judgmental Hammer+ Enhances Judgmental Hammer. The hammer flies back to you after damaging the enemy. No change in damage.
Saint: Relic Reaction+ Enhances Relic Reaction. Lightning bolts deal damage 3 times. No change in Damage per bolt.
Inquisitor: Consecration+ Enhances Consecration. A powerful ray of light rises from the ground to deal great damage to enemies before consecration ends. Additional Damage: 100\%
Tinkerer
Shooting Star: Splash+ Enhances Splash. Increases shots fired from 5 to 7
Gear Master: Gigaton Quack+ Enhances Gigaton Quack. When the quackum reaches its 2nd or 3rd level, throw it to unleash a gang of smaller quackums that damage enemies. Damage per Small Quackum: 10\%. 2nd Level Small Quackums 3. 3rd Level Small Quackums: 6
Adept: Ice Beam+ Enhances Ice Beam. Duration of Ice Beam increases. Left-click#w to shoot Ice Bombs while firing the Ice Beam. Additional Damage: 50\%. Ice Bomb Damage: 50\%
Physician: Good Vibrations+ Enhances Good Vibrations. Creates a healing aura that cures all harmful effects every 3 seconds and recovers HP by 3\%.
Kali
Dark Summoner Chaos+ Enhances Chaos. Once summoned, the spirit zone remains even if you change your action. Deals greater damage and slows enemies. Additional Damage: 50\%. Movement/Action Speed: -30\%. Slow Duration: 10 seconds
Soul Eater Specter of Torment+ Enhances Specter of Torment. Left-click to unleash Ghosts of Pain 1 more time and increase the curse explosion damage. Additional Ghosts of Pain Damage: 50\%. Curse Explosion Damage 300\%
Blade Dancer Gust Dementia+ Enhances Gust Dementia. Increases duration by 50\% and increases both range and damage. Additional Damage: 50\%
Spirit Dance: Praetor+ Enhances Praetor. Once summoned, the spirit doesn't disappear even after changing your action. Deals greater damage to the enemy. Additional Damage: 50\%
Assassin
Raven: Umbra+ Enhances Umbra. Forms a poisonous cloud above the shadow rune. The poisonous cloud will gather into the rune before the rune disappears and then explode. Explosion Damage: 50\%
Reaper: Pursuer+ Enhances Pursuer. Left-click to unleash a raging combo at the end of the attack. Unleashes an explosion of madness after the combo. Additional Attack Damage: 35\%. Madness Explosion Damage: 25\%
Light Bringer: Sunshine Spark+ Chakra sphere explodes repeatedly, dealing 30\% damage. Deals an additional 50\% damage when it explodes at the end of its flight
Abyss Walker: Nightfall+ Enhances Nightfall. Creates a larger mantle, and the fire in the middle of the mantle deals an additional 50\% damage
Known Issues
-Unable to gain access to Black Dragon Nest
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