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  1. Default Re: KMST 1.2.513 - Anticlimactic


    The skill does no longer have a cap based on this, yes, but the skill is still entirely useless. I'm going to assume Dorothy has the highest mp of any single monster in the game, and she has 1.5 mil mp. 1% of that is 15,000, and 50x that is 750,000. Now, I'm all for free damage but this is seriously pitiful, lol.

  2. Default Re: KMST 1.2.513 - Anticlimactic


    That feel when there's no Orca or Suu mobs

    Spoiler

  3. Default Re: KMST 1.2.513 - Anticlimactic


    So in short, Dual Blades got a pretty nice increase (60 second CD asura), Mercedes got a little touch up, Buccaneers got a few increases, and the rest are pretty much animations.

    Finally.. AB's don't have an absolutely useless buff. I wonder how long it will soak in for the community to actually start using the buff again haha.

  4. Default Re: KMST 1.2.513 - Anticlimactic


    I don't get it. Did they finally change it so Demon Avengers can switch between Exceed skills without resetting the counter?

    Angelic Busters finally got their Booster.

    Finally making some headway into the storyline. Nice.

  5. Default Re: KMST 1.2.513 - Anticlimactic


    Did anyone notice that the Black Heaven airship is designed based on the shape of a killer whale? Come to think of it, "Orca" means Killer Whale, plus TaiwanMS just directly names Orca as "杀人鲸", which is Killer Whale in Chinese. No wonder Orca & Suu play a really important part in this whole Black Heaven Storyline. Did anyone expect a Killer Whale boss (that'd be huge!) in the future? Since it is Black Mage who gives Orca & Suu human form , who knows he will turn them into a hideous killer whale...who knows?

    Sounds really amused that all the Black Mage Commanders have an animal theme in them:

    Von Leon ---> Lion
    Arkarium ---> Snake
    Magnus ---> Dragon
    Will ---> Spider
    Hilla ---> Dog (?)
    Lucid ---> Elf
    Damian ---> Demon

  6. Default Re: KMST 1.2.513 - Anticlimactic


    What would Guwaru be?

    edit: (Unless you consider a golem an animal?)

  7. Default Re: KMST 1.2.513 - Anticlimactic


    In PVE changes it says their are new skill animations, however I am only getting 404's?
    Have the images not yet been uploaded (500MB~ and all) or is something else amiss?

  8. Default Re: KMST 1.2.513 - Anticlimactic


    There's a new bitmap header (1026) that Fiel haven't figured out. Not like I understand this but seems like quite a serious deal. Longing to see all of them.

  9. Can of Soup Male
    IGN: ZeroCA
    Server: Windia
    Level: 21x
    Job: Zero
    Guild: N/A
    Alliance: N/A
    Farm: Preez ~ ReneMule
    usa

    Default Re: KMST 1.2.513 - Anticlimactic


    I'm sorry, but is Fiel still our extractor?

  10. Default Re: KMST 1.2.513 - Anticlimactic


    Oh, it's Locked instead. I always mix things up, sorry.

  11. Donator Straight Female
    IGN: icephoenix21
    Server: Scania
    Level: 212
    Job: Bishop
    Guild: DremithCross
    Alliance: Evolution
    Farm: IcePhoenix
    canada

    Default Re: KMST 1.2.513 - Anticlimactic


    Can elves be considered animals? I think Legolas might take offense to that.

  12. Default Re: KMST 1.2.513 - Anticlimactic


    @above You have no problems with Demon/Human being considered an animal, I see.

    Is no one doing videos showcasing the new animations o.O. KMST videos usually pop up by now or am I just that spoiled.

  13. Default Re: KMST 1.2.513 - Anticlimactic


    I don't think the animated changed at all.

  14. Default Re: KMST 1.2.513 - Anticlimactic


    oh...why do some skills have new animation things on them. thats wierd.

  15. Default Re: KMST 1.2.513 - Anticlimactic


    Well, in any case, Guwaru isn't a Black Mage General anymore.

    Also, this looks very interesting. But I see no fights against Black Mage or major Black Wings members, such as Gelimer himself. So I hope it's just the beginning.

    I also see Francis the Puppeteer and Baroq, Master of Disguise. I hope that they will finally be inoffensive after this.

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