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Originally Posted by Business Wire
It was kind of sad when they went under. Kingdoms of Amalur had come out somewhat recently and it just wasnt enough to keep them afloat. I've never really heard a bad review of that game >> it could have been something.
Kingdoms of Amalur was the essence of mediocrity, it wasn't bad but it fell just short of good in every aspect. The story fell just short of being good because it lacked any real "pull" even though by all indications it should have been good. The combat was almost good but something was missing in the same way. Everything was just like that, it should have been good and I don't understand why it wasn't, but it just lacked a soul as a game it seemed, it was just "existing", throughout the whole playthrough. Of course, I could go into why endgame took a turn for terrible with the whole "either spec hybrid for the passive stat% and all skill bonuses or get massacred", too.
>with backing from Nexon
You don't ask favors of the mafia.
DomiNations will launch next year through Nexon's Nexon M division.
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